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  • 一种长连接服务模型实现

    模型图如下(event loop + thread pool)(event用epoll,线程同步用队列)

    说明:一个中转线程负责连接外部服务器维持tcp连接,接收外部来的请求,转发请求给服务线程处理,服务线程处理完后通知中转线程回复,主要业务代码如下:

    1,ProxyThread.cpp

    #include "ProxyThread.h"
    #include "Singletone.h"
    #include "SwitchSvr.h"
    
    TC_Epoller *ProxyThread::_epoller;
    map<int, ProxyConnect *> *ProxyThread::_mapSocket;
    
    struct WupProtocol
    {
        static int checkRequest(const char *buf, size_t len)
        {
            if(len < 4){
                return 0;
            }
            Tint ti;
            strncpy(ti.byte, buf, 4);
            int bodyLen = ti.integer;
            if(bodyLen <= (int)len - 4){
                return bodyLen;
            }
            return 0;
        }
    
        static int parseProxy(string &in, string &out)
        {
            try
            {
                int bodylen = checkRequest(in.c_str(), in.length());
                if(bodylen > 0)
                {
                    out = in.substr(0, bodylen+4);
                    in  = in.substr(bodylen+4);
                    return TC_EpollServer::PACKET_FULL;
                }
                else
                {
                    return TC_EpollServer::PACKET_LESS;
                }
            }
            catch(exception &ex)
            {
                return TC_EpollServer::PACKET_ERR;
            }
    
            return TC_EpollServer::PACKET_LESS;
        }
    
    };
    
    void ProxyThread::Init(const string &sConf)
    {
        LOG_DEBUG << "ProxyThread::Init succ" << endl;
    }
    
    void ProxyThread::Reload()
    {
        LOG_DEBUG << "ProxyThread::Reload succ" << endl;
    }
    
    void ProxyThread::CreateThread()
    {
        pthread_t thread;
    
        if( !m_bStart )
        {
            m_bStart = true;
            if(pthread_create(&thread, NULL, Run, (void*)this) != 0)
            {
                throw runtime_error("Create ProxyThread fail");
            }
        }
    }
    
    int ProxyThread::registerProxy(ProxyConnect *connect)
    {
        LOG_DEBUG << "registerProxy start ip:" << connect->ip << " port:" << connect->port << endl;
    
        char msg[1024] = "connect";
        Tint ti;
        ti.integer = strlen(msg);
    
        SendData sendData;
        sendData.fd = connect->socket.getfd();
        sendData.buffer.assign(ti.byte, 4);
        sendData.buffer += msg;
    
        int iRet = SendBuffer(sendData.fd, sendData);
        if(iRet < 0){
            CloseFD(sendData.fd);
            return -1;
        }
        return 0;
    }
    
    int ProxyThread::checkSocket(ProxyConnect *connect)
    {
        if(!connect->socket.isValid()){
            try{
                int oldfd = connect->socket.getfd();
                connect->socket.createSocket(SOCK_STREAM, AF_INET);
                connect->socket.setblock(false);
                connect->socket.setKeepAlive();
                connect->first = true;
                connect->_recvbuffer.clear();
                connect->_sendbuffer.clear();
                try{
                    connect->socket.connect(connect->ip, connect->port);
                }
                catch(TC_SocketConnect_Exception &ex)
                {
                    //connect->socket.close();
                    if(errno != EINPROGRESS)
                    {
                        connect->socket.close();
                        LOG_ERROR << "Connect Proxy " << connect->ip << ":" << connect->port << " Exception:" << errno << endl;
    
                        return -1;
                    }
                }
    
                if(errno != EINPROGRESS)
                {
                    connect->socket.close();
                    return -1;
                }
    
                if(oldfd != connect->socket.getfd()){
                    _mapSocket->erase(oldfd);
                }
                _mapSocket->insert(pair<int, ProxyConnect *>(connect->socket.getfd(), connect));
    
                LOG_DEBUG << "proxy connected fd:" << connect->socket.getfd() << " errno:" << errno << endl;
    
