食用级别:初级 & 中级
学习视频:狂神
redis定义与介绍:
Redis基于内存运行并支持持久化的NoSQL数据库,也被称为数据结构服务器
string 是 redis 最基本的类型,一个 key 对应一个 value。
string 类型是二进制安全的。意思是 redis 的 string 可以包含任何数据。比如jpg图片或者序列化的对象。
string 类型是 Redis 最基本的数据类型,string 类型的值最大能存储 512MB。
Redis默认使用6379通信端口。
redis特点:
-
性能优秀,数据在内存中,读写速度非常快,支持并发 10W QPS。
-
单进程单线程,是线程安全的,采用 IO 多路复用机制。
-
丰富的数据类型,支持字符串(strings)、散列/哈希(hashes)、列表(lists)、集合(sets)、有序集合zset(sorted sets)等。
-
支持数据持久化。
可以将内存中数据保存在磁盘中,重启时加载。
-
主从复制,哨兵,高可用。
-
可以用作分布式锁。
-
可以作为消息中间件使用,支持发布订阅。
参考:https://www.cnblogs.com/it-deepinmind/p/14252804.html
为什么可以用redis作为mysql的缓存配合使用:
因为mysql存储在磁盘里,redis存储在内存里,redis既可以用来做持久存储,也可以做缓存,而目前大多数公司的存储都是mysql + redis,mysql作为主存储,redis作为辅助存储被用作缓存,加快访问读取的速度,提高性能
(个人理解:组原里应该提过,内存的读取速度是远远快于磁盘的,但是全用内存又成本太高,所以采用这样一种内外结合的方式,需要注重性能的地方使用redis,不需要的用mysql即可)
这同样解释了为什么redis不使用多线程(不过现在的redis6已结开始支持多线程了),它是基于内存操作的,和CPU没有什么关系,多线程也不会让其效率得到提升,可能还会出现各种问题。
至于它为什么这么快:一个是语言原因,redis是C开发的,C的速度很快,一个就是没有多线程导致的复杂处理情景
redis6.0——新特性之一:多线程
-
redis6多线程只是用来处理网络数据的读写和协议解析上,底层数据操作还是单线程
-
执行命令仍然是单线程,之所以这么设计是不想因为多线程而变得复杂,需要去控制key、lua、事务、LPUSH/LPOP等等的并发问题
- 官网上提到,某场景下使用多线程可以提高一倍的效率(自身没有用到redis6,所以只是提一句,redis6的特性来源网络,好多一样的,我也不知道谁参考谁。。)
为什么要用redis:
这个主要是要考虑性能和并发,高并发下,大量请求访问(冲击)数据库,会导致访问异常,redis可以作为缓冲。还有上面说的,整体上可以拉高一些读取速度。
另外redis还可以作为消息中间件(消息发布与订阅等等)
总结来说:三个作用:缓存,数据库,中间件
redis的一些命令行操作:
java的redis缓存操作其实也和命令行大同小异,这里先了解一下命令行下的各种操作:
redis默认有16个数据库,一般都会默认存在第一个数据库,我们可以通过select来切换数据库
keys * 操作查看当前所有的key,比如3库中的"name",然后可以通过get name 来获取“name”的value值
清空操作:flushall或者flushdb,注意,这些是清空数据库而不是界面,,和mysql很不一样的(当然大部分人都没有相关的权限,不然.....)
EXISTS name 如果key存在则返回1
move name 移除key
利用expire设置KEY过期时间 ,10s ,ttl可查看剩余时间;
type name 查看key【name】的数据类型
setex 可以设置键值并同时设置key的过期时间
mset可以批量创建;同理,mget可以批量获取keys;
setnx:与set不同的是,setnx k1 v1 的时候若k1已经存在则报错,不存在则正常创建;
msetnx:批量创建,具有原子性,也就是一致性,比方说,msetnx k1 v1 k4 v4 其中k1已存在,k4不存在,所以批量创建会失败,只要有一个已存在就会整体失败。
getset操作:先查询后更新,查不到会返回null,但是更新操作会生效,如上图;
除了String类型,List,set,hash,zset 这四种类型是最常用的:
【List】
redis中list 可以左插入或是右插入(类似于队列),比如 有这样一排座位,只从左侧开始,1号队友先坐了左数第一个座位,但是一会儿二号又来了,没办法,1号只能往右边挪一个位置,所以这样子,如图,list 中最左边的元素应该是最后一个插入的;Pop操作也很好理解,可以左右出列 。同样,右插,rpush同理(注意,是没有rrange这种东西的);
lindex 操作 获取list中的某个特定下标对应的元素
Llen list 操作 #获取list长度
删除特定的值:
List与set不同,是可以允许重复值存在的,所以利用 lrem 可以移除多个value
图中数字很多,可能没有辨识度,但是当你输入的时候redis会有提示的,比如:
如图,我remove了两个特定value“3”,精确匹配
trim 截取操作, 如图,我截取了0到1 ,即前两个值(左数)
ropolpush list otherlist 移除list的最后一个元素(最右),存入一个新list中
同样的,如果列表下标存在值,可以对此下标进行 lset操作 ,进行value更新;
可以通过 linsert 来实现插入,通过before和after来控制插入位置
【set】
set里面的插入操作为sadd
查询集合成员:smembers
取交集 sdiff ; 取并集 sunion;
【hash】
和String操作类似,只不过用K-V取代了V
hset 添加
hget 获取
hmset set多个k-v
hmget get多个k-v
hgetall 获取所有
hdel 删除指定的hash key(对应的value会自动被删除)
hkeys 获取所有的keys
hvals 获取所有的values
【zset】即sortset
同set,有zadd
以及有序排列
当元素存在时zadd则起到更新的作用;
这里面zrangebyscore 的score是redis自带的
也可以限定范围进行排序
【geospatial地理位置】
同时geo也是一种特殊数据类型。
通过geoadd可以给一个key添加多个位置节点(注意是先经度后维度)
利用geodist:计算两个位置节点之间的距离
georadius:根据用户给定的经纬度坐标来获取指定范围内的地理位置集合,注意距离 10 km 的数字和单位中间间隔一个空格
geopos 用于从给定的 key 里返回所有指定名称(member)的位置(经度和纬度),不存在的返回 nil。
georadius 以给定的经纬度为中心, 返回键包含的位置元素当中, 与中心的距离不超过给定最大距离的所有位置元素。
georadiusbymember 和 GEORADIUS 命令一样, 都可以找出位于指定范围内的元素, 但是 georadiusbymember 的中心点是由给定的位置元素决定的, 而不是使用经度和纬度来决定中心点。
geohash:返回一个或多个位置对象的 geohash 值。
测试demo如下:
[root@iZbp1hwh629hd4xz80i1z0Z bin]# redis-cli -p 6379 127.0.0.1:6379> geoadd china:city 116.9038723847656 39.66750041446214 beijing (integer) 1 127.0.0.1:6379> geoadd china:city 91.13775 29.65262 lasa (integer) 1 127.0.0.1:6379> geodist testkey beijing lasa (nil) 127.0.0.1:6379> geoadd testkey 116.9038723847656 39.66750041446214 beijing (integer) 1 127.0.0.1:6379> geoadd testkey 91.13775 29.65262 lasa (integer) 1 127.0.0.1:6379> geodist testkey beijing lasa "2594695.6553" 127.0.0.1:6379> georadius testkey 116 39 10km (error) ERR wrong number of arguments for 'georadius' command 127.0.0.1:6379> georadius testkey 116 39 100km (error) ERR wrong number of arguments for 'georadius' command 127.0.0.1:6379> georadius testkey 116 39 10 km (empty list or set) 127.0.0.1:6379> georadius testkey 116 39 100 km withdist (empty list or set) 127.0.0.1:6379> geoadd testkey 117 39 tianjin (integer) 1 127.0.0.1:6379> geodist testkey beijing tianjin "74702.7948" 127.0.0.1:6379> georadius testkey 117 39 10 km withdist 1) 1) "tianjin" 2) "0.0002" 127.0.0.1:6379> georadius testkey 117 39 100 km withdist 1) 1) "tianjin" 2) "0.0002" 2) 1) "beijing" 2) "74.7027" 127.0.0.1:6379> georadius testkey 117 39 20 km withdist 1) 1) "tianjin" 2) "0.0002" 127.0.0.1:6379> geopos testkey beijing nonexisting 1) 1) "116.90387338399887085" 2) "39.66750025860940099" 2) (nil) 127.0.0.1:6379> georadius testkey 117 38.8 20 km withdist (empty list or set) 127.0.0.1:6379> georadius testkey 117 38.8 200 km withdist 1) 1) "tianjin" 2) "22.2452" 2) 1) "beijing" 2) "96.8436" 127.0.0.1:6379> georadiusbymember testkey beijing 200 km withdist 1) 1) "tianjin" 2) "74.7028" 2) 1) "beijing" 2) "0.0000" 127.0.0.1:6379> geohash testkey beijing lasa 1) "wx51sjnzcw0" 2) "wj2b9yh7p20" 127.0.0.1:6379>
PS:根据百度地图-工具箱-测距 来计算,拉萨-北京距离为2558600米,和redis计算结果2594695.6553,大致相同,数据不同可能是坐标原点取值不同?
