//简单的 c++11 线程,简单方便,成员函数随便调用,非成员函数也一样,如需要获取返回时,请自行使用条件变量
std::thread run([&](){
//执行一些耗时的操作
return 0;
});
run.detach();
原子锁(atomic)-抢占式
#include <iostream>
#include <thread>
#include <atomic>
#include <chrono>
std::atomic_flag flag = ATOMIC_FLAG_INIT;
void process()
{
//获取锁
while (flag.test_and_set(std::memory_order_acquire)){
//休眠 500 毫秒
//std::this_thread::sleep_for(std::chrono::milliseconds(500));
}
/* 线程保护区域(Zone to portect) */
// Task
//释放锁
flag.clear(std::memory_order_release);
}
auto run=std::async([&](){
return this->执行一些耗时的操作成员函数();
});
run.get();
auto run=std::async(std::launch::async,[&](){
return this->执行一些耗时的操作成员函数();
});
run.get();
auto future = std::async(std::launch::deferred, function, arg1, arg2);
// some time later, possibly in another thread:
future.get(); // calls the function with the arguments
// Console.cpp : 定义控制台应用程序的入口点。
//
#include "stdafx.h"
#include <stdlib.h>
#include <iostream>
#include <thread> //线程库
#include <future>
#include <mutex>
#include<numeric>
std::mutex g_display_mutex;
void foo()
{
std::thread::id this_id = std::this_thread::get_id();
g_display_mutex.lock();
std::cout << "thread " << this_id << " sleeping...
";
g_display_mutex.unlock();
std::this_thread::sleep_for(std::chrono::seconds(0));
}
void threadTest()
{
std::thread t1(foo);
std::thread t2(foo);
t1.join();
t2.join();
}
int sum(int &x, int &y)
{
std::cout << std::hex << std::this_thread::get_id() << std::endl;
std::this_thread::sleep_for(std::chrono::seconds(1));
return x + y;
}
int sums(int x, int y,int z)
{
std::cout << std::hex << std::this_thread::get_id() << std::endl;
std::this_thread::sleep_for(std::chrono::seconds(1));
return x + y + z;
}
int main()
{
int x = 3;
int y = 4;
std::future<int> fu = std::async(sums, 3, 4,5);
//std::future<int> fu = std::async(sum,std::ref(x),std::ref(y));
std::cout << fu.get() << std::endl;
//获取当前计算机线程数量
std::cout << std::thread::hardware_concurrency() << std::endl;
//获取当前线程ID
std::cout << std::hex <<std::this_thread::get_id() << std::endl;
system("pause");
return 0;
}
#include <thread>
#include <memory>
#include <string>
#include <future>
#include <mutex>
#include<numeric>
#include <cstdlib>
#include <iostream>
int main()
{
std::cout << "start 当前 main 线程ID:" << std::this_thread::get_id() << std::endl;
// 定义函数原型
auto fn = [](const char *info)->int {
int sum = 0;
for (int i = 0; i < 1000000000; ++i) {
++sum;
}
std::cout << std::string(info) << " 线程ID:" << std::this_thread::get_id() << " sum:" << sum << std::endl;
return sum;
};
// 异步求值
std::future<int> calc_async = std::async(std::launch::async,fn,"异步求值");
// 惰性求值
std::future<int> calc_deferred = std::async(std::launch::deferred,fn,"惰性求值");
std::cout << "end 当前 main 线程ID:" << std::this_thread::get_id() << std::endl;
// 启动线程
std::cout << "惰性求值结果:" << calc_deferred.get() << std::endl;
/*!
运行以上代码可以看出,惰性求值 方式需要调用 calc_deferred.get() 才会执行该函数,并且线程id和主线程是一致的.
而异步求值会自动运行,当然你想获取结果也可以使用 calc_async.get();
*/
getchar();
return 0;
}
int main()
{
std::cout << "当前线程ID:" << std::this_thread::get_id() << std::endl;
std::mutex mutex;//互斥锁
std::condition_variable cv;//信号量
auto fn_worker_thread = [&](int id) {
std::unique_lock<std::mutex> lock(mutex);
cv.wait(lock);
std::cout << "线程ID:" << std::this_thread::get_id() << "lock id:" << id << std::endl;
};
for (int i = 0; i < 10; ++i) {
std::thread run(fn_worker_thread,i);
run.detach();
}
//cv.notify_one();
cv.notify_all();
getchar();
return 0;
}
线程调用类成员函数,需要显示的传递成员函数默认传递的 this
指针,即当前实例化对象指针,后面再传递你需要的参数。
class AsyncTest{
public:
void print(){
fprintf(stderr,"print
");
}
int calc(int x,int y,int &result){
result = x + y;
return result;
}
};
int main()
{
AsyncTest test;
{// call function void print()
std::future<void> async = std::async(std::launch::async,&AsyncTest::print,&test);
async.get();
}
{// call function int calc(int x,int y,int &result)
int result = 0;
int x = 3;
int y = 4;
std::future<int> async = std::async(std::launch::async,&AsyncTest::calc,&test,x,y,std::ref(result));
int output = async.get();
fprintf(stderr,"x + y = %d output = %d",result,output);
}
return 0;
}