Physically Based Rendering: From Theory to Implementation
Advanced Global Illumination
Graphics Shaders: Theory and Practice
The Cg Tutorial: The Definitive Guide to Programmable Real-Time Graphics
Shaders for Game Programmers and Artists
Advanced Lighting and Materials with Shaders
Introduction to 3D Game Programming with Direct3D 10
Introduction to 3D Game Programming with Direct X 9.0c
Character Animation With Direct3D
ShaderX & GPU Pro
GPU Gems
Game Programming Gems
Engine Design
3D Game Engine Design, 2nd: A Practical Approach to Real-Time Computer Graphics
Game Engine Architecture
Game Engine Gems, Volume One
Video Game Optimization
physics
Real-Time Collision Detection
Game Physics
Game Physics Engine Development
Mathematics
Mathematics for 3D Game Programming and Computer Graphics, 2nd
3D Math Primer for Graphics and Game Development
Essential Mathematics for Games and Interactive Applications,2nd
Geometric Tools for Computer Graphics