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  • socket

     这是我网上找的一个例子,由于面试问到socket一脸茫然所以回来就看了一下,先存一下,方便自己以后深入学习

    需要注意的是由于我是在Windows下实验的所以posix_getpid函数不能使用(linux下使用)使用get_current_user()来代替。

    
    

    server.php

    <?php
    error_reporting(E_ALL);
    set_time_limit(0);// 设置超时时间为无限,防止超时
    date_default_timezone_set('Asia/shanghai');

    class WebSocket {
    const LOG_PATH = '/tmp/';
    const LISTEN_SOCKET_NUM = 9;

    /**
    * @var array $sockets
    * [
    * (int)$socket => [
    * info
    * ]
    * ]
    * todo 解释socket与file号对应
    */
    private $sockets = [];
    private $master;

    public function __construct($host, $port) {
    try {
    $this->master = socket_create(AF_INET, SOCK_STREAM, SOL_TCP);
    // 设置IP和端口重用,在重启服务器后能重新使用此端口;
    socket_set_option($this->master, SOL_SOCKET, SO_REUSEADDR, 1);
    // 将IP和端口绑定在服务器socket上;
    socket_bind($this->master, $host, $port);
    // listen函数使用主动连接套接口变为被连接套接口,使得一个进程可以接受其它进程的请求,从而成为一个服务器进程。在TCP服务器编程中listen函数把进程变为一个服务器,并指定相应的套接字变为被动连接,其中的能存储的请求不明的socket数目。
    socket_listen($this->master, self::LISTEN_SOCKET_NUM);
    } catch (Exception $e) {
    $err_code = socket_last_error();
    $err_msg = socket_strerror($err_code);

    $this->error([
    'error_init_server',
    $err_code,
    $err_msg
    ]);
    }

    $this->sockets[0] = ['resource' => $this->master];
    $pid = get_current_user();
    $this->debug(["server: {$this->master} started,pid: {$pid}"]);

    while (true) {
    try {
    $this->doServer();
    } catch (Exception $e) {
    $this->error([
    'error_do_server',
    $e->getCode(),
    $e->getMessage()
    ]);
    }
    }
    }

    private function doServer() {
    $write = $except = NULL;
    $sockets = array_column($this->sockets, 'resource');
    $read_num = socket_select($sockets, $write, $except, NULL);
    // select作为监视函数,参数分别是(监视可读,可写,异常,超时时间),返回可操作数目,出错时返回false;
    if (false === $read_num) {
    $this->error([
    'error_select',
    $err_code = socket_last_error(),
    socket_strerror($err_code)
    ]);
    return;
    }

    foreach ($sockets as $socket) {
    // 如果可读的是服务器socket,则处理连接逻辑
    if ($socket == $this->master) {
    $client = socket_accept($this->master);
    // 创建,绑定,监听后accept函数将会接受socket要来的连接,一旦有一个连接成功,将会返回一个新的socket资源用以交互,如果是一个多个连接的队列,只会处理第一个,如果没有连接的话,进程将会被阻塞,直到连接上.如果用set_socket_blocking或socket_set_noblock()设置了阻塞,会返回false;返回资源后,将会持续等待连接。
    if (false === $client) {
    $this->error([
    'err_accept',
    $err_code = socket_last_error(),
    socket_strerror($err_code)
    ]);
    continue;
    } else {
    self::connect($client);
    continue;
    }
    } else {
    // 如果可读的是其他已连接socket,则读取其数据,并处理应答逻辑
    $bytes = @socket_recv($socket, $buffer, 2048, 0);
    if ($bytes < 9) {
    $recv_msg = $this->disconnect($socket);
    } else {
    if (!$this->sockets[(int)$socket]['handshake']) {
    self::handShake($socket, $buffer);
    continue;
    } else {
    $recv_msg = self::parse($buffer);
    }
    }
    array_unshift($recv_msg, 'receive_msg');
    $msg = self::dealMsg($socket, $recv_msg);

    $this->broadcast($msg);
    }
    }
    }

    /**
    * 将socket添加到已连接列表,但握手状态留空;
    *
    * @param $socket
    */
    public function connect($socket) {
    socket_getpeername($socket, $ip, $port);
    $socket_info = [
    'resource' => $socket,
    'uname' => '',
    'handshake' => false,
    'ip' => $ip,
    'port' => $port,
    ];
    $this->sockets[(int)$socket] = $socket_info;
    $this->debug(array_merge(['socket_connect'], $socket_info));
    }

    /**
    * 客户端关闭连接
    *
    * @param $socket
    *
    * @return array
    */
    private function disconnect($socket) {
    $recv_msg = [
    'type' => 'logout',
    'content' => $this->sockets[(int)$socket]['uname'],
    ];
    unset($this->sockets[(int)$socket]);

    return $recv_msg;
    }

    /**
    * 用公共握手算法握手
    *
    * @param $socket
    * @param $buffer
    *
    * @return bool
    */
    public function handShake($socket, $buffer) {
    // 获取到客户端的升级密匙
    $line_with_key = substr($buffer, strpos($buffer, 'Sec-WebSocket-Key:') + 18);
    $key = trim(substr($line_with_key, 0, strpos($line_with_key, " ")));