                _epoller->add(connect->socket.getfd(), connect->socket.getfd(), EPOLLIN);
                registerProxy(connect);
            }
            catch(TC_Socket_Exception &ex)
            {
                LOG_ERROR << "Connect Proxy Socket Error:" << string(ex.what()) << endl;
                connect->socket.close();
                return -1;
            }
            catch(...)
            {
                LOG_ERROR << "Connect Proxy Unknown Error:" << errno << endl;
                return -1;
            }
        }
        return 0;
    }
    
    void ProxyThread::ConnectProxy()
    {
        LOG_DEBUG << "ProxyThread::ConnectProxy Begin" << endl;
        _epoller = new TC_Epoller(false);
        _epoller->create(100);
    
        TC_Config conf;
        conf.parseFile(ServerConfig::BasePath + ServerConfig::ServerName + ".conf");
        vector<string> proxys = conf.getDomainVector("/Config/Proxys");
        for(unsigned int i = 0;i < proxys.size();i ++){
            ProxyConnect *connect = new ProxyConnect();
            connect->ip = conf.get("/Config/Proxys/" + proxys[i] + "<ip>", "127.0.0.1");
            connect->port = atoi(conf.get("/Config/Proxys/" + proxys[i] + "<port>", "9999").c_str());
            checkSocket(connect);
        }
        LOG_DEBUG << "ProxyThread::ConnectProxy End" << endl;
    }
    
    int ProxyThread::ParseProtocol(string &_recv, int fd, bool &first){
        try
        {
            while(true){
                string ro;
                LOG_DEBUG << "ProxyThread:ParseProtocol:" << recv << endl;
                int b = WupProtocol::parseProxy(_recv, ro);
                if(b == TC_EpollServer::PACKET_LESS)
                {
                    break;
                }
                else if(b == TC_EpollServer::PACKET_FULL)
                {
                    if(first){
                        LOG_DEBUG << "First Package: " << ro << endl;
                        first = false;
                    }
                    else
                    {
                        if(Singletone::getInstance()->from_queue.size()<10000){ // overloaded
                            RecvData *o = new RecvData();
                            o->fd = fd;
                            o->buffer = ro;
                            Singletone::getInstance()->from_queue.push_back(o);
                            LOG_DEBUG << "Push Message Package: " << ro << endl;
                        }else{
                            LOG_ERROR << "Recv Queue OverLoaded . Drop Message !" <<endl;
                        }
                    }
                }
                if(_recv.empty()){
                    break;
                }
            }
        }
        catch(exception &ex)
        {
            LOG_ERROR << "recv protocol error: " << string(ex.what()) << endl;
            return -1;
        }
        catch(...)
        {
            LOG_ERROR << "recv protocol error: " << endl;
            return -1;
        }
        return 1;
    }
    
    int ProxyThread::RecvBuffer(int fd){
        map<int ,ProxyConnect *>::iterator it = _mapSocket->find(fd);
        if(it != _mapSocket->end()){
            ProxyConnect *connect = it->second;
            char buffer[8192] = "";
            while(true)
            {
                int iBytesReceived = connect->socket.recv((void*)buffer, sizeof(buffer));
                if (iBytesReceived < 0)
                {
                    if(errno == EAGAIN)
                    {
                        LOG_DEBUG << "Recv Buffer EAGAIN" << endl;
                        break;
                    }
                    else{
                        LOG_DEBUG << "Recv Buffer ERROR iBytesReceived: " << iBytesReceived << " error:" << errno << endl;
                        perror("error");
                        return -1;//closed
                    }
                }
                if(iBytesReceived == 0){
                    LOG_DEBUG << "Proxy Closed ip:" << connect->ip << " port:" << connect->port << endl;
                    return -1;
                }
                connect->_recvbuffer.append(buffer, iBytesReceived);
            }
            return ParseProtocol(connect->_recvbuffer, fd, connect->first);
        }
        return -1;//not exist
    }
    
    int ProxyThread::SendBuffer(int fd, SendData &o)
    {
        map<int ,ProxyConnect *>::iterator it = _mapSocket->find(fd);
        if(it != _mapSocket->end()){
            ProxyConnect *connect = it->second;
    
            if(o.fd == fd){
                connect->_sendbuffer += o.buffer;
            }
            size_t pos = 0;
            size_t sendLen = connect->_sendbuffer.length();
            const char *sendBegin = connect->_sendbuffer.c_str();
    
