zoukankan      html  css  js  c++  java
  • 可视区域应用-android游戏开发

    主要方法:
                    //----设置矩形可视区域
                    canvas.save();
                    canvas.clipRect(20,20,50,50);
                    canvas.drawBitmap(bmp, 0, 0, paint);
                    canvas.restore();
                    //----利用Path设置可视区域
                    canvas.save();
                    Path path=new Path();
                    path.addCircle(100+30, 100+30, 30, Direction.CCW);
                    canvas.clipPath(path);
                    canvas.drawBitmap(bmp, 100, 100, paint);
                    canvas.restore();
                    //----利用Region设置可视区域
                    canvas.save();
                    Region region = new Region();
                    region.op(new Rect(20,20+300,100,100+300), Region.Op.XOR);
                    region.op(new Rect(40,20+300,80,150+300), Region.Op.XOR);
                    canvas.clipRegion(region);
                    canvas.drawBitmap(bmp, 0, 300, paint);
                    canvas.restore();

    案例运行结果:

    案例源码:

      1 package caicai.animation;
      2 
      3 import android.content.Context;
      4 import android.graphics.Bitmap;
      5 import android.graphics.BitmapFactory;
      6 import android.graphics.Canvas;
      7 import android.graphics.Color;
      8 import android.graphics.Matrix;
      9 import android.graphics.Paint;
     10 import android.graphics.PaintFlagsDrawFilter;
     11 import android.graphics.Path;
     12 import android.graphics.Path.Direction;
     13 import android.graphics.Rect;
     14 import android.graphics.RectF;
     15 import android.graphics.Region;
     16 import android.util.Log;
     17 import android.view.MotionEvent;
     18 import android.view.SurfaceHolder;
     19 import android.view.SurfaceHolder.Callback;
     20 import android.view.SurfaceView;
     21 
     22 public class clipView extends SurfaceView implements Callback, Runnable {
     23     private Paint paint;// 画布
     24     private SurfaceHolder sfh; // 用于控制SurfaceView
     25     private Canvas canvas;// 画布
     26     private boolean flag;// 关闭线程标志
     27     private Thread th;// 新建线程
     28     private Bitmap bmp;// 位图
     29 
     30     // 设置画布绘图无锯齿
     31     private PaintFlagsDrawFilter pfd = new PaintFlagsDrawFilter(0,
     32             Paint.ANTI_ALIAS_FLAG);
     33 
     34     public clipView(Context context) {
     35         super(context);
     36         sfh = this.getHolder();// 实例SurfaceHolder
     37         sfh.addCallback(this);// 为SurfaceView添加状态监听
     38         paint = new Paint();// 实例一个画笔
     39         paint.setColor(Color.WHITE);// 设置画笔颜色为白色
     40         setFocusable(true);// 设置焦点
     41         bmp = BitmapFactory.decodeResource(getResources(), R.drawable.tanke);
     42     }
     43 
     44     @Override
     45     public void surfaceCreated(SurfaceHolder holder) {
     46         flag = true;
     47         // 实例线程
     48         th = new Thread(this);
     49         // 启动线程
     50         th.start();
     51     }
     52 
     53     public void mydraw() {
     54         try {
     55             canvas = sfh.lockCanvas();// 锁定画布
     56             if (canvas != null) {
     57                 canvas.drawColor(Color.BLACK);
     58                 //----设置矩形可视区域
     59                 canvas.save();
     60                 canvas.clipRect(20,20,50,50);
     61                 canvas.drawBitmap(bmp, 0, 0, paint);
     62                 canvas.restore();
     63                 //----利用Path设置可视区域
     64                 canvas.save();
     65                 Path path=new Path();
     66                 path.addCircle(100+30, 100+30, 30, Direction.CCW);
     67                 canvas.clipPath(path);
     68                 canvas.drawBitmap(bmp, 100, 100, paint);
     69                 canvas.restore();
     70                 //----利用Region设置可视区域
     71                 canvas.save();
     72                 Region region = new Region();
     73                 region.op(new Rect(20,20+300,100,100+300), Region.Op.XOR);
     74                 region.op(new Rect(40,20+300,80,150+300), Region.Op.XOR);
     75                 canvas.clipRegion(region);
     76                 canvas.drawBitmap(bmp, 0, 300, paint);
     77                 canvas.restore();
     78                 canvas.drawBitmap(bmp, 200, 300, paint);
     79             } else {
     80                 Log.i("tt", "获取不到画布");// 释放画布
     81             }
     82         } catch (Exception e) {
     83 
     84         } finally {
     85             if (canvas != null)
     86                 sfh.unlockCanvasAndPost(canvas);
     87         }
     88     }
     89 
     90     /**
     91      * SurfaceView视图状态发生改变,响应此函数
     92      */
     93     @Override
     94     public void surfaceChanged(SurfaceHolder holder, int format, int width,
     95             int height) {
     96         // TODO Auto-generated method stub
     97 
     98     }
     99 
    100     /**
    101      * SurfaceView视图消亡时,响应此函数
    102      */
    103     @Override
    104     public void surfaceDestroyed(SurfaceHolder holder) {
    105         flag = false;// 结束游戏,设置线程关闭标志为false
    106 
    107     }
    108 
    109     public void logic() {
    110 
    111     };
    112 
    113     @Override
    114     public void run() {
    115         while (flag) {
    116             long start = System.currentTimeMillis();
    117             mydraw();
    118             logic();
    119             long end = System.currentTimeMillis();
    120             try {
    121                 if (end - start < 50) {
    122                     Thread.sleep(50 - (end - start));
    123                 }
    124             } catch (InterruptedException e) {
    125                 e.printStackTrace();
    126             }
    127         }
    128     }
    129 
    130     // 获取点击坐标
    131     @Override
    132     public boolean onTouchEvent(MotionEvent event) {
    133         return true;
    134     }
    135 
    136 }
    clipView
     1 package caicai.animation;
     2 
     3 import android.app.Activity;
     4 import android.os.Bundle;
     5 import android.view.Window;
     6 import android.view.WindowManager;
     7 
     8 public class MainActivity extends Activity {
     9     /** Called when the activity is first created. */
    10     @Override
    11     public void onCreate(Bundle savedInstanceState) {
    12         super.onCreate(savedInstanceState);
    13         //设置全屏
    14         this.getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN);
    15         requestWindowFeature(Window.FEATURE_NO_TITLE);
    16         //显示自定义的SurfaceView视图
    17         setContentView(new clipView(this));
    18 
    19     }
    20 }
    MainActivity

    谢谢支持网站“趣淘鼓浪屿(www.qtgly.com)”

  • 相关阅读:
    250 浅拷贝Object.assign(target, ...sources),深拷贝
    249 递归:概念,利用递归求1~n的阶乘,利用递归求斐波那契数列,利用递归遍历数据
    248 闭包:概念,作用,案例,思考题案例,chrome 中调试闭包
    247 高阶函数 之 函数可以作为参数传递
    246 JavaScript严格模式
    245 改变函数内部 this 指向:call,apply,bind,call、apply、bind 三者的异同
    244 函数内部的this指向:6种
    243 函数:函数的3种定义方式,函数的6种调用方式
    242 Object.defineProperty
    241 获取对象的属性名:Object.keys(对象)
  • 原文地址:https://www.cnblogs.com/clarence/p/3285271.html
Copyright © 2011-2022 走看看