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package com.text.ac;
import android.app.Notification;
import android.app.NotificationManager;
import android.app.PendingIntent;
import android.app.Service;
import android.content.Context;
import android.content.Intent;
import android.os.IBinder;
import android.widget.Toast;
public class MessageService extends Service {
//获取消息线程
private MessageThread messageThread = null;
//点击查看
private Intent messageIntent = null;
private PendingIntent messagePendingIntent = null;
//通知栏消息
private int messageNotificationID = 1000;
private Notification messageNotification = null;
private NotificationManager messageNotificatioManager = null;
public IBinder onBind(Intent intent) {
return null;
}
@Override
public void onCreate() {
//初始化
messageNotification = new Notification();
messageNotification.icon = R.drawable.icon;
messageNotification.tickerText = "新消息";
messageNotification.defaults = Notification.DEFAULT_SOUND;
messageNotificatioManager = (NotificationManager)getSystemService(Context.NOTIFICATION_SERVICE);
//点击跳转的activity
messageIntent = new Intent(this, ExTextActivity.class);
messagePendingIntent = PendingIntent.getActivity(this,0,messageIntent,0);
//开启线程
messageThread = new MessageThread();
messageThread.isRunning = true;
messageThread.start();
Toast.makeText(MessageService.this, "aaaa", Toast.LENGTH_LONG).show();
super.onCreate();
}
/**
* 从服务器端获取消息
*
*/
class MessageThread extends Thread{
//运行状态,下一步骤有大用
public boolean isRunning = true;
public void run() {
while(isRunning){
try {
//休息10分钟
Thread.sleep(5000);
//获取服务器消息
String serverMessage = getServerMessage();
if(serverMessage!=null&&!"".equals(serverMessage)){
//更新通知栏
messageNotification.setLatestEventInfo(MessageService.this,"新消息","您中奖了,1个亿!"+serverMessage,messagePendingIntent);
messageNotificatioManager.notify(messageNotificationID, messageNotification);
//每次通知完,通知ID递增一下,避免消息覆盖掉
messageNotificationID++;
}
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
@Override
public void onDestroy() {
// System.exit(0);
//或者,二选一,推荐使用System.exit(0),这样进程退出的更干净
messageThread.isRunning = false;
super.onDestroy();
}
/**
* 这里以此方法为服务器Demo,仅作示例
* @return 返回服务器要推送的消息,否则如果为空的话,不推送
*/
public String getServerMessage(){
return "YES!";
}
}