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  • [转载]FMS Dev Guide学习笔记(验证用户)

    一、开发交互式的媒体应用程序

    1.使用外部资源验证用户

        对于有限数量的客户,请求用户名密码,然后通过外部资源(像数据库、LDAP服务或其它访问授权服务)验证它们,是可行的.

        a.SWF在请求连接的时候提供用户名和密码

        通过客户端Actionscript,客户端提供token或者用户名和密码:

    var sUsername = "someUsername";
    var sPassword = "somePassword";

    nc.connect("rtmp://server/secure1/", sUsername, sPassword);

        b.FlashMediaServer通过第三方系统验证用户名和密码

    你可以使用如下类来从服务端Actionscript访问外部资源:WebService、LoadVar、XML classes、NetServices(Flash Remoting).参见Server-Side ActionScript Language Reference以获取更多关于这些类的信息.关于FlashRemoting请参见http://www.adobe.com/go/learn_fms_flashremoting_en.

    load("NetServices.asc");     // for Flash remoting
    load("WebServices.asc");     // for SOAP web services

    pendingConnections = new Object();

    application.onConnect = function( pClient, pUsername, pPassword ) {

        // create a unique ID for the client
        pClient.FMSid = application.FMSid++;

        // place the client into a pending array
        pendingConnections[FMSid] = pClient;

        if (pUsername!= undefined && pPassword !=undefined) {
            // issue the external call (3 examples below)
            loadVars.send("http://xyz.com/auth.cfm");

            webService.authenticate(FMSid, pUsername, pPassword);

            netService.authenticate(FMSid, pUsername, pPassword);
        }

    // the result handler (sample only, you will have to customize this)
    // this command will return a true/false and the FMS client id
    Authenticate.onResult = { }

        c.FlashMediaServer接受或者禁止这个连接

        loadVars.onData = function ( FMSid, pData ) {
        if (pData) {
            application.acceptConnection( pendingConnections[FMSid] );
            delete pendingConnections[FMSid];
        } else {
            application. rejectConnection ( pendingConnections[FMSid] );
        delete pendingConnections[FMSid];
        }
    }

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  • 原文地址:https://www.cnblogs.com/chenhaib/p/3469603.html
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