【Hyperloglog——统计基数利器】
Hyperloglog也是一种特殊的数据类型。
适用于需要计算大量不同特征数据个数的需求,比如统计 不同用户访问网站,多个人访问同一个网站,只需要计入一次;传统方法是利用set存储统计,而Hyperloglog 的优势就是不存储,只计算,这样就节省了很多内存空间。
测试代码:
127.0.0.1:6379> pfadd pfkey zoe louis nick coach zoey zoe (integer) 1 127.0.0.1:6379> pfcount pfkey (integer) 5 127.0.0.1:6379>
【Bitmap】
一种redis 的特殊数据类型。
是用0,1二进制对立方式来存储记录的,例如记录 一周内的打卡与否:
示例如下:
127.0.0.1:6379> setbit bitkey 1 1 (integer) 0 127.0.0.1:6379> setbit bitkey 2 0 (integer) 0 127.0.0.1:6379> setbit bitkey 3 1 (integer) 0 127.0.0.1:6379> setbit bitkey 4 1 (integer) 0 127.0.0.1:6379> getbit bitkey 3 (integer) 1 127.0.0.1:6379> bitcount bitkey (integer) 3 127.0.0.1:6379> bitcount bitkey 1 3 (integer) 0 127.0.0.1:6379> bitcount bitkey [1 3] (error) ERR value is not an integer or out of range 127.0.0.1:6379> bitcount bitkey 1 3 (integer) 0 127.0.0.1:6379> bitcount bitkey 0 2 (integer) 3 127.0.0.1:6379> bitcount bitkey 1 2 (integer) 0 127.0.0.1:6379>
值得注意的是,bitcount 指令是统计字节数组中对应1的个数,拿上面bitkey中的数据为例,目前下标 0,1,2,3 四个位置上存有数据,
第一个元素存储是1,即 对应 01000000 (除去第一位后的第一个置为1),1,2,3同理,存储后如下:01011000 。
所谓 指令 bitcount bitkey 1 3 ,是统计 01011000 00000000 00000000 00000000 这四个部分对应 第二个到第四个有多少个1 ,结果是0;
而 bitcount bitkey 0 2, 是统计 上面四个中的前三个 01011000 00000000 00000000 有几个1, 结果是 3个;
当然,就结果而言,可以理解为 使用bitcount keyname 可直接统计内存中元素为1 的个数。
【redis的基本事务操作】
redis一个事务可以一次执行多个命令,或者说是一组,然后这一组命令都会被序列化,事务执行过程中,命令会顺序执行(exec前均不会执行)。
其有如下三个性质:
- 批量操作在发送 EXEC 命令前被放入队列缓存。
- 收到 EXEC 命令后进入事务执行,事务中任意命令执行失败,其余的命令依然被执行(且无回滚操作)。
- 在事务执行过程,其他客户端提交的命令请求不会插入到事务执行命令序列中。
PS:单个 Redis 命令的执行是原子性的,但 Redis 没有在事务上增加任何维持原子性的机制,所以 Redis 事务的执行并不是原子性的,事务可以理解为一个打包的批量执行脚本,但批量指令并非原子化的操作,中间某条指令的失败不会导致前面已做指令的回滚,也不会造成后续的指令不做。
(数据库事务的原子性:一个事务包含多个操作,这些操作要么全部执行,要么全都不执行。实现事务的原子性,要支持回滚操作,在某个操作失败后,回滚到事务执行之前的状态,也就是说)。
PS: redis事务也木有隔离级别的概念,(也就是没有数据脏读,重复读,幻读等危险),因为这一些列命令都是顺序执行的,而且 执行事务EXEC 这个操作后 才会依次执行这一组命令。
redis 事务命令:
- multi :事务开始
- 命令入队
- exec:事务执行
测试:
127.0.0.1:6379> multi OK 127.0.0.1:6379> set l4d1 zoey QUEUED 127.0.0.1:6379> set l4d3 rochelle QUEUED 127.0.0.1:6379> get l4d3 QUEUED 127.0.0.1:6379> set l4d4 zoe QUEUED 127.0.0.1:6379> exec 1) OK 2) OK 3) "rochelle" 4) OK 127.0.0.1:6379>
#取消事务执行
127.0.0.1:6379> multi
OK
127.0.0.1:6379> set k1 v1
QUEUED
127.0.0.1:6379> discard
OK
127.0.0.1:6379>
注意:在事务中输入命令队列时如果出现 编译型异常,会导致exec时全部命令无法执行;而语法错误,比如对字符串进行加减操作时,只是错误语句无法执行而已:
实例:
127.0.0.1:6379> flushdb OK 127.0.0.1:6379> clear 127.0.0.1:6379> set k1 "wang" OK 127.0.0.1:6379> multi OK 127.0.0.1:6379> incr k1 QUEUED 127.0.0.1:6379> set k2 v2 QUEUED 127.0.0.1:6379> get k2 QUEUED 127.0.0.1:6379> exec 1) (error) ERR value is not an integer or out of range 2) OK 3) "v2" 127.0.0.1:6379>
【乐观锁与悲观锁】
乐观锁:默认认为不会出现问题,不加锁,会在更新数据时区判断一下此期间数据是否有人修改
悲观锁:过于悲观,认为总有刁民要造反,无论什么行为都会加锁,此举大大影响性能
redis采用watch 命令来监控事务数据,当事务执行完成后监控会自动取消:
测试案例:
开启两个命令行窗口模仿并行操作:
如果开启监控watch后(可以通过unwatch解锁),执行事务前,通过另一个窗口(线程)去对监控变量进行操作变更,那么原窗口执行事务时就会出现错误,无法执行事务内命令。
最后,倘若事务执行失败,就先进行解锁,然后再加锁(watch)监控,然后开启事务,观察加减操作后(比如+1-1)变量值是否还是监控时的值,若相同,肯定是可以执行成功的。
redis在linux的benchmark 测试【压力测试】
redis-server kconfig/redis.conf #开启服务
redis-cli -p 6379 #然后建立连接
进入redis相关目录下
运行:redis-benchmark -h localhost -p 6379 -c 100 -n 100000 -t set 是特指测试set命令
redis-benchmark -h localhost -p 6379 -c 100 -n 100000 是测试全部命令,get、set、incr、lpush等
测试结果数据:

====== SET ====== 100000 requests completed in 2.10 seconds 100 parallel clients #100个并发客户端 3 bytes payload #每次写入3个字节 keep alive: 1 #一台服务器处理(单机性能) 12.59% <= 1 milliseconds 93.36% <= 2 milliseconds 99.42% <= 3 milliseconds 99.54% <= 8 milliseconds 99.55% <= 9 milliseconds 99.57% <= 11 milliseconds 99.60% <= 12 milliseconds 99.82% <= 13 milliseconds 99.95% <= 14 milliseconds 99.95% <= 15 milliseconds 99.97% <= 16 milliseconds 100.00% <= 16 milliseconds 47596.38 requests per second //10w条请求用时 2.1s左右,平均 每秒处理47596.38 条请求 [root@iZbp1hwh629hd4xz80i1z0Z bin]# redis-benchmark -h localhost -p 6379 -c 100 -n 100000 ====== PING_INLINE ====== 100000 requests completed in 2.12 seconds 100 parallel clients 3 bytes payload keep alive: 1 12.79% <= 1 milliseconds 92.15% <= 2 milliseconds 99.29% <= 3 milliseconds 99.37% <= 4 milliseconds 99.38% <= 6 milliseconds 99.43% <= 7 milliseconds 99.51% <= 8 milliseconds 99.52% <= 9 milliseconds 99.60% <= 11 milliseconds 99.62% <= 12 milliseconds 99.79% <= 13 milliseconds 99.90% <= 23 milliseconds 99.92% <= 24 milliseconds 100.00% <= 25 milliseconds 47103.16 requests per second ====== PING_BULK ====== 100000 requests completed in 2.06 seconds 100 parallel clients 3 bytes payload keep alive: 1 16.59% <= 1 milliseconds 94.58% <= 2 milliseconds 99.16% <= 3 milliseconds 99.36% <= 4 milliseconds 99.39% <= 6 milliseconds 99.41% <= 7 milliseconds 99.49% <= 9 milliseconds 99.55% <= 10 milliseconds 99.57% <= 11 milliseconds 99.58% <= 12 milliseconds 99.83% <= 13 milliseconds 99.90% <= 18 milliseconds 99.95% <= 19 milliseconds 100.00% <= 19 milliseconds 48496.61 requests per second ====== SET ====== 100000 requests completed in 2.12 seconds 100 parallel clients 3 bytes payload keep alive: 1 13.89% <= 1 milliseconds 93.75% <= 2 milliseconds 99.59% <= 3 milliseconds 99.62% <= 12 milliseconds 99.78% <= 13 milliseconds 99.96% <= 18 milliseconds 99.98% <= 40 milliseconds 100.00% <= 41 milliseconds 100.00% <= 41 milliseconds 47214.35 requests per second ====== GET ====== 100000 requests completed in 1.95 seconds 100 parallel clients 3 bytes payload keep alive: 1 20.61% <= 1 milliseconds 97.57% <= 2 milliseconds 99.48% <= 3 milliseconds 99.51% <= 4 milliseconds 99.51% <= 7 milliseconds 99.57% <= 8 milliseconds 99.61% <= 11 milliseconds 99.64% <= 12 milliseconds 99.74% <= 13 milliseconds 99.86% <= 14 milliseconds 99.93% <= 18 milliseconds 100.00% <= 18 milliseconds 51282.05 requests per second ====== INCR ====== 100000 requests completed in 2.10 seconds 100 parallel clients 3 bytes payload keep alive: 1 14.50% <= 1 milliseconds 91.14% <= 2 milliseconds 99.37% <= 3 milliseconds 99.47% <= 4 milliseconds 99.50% <= 5 milliseconds 99.54% <= 7 milliseconds 99.60% <= 10 milliseconds 99.62% <= 11 milliseconds 99.62% <= 12 milliseconds 99.79% <= 13 milliseconds 99.81% <= 18 milliseconds 99.85% <= 19 milliseconds 99.90% <= 20 milliseconds 99.97% <= 21 milliseconds 100.00% <= 21 milliseconds 47528.52 requests per second ====== LPUSH ====== 100000 requests completed in 2.21 seconds 100 parallel clients 3 bytes payload keep alive: 1 9.98% <= 1 milliseconds 88.18% <= 2 milliseconds 99.11% <= 3 milliseconds 99.24% <= 7 milliseconds 99.27% <= 8 milliseconds 99.41% <= 9 milliseconds 99.44% <= 11 milliseconds 99.45% <= 12 milliseconds 99.67% <= 13 milliseconds 99.90% <= 19 milliseconds 99.91% <= 20 milliseconds 99.97% <= 21 milliseconds 100.00% <= 21 milliseconds 45269.35 requests per second ====== RPUSH ====== 100000 requests completed in 2.02 seconds 100 parallel clients 3 bytes payload keep alive: 1 15.92% <= 1 milliseconds 96.00% <= 2 milliseconds 99.51% <= 3 milliseconds 99.66% <= 4 milliseconds 99.70% <= 5 milliseconds 99.75% <= 6 milliseconds 99.76% <= 7 milliseconds 99.80% <= 10 milliseconds 99.80% <= 12 milliseconds 99.92% <= 13 milliseconds 99.98% <= 15 milliseconds 100.00% <= 15 milliseconds 49627.79 requests per second ====== LPOP ====== 100000 requests completed in 2.00 seconds 100 parallel clients 3 bytes payload keep alive: 1 15.61% <= 1 milliseconds 97.48% <= 2 milliseconds 99.55% <= 3 milliseconds 99.57% <= 6 milliseconds 99.60% <= 12 milliseconds 99.74% <= 13 milliseconds 99.78% <= 15 milliseconds 99.81% <= 16 milliseconds 99.95% <= 17 milliseconds 99.96% <= 18 milliseconds 100.00% <= 19 milliseconds 100.00% <= 19 milliseconds 50075.11 requests per second ====== RPOP ====== 100000 requests completed in 2.09 seconds 100 parallel clients 3 bytes payload keep alive: 1 13.32% <= 1 milliseconds 94.35% <= 2 milliseconds 99.27% <= 3 milliseconds 99.30% <= 5 milliseconds 