#include <iostream> #include <cstdlib> #include <cstdio> #include <algorithm> #include <vector> #include <queue> #include <cmath> #include <cstring> using namespace std; #define INF 0xfffffff #define maxn 40 struct Edge { int e, w; Edge(int e=0,int w=0) : e(e), w(w) {} }; int Path[maxn], n, dist[maxn]; bool vis[maxn]; vector<Edge> G[maxn]; void Spfa(int Star,int End) { Edge P, Pn; dist[Star] = 0; queue<Edge> Q; Q.push(Edge(Star,0)); while( !Q.empty() ) { P = Q.front(); Q.pop(); vis[P.e] = true; int len = G[P.e].size(); for(int i=0; i<len; i++) { Pn = G[P.e][i]; if(dist[Pn.e] > dist[P.e] + Pn.w) { dist[Pn.e] = dist[P.e] + Pn.w; Path[Pn.e] = P.e; if( !vis[Pn.e] ) { Q.push(Pn); vis[Pn.e] = true; } } } } } void PutPath(int Star,int End) { if(Star == End) { printf("%d", Star); return ; } PutPath(Star, Path[End]); printf("---->%d", End); } void Init() { for(int i=1; i<=n; i++) { G[i].clear(); dist[i] = INF; vis[i] = false; Path[i] = i; } } int main() { int m; cin >> n >> m; Init(); for(int i=1; i<=m; i++) { int a, b, c; cin >> a >> b >> c; G[a].push_back(Edge(b,c)); } Spfa(1, n); printf("%d ", dist[n]); PutPath(1,n); return 0; } /* 4 3 1 2 1 2 3 1 3 4 1 */