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  • Meshlab使用教程

    Tutorial PDF: 基本使用

    Tutorial PDF2: 概念和高级功能

    csdn: Meshlab基本的edit工具学习

    gitee: 点云入门手册Tutorial_No.2_点云软件

    优酷: Mister P.'s MeshLab Tutorials

    YouTube: Mister P.'s MeshLab Tutorials

    1. NAVIGATION IN MeshLAB

    • Left mouse button + drag: rotate around trackball center
    • Mouse wheel: move forward or backward
    • Center mouse button + drag: pan
    • Shift + mouse wheel: change camera field of view5.
    • Double click on specific point: places that point at the trackball center
    • Control + mouse wheel: moves near clipping plan
    • Control + Shift + mouse wheel: moves far clipping plan
    • Alt + Enter: enter full screen mode
    • Control + Shift + left mouse button + drag: changes light direction (this only takes effect if there are normals)

    2. EDITING POINT CLOUDS

    2.1. Selecting and deleting points

    操作:

    • Edit -> Select Vertices
    • Filter -> Selection -> Delete Selected Vertices

    • ctrl: 用于连续选择
    • shift: 从选中区域排除
    • ctrl+del: 用于移除选择到的顶点

    2.2. 拓扑和几何信息的读取

    Mesh 文件的拓扑信息对于点云的三角化非常重要,因为三角化(第四章会介绍)需要点云之间的拓扑信息才能形成空间结构。

    Mesh 文件的几何信息对于我们了解该文件的几何结构来说非常重要。

    操作:

    • Filter -> Quality Measure and Computations -> Compute Topological Measures
    • Filter -> Quality Measure and Computations -> Compute Geometric Measures

    具体拓扑信息如下:

    V: 1257 E: 4095 F: 2730
    Unreferenced Vertices 0
    Boundary Edges 0
    Mesh is composed by 1 connected component(s)
    Mesh is two-manifold
    Mesh has 0 holes
    Genus is 55
    Applied filter Compute Topological Measures in 58 msec
    

    全部几何信息列举如下:

    Mesh Bounding Box Size 0.210970 0.144833 0.092823
    Mesh Bounding Box Diag 0.272215
    Mesh Bounding Box min -0.110993 0.052525 -0.050413
    Mesh Bounding Box max 0.099977 0.197358 0.042410
    Mesh Surface Area is 0.076983
    Mesh Total Len of 4095 Edges is 37.782368 Avg Len 0.009226
    Mesh Total Len of 4095 Edges is 37.782368 Avg Len 0.009226 (including faux edges))
    Thin shell (faces) barycenter: -0.010309 0.108503 -0.008092
    Vertices barycenter -0.010662 0.109044 -0.006433
    Mesh Volume is 0.000478
    Center of Mass is -0.011976 0.103019 -0.009221
    Inertia Tensor is :
    | 0.000001 0.000000 0.000000 |
    | 0.000000 0.000001 0.000000 |
    | 0.000000 0.000000 0.000002 |
    Principal axes are :
    | 0.979431 -0.201732 -0.004342 |
    | 0.198852 0.968651 -0.148907 |
    | -0.034245 -0.144981 -0.988842 |
    axis momenta are :
    | 0.000001 0.000001 0.000002 |
    Applied filter Compute Geometric Measures in 84 msec
    

    2.3. Scaling, Moving and Rotation

    操作:

    • Filter -> Normals, Curvatures and Orientation -> Transform: Scale, Normalize
    • Filter -> Normals, Curvatures and Orientation -> Transform: Translate, Center, set Origin
    • Filter -> Normals, Curvatures and Orientation -> Transform: Rotate

    注意,缩放选项中 "Freeze matrix" 项,勾选则为正常缩放,而如果未勾选,则是将坐标系一同缩放,虽然图像显示被拉伸了,但每个点的坐标实际上没有变化。

    2.4. Computing normals for point sets

    法线是点云每个点的重要信息,如果没有法线信息,就无法计算 mesh。计算 mesh 这个过程也可以理解为点云重建,即将点云从点(low-level)变成了高级一些的 mesh 网状结构(higher-level);当然我们还可以将 mesh 继续变得更高级,比如用一个面去拟合一片 mesh —— 这里我们不深入讨论这个问题。总之,需要先计算 normal 才能得到 mesh。

    操作:

    • Filters -> Normals, Curvatures and Orientation -> Compute normals for point sets

    • Neighbour num 表示计算法线时每个点的邻域包括点的个数,根据邻域才可以计算法线。

    注意:可以使用灯光调整对模型的观察。

    如需在模型中保存Normals数据,要记得勾选:

    2.5. Clean up the mesh

    • Filters → Cleaning and Repairing → Remove Isolated (wrt Diameter)

      Adjust the max diameter percentage until artifacts are removed.

      Clean any undesired artifacts smaller than the desired final mesh.

    • Filters → Remeshing, Simplification and Reconstruction → Simplification: Quadric Edge Collapse Decimation

      Reduce the vertex count of the mesh for reduced file size.

      Adjust the Percentage reduction parameter to simplify the mesh. Because this is a percentage, it’s helpful to begin with a larger value to be preserved (e.g. 0.8) and work down from there. The current vertex count can be viewed in the bottom right (purple window).

      Click Apply to simplify the mesh accordingly.

    2.6. Down-sampling point clouds

    操作:

    • Filter -> Sampling -> Poisson-disk Sampling

    重新采样后,生成新的cloud_points,但不再包含拓扑信息和法线。

    2.7. mesh化点云

    操作:

    • Filter -> Remeshing, Simplification and Reconstruction -> Surface Reconstruction: Ball Pivoting

    3. ALIGNING POINT CLOUDS

    关于3D图像的拼接,可以使用 Align 工具进行拼接。首先在项目中导入多个模型(各自有自己的坐标系,所以图像很可能会有重叠)。

    将项目保存为 MLP 或 ALN 格式。项目文件可以看到,记录着每个模型的坐标系。

    选择基准对象,然后选择 GLUE HERE MESH 按钮。

    选择另一个模型,然后点选 POINT BASED GLUEING

    通过双击两个模型的同一位置,人工手动标定(对齐)两个坐标系。

    Points are picked by double clicking with the left mouse button. They can be all selected in one point cloud and then all selected in the other point cloud (by the same order), or we can select one point at each time on both point clouds. To remove a point do CTRL + double click with left mouse button. After the points are picked, click OK. You can change the view point whilst selecting the points.

    最后设置 ICP (Iterative Closest Point). Pay attention to the Defaults ICP Parameters, They are set in absolute units.

    最后单击 "Process" 执行合并操作:

    可以发现,坐标系姿态已经改变。

    4. MESH CREATION AND EDITING

    4.1. Merging point clouds

    打开 Layer dialog 选择导入模型在选择 Flatten visible layers . 在弹出的dialog中根据你的需要选择,此处为点云选择Keep unreferenced points,然后apply。

    4.2. Mesh creation

    操作:

    • Filter -> Remashing, Simplification and Reconstruction -> Surface Reconstruction: Poisson

    4.3. Transferring color from point cloud to mesh

    操作:

    • Filter -> Sampling -> Vertex Attribute Transfer

    注意,需要勾选 Transfer color

    4.4. Mesh editing

    在生成mesh时,会产生一些多余的三角面片。去除这些多余面片的一个有效的方法,就是

    操作:

    • Filter -> Selections -> Selsect Faces with edges longer than...

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  • 原文地址:https://www.cnblogs.com/brt2/p/14274166.html
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