99.32% <= 6 milliseconds 99.41% <= 7 milliseconds 99.51% <= 8 milliseconds 99.53% <= 9 milliseconds 99.53% <= 10 milliseconds 99.63% <= 11 milliseconds 99.68% <= 12 milliseconds 99.91% <= 13 milliseconds 100.00% <= 13 milliseconds 47824.00 requests per second ====== SADD ====== 100000 requests completed in 2.09 seconds 100 parallel clients 3 bytes payload keep alive: 1 12.97% <= 1 milliseconds 93.52% <= 2 milliseconds 99.49% <= 3 milliseconds 99.52% <= 4 milliseconds 99.53% <= 5 milliseconds 99.57% <= 6 milliseconds 99.63% <= 12 milliseconds 99.75% <= 13 milliseconds 99.80% <= 15 milliseconds 99.82% <= 16 milliseconds 99.90% <= 17 milliseconds 99.90% <= 21 milliseconds 99.96% <= 22 milliseconds 100.00% <= 22 milliseconds 47869.79 requests per second ====== HSET ====== 100000 requests completed in 1.94 seconds 100 parallel clients 3 bytes payload keep alive: 1 17.82% <= 1 milliseconds 98.41% <= 2 milliseconds 99.39% <= 3 milliseconds 99.41% <= 8 milliseconds 99.47% <= 9 milliseconds 99.56% <= 10 milliseconds 99.59% <= 11 milliseconds 99.62% <= 12 milliseconds 99.79% <= 13 milliseconds 99.90% <= 14 milliseconds 99.91% <= 15 milliseconds 99.99% <= 16 milliseconds 100.00% <= 16 milliseconds 51493.30 requests per second ====== SPOP ====== 100000 requests completed in 2.03 seconds 100 parallel clients 3 bytes payload keep alive: 1 16.54% <= 1 milliseconds 96.18% <= 2 milliseconds 99.56% <= 3 milliseconds 99.58% <= 4 milliseconds 99.59% <= 5 milliseconds 99.68% <= 8 milliseconds 99.68% <= 12 milliseconds 99.85% <= 13 milliseconds 99.96% <= 14 milliseconds 99.96% <= 18 milliseconds 100.00% <= 18 milliseconds 49333.99 requests per second ====== LPUSH (needed to benchmark LRANGE) ====== 100000 requests completed in 2.08 seconds 100 parallel clients 3 bytes payload keep alive: 1 13.43% <= 1 milliseconds 92.89% <= 2 milliseconds 99.31% <= 3 milliseconds 99.41% <= 4 milliseconds 99.48% <= 5 milliseconds 99.53% <= 9 milliseconds 99.54% <= 11 milliseconds 99.57% <= 12 milliseconds 99.78% <= 13 milliseconds 99.91% <= 19 milliseconds 99.98% <= 20 milliseconds 100.00% <= 21 milliseconds 48192.77 requests per second ====== LRANGE_100 (first 100 elements) ====== 100000 requests completed in 3.56 seconds 100 parallel clients 3 bytes payload keep alive: 1 0.06% <= 1 milliseconds 26.58% <= 2 milliseconds 77.57% <= 3 milliseconds 97.64% <= 4 milliseconds 99.14% <= 5 milliseconds 99.42% <= 6 milliseconds 99.50% <= 7 milliseconds 99.50% <= 13 milliseconds 99.55% <= 14 milliseconds 99.65% <= 15 milliseconds 99.70% <= 17 milliseconds 99.72% <= 18 milliseconds 99.81% <= 19 milliseconds 99.91% <= 20 milliseconds 99.99% <= 21 milliseconds 100.00% <= 21 milliseconds 28089.89 requests per second ====== LRANGE_300 (first 300 elements) ====== 100000 requests completed in 7.86 seconds 100 parallel clients 3 bytes payload keep alive: 1 0.03% <= 1 milliseconds 2.37% <= 2 milliseconds 10.40% <= 3 milliseconds 30.75% <= 4 milliseconds 50.12% <= 5 milliseconds 67.33% <= 6 milliseconds 82.46% <= 7 milliseconds 91.40% <= 8 milliseconds 95.38% <= 9 milliseconds 96.98% <= 10 milliseconds 97.60% <= 11 milliseconds 97.93% <= 12 milliseconds 98.15% <= 13 milliseconds 98.35% <= 14 milliseconds 98.55% <= 15 milliseconds 98.81% <= 16 milliseconds 99.03% <= 17 milliseconds 99.21% <= 18 milliseconds 99.37% <= 19 milliseconds 99.48% <= 20 milliseconds 99.57% <= 21 milliseconds 99.64% <= 22 milliseconds 99.73% <= 23 milliseconds 99.81% <= 24 milliseconds 99.86% <= 25 milliseconds 99.90% <= 26 milliseconds 99.94% <= 27 milliseconds 99.96% <= 28 milliseconds 99.97% <= 29 milliseconds 99.98% <= 30 milliseconds 100.00% <= 31 milliseconds 100.00% <= 31 milliseconds 12727.50 requests per second ====== LRANGE_500 (first 450 elements) ====== 100000 requests completed in 10.73 seconds 100 parallel clients 3 bytes payload keep alive: 1 0.00% <= 1 milliseconds 0.62% <= 2 milliseconds 2.95% <= 3 milliseconds 8.97% <= 4 milliseconds 23.15% <= 5 milliseconds 39.01% <= 6 milliseconds 53.01% <= 7 milliseconds 64.53% <= 8 milliseconds 75.86% <= 9 milliseconds 85.40% <= 10 milliseconds 91.68% <= 11 milliseconds 95.22% <= 12 milliseconds 96.73% <= 13 milliseconds 97.27% <= 14 milliseconds 97.53% <= 15 milliseconds 97.86% <= 16 milliseconds 98.25% <= 17 milliseconds 98.57% <= 18 milliseconds 98.83% <= 19 milliseconds 99.05% <= 20 milliseconds 99.30% <= 21 milliseconds 99.54% <= 22 milliseconds 99.72% <= 23 milliseconds 99.83% <= 24 milliseconds 99.87% <= 25 milliseconds 99.90% <= 26 milliseconds 99.93% <= 27 milliseconds 99.94% <= 31 milliseconds 99.95% <= 32 milliseconds 99.97% <= 33 milliseconds 99.98% <= 34 milliseconds 99.99% <= 35 milliseconds 100.00% <= 37 milliseconds 9319.67 requests per second ====== LRANGE_600 (first 600 elements) ====== 100000 requests completed in 14.06 seconds 100 parallel clients 3 bytes payload keep alive: 1 0.00% <= 1 milliseconds 0.29% <= 2 milliseconds 1.28% <= 3 milliseconds 3.29% <= 4 milliseconds 8.50% <= 5 milliseconds 19.00% <= 6 milliseconds 32.82% <= 7 milliseconds 46.16% <= 8 milliseconds 56.29% <= 9 milliseconds 64.70% <= 10 milliseconds 72.87% <= 11 milliseconds 80.98% <= 12 milliseconds 87.44% <= 13 milliseconds 92.01% <= 14 milliseconds 94.46% <= 15 milliseconds 95.70% <= 16 milliseconds 96.51% <= 17 milliseconds 97.17% <= 18 milliseconds 97.67% <= 19 milliseconds 98.00% <= 20 milliseconds 98.36% <= 21 milliseconds 98.71% <= 22 milliseconds 98.95% <= 23 milliseconds 99.17% <= 24 milliseconds 99.29% <= 25 milliseconds 99.37% <= 26 milliseconds 99.43% <= 27 milliseconds 99.53% <= 28 milliseconds 99.63% <= 29 milliseconds 99.72% <= 30 milliseconds 99.79% <= 31 milliseconds 99.82% <= 32 milliseconds 99.86% <= 33 milliseconds 99.87% <= 34 milliseconds 99.89% <= 35 milliseconds 99.90% <= 36 milliseconds 99.93% <= 37 milliseconds 99.96% <= 38 milliseconds 99.97% <= 39 milliseconds 99.98% <= 41 milliseconds 99.99% <= 42 milliseconds 99.99% <= 43 milliseconds 100.00% <= 43 milliseconds 7111.36 requests per second ====== MSET (10 keys) ====== 100000 requests completed in 2.39 seconds 100 parallel clients 3 bytes payload keep alive: 1 0.24% <= 1 milliseconds 76.53% <= 2 milliseconds 97.89% <= 3 milliseconds 98.92% <= 4 milliseconds 99.15% <= 5 milliseconds 99.22% <= 6 milliseconds 99.26% <= 7 milliseconds 99.27% <= 8 milliseconds 99.30% <= 9 milliseconds 99.46% <= 11 milliseconds 99.55% <= 12 milliseconds 99.65% <= 13 milliseconds 99.67% <= 14 milliseconds 99.73% <= 15 milliseconds 99.75% <= 16 milliseconds 99.86% <= 17 milliseconds 99.94% <= 23 milliseconds 99.97% <= 24 milliseconds 100.00% <= 24 milliseconds 41858.52 requests per second
在Java中的简单使用(radis缓存操作):
先交代redis支持的常用数据类型:string,set,hash,list,sortsets;
并且其可通过哨兵和自动分区提高可用性(非入门,暂时不可食用)
Java操作Redis需要jedis的jar包(当前最新以及到3.7.0了)
如果需要使用Redis连接池的话,还需commons-pool-x.x.x.jar包
现在java如果想redis整合springboot,那么基本上都是用lettuce替换jedis
部分知识点参考:https://www.cnblogs.com/it-deepinmind/p/14252804.html
先简单了解下Jedis :
测试demo导入依赖:
<dependency> <groupId>redis.clients</groupId> <artifactId>jedis</artifactId> <version>3.3.0</version> </dependency> <!--json转换依赖 --> <dependency> <groupId>com.alibaba</groupId> <artifactId>fastjson</artifactId> <version>1.2.76</version> </dependency> <dependency> <groupId>org.projectlombok</groupId> <artifactId>lombok</artifactId> <version>1.18.2</version> </dependency>
<dependency>
<groupId>org.slf4j</groupId>
<artifactId>slf4j-simple</artifactId>
<version>1.7.25</version>
<scope>compile</scope>
</dependency>
事实上在java中的命令都是我们所熟知的,在redis基础中以及学习过了:
【测试连接】测试我阿里云学生机的redis是否能连接:
Jedis jedis = new Jedis("120.26.yy.xxx",6379); System.out.println(jedis.ping()); log.info("PONG~~"+jedis.ping());
如果ping操作遇到报错:Exception in thread "main" redis.clients.jedis.exceptions.JedisDataException: DENIED Redis is runnin.....