    // 生成升级密匙,并拼接websocket升级头
    $upgrade_key = base64_encode(sha1($key . "258EAFA5-E914-47DA-95CA-C5AB0DC85B11", true));// 升级key的算法
    $upgrade_message = "HTTP/1.1 101 Switching Protocols ";
    $upgrade_message .= "Upgrade: websocket ";
    $upgrade_message .= "Sec-WebSocket-Version: 13 ";
    $upgrade_message .= "Connection: Upgrade ";
    $upgrade_message .= "Sec-WebSocket-Accept:" . $upgrade_key . " ";

    socket_write($socket, $upgrade_message, strlen($upgrade_message));// 向socket里写入升级信息
    $this->sockets[(int)$socket]['handshake'] = true;

    socket_getpeername($socket, $ip, $port);
    $this->debug([
    'hand_shake',
    $socket,
    $ip,
    $port
    ]);

    // 向客户端发送握手成功消息,以触发客户端发送用户名动作;
    $msg = [
    'type' => 'handshake',
    'content' => 'done',
    ];
    $msg = $this->build(json_encode($msg));
    socket_write($socket, $msg, strlen($msg));
    return true;
    }

    /**
    * 解析数据
    *
    * @param $buffer
    *
    * @return bool|string
    */
    private function parse($buffer) {
    $decoded = '';
    $len = ord($buffer[1]) & 127;
    if ($len === 126) {
    $masks = substr($buffer, 4, 4);
    $data = substr($buffer, 8);
    } else if ($len === 127) {
    $masks = substr($buffer, 10, 4);
    $data = substr($buffer, 14);
    } else {
    $masks = substr($buffer, 2, 4);
    $data = substr($buffer, 6);
    }
    for ($index = 0; $index < strlen($data); $index++) {
    $decoded .= $data[$index] ^ $masks[$index % 4];
    }

    return json_decode($decoded, true);
    }

    /**
    * 将普通信息组装成websocket数据帧
    *
    * @param $msg
    *
    * @return string
    */
    private function build($msg) {
    $frame = [];
    $frame[0] = '81';
    $len = strlen($msg);
    if ($len < 126) {
    $frame[1] = $len < 16 ? '0' . dechex($len) : dechex($len);
    } else if ($len < 65025) {
    $s = dechex($len);
    $frame[1] = '7e' . str_repeat('0', 4 - strlen($s)) . $s;
    } else {
    $s = dechex($len);
    $frame[1] = '7f' . str_repeat('0', 16 - strlen($s)) . $s;
    }

    $data = '';
    $l = strlen($msg);
    for ($i = 0; $i < $l; $i++) {
    $data .= dechex(ord($msg{$i}));
    }
    $frame[2] = $data;

    $data = implode('', $frame);

    return pack("H*", $data);
    }

    /**
    * 拼装信息
    *
    * @param $socket
    * @param $recv_msg
    * [
    * 'type'=>user/login
    * 'content'=>content
    * ]
    *
    * @return string
    */
    private function dealMsg($socket, $recv_msg) {
    $msg_type = $recv_msg['type'];
    $msg_content = $recv_msg['content'];
    $response = [];

    switch ($msg_type) {
    case 'login':
    $this->sockets[(int)$socket]['uname'] = $msg_content;
    // 取得最新的名字记录
    $user_list = array_column($this->sockets, 'uname');
    $response['type'] = 'login';
    $response['content'] = $msg_content;
    $response['user_list'] = $user_list;
    break;
    case 'logout':
    $user_list = array_column($this->sockets, 'uname');
    $response['type'] = 'logout';
    $response['content'] = $msg_content;
    $response['user_list'] = $user_list;
    break;
    case 'user':
    $uname = $this->sockets[(int)$socket]['uname'];
    $response['type'] = 'user';
    $response['from'] = $uname;
    $response['content'] = $msg_content;
    break;
    }

    return $this->build(json_encode($response));
    }

    /**
    * 广播消息
    *
    * @param $data
    */
    private function broadcast($data) {
    foreach ($this->sockets as $socket) {
    if ($socket['resource'] == $this->master) {
    continue;
    }
    socket_write($socket['resource'], $data, strlen($data));
    }
    }

    /**
    * 记录debug信息
    *
    * @param array $info
    */
    private function debug(array $info) {
    $time = date('Y-m-d H:i:s');
    array_unshift($info, $time);

    $info = array_map('json_encode', $info);
    file_put_contents(self::LOG_PATH . 'websocket_debug.log', implode(' | ', $info) . " ", FILE_APPEND);
    }

    /**
    * 记录错误信息
    *
    * @param array $info
    */
    private function error(array $info) {
    $time = date('Y-m-d H:i:s');
    array_unshift($info, $time);

    $info = array_map('json_encode', $info);
    file_put_contents(self::LOG_PATH . 'websocket_error.log', implode(' | ', $info) . " ", FILE_APPEND);
    }
    }

