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  • 实现图片旋转,滚动鼠标中间对图片放大缩小

    从开通博客园到今天,有两个多月了。我发现之前没有开通博客记录自己所做的东西,真是后悔啊。

    现在一点一点把自己所做的功能以博客的形式记录下来,一方面可以给大家分享,大家一起学习,同时自己也从新回顾一下。

    这个图片放大,缩小和旋转,我采用canvas画布这个来做的,核心点就在js中去控制鼠标状态及事件。

    我先给大家展示一下效果图。

    鼠标移到画布范围内就会出现下方的操作栏,每次以90度选择。

    1.在引入js的时候一定要注意了,由于在使用画布canvas时,需要等图片加载完成后才可以执行画布里的内容。js要在最后引入。

     2.js中要在图片加载完成之后在方法

    主要的地方就是这个啦,其它就是js方法了,我就不一一解释了,有js功底的能看懂,如果有地方不懂,或者需要改进的就在下面评论出来,大家一起学习。

    下面我就贴出代码了,需要演示项目源码的小伙伴也评论出来,我把演示项目发出来。

    这是目录结构,也不需要什么jar包。image下面就是图片啦。

     html页面代码

    <!DOCTYPE html>
    <html>
    <head>
    <meta charset="UTF-8">
    <title>Insert title here</title>
    <script type="text/javascript" src="../js/jquery.js"></script>
    <link rel="stylesheet" type="text/css" href="../css/pictureCss.css"/>
    <link >
    </head>
    <body>
    <div id="pandiv">
            <img src="../image/3.png" style="display: none;">
            <canvas id="canvas" width="700" height="500" style="cursor: default;"> </canvas>
            <div id="control" style="display: none;">
            <img id="left" src="../image/left1.png" onclick="rateImage(270)">
            <img id="right" src="../image/right1.png" onclick="rateImage(90)">
        </div>
        </div>
        <script type="text/javascript" src="../js/pictureJs.js"></script>
    </body>
    </html>
    

    css样式代码

    @CHARSET "UTF-8";
    
    * {
    	margin: 0px;
    	padding: 0px;
    }
    
    #pandiv {
    	 700px;
    	height: 500px;
    }
    
    #control {
    	background: #ccc;
    	opacity: 0.7;
    	 200px;
    	height: 30px;
    	display: none;
    	padding-top: 5px;
    	position: absolute;
    	left: 250px;
    	top: 450px;
    }
    
    #canvas {
    	border: 1px solid black;
    }
    
    #left {
    	float: left;
    	display: block;
    }
    
    #right {
    	float: right;
    	display: block;
    }
    

      核心重点js代码:

    /**
     * 
     */
    
    var canvas = document.getElementById("canvas");
    var pandiv = document.getElementById("pandiv");
    var cxt = canvas.getContext("2d");
    var control = document.getElementById("control");
    var imgScale = 1;
    var img;
    var imgX = 0;
    var imgY = 0;
    var currentRate = 0;
    /**当前的旋转角度*/
    var mouseDownLocation;
    var isMouseDown = false;
    
    window.onload = function() {
    	var bbox = canvas.getBoundingClientRect();
        var imageUrl = $("#pandiv>img").attr("src");
    	img = new Image();
    	img.src = imageUrl;
    	img.id = "pic";
    
    	loadImage();
    	drawImage();
    }
    
    function reLoadImage() {
    	loadImage();
    }
    function loadImage() {
    	if (img.width <= canvas.width && img.height <= canvas.height) {
    		imgX = (canvas.width - img.width * imgScale) / 2
    		imgY = (canvas.height - img.height * imgScale) / 2;
    	} else {
    		var ratio = img.width / img.height;
    		widthTime = img.width / canvas.width;
    		heightTime = img.height / canvas.height;
    
    		if (widthTime > heightTime) {
    			img.width = canvas.width;
    
    			img.height = canvas.width / ratio;
    		} else {
    			img.height = canvas.height;
    			img.width = canvas.height * ratio;
    
    		}
    
    		imgX = (canvas.width - img.width * imgScale) / 2
    		imgY = (canvas.height - img.height * imgScale) / 2
    	}
    }
    
    //var backGroundColor = ['#223344', '#445566', '#667788', '#778899'];
    //var backGroundColorIndex = 0;
    function drawImage() {
    
    	var bbox = canvas.getBoundingClientRect();
    
    	//cxt.clearRect(0, 0, canvas.width, canvas.height);
    	cxt.clearRect(-200, -200, canvas.width * 2, canvas.height * 2);
    
    	// cxt.fillStyle = backGroundColor[backGroundColorIndex++ % backGroundColor.length];
    	//cxt.fillRect(0, 0, canvas.width, canvas.height);
    
    	cxt.drawImage(img, imgX, imgY, img.width * imgScale, img.height * imgScale);
    }
    