可能只是远程连接redis被拒,我们可以将受保护模式选项设置为“no”,为了让服务器开始从外部接受连接(进入redis的src目录下)
[root@iZbp1hwh629hd4xz80i1z0Z ~]# cd /usr/local/bin [root@iZbp1hwh629hd4xz80i1z0Z bin]# ./redis-cli 127.0.0.1:6379> config set protected-mode "no" OK 127.0.0.1:6379>
【测试简单事务】
//jedis.flushDB(); JSONObject jsonObject = new JSONObject(); jsonObject.put("gender", "female"); jsonObject.put("name", "ZOE"); JSONObject json = new JSONObject(); json.put("gender","male"); json.put("name","Ellis"); // 开启事务 Transaction multi = jedis.multi(); String result = jsonObject.toJSONString(); String resultMirror = json.toJSONString(); // jedis.watch(result) try { multi.set("user1", result); multi.set("user2", resultMirror); // 执行事务 multi.exec(); }catch (Exception e){ // 放弃事务 multi.discard(); } finally { // 关闭连接 System.out.println(jedis.get("user1")); System.out.println(jedis.get("user2")); jedis.close(); }
输出结果:
{"gender":"female","name":"ZOE"}
{"gender":"male","name":"Ellis"}
Springboot集成Redis
springboot2.x后,原来使用的 Jedis 被 lettuce ([ˈletɪs])替换(2.x内很多redis配置的相关类jedis的资源都默认不存在,所以推荐使用lettuce)。
引入依赖:以及springboot相关依赖(略)
<dependency> <groupId>org.springframework.boot</groupId> <artifactId>spring-boot-starter-data-redis</artifactId> </dependency> <!-- https://mvnrepository.com/artifact/io.lettuce/lettuce-core --> <dependency> <groupId>io.lettuce</groupId> <artifactId>lettuce-core</artifactId> <version>6.0.2.RELEASE</version> </dependency>
观察一下spring的自动配置特性:
位置如下:
请看 RedisAutoConfiguration 类,里面有两个默认的模板方法,我们可以自行重写覆盖的,方法名如下
- RedisTemplate
- StringRedisTemplate
// // Source code recreated from a .class file by IntelliJ IDEA // (powered by Fernflower decompiler) // package org.springframework.boot.autoconfigure.data.redis; import org.springframework.boot.autoconfigure.condition.ConditionalOnClass; import org.springframework.boot.autoconfigure.condition.ConditionalOnMissingBean; import org.springframework.boot.autoconfigure.condition.ConditionalOnSingleCandidate; import org.springframework.boot.context.properties.EnableConfigurationProperties; import org.springframework.context.annotation.Bean; import org.springframework.context.annotation.Configuration; import org.springframework.context.annotation.Import; import org.springframework.data.redis.connection.RedisConnectionFactory; import org.springframework.data.redis.core.RedisOperations; import org.springframework.data.redis.core.RedisTemplate; import org.springframework.data.redis.core.StringRedisTemplate; @Configuration( proxyBeanMethods = false ) @ConditionalOnClass({RedisOperations.class}) @EnableConfigurationProperties({RedisProperties.class}) @Import({LettuceConnectionConfiguration.class, JedisConnectionConfiguration.class}) public class RedisAutoConfiguration { public RedisAutoConfiguration() { } @Bean @ConditionalOnMissingBean( name = {"redisTemplate"} ) @ConditionalOnSingleCandidate(RedisConnectionFactory.class) public RedisTemplate<Object, Object> redisTemplate(RedisConnectionFactory redisConnectionFactory) { RedisTemplate<Object, Object> template = new RedisTemplate(); template.setConnectionFactory(redisConnectionFactory); return template; } @Bean @ConditionalOnMissingBean @ConditionalOnSingleCandidate(RedisConnectionFactory.class) public StringRedisTemplate stringRedisTemplate(RedisConnectionFactory redisConnectionFactory) { StringRedisTemplate template = new StringRedisTemplate(); template.setConnectionFactory(redisConnectionFactory); return template; } }
测试代码:
@SpringBootTest class RedisBootApplicationTests { @Autowired private RedisTemplate redisTemplate; @Test void contextLoads() { // redisTemplate 操作不同的数据类型,api和我们的指令是一样的 // opsForValue 操作字符串 类似String // opsForList 操作List 类似List // opsForHah // 除了基本的操作,我们常用的方法都可以直接通过redisTemplate操作,比如事务和基本的CRUD // 获取连接对象 /* RedisConnection connection = redisTemplate.getConnectionFactory().getConnection(); connection.flushDb(); connection.flushAll();*/ //字符串类型的k-v redisTemplate.opsForValue().set("mylove","eggplant"); System.out.println(redisTemplate.opsForValue().get("mylove")); } }
但是我去用redis终端打开时发现木有这个key:
百度后发现原因:因为Template中set值时会先调用序列化器将键和值都序列化为byte字节数组放入redis数据库中,在客户端除非get后的key为“mylove”使用同样的序列化器序列化后的值,否则取不到值。
解决办法有两个:
方法一:在set操作前 声明序列化类型
redisTemplate.setKeySerializer(new StringRedisSerializer()); redisTemplate.setValueSerializer(new StringRedisSerializer());
方法二:声明模板变量时指定泛型
@Autowired private RedisTemplate<String,String> redisTemplate;
另外,如果value是中文的话,序列化后redis终端查询时会显示奇怪的乱码:
解决办法:启动cli时多加一个参数就行了,redis-cli --raw这种方式
如果存储对象的话建议把实体类对象转化为json传 ,代码如下:
redisConfig:模板配置类:
package com.wang.demo.utils; import com.fasterxml.jackson.annotation.JsonAutoDetect; import com.fasterxml.jackson.annotation.PropertyAccessor; import com.fasterxml.jackson.databind.ObjectMapper; import org.springframework.context.annotation.Bean; import org.springframework.context.annotation.Configuration; import org.springframework.data.redis.connection.RedisConnectionFactory; import org.springframework.data.redis.core.RedisTemplate; import org.springframework.data.redis.serializer.Jackson2JsonRedisSerializer; import org.springframework.data.redis.serializer.StringRedisSerializer; @Configuration public class redisConfig { @Bean @SuppressWarnings("all") public RedisTemplate<String, Object> redisTemplate(RedisConnectionFactory factory) { // 我们为了自己开发方便,一般直接使用 <String, Object> RedisTemplate<String, Object> template = new RedisTemplate<String,Object>(); template.setConnectionFactory(factory); // Json序列化配置 Jackson2JsonRedisSerializer jackson2JsonRedisSerializer = new Jackson2JsonRedisSerializer(Object.class); ObjectMapper om = new ObjectMapper(); om.setVisibility(PropertyAccessor.ALL, JsonAutoDetect.Visibility.ANY); om.enableDefaultTyping(ObjectMapper.DefaultTyping.NON_FINAL); jackson2JsonRedisSerializer.setObjectMapper(om); // String 的序列化 StringRedisSerializer stringRedisSerializer = new StringRedisSerializer(); // key采用String的序列化方式 template.setKeySerializer(stringRedisSerializer); // hash的key也采用String的序列化方式 template.setHashKeySerializer(stringRedisSerializer); // value序列化方式采用jackson template.setValueSerializer(jackson2JsonRedisSerializer); // hash的value序列化方式采用jackson template.setHashValueSerializer(jackson2JsonRedisSerializer); template.afterPropertiesSet(); return template; } }
测试类:
@Test public void test()throws JsonProcessingException { User user = new User("克里斯",8); ObjectMapper mapper = new ObjectMapper(); //调用writeValueAsString,将指定的对象转换成json String jsonUser = mapper.writeValueAsString(user); System.out.println("jsonUser"+jsonUser); redisTemplate.opsForValue().set("user",jsonUser); redisTemplate.opsForValue().set("bookName","雪中悍刀行"); System.out.println(redisTemplate.opsForValue().get("bookName")); System.out.println(redisTemplate.opsForValue().get("user")); }
注意User要写个对应的构造方法,不然小心value获取不到
redis 配置文件
如果找不到配置文件位置,可以在根目录下使用whereis 文件名 指令
输入vim xxx进入vim,输入a进入vim中文本编辑,按esc退出编辑,继续输入 :wq 可以退出vim回到控制台。
PS: redis配置文件中 大小写不敏感,注意 gb和g是不一样的,类似于 1k是1000,1kb是2的10次方byte=1024 byte
其中比较重要的一部分配置参数如下:

# Redis configuration file example. # # bind 127.0.0.1 #绑定ip protected-mode yes # Accept connections on the specified port, default is 6379 (IANA #815344). # If port 0 is specified Redis will not listen on a TCP socket. port 6379 # TCP listen() backlog. # # In high requests-per-second environments you need an high backlog in order # to avoid slow clients connections issues. Note that the Linux kernel # will silently truncate it to the value of /proc/sys/net/core/somaxconn so # make sure to raise both the value of somaxconn and tcp_max_syn_backlog # in order to get the desired effect. tcp-backlog 511 # Unix socket. # # Specify the path for the Unix socket that will be used to listen for # incoming connections. There is no default, so Redis will not listen # on a unix socket when not specified. # # unixsocket /tmp/redis.sock # unixsocketperm 700 # Close the connection after a client is idle for N seconds (0 to disable) timeout 0 # TCP keepalive. # # If non-zero, use SO_KEEPALIVE to send TCP ACKs to clients in absence # of communication. This is useful for two reasons: # # 1) Detect dead peers. # 2) Take the connection alive from the point of view of network # equipment in the middle. # # On Linux, the specified value (in seconds) is the period used to send ACKs. # Note that to close the connection the double of the time is needed. # On other kernels the period depends on the kernel configuration. # # A reasonable value for this option is 300 seconds, which is the new # Redis default starting with Redis 3.2.1. tcp-keepalive 300 ################################# GENERAL ##################################### # By default Redis does not run as a daemon. Use 'yes' if you need it. # Note that Redis will write a pid file in /var/run/redis.pid when daemonized. daemonize yes # If you run Redis from upstart or systemd, Redis can interact with your # supervision tree. Options: # supervised no - no supervision interaction # supervised upstart - signal upstart by putting Redis into SIGSTOP mode # supervised systemd - signal systemd by writing READY=1 to $NOTIFY_SOCKET # supervised auto - detect upstart or systemd method based on # UPSTART_JOB or NOTIFY_SOCKET environment variables # Note: these supervision methods only signal "process is ready." # They do not enable continuous liveness pings back to your supervisor. supervised no # If a pid file is specified, Redis writes it where specified at startup # and removes it at exit. # # When the server runs non daemonized, no pid file is created if none is # specified in the configuration. When the server is daemonized, the pid file # is used even if not specified, defaulting to "/var/run/redis.pid". # # Creating a pid file is best effort: if Redis is not able to create it # nothing bad happens, the server will start and run normally. pidfile /var/run/redis_6379.pid # Specify the server verbosity level. # This can be one of: # debug (a lot of information, useful for development/testing) # verbose (many rarely useful info, but not a mess like the debug level) # notice (moderately verbose, what you want in production probably) # warning (only very important / critical messages are logged) loglevel notice # Specify the log file name. Also the empty string can be used to force # Redis to log on the standard output. Note that if you use standard # output for logging but daemonize, logs will be sent to /dev/null logfile "" # To enable logging to the system logger, just set 'syslog-enabled' to yes, # and optionally update the other syslog parameters to suit your needs. # syslog-enabled no # Specify the syslog identity. # syslog-ident redis # Specify the syslog facility. Must be USER or between LOCAL0-LOCAL7. # syslog-facility local0 # Set the number of databases. The default database is DB 0, you can select # a different one on a per-connection basis using SELECT <dbid> where # dbid is a number between 0 and 'databases'-1 databases 16 # By default Redis shows an ASCII art logo only when started to log to the # standard output and if the standard output is a TTY. Basically this means # that normally a logo is displayed only in interactive sessions. # # However it is possible to force the pre-4.0 behavior and always show a # ASCII art logo in startup logs by setting the following option to yes. always-show-logo yes ################################ SNAPSHOTTING ################################ # # Save the DB on disk: # # save <seconds> <changes> # # Will save the DB if both the given number of seconds and the given # number of write operations against the DB occurred. # # In the example below the behaviour will be to save: # after 900 sec (15 min) if at least 1 key changed # after 300 sec (5 min) if at least 10 keys changed # after 60 sec if at least 10000 keys changed # # Note: you can disable saving completely by commenting out all "save" lines. # # It is also possible to remove all the previously configured save # points by adding a save directive with a single empty string argument # like in the following example: # # save "" save 900 1 save 300 10 save 60 10000 # By default Redis will stop accepting writes if RDB snapshots are enabled # (at least one save point) and the latest background save failed. # This will make the user aware (in a hard way) that data is not persisting # on disk properly, otherwise chances are that no one will notice and some # disaster will happen. # # If the background saving process will start working again Redis will # automatically allow writes again. # # However if you have setup your proper monitoring of the Redis server # and persistence, you may want to disable this feature so that Redis will # continue to work as usual even if there are problems with disk, # permissions, and so forth. stop-writes-on-bgsave-error yes # Compress string objects using LZF