效果 : 消除字母 当前位置出现爆炸效果 这里使用到了AnimatedSprite 动画
Members
An AnimatedSprite is a simple way to display an animation depicted by a list of textures.
let alienImages = ["image_sequence_01.png","image_sequence_02.png","image_sequence_03.png","image_sequence_04.png"]; let textureArray = []; for (let i=0; i < 4; i++) { let texture = PIXI.Texture.fromImage(alienImages[i]); textureArray.push(texture); }; let mc = new PIXI.AnimatedSprite(textureArray);
mc 对象加载了图片序列。
1、alpha
图片透明度(0 - 1)
2、anchor
The anchor sets the origin point of the texture. The default is 0,0 this means the texture's origin is the top left Setting the anchor to 0.5,0.5 means the texture's origin is centered Setting the anchor to 1,1 would mean the texture's origin point will be the bottom right corner
3、animationSpeed
默认值:1
4、buttonMode
If enabled, the mouse cursor use the pointer behavior when hovered over the displayObject if it is interactive Setting this changes the 'cursor' property to 'pointer'
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const sprite = new PIXI.Sprite(texture);
sprite.interactive = true;
sprite.buttonMode = true;
5、loop
Whether or not the animate sprite repeats after playing.
- Default Value: true
6、onComplete 函数
Function to call when a AnimatedSprite finishes playing
Function to call when a AnimatedSprite changes which texture is being rendered
8、destroy
Stops the AnimatedSprite and destroys it
9、gotoAndPlay
Goes to a specific frame and begins playing the AnimatedSprite
10、gotoAndStop
Stops the AnimatedSprite and goes to a specific frame
11、play
Plays the AnimatedSprite
12、stop
Stops the AnimatedSprite
----------------------------------------------示例介绍-------------------------------------------------
1、字母下落获取坐标位置
2、字母消除位置,指定爆炸动画,执行完成调用 onComplete 对该动画销毁或隐藏操作。