            while (pos < sendLen)
            {
                int iBytesSent = 0;
                LOG_DEBUG << "Send Buffer buf:" << sendBegin << " iBytesSent:" << iBytesSent << " pos:" << pos << " sendLen:" << sendLen << endl;
                //iBytesSent = write(fd, (const void*)(sendBegin + pos), sendLen - pos);
                iBytesSent = connect->socket.send((const void*)(sendBegin + pos), sendLen - pos, 0);
                if (iBytesSent < 0)
                {
                    if(errno == EAGAIN)
                    {
                        LOG_DEBUG << "Send Buffer EAGAIN" << endl;
                        break;
                    }
                    else
                    {
                        LOG_DEBUG << "Send Buffer ERROR iBytesSent: " << iBytesSent << " error:" << errno << endl;
                        return -1;
                    }
                }
    
                pos += iBytesSent;
                if(pos < sendLen)
                {
                    break;
                }
            }
            if(pos < sendLen){ //need to send later
                _epoller->mod(connect->socket.getfd(), connect->socket.getfd(), EPOLLIN|EPOLLOUT);
            }
            if(pos > 0){
                connect->_sendbuffer = connect->_sendbuffer.substr(pos);
            }
            LOG_DEBUG << "Send Buffer Finished pos:" << pos << " sendLen:" << sendLen << endl;
            
        }
        return 0;
    }
    
    void ProxyThread::CloseFD(int fd){
        _epoller->del(fd, fd, 0);
        map<int ,ProxyConnect *>::iterator it = _mapSocket->find(fd);
        if(it != _mapSocket->end()){
            it->second->socket.close();
            LOG_ERROR << "Close Proxy fd:" << fd << " ip" << it->second->ip << " port:" << it->second->port << endl;
        }
    }
    
    void* ProxyThread::Run(void* arg)
    {
        pthread_detach(pthread_self());
        ProxyThread* pthis = (ProxyThread*) arg;
        pthis->SetRuning(true);
    
        _mapSocket = new map<int, ProxyConnect *>();
        ConnectProxy();
    
        while(pthis->IsStart())
        {
            //check alive
            for(map<int ,ProxyConnect *>::iterator it = _mapSocket->begin();it != _mapSocket->end();it ++)
            {
                checkSocket(it->second);
            }
    
            //check io
            int iEvNum = _epoller->wait(100);//100ms
            if(iEvNum < 0){
                perror("Epoll Wait Error");
                continue;
            }else if(iEvNum > 0){
                for(int i = 0; i < iEvNum; ++i)
                {
                    const epoll_event &ev = _epoller->get(i);
                    if (ev.events & EPOLLERR || ev.events & EPOLLHUP)
                    {
                        LOG_DEBUG << "epoll EPOLLERR|EPOLLHUP fd:" << ev.data.fd << endl;
                        CloseFD(ev.data.fd);
                        continue;
                    }
    
                    if(ev.events & EPOLLIN) //read data
                    {
                        LOG_DEBUG << "epoll EPOLLIN fd:" << ev.data.fd << endl;
                        int ret = RecvBuffer(ev.data.fd);
                        if(ret < 0)
                        {
                            CloseFD(ev.data.fd);
                            continue;
                        }
                        _epoller->mod(ev.data.fd, ev.data.fd, EPOLLIN);
    
                    }
                    if (ev.events & EPOLLOUT) // write data 
                    {
                        LOG_DEBUG << "epoll EPOLLOUT fd:" << ev.data.fd << endl;
                        SendData sendData;
                        sendData.fd = 0;
                        int iRet = SendBuffer(ev.data.fd, sendData);
                        if(iRet < 0){
                            CloseFD(ev.data.fd);
                            continue;
                        }
                    }
                }
            }
            while(Singletone::getInstance()->to_queue.size() > 0){
                LOG_DEBUG << "ProxyThread Has Data to send. Data Number:" << Singletone::getInstance()->to_queue.size() << endl;
                SendData *sendData = NULL;
                bool ret = Singletone::getInstance()->to_queue.pop_front(sendData,0);
                if(ret){
                    map<int ,ProxyConnect *>::iterator it = _mapSocket->find(sendData->fd);
                    if(it != _mapSocket->end()){
                        int iRet = SendBuffer(sendData->fd, *sendData);
                        delete sendData;
                        if(iRet < 0){
                            CloseFD(sendData->fd);
                            continue;
                        }
                    }
                    break;
                }
            }
        }
    