when dump .rdb databases? # For default that's set to 'yes' as it's almost always a win. # If you want to save some CPU in the saving child set it to 'no' but # the dataset will likely be bigger if you have compressible values or keys. rdbcompression yes # Since version 5 of RDB a CRC64 checksum is placed at the end of the file. # This makes the format more resistant to corruption but there is a performance # hit to pay (around 10%) when saving and loading RDB files, so you can disable it # for maximum performances. # # RDB files created with checksum disabled have a checksum of zero that will # tell the loading code to skip the check. rdbchecksum yes # The filename where to dump the DB dbfilename dump.rdb # The working directory. # # The DB will be written inside this directory, with the filename specified # above using the 'dbfilename' configuration directive. # # The Append Only File will also be created inside this directory. # # Note that you must specify a directory here, not a file name. dir ./ ################################# REPLICATION ################################# # Master-Slave replication. Use slaveof to make a Redis instance a copy of # another Redis server. A few things to understand ASAP about Redis replication. # # 1) Redis replication is asynchronous, but you can configure a master to # stop accepting writes if it appears to be not connected with at least # a given number of slaves. # 2) Redis slaves are able to perform a partial resynchronization with the # master if the replication link is lost for a relatively small amount of # time. You may want to configure the replication backlog size (see the next # sections of this file) with a sensible value depending on your needs. # 3) Replication is automatic and does not need user intervention. After a # network partition slaves automatically try to reconnect to masters # and resynchronize with them. # # slaveof <masterip> <masterport> # If the master is password protected (using the "requirepass" configuration # directive below) it is possible to tell the slave to authenticate before # starting the replication synchronization process, otherwise the master will # refuse the slave request. # # masterauth <master-password> # When a slave loses its connection with the master, or when the replication # is still in progress, the slave can act in two different ways: # # 1) if slave-serve-stale-data is set to 'yes' (the default) the slave will # still reply to client requests, possibly with out of date data, or the # data set may just be empty if this is the first synchronization. # # 2) if slave-serve-stale-data is set to 'no' the slave will reply with # an error "SYNC with master in progress" to all the kind of commands # but to INFO and SLAVEOF. # slave-serve-stale-data yes # You can configure a slave instance to accept writes or not. Writing against # a slave instance may be useful to store some ephemeral data (because data # written on a slave will be easily deleted after resync with the master) but # may also cause problems if clients are writing to it because of a # misconfiguration. # # Since Redis 2.6 by default slaves are read-only. # # Note: read only slaves are not designed to be exposed to untrusted clients # on the internet. It's just a protection layer against misuse of the instance. # Still a read only slave exports by default all the administrative commands # such as CONFIG, DEBUG, and so forth. To a limited extent you can improve # security of read only slaves using 'rename-command' to shadow all the # administrative / dangerous commands. slave-read-only yes # Replication SYNC strategy: disk or socket. # # ------------------------------------------------------- # WARNING: DISKLESS REPLICATION IS EXPERIMENTAL CURRENTLY # ------------------------------------------------------- # # New slaves and reconnecting slaves that are not able to continue the replication # process just receiving differences, need to do what is called a "full # synchronization". An RDB file is transmitted from the master to the slaves. # The transmission can happen in two different ways: # # 1) Disk-backed: The Redis master creates a new process that writes the RDB # file on disk. Later the file is transferred by the parent # process to the slaves incrementally. # 2) Diskless: The Redis master creates a new process that directly writes the # RDB file to slave sockets, without touching the disk at all. # # With disk-backed replication, while the RDB file is generated, more slaves # can be queued and served with the RDB file as soon as the current child producing # the RDB file finishes its work. With diskless replication instead once # the transfer starts, new slaves arriving will be queued and a new transfer # will start when the current one terminates. # # When diskless replication is used, the master waits a configurable amount of # time (in seconds) before starting the transfer in the hope that multiple slaves # will arrive and the transfer can be parallelized. # # With slow disks and fast (large bandwidth) networks, diskless replication # works better. repl-diskless-sync no # When diskless replication is enabled, it is possible to configure the delay # the server waits in order to spawn the child that transfers the RDB via socket # to the slaves. # # This is important since once the transfer starts, it is not possible to serve # new slaves arriving, that will be queued for the next RDB transfer, so the server # waits a delay in order to let more slaves arrive. # # The delay is specified in seconds, and by default is 5 seconds. To disable # it entirely just set it to 0 seconds and the transfer will start ASAP. repl-diskless-sync-delay 5 # Slaves send PINGs to server in a predefined interval. It's possible to change # this interval with the repl_ping_slave_period option. The default value is 10 # seconds. # # repl-ping-slave-period 10 # The following option sets the replication timeout for: # # 1) Bulk transfer I/O during SYNC, from the point of view of slave. # 2) Master timeout from the point of view of slaves (data, pings). # 3) Slave timeout from the point of view of masters (REPLCONF ACK pings). # # It is important to make sure that this value is greater than the value # specified for repl-ping-slave-period otherwise a timeout will be detected # every time there is low traffic between the master and the slave. # # repl-timeout 60 # Disable TCP_NODELAY on the slave socket after SYNC? # # If you select "yes" Redis will use a smaller number of TCP packets and # less bandwidth to send data to slaves. But this can add a delay for # the data to appear on the slave side, up to 40 milliseconds with # Linux kernels using a default configuration. # # If you select "no" the delay for data to appear on the slave side will # be reduced but more bandwidth will be used for replication. # # By default we optimize for low latency, but in very high traffic conditions # or when the master and slaves are many hops away, turning this to "yes" may # be a good idea. repl-disable-tcp-nodelay no # Set the replication backlog size. The backlog is a buffer that accumulates # slave data when slaves are disconnected for some time, so that when a slave # wants to reconnect again, often a full resync is not needed, but a partial # resync is enough, just passing the portion of data the slave missed while # disconnected. # # The bigger the replication backlog, the longer the time the slave can be # disconnected and later be able to perform a partial resynchronization. # # The backlog is only allocated once there is at least a slave connected. # # repl-backlog-size 1mb # After a master has no longer connected slaves for some time, the backlog # will be freed. The following option configures the amount of seconds that # need to elapse, starting from the time the last slave disconnected, for # the backlog buffer to be freed. # # Note that slaves never free the backlog for timeout, since they may be # promoted to masters later, and should be able to correctly "partially # resynchronize" with the slaves: hence they should always accumulate backlog. # # A value of 0 means to never release the backlog. # # repl-backlog-ttl 3600 # The slave priority is an integer number published by Redis in the INFO output. # It is used by Redis Sentinel in order to select a slave to promote into a # master if the master is no longer working correctly. # # A slave with a low priority number is considered better for promotion, so # for instance if there are three slaves with priority 10, 100, 25 Sentinel will # pick the one with priority 10, that is the lowest. # # However a special priority of 0 marks the slave as not able to perform the # role of master, so a slave with priority of 0 will never be selected by # Redis Sentinel for promotion. # # By default the priority is 100. slave-priority 100 # It is possible for a master to stop accepting writes if there are less than # N slaves connected, having a lag less or equal than M seconds. # # The N slaves need to be in "online" state. # # The lag in seconds, that must be <= the specified value, is calculated from # the last ping received from the slave, that is usually sent every second. # # This option does not GUARANTEE that N replicas will accept the write, but # will limit the window of exposure for lost writes in case not enough slaves # are available, to the specified number of seconds. # # For example to require at least 3 slaves with a lag <= 10 seconds use: # # min-slaves-to-write 3 # min-slaves-max-lag 10 # # Setting one or the other to 0 disables the feature. # # By default min-slaves-to-write is set to 0 (feature disabled) and # min-slaves-max-lag is set to 10. # A Redis master is able to list the address and port of the attached # slaves in different ways. For example the "INFO replication" section # offers this information, which is used, among other tools, by # Redis Sentinel in order to discover slave instances. # Another place where this info is available is in the output of the # "ROLE" command of a master. # # The listed IP and address normally reported by a slave is obtained # in the following way: # # IP: The address is auto detected by checking the peer address # of the socket used by the slave to connect with the master. # # Port: The port is communicated by the slave during the replication # handshake, and is normally the port that the slave is using to # list for connections. # # However when port forwarding or Network Address Translation (NAT) is # used, the slave may be actually reachable via different IP and port # pairs. The following two options can be used by a slave in order to # report to its master a specific set of IP and port, so that both INFO # and ROLE will report those values. # # There is no need to use both the options if you need to override just # the port or the IP address. # # slave-announce-ip 5.5.5.5 # slave-announce-port 1234 ################################## SECURITY ################################### # Require clients to issue AUTH <PASSWORD> before processing any other # commands. This might be useful in environments in which you do not trust # others with access to the host running redis-server. # # This should stay commented out for backward compatibility and because most # people do not need auth (e.g. they run their own servers). # # Warning: since Redis is pretty fast an outside user can try up to # 150k passwords per second against a good box. This means that you should # use a very strong password otherwise it will be very easy to break. # # requirepass foobared # Command renaming. # # It is possible to change the name of dangerous commands in a shared # environment. For instance the CONFIG command may be renamed into something # hard to guess so that it will still be available for internal-use tools # but not available for general clients. # # Example: # # rename-command CONFIG b840fc02d524045429941cc15f59e41cb7be6c52 # # It is also possible to completely kill a command by renaming it into # an empty string: # # rename-command CONFIG "" # # Please note that changing the name of commands that are logged into the # AOF file or transmitted to slaves may cause problems. ################################### CLIENTS #################################### # Set the max number of connected clients at the same time. By default # this limit is set to 10000 clients, however if the Redis server is not # able to configure the process file limit to allow for the specified limit # the max number of allowed clients is set to the current file limit # minus 32 (as Redis reserves a few file descriptors for internal uses). # # Once the limit is reached Redis will close all the new connections sending # an