    $ws = new WebSocket("localhost", "8080");


    client.html
    <!DOCTYPE html>
    <html>
    <head>
    <title></title>
    <meta http-equiv="content-type" content="text/html;charset=utf-8">
    <style>
    p {
    text-align: left;
    padding-left: 20px;
    }
    </style>
    </head>
    <body>
    <div style=" 800px;height: 600px;margin: 30px auto;text-align: center">
    <h1>websocket聊天室</h1>
    <div style=" 800px;border: 1px solid gray;height: 300px;">
    <div style=" 200px;height: 300px;float: left;text-align: left;">
    <p><span>当前在线:</span><span id="user_num">0</span></p>
    <div id="user_list" style="overflow: auto;">

    </div>
    </div>
    <div id="msg_list" style=" 598px;border: 1px solid gray; height: 300px;overflow: scroll;float: left;">
    </div>
    </div>
    <br>
    <textarea id="msg_box" rows="6" cols="50" onkeydown="confirm(event)"></textarea><br>
    <input type="button" value="发送" onclick="send()">
    </div>
    </body>
    </html>

    <script type="text/javascript">
    // 存储用户名到全局变量,握手成功后发送给服务器
    var uname = prompt('请输入用户名', 'user' + uuid(8, 16));
    var ws = new WebSocket("ws://localhost:8080");
    ws.onopen = function () {
    var data = "系统消息:建立连接成功";
    listMsg(data);
    };

    /**
    * 分析服务器返回信息
    *
    * msg.type : user 普通信息;system 系统信息;handshake 握手信息;login 登陆信息; logout 退出信息;
    * msg.from : 消息来源
    * msg.content: 消息内容
    */
    ws.onmessage = function (e) {
    var msg = JSON.parse(e.data);
    var sender, user_name, name_list, change_type;

    switch (msg.type) {
    case 'system':
    sender = '系统消息: ';
    break;
    case 'user':
    sender = msg.from + ': ';
    break;
    case 'handshake':
    var user_info = {'type': 'login', 'content': uname};
    sendMsg(user_info);
    return;
    case 'login':
    case 'logout':
    user_name = msg.content;
    name_list = msg.user_list;
    change_type = msg.type;
    dealUser(user_name, change_type, name_list);
    return;
    }

    var data = sender + msg.content;
    listMsg(data);
    };

    ws.onerror = function () {
    var data = "系统消息 : 出错了,请退出重试.";
    listMsg(data);
    };

    /**
    * 在输入框内按下回车键时发送消息
    *
    * @param event
    *
    * @returns {boolean}
    */
    function confirm(event) {
    var key_num = event.keyCode;
    if (13 == key_num) {
    send();
    } else {
    return false;
    }
    }

    /**
    * 发送并清空消息输入框内的消息
    */
    function send() {
    var msg_box = document.getElementById("msg_box");
    var content = msg_box.value;
    var reg = new RegExp(" ", "g");
    content = content.replace(reg, "");
    var msg = {'content': content.trim(), 'type': 'user'};
    sendMsg(msg);
    msg_box.value = '';
    // todo 清除换行符
    }

    /**
    * 将消息内容添加到输出框中,并将滚动条滚动到最下方
    */
    function listMsg(data) {
    var msg_list = document.getElementById("msg_list");
    var msg = document.createElement("p");

    msg.innerHTML = data;
    msg_list.appendChild(msg);
    msg_list.scrollTop = msg_list.scrollHeight;
    }

    /**
    * 处理用户登陆消息
    *
    * @param user_name 用户名
    * @param type login/logout
    * @param name_list 用户列表
    */
    function dealUser(user_name, type, name_list) {
    var user_list = document.getElementById("user_list");
    var user_num = document.getElementById("user_num");
    while(user_list.hasChildNodes()) {
    user_list.removeChild(user_list.firstChild);
    }

    for (var index in name_list) {
    var user = document.createElement("p");
    user.innerHTML = name_list[index];
    user_list.appendChild(user);
    }
    user_num.innerHTML = name_list.length;
    user_list.scrollTop = user_list.scrollHeight;

    var change = type == 'login' ? '上线' : '下线';

    var data = '系统消息: ' + user_name + ' 已' + change;
    listMsg(data);
    }

    /**
    * 将数据转为json并发送
    * @param msg
    */
    function sendMsg(msg) {
    var data = JSON.stringify(msg);
    ws.send(data);
    }

    /**
    * 生产一个全局唯一ID作为用户名的默认值;
    *
    * @param len
    * @param radix
    * @returns {string}
    */
    function uuid(len, radix) {
    var chars = '0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz'.split('');
    var uuid = [], i;
    radix = radix || chars.length;

    if (len) {
    for (i = 0; i < len; i++) uuid[i] = chars[0 | Math.random() * radix];
    } else {
    var r;

    uuid[8] = uuid[13] = uuid[18] = uuid[23] = '-';
    uuid[14] = '4';

    for (i = 0; i < 36; i++) {
    if (!uuid[i]) {
    r = 0 | Math.random() * 16;
    uuid[i] = chars[(i == 19) ? (r & 0x3) | 0x8 : r];
    }
    }
    }

    return uuid.join('');
    }
    </script>
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  • 原文地址:https://www.cnblogs.com/caoql/p/8709052.html
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