    // windowToCanvas此方法用于鼠标所在点的坐标切换到画布上的坐标
    function windowToCanvas(canvas, x, y) {
    	var bbox = canvas.getBoundingClientRect();
    	return {
    		x : x - bbox.left - (bbox.width - canvas.width) / 2,
    		y : y - bbox.top - (bbox.height - canvas.height) / 2
    	};
    }
    
    function isPointInImageArea(point) {
    	return true;
    	//return (point.x > imgX && point.x < imgX + img.width * imgScale &&
    	//point.y > imgY && point.y < imgY + img.height * imgScale);
    }
    function isPointInCanvasArea(point) {
    	return true;
    	//var bbox = canvas.getBoundingClientRect();
    	//return (point.x > bbox.left && point.x < bbox.right && point.y > bbox.//top && point.y < bbox.bottom);
    }
    function isDivArea(point) {
    	return true;
    	//var bbox =pandiv.getBoundingClientRect();
    	//return (point.x > bbox.left && point.x < bbox.right && point.y > bbox.//top && point.y < bbox.bottom);
    }
    
    canvas.onmousewheel = canvas.onwheel = function(event) {
    
    	var pos = windowToCanvas(canvas, event.clientX, event.clientY);
    	event.wheelDelta = event.wheelDelta ? event.wheelDelta
    			: (event.deltaY * (-40));
    
    	if (event.wheelDelta > 0) {
    		//alert("放大");
    		if (isPointInImageArea(pos)) {
    			imgScale *= 2;
    			//imgX = imgX * 2 - pos.x;
    			// imgY = imgY * 2 - pos.y;
    			imgX = (canvas.width - img.width * imgScale) / 2
    			imgY = (canvas.height - img.height * imgScale) / 2
    		} else {
    			imgScale *= 2;
    			//imgX = (canvas.width - img.width * imgScale) / 2;
    			//imgY = (canvas.height - img.height * imgScale) / 2;
    			imgX = (canvas.width - img.width * imgScale) / 2
    			imgY = (canvas.height - img.height * imgScale) / 2
    		}
    	} else {
    		//alert("缩小");
    		if (isPointInImageArea(pos)) {
    			imgScale /= 2;
    			//imgX = imgX * 0.5 + pos.x * 0.5;
    			// imgY = imgY * 0.5 + pos.y * 0.5;
    			imgX = (canvas.width - img.width * imgScale) / 2
    			imgY = (canvas.height - img.height * imgScale) / 2
    		} else {
    			imgScale /= 2;
    			// imgX = (canvas.width - img.width * imgScale) / 2;
    			// imgY = (canvas.height - img.height * imgScale) / 2;
    			imgX = (canvas.width - img.width * imgScale) / 2
    			imgY = (canvas.height - img.height * imgScale) / 2
    		}
    	}
    
    	drawImage();
    
    	return false;
    }
    
    /**旋转angle度*/
    function rateImage(angle) {
    	currentRate = (currentRate + angle) % 360;
    
    	cxt.clearRect(0, 0, canvas.width, canvas.height);
    	//cxt.save();
    	cxt.translate(canvas.width / 2, canvas.height / 2);
    	cxt.save();
    	cxt.rotate(angle * Math.PI / 180);
    	cxt.translate(-canvas.width / 2, -canvas.height / 2);
    	imgScale = 1;
    	reLoadImage();
    
    	drawImage();
    	//cxt.restore();
    }
    
    /**鼠标按下*/
    pandiv.onmousedown = function(event) {
    	mouseDownLocation = windowToCanvas(canvas, event.clientX, event.clientY);
    	if (isPointInImageArea(mouseDownLocation)) {
    		isMouseDown = true;
    		document.title = 'mouse down';
    	}
    }
    /**鼠标弹起*/
    document.body.onmouseup = function() {
    	isMouseDown = false;
    	canvas.style.cursor = "default";
    	document.title = 'mouse up';
    }
    /**鼠标移动*/
    pandiv.onmousemove = function(event) {
    	if (isMouseDown) {
    		canvas.style.cursor = "move";
    		var newMouseLocation = windowToCanvas(canvas, event.clientX,
    				event.clientY);
    		if (isDivArea({
    			x : event.clientX,
    			y : event.clientY
    		})) {
    			var x = newMouseLocation.x - mouseDownLocation.x;
    			var y = newMouseLocation.y - mouseDownLocation.y;
    			mouseDownLocation = newMouseLocation;
    			/**根据角度,计算图片偏移*/
    			if (0 == currentRate) {
    				imgX += x;
    				imgY += y;
    			} else if (90 == currentRate) {
    				imgX += y;
    				imgY -= x;
    			} else if (180 == currentRate) {
    				imgX -= x;
    				imgY -= y;
    			} else if (270 == currentRate) {
    				imgX -= y;
    				imgY += x;
    			}
    		} else {
    			/** 鼠标移动至画布范围外,置鼠标弹起 */
    			isMouseDown = false;
    			canvas.style.cursor = "default";
    			document.title = 'mouse up';
    		}
    		drawImage();
    	}
    }
    pandiv.onmouseover = function() {
    	//alert("1");
    	control.style.display = "block";
    
    }
    canvas.onmouseout = function() {
    	//alert("1");
    	control.style.display = "none";
    }
    

      

    这就是实现这个图片旋转,放大,缩小的演示代码。

    由于这几天在做一个切换图片的功能,点击上一页,下一页实现图片切换,这个功能以及快全部实现了,到时候我搭建一个框架的演示项目,来给大家展示图片切换上一张,下一张,也包括旋转,放大缩小功能。

    如果大家觉得不错,请点赞,谢谢大神们,有什么问题在下方评论出来,一起交流,一起进步。

    您们的赞是我前进的动力。谢谢!

      

    你们的赞是我前进的动力
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  • 原文地址:https://www.cnblogs.com/chengpanpan/p/7119025.html
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