error 'max number of clients reached'. # # maxclients 10000 ############################## MEMORY MANAGEMENT ################################ # Set a memory usage limit to the specified amount of bytes. # When the memory limit is reached Redis will try to remove keys # according to the eviction policy selected (see maxmemory-policy). # # If Redis can't remove keys according to the policy, or if the policy is # set to 'noeviction', Redis will start to reply with errors to commands # that would use more memory, like SET, LPUSH, and so on, and will continue # to reply to read-only commands like GET. # # This option is usually useful when using Redis as an LRU or LFU cache, or to # set a hard memory limit for an instance (using the 'noeviction' policy). # # WARNING: If you have slaves attached to an instance with maxmemory on, # the size of the output buffers needed to feed the slaves are subtracted # from the used memory count, so that network problems / resyncs will # not trigger a loop where keys are evicted, and in turn the output # buffer of slaves is full with DELs of keys evicted triggering the deletion # of more keys, and so forth until the database is completely emptied. # # In short... if you have slaves attached it is suggested that you set a lower # limit for maxmemory so that there is some free RAM on the system for slave # output buffers (but this is not needed if the policy is 'noeviction'). # # maxmemory <bytes> # MAXMEMORY POLICY: how Redis will select what to remove when maxmemory # is reached. You can select among five behaviors: # # volatile-lru -> Evict using approximated LRU among the keys with an expire set. # allkeys-lru -> Evict any key using approximated LRU. # volatile-lfu -> Evict using approximated LFU among the keys with an expire set. # allkeys-lfu -> Evict any key using approximated LFU. # volatile-random -> Remove a random key among the ones with an expire set. # allkeys-random -> Remove a random key, any key. # volatile-ttl -> Remove the key with the nearest expire time (minor TTL) # noeviction -> Don't evict anything, just return an error on write operations. # # LRU means Least Recently Used # LFU means Least Frequently Used # # Both LRU, LFU and volatile-ttl are implemented using approximated # randomized algorithms. # # Note: with any of the above policies, Redis will return an error on write # operations, when there are no suitable keys for eviction. # # At the date of writing these commands are: set setnx setex append # incr decr rpush lpush rpushx lpushx linsert lset rpoplpush sadd # sinter sinterstore sunion sunionstore sdiff sdiffstore zadd zincrby # zunionstore zinterstore hset hsetnx hmset hincrby incrby decrby # getset mset msetnx exec sort # # The default is: # # maxmemory-policy noeviction # LRU, LFU and minimal TTL algorithms are not precise algorithms but approximated # algorithms (in order to save memory), so you can tune it for speed or # accuracy. For default Redis will check five keys and pick the one that was # used less recently, you can change the sample size using the following # configuration directive. # # The default of 5 produces good enough results. 10 Approximates very closely # true LRU but costs more CPU. 3 is faster but not very accurate. # # maxmemory-samples 5 ############################# LAZY FREEING #################################### # Redis has two primitives to delete keys. One is called DEL and is a blocking # deletion of the object. It means that the server stops processing new commands # in order to reclaim all the memory associated with an object in a synchronous # way. If the key deleted is associated with a small object, the time needed # in order to execute the DEL command is very small and comparable to most other # O(1) or O(log_N) commands in Redis. However if the key is associated with an # aggregated value containing millions of elements, the server can block for # a long time (even seconds) in order to complete the operation. # # For the above reasons Redis also offers non blocking deletion primitives # such as UNLINK (non blocking DEL) and the ASYNC option of FLUSHALL and # FLUSHDB commands, in order to reclaim memory in background. Those commands # are executed in constant time. Another thread will incrementally free the # object in the background as fast as possible. # # DEL, UNLINK and ASYNC option of FLUSHALL and FLUSHDB are user-controlled. # It's up to the design of the application to understand when it is a good # idea to use one or the other. However the Redis server sometimes has to # delete keys or flush the whole database as a side effect of other operations. # Specifically Redis deletes objects independently of a user call in the # following scenarios: # # 1) On eviction, because of the maxmemory and maxmemory policy configurations, # in order to make room for new data, without going over the specified # memory limit. # 2) Because of expire: when a key with an associated time to live (see the # EXPIRE command) must be deleted from memory. # 3) Because of a side effect of a command that stores data on a key that may # already exist. For example the RENAME command may delete the old key # content when it is replaced with another one. Similarly SUNIONSTORE # or SORT with STORE option may delete existing keys. The SET command # itself removes any old content of the specified key in order to replace # it with the specified string. # 4) During replication, when a slave performs a full resynchronization with # its master, the content of the whole database is removed in order to # load the RDB file just transfered. # # In all the above cases the default is to delete objects in a blocking way, # like if DEL was called. However you can configure each case specifically # in order to instead release memory in a non-blocking way like if UNLINK # was called, using the following configuration directives: lazyfree-lazy-eviction no lazyfree-lazy-expire no lazyfree-lazy-server-del no slave-lazy-flush no ############################## APPEND ONLY MODE ############################### # By default Redis asynchronously dumps the dataset on disk. This mode is # good enough in many applications, but an issue with the Redis process or # a power outage may result into a few minutes of writes lost (depending on # the configured save points). # # The Append Only File is an alternative persistence mode that provides # much better durability. For instance using the default data fsync policy # (see later in the config file) Redis can lose just one second of writes in a # dramatic event like a server power outage, or a single write if something # wrong with the Redis process itself happens, but the operating system is # still running correctly. # # AOF and RDB persistence can be enabled at the same time without problems. # If the AOF is enabled on startup Redis will load the AOF, that is the file # with the better durability guarantees. # # Please check http://redis.io/topics/persistence for more information. appendonly no # The name of the append only file (default: "appendonly.aof") appendfilename "appendonly.aof" # The fsync() call tells the Operating System to actually write data on disk # instead of waiting for more data in the output buffer. Some OS will really flush # data on disk, some other OS will just try to do it ASAP. # # Redis supports three different modes: # # no: don't fsync, just let the OS flush the data when it wants. Faster. # always: fsync after every write to the append only log. Slow, Safest. # everysec: fsync only one time every second. Compromise. # # The default is "everysec", as that's usually the right compromise between # speed and data safety. It's up to you to understand if you can relax this to # "no" that will let the operating system flush the output buffer when # it wants, for better performances (but if you can live with the idea of # some data loss consider the default persistence mode that's snapshotting), # or on the contrary, use "always" that's very slow but a bit safer than # everysec. # # More details please check the following article: # http://antirez.com/post/redis-persistence-demystified.html # # If unsure, use "everysec". # appendfsync always appendfsync everysec # appendfsync no # When the AOF fsync policy is set to always or everysec, and a background # saving process (a background save or AOF log background rewriting) is # performing a lot of I/O against the disk, in some Linux configurations # Redis may block too long on the fsync() call. Note that there is no fix for # this currently, as even performing fsync in a different thread will block # our synchronous write(2) call. # # In order to mitigate this problem it's possible to use the following option # that will prevent fsync() from being called in the main process while a # BGSAVE or BGREWRITEAOF is in progress. # # This means that while another child is saving, the durability of Redis is # the same as "appendfsync none". In practical terms, this means that it is # possible to lose up to 30 seconds of log in the worst scenario (with the # default Linux settings). # # If you have latency problems turn this to "yes". Otherwise leave it as # "no" that is the safest pick from the point of view of durability. no-appendfsync-on-rewrite no # Automatic rewrite of the append only file. # Redis is able to automatically rewrite the log file implicitly calling # BGREWRITEAOF when the AOF log size grows by the specified percentage. # # This is how it works: Redis remembers the size of the AOF file after the # latest rewrite (if no rewrite has happened since the restart, the size of # the AOF at startup is used). # # This base size is compared to the current size. If the current size is # bigger than the specified percentage, the rewrite is triggered. Also # you need to specify a minimal size for the AOF file to be rewritten, this # is useful to avoid rewriting the AOF file even if the percentage increase # is reached but it is still pretty small. # # Specify a percentage of zero in order to disable the automatic AOF # rewrite feature. auto-aof-rewrite-percentage 100 auto-aof-rewrite-min-size 64mb # An AOF file may be found to be truncated at the end during the Redis # startup process, when the AOF data gets loaded back into memory. # This may happen when the system where Redis is running # crashes, especially when an ext4 filesystem is mounted without the # data=ordered option (however this can't happen when Redis itself # crashes or aborts but the operating system still works correctly). # # Redis can either exit with an error when this happens, or load as much # data as possible (the default now) and start if the AOF file is found # to be truncated at the end. The following option controls this behavior. # # If aof-load-truncated is set to yes, a truncated AOF file is loaded and # the Redis server starts emitting a log to inform the user of the event. # Otherwise if the option is set to no, the server aborts with an error # and refuses to start. When the option is set to no, the user requires # to fix the AOF file using the "redis-check-aof" utility before to restart # the server. # # Note that if the AOF file will be found to be corrupted in the middle # the server will still exit with an error. This option only applies when # Redis will try to read more data from the AOF file but not enough bytes # will be found. aof-load-truncated yes # When rewriting the AOF file, Redis is able to use an RDB preamble in the # AOF file for faster rewrites and recoveries. When this option is turned # on the rewritten AOF file is composed of two different stanzas: # # [RDB file][AOF tail] # # When loading Redis recognizes that the AOF file starts with the "REDIS" # string and loads the prefixed RDB file, and continues loading the AOF # tail. # # This is currently turned off by default in order to avoid the surprise # of a format change, but will at some point be used as the default. aof-use-rdb-preamble no ################################ LUA SCRIPTING ############################### # Max execution time of a Lua script in milliseconds. # # If the maximum execution time is reached Redis will log that a script is # still in execution after the maximum allowed time and will start to # reply to queries with an error. # # When a long running script exceeds the maximum execution time only the # SCRIPT KILL and SHUTDOWN NOSAVE commands are available. The first can be # used to stop a script that did not yet called write commands. The second # is the only way to shut down the server in the case a write command was # already issued by the script but the user doesn't want to wait for the natural # termination of the script. # # Set it to 0 or a negative value