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  • 二、搭建编程环境

    1. 两种方式: 

    (1)plugin:实例在:C:Program FilesAutodeskmaya2015devkitplug-ins

    (2)standalone API application:C:Program FilesAutodeskmaya2015devkitapplications

    2. plugin 

    3. Maya API application:

    In your plug-in directory, create 3 folders: plug-ins, scripts, and icons.

      Place your plug-in files in the /plug-ins folder.

      If your plug-in contains scripts, place your scripts files in the /scripts folder.

      If your plug-in contains icons, place your icon files in the /icons folder.

    Define the following environment variables in a file called Maya.env:

    • MAYA_PLUG_IN_PATH - directory to search for plug-ins. Set this to your /plug-ins folder.
    • MAYA_SCRIPT_PATH - directory to search for MEL and Python scripts. Set this to your /scripts folder.
    • XBMLANGPATH - directory to search for icons. Set this to your /icons folder.

    Maya.env文件存储的位置在各个环境下都不一样,可以参看帮助。Using Maya.env makes it easy to set up the same runtime environment on another system by simply copying the file.也可以用命令行直接设置这些环境变量。

    目前好像用不上,ICON什么的。再说。

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  • 原文地址:https://www.cnblogs.com/bubbler/p/5152612.html
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