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  • LeetCode LRU Cache

    Design and implement a data structure for Least Recently Used (LRU) cache. It should support the following operations: get and set.

    get(key) - Get the value (will always be positive) of the key if the key exists in the cache, otherwise return -1.
    set(key, value) - Set or insert the value if the key is not already present. When the cache reached its capacity, it should invalidate the least recently used item before inserting a new item.

    public class LRUCache {
        
        private int cacheSize;
        private HashMap<Object, Entry> nodes;//缓存容器
        private int currentSize;
        private Entry first;//链表头
        private Entry last;//链表尾
        class Entry {
            Entry prev;//前一节点
            Entry next;//后一节点
            int value;//
            int key;//
        }
        public LRUCache(int capacity) {
            currentSize = 0;
            cacheSize = capacity;
            nodes = new HashMap<Object, Entry>(capacity);//缓存容器
        }
        
        /**
         * 获取缓存中对象,并把它放在最前面
         */
        public int get(int key) {
            Entry node = nodes.get(key);
            if (node != null) {
                moveToHead(node);
                return node.value;
            } else {
                return -1;
            }
        }
        
        /**
         * 添加 entry到hashtable, 并把entry 
         */
        public void set(int key, int value) {
            //先查看hashtable是否存在该entry, 如果存在,则只更新其value
            Entry node = nodes.get(key);
            
            if (node == null) {
                //缓存容器是否已经超过大小.
                if (currentSize >= cacheSize) {
                    nodes.remove(last.key);
                    removeLast();
        
                } else {
                    currentSize++;
                }            
                node = new Entry();
            }
            node.value = value;
            node.key=key;
            //将最新使用的节点放到链表头,表示最新使用的.
            moveToHead(node);
            nodes.put(key, node);
        }
    
        /**
         * 将entry删除, 注意:删除操作只有在cache满了才会被执行
         */
        public void remove(Object key) {
            Entry node = nodes.get(key);
            //在链表中删除
            if (node != null) {
                if (node.prev != null) {
                    node.prev.next = node.next;
                }
                if (node.next != null) {
                    node.next.prev = node.prev;
                }
                if (last == node)
                    last = node.prev;
                if (first == node)
                    first = node.next;
            }
            //在hashtable中删除
            nodes.remove(key);
        }
    
        /**
         * 删除链表尾部节点,即使用最后 使用的entry
         */
        private void removeLast() {
            //链表尾不为空,则将链表尾指向null. 删除连表尾(删除最少使用的缓存对象)
            if (last != null) {
                if (last.prev != null)
                    last.prev.next = null;
                else
                    first = null;
                last = last.prev;
            }
        }
        
        /**
         * 移动到链表头,表示这个节点是最新使用过的
         */
        private void moveToHead(Entry node) {
            if (node == first)
                return;
            if (node.prev != null)
                node.prev.next = node.next;
            if (node.next != null)
                node.next.prev = node.prev;
            if (last == node)
                last = node.prev;
            if (first != null) {
                node.next = first;
                first.prev = node;
            }
            first = node;
            node.prev = null;
            if (last == null)
                last = first;
        }
        /*
         * 清空缓存
         */
        public void clear() {
            first = null;
            last = null;
            currentSize = 0;
        }
    
    }
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  • 原文地址:https://www.cnblogs.com/birdhack/p/3940340.html
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