for unlimited execution without warnings. lua-time-limit 5000 ################################ REDIS CLUSTER ############################### # # ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ # WARNING EXPERIMENTAL: Redis Cluster is considered to be stable code, however # in order to mark it as "mature" we need to wait for a non trivial percentage # of users to deploy it in production. # ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ # # Normal Redis instances can't be part of a Redis Cluster; only nodes that are # started as cluster nodes can. In order to start a Redis instance as a # cluster node enable the cluster support uncommenting the following: # # cluster-enabled yes # Every cluster node has a cluster configuration file. This file is not # intended to be edited by hand. It is created and updated by Redis nodes. # Every Redis Cluster node requires a different cluster configuration file. # Make sure that instances running in the same system do not have # overlapping cluster configuration file names. # # cluster-config-file nodes-6379.conf # Cluster node timeout is the amount of milliseconds a node must be unreachable # for it to be considered in failure state. # Most other internal time limits are multiple of the node timeout. # # cluster-node-timeout 15000 # A slave of a failing master will avoid to start a failover if its data # looks too old. # # There is no simple way for a slave to actually have an exact measure of # its "data age", so the following two checks are performed: # # 1) If there are multiple slaves able to failover, they exchange messages # in order to try to give an advantage to the slave with the best # replication offset (more data from the master processed). # Slaves will try to get their rank by offset, and apply to the start # of the failover a delay proportional to their rank. # # 2) Every single slave computes the time of the last interaction with # its master. This can be the last ping or command received (if the master # is still in the "connected" state), or the time that elapsed since the # disconnection with the master (if the replication link is currently down). # If the last interaction is too old, the slave will not try to failover # at all. # # The point "2" can be tuned by user. Specifically a slave will not perform # the failover if, since the last interaction with the master, the time # elapsed is greater than: # # (node-timeout * slave-validity-factor) + repl-ping-slave-period # # So for example if node-timeout is 30 seconds, and the slave-validity-factor # is 10, and assuming a default repl-ping-slave-period of 10 seconds, the # slave will not try to failover if it was not able to talk with the master # for longer than 310 seconds. # # A large slave-validity-factor may allow slaves with too old data to failover # a master, while a too small value may prevent the cluster from being able to # elect a slave at all. # # For maximum availability, it is possible to set the slave-validity-factor # to a value of 0, which means, that slaves will always try to failover the # master regardless of the last time they interacted with the master. # (However they'll always try to apply a delay proportional to their # offset rank). # # Zero is the only value able to guarantee that when all the partitions heal # the cluster will always be able to continue. # # cluster-slave-validity-factor 10 # Cluster slaves are able to migrate to orphaned masters, that are masters # that are left without working slaves. This improves the cluster ability # to resist to failures as otherwise an orphaned master can't be failed over # in case of failure if it has no working slaves. # # Slaves migrate to orphaned masters only if there are still at least a # given number of other working slaves for their old master. This number # is the "migration barrier". A migration barrier of 1 means that a slave # will migrate only if there is at least 1 other working slave for its master # and so forth. It usually reflects the number of slaves you want for every # master in your cluster. # # Default is 1 (slaves migrate only if their masters remain with at least # one slave). To disable migration just set it to a very large value. # A value of 0 can be set but is useful only for debugging and dangerous # in production. # # cluster-migration-barrier 1 # By default Redis Cluster nodes stop accepting queries if they detect there # is at least an hash slot uncovered (no available node is serving it). # This way if the cluster is partially down (for example a range of hash slots # are no longer covered) all the cluster becomes, eventually, unavailable. # It automatically returns available as soon as all the slots are covered again. # # However sometimes you want the subset of the cluster which is working, # to continue to accept queries for the part of the key space that is still # covered. In order to do so, just set the cluster-require-full-coverage # option to no. # # cluster-require-full-coverage yes # In order to setup your cluster make sure to read the documentation # available at http://redis.io web site. ########################## CLUSTER DOCKER/NAT support ######################## # In certain deployments, Redis Cluster nodes address discovery fails, because # addresses are NAT-ted or because ports are forwarded (the typical case is # Docker and other containers). # # In order to make Redis Cluster working in such environments, a static # configuration where each node knows its public address is needed. The # following two options are used for this scope, and are: # # * cluster-announce-ip # * cluster-announce-port # * cluster-announce-bus-port # # Each instruct the node about its address, client port, and cluster message # bus port. The information is then published in the header of the bus packets # so that other nodes will be able to correctly map the address of the node # publishing the information. # # If the above options are not used, the normal Redis Cluster auto-detection # will be used instead. # # Note that when remapped, the bus port may not be at the fixed offset of # clients port + 10000, so you can specify any port and bus-port depending # on how they get remapped. If the bus-port is not set, a fixed offset of # 10000 will be used as usually. # # Example: # # cluster-announce-ip 10.1.1.5 # cluster-announce-port 6379 # cluster-announce-bus-port 6380 ################################## SLOW LOG ################################### # The Redis Slow Log is a system to log queries that exceeded a specified # execution time. The execution time does not include the I/O operations # like talking with the client, sending the reply and so forth, # but just the time needed to actually execute the command (this is the only # stage of command execution where the thread is blocked and can not serve # other requests in the meantime). # # You can configure the slow log with two parameters: one tells Redis # what is the execution time, in microseconds, to exceed in order for the # command to get logged, and the other parameter is the length of the # slow log. When a new command is logged the oldest one is removed from the # queue of logged commands. # The following time is expressed in microseconds, so 1000000 is equivalent # to one second. Note that a negative number disables the slow log, while # a value of zero forces the logging of every command. slowlog-log-slower-than 10000 # There is no limit to this length. Just be aware that it will consume memory. # You can reclaim memory used by the slow log with SLOWLOG RESET. slowlog-max-len 128 ################################ LATENCY MONITOR ############################## # The Redis latency monitoring subsystem samples different operations # at runtime in order to collect data related to possible sources of # latency of a Redis instance. # # Via the LATENCY command this information is available to the user that can # print graphs and obtain reports. # # The system only logs operations that were performed in a time equal or # greater than the amount of milliseconds specified via the # latency-monitor-threshold configuration directive. When its value is set # to zero, the latency monitor is turned off. # # By default latency monitoring is disabled since it is mostly not needed # if you don't have latency issues, and collecting data has a performance # impact, that while very small, can be measured under big load. Latency # monitoring can easily be enabled at runtime using the command # "CONFIG SET latency-monitor-threshold <milliseconds>" if needed. latency-monitor-threshold 0 ############################# EVENT NOTIFICATION ############################## # Redis can notify Pub/Sub clients about events happening in the key space. # This feature is documented at http://redis.io/topics/notifications # # For instance if keyspace events notification is enabled, and a client # performs a DEL operation on key "foo" stored in the Database 0, two # messages will be published via Pub/Sub: # # PUBLISH __keyspace@0__:foo del # PUBLISH __keyevent@0__:del foo # # It is possible to select the events that Redis will notify among a set # of classes. Every class is identified by a single character: # # K Keyspace events, published with __keyspace@<db>__ prefix. # E Keyevent events, published with __keyevent@<db>__ prefix. # g Generic commands (non-type specific) like DEL, EXPIRE, RENAME, ... # $ String commands # l List commands # s Set commands # h Hash commands # z Sorted set commands # x Expired events (events generated every time a key expires) # e Evicted events (events generated when a key is evicted for maxmemory) # A Alias for g$lshzxe, so that the "AKE" string means all the events. # # The "notify-keyspace-events" takes as argument a string that is composed # of zero or multiple characters. The empty string means that notifications # are disabled. # # Example: to enable list and generic events, from the point of view of the # event name, use: # # notify-keyspace-events Elg # # Example 2: to get the stream of the expired keys subscribing to channel # name __keyevent@0__:expired use: # # notify-keyspace-events Ex # # By default all notifications are disabled because most users don't need # this feature and the feature has some overhead. Note that if you don't # specify at least one of K or E, no events will be delivered. notify-keyspace-events "" ############################### ADVANCED CONFIG ############################### # Hashes are encoded using a memory efficient data structure when they have a # small number of entries, and the biggest entry does not exceed a given # threshold. These thresholds can be configured using the following directives. hash-max-ziplist-entries 512 hash-max-ziplist-value 64 # Lists are also encoded in a special way to save a lot of space. # The number of entries allowed per internal list node can be specified # as a fixed maximum size or a maximum number of elements. # For a fixed maximum size, use -5 through -1, meaning: # -5: max size: 64 Kb <-- not recommended for normal workloads # -4: max size: 32 Kb <-- not recommended # -3: max size: 16 Kb <-- probably not recommended # -2: max size: 8 Kb <-- good # -1: max size: 4 Kb <-- good # Positive numbers mean store up to _exactly_ that number of elements # per list node. # The highest performing option is usually -2 (8 Kb size) or -1 (4 Kb size), # but if your use case is unique, adjust the settings as necessary. list-max-ziplist-size -2 # Lists may also be compressed. # Compress depth is the number of quicklist ziplist nodes from *each* side of # the list to *exclude* from compression. The head and tail of the list # are always uncompressed for fast push/pop operations. Settings are: # 0: disable all list compression # 1: depth 1 means "don't start compressing until after 1 node into the list, # going from either the head or tail" # So: [head]->node->node->...->node->[tail] # [head], [tail] will always be uncompressed; inner nodes will compress. # 2: [head]->[next]->node->node->...->node->[prev]->[tail] # 2 here means: don't compress head or head->next or tail->prev or tail, # but compress all nodes between them. # 3: [head]->[next]->[next]->node->node->...