#encoding: utf-8
import threading
import random
import time
gMoney = 1000
gLock = threading.Lock()
gTotalTimes = 10
gTimes = 0
class Producer(threading.Thread):
def run(self):
global gMoney
global gTimes
while True:
money = random.randint(100,1000)
gLock.acquire()
if gTimes > 10:
gLock.release()
break
gMoney += money
print('%s生产了%d元钱,剩余%d元钱'%(threading.current_thread(),money,gMoney))
gTimes += 1
gLock.release()
time.sleep(0.5)
class Consumer(threading.Thread):
def run(self):
global gMoney
while True:
money = random.randint(100,1000)
gLock.acquire()
if gMoney >= money:
gMoney -=money
print('%s消费了%d元钱,剩余%d元钱'%(threading.current_thread(),money,gMoney))
else:
if gTimes >= gTotalTimes:
gLock.release()
break
print('不足')
gLock.release()
time.sleep(0.5)
def main():
for x in range(3):
t = Consumer(name='消费者线程%d'%x)
t.start()
for x in range(5):
t = Producer(name='生产者线程%d'%x)
t.start()
if __name__ == '__main__':
main()