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1. queue.h
#ifndef queue_H #define queue_H #include <stddef.h> //循环队列,内部结构为数组,提供先进先出的数据访问方式,支持多种数据类型,包括:int、struct等 typedef struct { void *data; //数组 size_t dataSize; //元素大小(字节) size_t front; //队头 size_t rear; //队尾 size_t capacity; //队列容量 } Queue; //定义该宏可以直观的看出队列元素的数据类型,比如:Queue(int) #define Queue(type) Queue #ifdef __cplusplus extern "C" { #endif int queue_init(Queue *queue, size_t dataSize, size_t capacity); void queue_free(Queue *queue); void queue_clear(Queue *queue); int queue_expand(Queue *queue, size_t increment); int queue_shrink(Queue *queue); size_t queue_length(const Queue *queue); int queue_full(const Queue *queue); int queue_empty(const Queue *queue); int queue_push(Queue *queue, const void *data); int queue_pop(Queue *queue, void *data); int queue_insert(Queue *queue, const void *data, size_t offset); void *queue_front(const Queue *queue); void *queue_rear(const Queue *queue); #ifdef __cplusplus } #endif #endif
2. queue.c
#include "queue.h" #include <string.h> #include <stdlib.h> //初始化 int queue_init(Queue *queue, size_t dataSize, size_t capacity) { if (queue == NULL || dataSize <= 0 || capacity <= 0) return -1; capacity = capacity + 1; //rear始终指向队尾的下一个元素,即容量要多一个 queue->data = malloc(capacity * dataSize); if (queue->data == NULL) return -1; memset(queue->data, 0, capacity * dataSize); queue->front = 0; queue->rear = 0; queue->capacity = capacity; queue->dataSize = dataSize; return 0; } //释放内存 void queue_free(Queue *queue) { if (queue == NULL) return; if (queue->data != NULL) { free(queue->data); queue->data = NULL; } queue->front = 0; queue->rear = 0; queue->capacity = 0; queue->dataSize = 0; } //清空队列 void queue_clear(Queue *queue) { if (queue == NULL) return; if (queue->data != NULL) memset(queue->data, 0, queue->capacity * queue->dataSize); queue->front = 0; queue->rear = 0; } //扩充队列 int queue_expand(Queue *queue, size_t increment) { if (queue == NULL || increment <= 0) return -1; void *data = realloc(queue->data, (queue->capacity + increment) * queue->dataSize); if (data == NULL) return -1; queue->data = data; //移动元素,重新调整队尾 if (queue->front > queue->rear) { size_t rear_old = queue->rear; queue->rear = queue->capacity; queue->capacity += increment; size_t i; for (i = 0; i < rear_old; i++) //将rear_old个元素移动到新分配的内存上 { memmove((char *)queue->data + queue->rear * queue->dataSize, (char *)queue->data + i * queue->dataSize, queue->dataSize); queue->rear = (queue->rear + 1) % queue->capacity; } } else { queue->capacity += increment; } return 0; } //收缩队列 int queue_shrink(Queue *queue) { if (queue == NULL) return -1; if (queue_full(queue)) return -1; if (queue->rear < queue->front) return -1; size_t capacity; if (queue_empty(queue)) //queue->rear == queue->front capacity = 2; //如果队列为空,收缩到最小容量2 else capacity = queue->rear + 1; //前提:queue->rear > queue->front //队尾大于对头时才可以进行收缩 void *data = realloc(queue->data, capacity * queue->dataSize); if (data == NULL) return -1; queue->data = data; queue->capacity = capacity; return 0; } //获取队列长度 size_t queue_length(const Queue *queue) { if (queue == NULL || queue->data == NULL) return 0; return (queue->rear - queue->front + queue->capacity) % queue->capacity; } //判断队列是否已满 int queue_full(const Queue *queue) { if (queue == NULL) return -1; return (queue->rear + 1) % queue->capacity == queue->front; } //判断队列是否为空 int queue_empty(const Queue *queue) { if (queue == NULL) return 1; return queue->rear == queue->front; } //入队列 int queue_push(Queue *queue, const void *data) { if (queue == NULL) return -1; if (queue_full(queue)) //队列满 return -1; memcpy((char *)queue->data + queue->rear * queue->dataSize, data, queue->dataSize); queue->rear = (queue->rear + 1) % queue->capacity; return 0; } //出队列 int queue_pop(Queue *queue, void *data) { if (queue == NULL) return -1; if (queue_empty(queue)) //队列空 return -1; if (data != NULL) memcpy(data, (char *)queue->data + queue->front * queue->dataSize, queue->dataSize); queue->front = (queue->front + 1) % queue->capacity; return 0; } //插队,offset为相对队头的偏移量 int queue_insert(Queue *queue, const void *data, size_t offset) { if (queue == NULL) return -1; if (queue_full(queue)) //队列满 return -1; size_t pos = (queue->front + offset) % queue->capacity; //插入位置 //超过队尾,或者队列为空,直接入队列 if (pos >= queue->rear && (queue->rear >= queue->front || (queue->rear < queue->front && pos < queue->front))) { memcpy((char *)queue->data + queue->rear * queue->dataSize, data, queue->dataSize); queue->rear = (queue->rear + 1) % queue->capacity; return 0; } //元素后移 size_t rear = queue->rear; void *ptr_rear_front; //rear的前一个元素 while (rear != pos) { ptr_rear_front = (char *)queue->data + ((rear - 1 + queue->capacity) % queue->capacity) * queue->dataSize; memcpy((char *)queue->data + rear * queue->dataSize, ptr_rear_front, queue->dataSize); rear = (rear - 1 + queue->capacity) % queue->capacity; } //插入数据 memcpy((char *)queue->data + pos * queue->dataSize, data, queue->dataSize); queue->rear = (queue->rear + 1) % queue->capacity; return 0; } //获取队头元素指针 void *queue_front(const Queue *queue) { if (queue == NULL) return NULL; if (queue_empty(queue)) //队列空 return NULL; return (char *)queue->data + queue->front * queue->dataSize; } //获取队尾元素指针 void *queue_rear(const Queue *queue) { if (queue == NULL) return NULL; if (queue_empty(queue)) //队列空 return NULL; return (char *)queue->data + ((queue->rear - 1 + queue->capacity) % queue->capacity) * queue->dataSize; }