        LOG_DEBUG << "thread end" << endl;
        pthis->SetRuning(false);
        pthis->SetStart(false);
        
    
        return NULL;
    }

    2,WorkerThread.cpp

    #include "WorkerThread.h"
    #include "Singletone.h"
    #include "SwitchSvr.h"
    
    TC_ThreadPool WorkerThread::tpool;
    TC_ThreadLock WorkerThread::l;
    
    int WorkerThread::threadnum;
    
    void WorkerThread::Init(const string &sConf)
    {
        LOG_DEBUG << "WorkerThread::Init succ" << endl;
        TC_Config conf;
        conf.parseFile(ServerConfig::BasePath + ServerConfig::ServerName + ".conf");
    
        threadnum = atoi(conf.get("/Config/WorkerThread/<num>", "4").c_str());
    }
    
    void WorkerThread::Reload()
    {
        LOG_DEBUG << "WorkerThread::Reload succ" << endl;
    }
    
    void WorkerThread::CreateThread()
    {
        pthread_t thread;
    
        if( !m_bStart )
        {
            m_bStart = true;
            if(pthread_create(&thread, NULL, Run, (void*)this) != 0)
            {
                throw runtime_error("Create WorkerThread fail");
            }
        }
    }
    
    void handlework(RecvData *o)
    {
        LOG_DEBUG << "WorkerThread threadid:" << pthread_self() << " handle " << o->buffer << endl;
    
        string msg = "Hello"+o->buffer.substr(4);
        Tint ti;
        ti.integer = msg.length();
    
        if(Singletone::getInstance()->to_queue.size() < 10000){
            SendData *sendData = new SendData();
            sendData->fd = o->fd;
            sendData->buffer.assign(ti.byte, 4);
            sendData->buffer += msg;
            Singletone::getInstance()->to_queue.push_back(sendData);
        }
        else
        {
            LOG_ERROR << "Send Queue OverLoaded . Drop Message !" <<endl;
        }
        delete o;
    }
    
    void* WorkerThread::Run(void* arg)
    {
        LOG_DEBUG << "WorkerThread Run Start " << pthread_self() << endl;
        pthread_detach(pthread_self());
        WorkerThread* pthis = (WorkerThread*) arg;
        pthis->SetRuning(true);
    
        sleep(1);
        
        tpool.init(threadnum);
        tpool.start();
    
        TC_Functor<void, TL::TLMaker<RecvData *>::Result> cmd(handlework);
        while(true){
            while(Singletone::getInstance()->from_queue.size() > 0){
    
                LOG_DEBUG << "WorkerThread Has Work to Do. Work Number:" << Singletone::getInstance()->from_queue.size() << endl;
                RecvData *o = NULL;
                bool ret = Singletone::getInstance()->from_queue.pop_front(o,0);
                if(ret){
                    TC_Functor<void, TL::TLMaker<RecvData *>::Result>::wrapper_type fw(cmd, o);
                    tpool.exec(fw);
                }
                break;
            }
            usleep(100);
        }
    
        tpool.waitForAllDone(-1);
        tpool.stop();
    
        pthis->SetRuning(false);
        pthis->SetStart(false);
        return NULL;
    }

    定义的结构体及数据如下:

    struct ProxyConnect
    {
        TC_Socket socket;
        string ip;
        int port;
        string _recvbuffer;
        string _sendbuffer;
        bool first;
    };
    #ifndef __SINGLETONE_H__
    #define __SINGLETONE_H__
    
    #include <pthread.h>
    #include "servant/Application.h"
    #include "util/tc_config.h"
    #include "util/tc_singleton.h"
    #include <wbl/pthread_util.h>
    #include <map>
    
    using namespace std;
    
    typedef union{
        int integer;
        char byte[4];
    } Tint;
    
    struct RecvData
    {
        int fd;
        string buffer;
    };
    
    struct SendData
    {
        int fd;
        string buffer;
    };
    
    typedef TC_ThreadQueue<RecvData *> from_proxy_queue;
    typedef TC_ThreadQueue<SendData *> to_proxy_queue;
    
    class Singletone : public TC_Singleton<Singletone>
    {
    public:
        Singletone(){}
        ~Singletone(){}
    
        void init();
    
    public:
        map<int, taf::JceCurrentPtr> m_Current;
    
        from_proxy_queue from_queue;
        to_proxy_queue to_queue;
    };
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  • 原文地址:https://www.cnblogs.com/ciaos/p/4731027.html
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