->node->[prev]->[prev]->[tail] # etc. list-compress-depth 0 # Sets have a special encoding in just one case: when a set is composed # of just strings that happen to be integers in radix 10 in the range # of 64 bit signed integers. # The following configuration setting sets the limit in the size of the # set in order to use this special memory saving encoding. set-max-intset-entries 512 # Similarly to hashes and lists, sorted sets are also specially encoded in # order to save a lot of space. This encoding is only used when the length and # elements of a sorted set are below the following limits: zset-max-ziplist-entries 128 zset-max-ziplist-value 64 # HyperLogLog sparse representation bytes limit. The limit includes the # 16 bytes header. When an HyperLogLog using the sparse representation crosses # this limit, it is converted into the dense representation. # # A value greater than 16000 is totally useless, since at that point the # dense representation is more memory efficient. # # The suggested value is ~ 3000 in order to have the benefits of # the space efficient encoding without slowing down too much PFADD, # which is O(N) with the sparse encoding. The value can be raised to # ~ 10000 when CPU is not a concern, but space is, and the data set is # composed of many HyperLogLogs with cardinality in the 0 - 15000 range. hll-sparse-max-bytes 3000 # Active rehashing uses 1 millisecond every 100 milliseconds of CPU time in # order to help rehashing the main Redis hash table (the one mapping top-level # keys to values). The hash table implementation Redis uses (see dict.c) # performs a lazy rehashing: the more operation you run into a hash table # that is rehashing, the more rehashing "steps" are performed, so if the # server is idle the rehashing is never complete and some more memory is used # by the hash table. # # The default is to use this millisecond 10 times every second in order to # actively rehash the main dictionaries, freeing memory when possible. # # If unsure: # use "activerehashing no" if you have hard latency requirements and it is # not a good thing in your environment that Redis can reply from time to time # to queries with 2 milliseconds delay. # # use "activerehashing yes" if you don't have such hard requirements but # want to free memory asap when possible. activerehashing yes # The client output buffer limits can be used to force disconnection of clients # that are not reading data from the server fast enough for some reason (a # common reason is that a Pub/Sub client can't consume messages as fast as the # publisher can produce them). # # The limit can be set differently for the three different classes of clients: # # normal -> normal clients including MONITOR clients # slave -> slave clients # pubsub -> clients subscribed to at least one pubsub channel or pattern # # The syntax of every client-output-buffer-limit directive is the following: # # client-output-buffer-limit <class> <hard limit> <soft limit> <soft seconds> # # A client is immediately disconnected once the hard limit is reached, or if # the soft limit is reached and remains reached for the specified number of # seconds (continuously). # So for instance if the hard limit is 32 megabytes and the soft limit is # 16 megabytes / 10 seconds, the client will get disconnected immediately # if the size of the output buffers reach 32 megabytes, but will also get # disconnected if the client reaches 16 megabytes and continuously overcomes # the limit for 10 seconds. # # By default normal clients are not limited because they don't receive data # without asking (in a push way), but just after a request, so only # asynchronous clients may create a scenario where data is requested faster # than it can read. # # Instead there is a default limit for pubsub and slave clients, since # subscribers and slaves receive data in a push fashion. # # Both the hard or the soft limit can be disabled by setting them to zero. client-output-buffer-limit normal 0 0 0 client-output-buffer-limit slave 256mb 64mb 60 client-output-buffer-limit pubsub 32mb 8mb 60 # Redis calls an internal function to perform many background tasks, like # closing connections of clients in timeout, purging expired keys that are # never requested, and so forth. # # Not all tasks are performed with the same frequency, but Redis checks for # tasks to perform according to the specified "hz" value. # # By default "hz" is set to 10. Raising the value will use more CPU when # Redis is idle, but at the same time will make Redis more responsive when # there are many keys expiring at the same time, and timeouts may be # handled with more precision. # # The range is between 1 and 500, however a value over 100 is usually not # a good idea. Most users should use the default of 10 and raise this up to # 100 only in environments where very low latency is required. hz 10 # When a child rewrites the AOF file, if the following option is enabled # the file will be fsync-ed every 32 MB of data generated. This is useful # in order to commit the file to the disk more incrementally and avoid # big latency spikes. aof-rewrite-incremental-fsync yes # Redis LFU eviction (see maxmemory setting) can be tuned. However it is a good # idea to start with the default settings and only change them after investigating # how to improve the performances and how the keys LFU change over time, which # is possible to inspect via the OBJECT FREQ command. # # There are two tunable parameters in the Redis LFU implementation: the # counter logarithm factor and the counter decay time. It is important to # understand what the two parameters mean before changing them. # # The LFU counter is just 8 bits per key, it's maximum value is 255, so Redis # uses a probabilistic increment with logarithmic behavior. Given the value # of the old counter, when a key is accessed, the counter is incremented in # this way: # # 1. A random number R between 0 and 1 is extracted. # 2. A probability P is calculated as 1/(old_value*lfu_log_factor+1). # 3. The counter is incremented only if R < P. # # The default lfu-log-factor is 10. This is a table of how the frequency # counter changes with a different number of accesses with different # logarithmic factors: # # +--------+------------+------------+------------+------------+------------+ # | factor | 100 hits | 1000 hits | 100K hits | 1M hits | 10M hits | # +--------+------------+------------+------------+------------+------------+ # | 0 | 104 | 255 | 255 | 255 | 255 | # +--------+------------+------------+------------+------------+------------+ # | 1 | 18 | 49 | 255 | 255 | 255 | # +--------+------------+------------+------------+------------+------------+ # | 10 | 10 | 18 | 142 | 255 | 255 | # +--------+------------+------------+------------+------------+------------+ # | 100 | 8 | 11 | 49 | 143 | 255 | # +--------+------------+------------+------------+------------+------------+ # # NOTE: The above table was obtained by running the following commands: # # redis-benchmark -n 1000000 incr foo # redis-cli object freq foo # # NOTE 2: The counter initial value is 5 in order to give new objects a chance # to accumulate hits. # # The counter decay time is the time, in minutes, that must elapse in order # for the key counter to be divided by two (or decremented if it has a value # less <= 10). # # The default value for the lfu-decay-time is 1. A Special value of 0 means to # decay the counter every time it happens to be scanned. # # lfu-log-factor 10 # lfu-decay-time 1 ########################### ACTIVE DEFRAGMENTATION ####################### # # WARNING THIS FEATURE IS EXPERIMENTAL. However it was stress tested # even in production and manually tested by multiple engineers for some # time. # # What is active defragmentation? # ------------------------------- # # Active (online) defragmentation allows a Redis server to compact the # spaces left between small allocations and deallocations of data in memory, # thus allowing to reclaim back memory. # # Fragmentation is a natural process that happens with every allocator (but # less so with Jemalloc, fortunately) and certain workloads. Normally a server # restart is needed in order to lower the fragmentation, or at least to flush # away all the data and create it again. However thanks to this feature # implemented by Oran Agra for Redis 4.0 this process can happen at runtime # in an "hot" way, while the server is running. # # Basically when the fragmentation is over a certain level (see the # configuration options below) Redis will start to create new copies of the # values in contiguous memory regions by exploiting certain specific Jemalloc # features (in order to understand if an allocation is causing fragmentation # and to allocate it in a better place), and at the same time, will release the # old copies of the data. This process, repeated incrementally for all the keys # will cause the fragmentation to drop back to normal values. # # Important things to understand: # # 1. This feature is disabled by default, and only works if you compiled Redis # to use the copy of Jemalloc we ship with the source code of Redis. # This is the default with Linux builds. # # 2. You never need to enable this feature if you don't have fragmentation # issues. # # 3. Once you experience fragmentation, you can enable this feature when # needed with the command "CONFIG SET activedefrag yes". # # The configuration parameters are able to fine tune the behavior of the # defragmentation process. If you are not sure about what they mean it is # a good idea to leave the defaults untouched. # Enabled active defragmentation # activedefrag yes # Minimum amount of fragmentation waste to start active defrag # active-defrag-ignore-bytes 100mb # Minimum percentage of fragmentation to start active defrag # active-defrag-threshold-lower 10 # Maximum percentage of fragmentation at which we use maximum effort # active-defrag-threshold-upper 100 # Minimal effort for defrag in CPU percentage # active-defrag-cycle-min 25 # Maximal effort for defrag in CPU percentage # active-defrag-cycle-max 75
当修改配置文件后需要重新load一下配置文件,不然会报错:连接请求被拒,举例如下
[root@iZbp1hwh629hd4xz80i1z0Z bin]# redis-cli -p 6379 Could not connect to Redis at 127.0.0.1:6379: Connection refused Could not connect to Redis at 127.0.0.1:6379: Connection refused not connected> not connected> [root@iZbp1hwh629hd4xz80i1z0Z bin]# redis-server /etc/redis/6379.conf 4769:C 16 Dec 16:18:24.321 # oO0OoO0OoO0Oo Redis is starting oO0OoO0OoO0Oo 4769:C 16 Dec 16:18:24.321 # Redis version=4.0.6, bits=64, commit=00000000, modified=0, pid=4769, just started 4769:C 16 Dec 16:18:24.321 # Configuration loaded [root@iZbp1hwh629hd4xz80i1z0Z bin]# redis-cli -p 6379
着重说一下security的参数:
127.0.0.1:6379> ping PONG 127.0.0.1:6379> config get requirepass # 获取redis的密码 1) "requirepass" 2) "" 127.0.0.1:6379> config set requirepass "123456" # 设置redis的密码 OK 127.0.0.1:6379> config get requirepass # 发现所有的命令都没有权限了 (error) NOAUTH Authentication required. 127.0.0.1:6379> ping (error) NOAUTH Authentication required. 127.0.0.1:6379> auth 123456 # 使用密码进行登录! OK 127.0.0.1:6379> config get requirepass 1) "requirepass" 2) "123456"
注意,设置密码后每次登录redis后想要操作必须要输入auth yourpassword 才行;
持久化RDB操作
RDB:redis datebase,因为redis是内存数据库,不进行持久化的数据会断电丢失
在指定的时间间隔内将内存中的数据集快照写入磁盘,也就是行话讲的Snapshot快照,它恢复时是将快照文件直接读到内存里。
Redis会单独创建一个子进程来进行持久化,会先将数据写入到一个临时文件中,待持久化过程都结束了,再用这个临时文件替换上次持久化好的文件。整个过程中,主进程是不进行任何IO操作的。这就确保了极高的性能。如果需要进行大规模数据的恢复,且对于数据恢复的完整性不是非常敏感,那RDB方式要比AOF方式更加的高效。RDB的缺点是最后一次持久化后的数据可能丢失。我们默认的就是RDB,一般情况下不需要修改这个配置!
有时候在生产环境我们会将这个文件进行备份!
rdb保存的文件是dump.rdb 都是在我们的配置文件中快照中进行配置的!
触发机制
1、save的规则满足的情况下,会自动触发rdb规则
2、执行 flushall 命令,也会触发我们的rdb规则!
3、退出redis,也会产生 rdb 文件
备份就自动生成一个 dump.rdb
前面提到过,rdb条件在配置文件中有相关配置,示例如下:
save 30 3 # 如果30s内,如果至少进行了3次 key修改,就进行持久化操作,生成rdb文件
删除rdb文件:
rm -rf dump.rdb #删除rdb文件
恢复rdb文件
只需要将rdb文件放在我们redis启动目录就可以,redis启动的时候会自动检查dump.rdb 恢复其中的数据!
优点:
1、适合大规模的数据恢复!
2、对数据的完整性要求不高!
缺点:
1、需要一定的时间间隔进程操作!如果redis因意外宕机了,这个最后一次修改数据就没有的了!
2、创建进程的时候,会占用一定的内容空间!!
AOF——Append Only File
简单来说就是以日志的形式将我们的所有命令都记录下来(记录写操作,不记录读操作),恢复的时候就把这个文件全部在执行一遍
默认是在关闭的,可以配置文件中修改
appendonly no # The name of the append only file (default: "appendonly.aof") appendfilename "appendonly.aof"
一般的,rdb持久化就可以满足保存数据的需求,不需要用到aof
redis发布订阅(公众号订阅,微博关注等)
Redis 发布订阅(pub/sub)是一种消息通信模式:发送者(pub)发送消息,订阅者(sub)接收消息。
假设频道 channel1 , 以及订阅这个频道的三个客户端 —— client1,2
序号 | 命令及描述 |
---|---|
1 | PSUBSCRIBE pattern [pattern ...] 订阅一个或多个符合给定模式的频道。 |
2 | PUBSUB subcommand [argument [argument ...]] 查看订阅与发布系统状态。 |
3 | PUBLISH channel message 将信息发送到指定的频道。 |
4 | PUNSUBSCRIBE [pattern [pattern ...]] 退订所有给定模式的频道。 |
5 | SUBSCRIBE channel [channel ...] 订阅给定的一个或多个频道的信息。 |
6 | UNSUBSCRIBE [channel [channel ...]] 指退订给定的频道。 |
当有新消息通过 PUBLISH 命令发送给频道 channel1 时, 这个消息就会被发送给订阅它的三个客户端:
窗口1,2均为订阅端,订阅频道1: channel1,用窗口3作为发送端:代码如下
窗口1: 127.0.0.1:6379> subscribe channel1 Reading messages... (press Ctrl-C to quit) 1) "subscribe" 2) "channel1" 3) (integer) 1 窗口2: 127.0.0.1:6379> subscribe channel1 Reading messages... (press Ctrl-C to quit) 1) "subscribe" 2) "channel1" 3) (integer) 1 窗口3: 127.0.0.1:6379> publish channel1 welcome! (integer) 2 127.0.0.1:6379> 窗口3的发送端 发送后的1,2均收到消息 127.0.0.1:6379> subscribe channel1 Reading messages... (press Ctrl-C to quit) 1) "subscribe" 2) "channel1" 3) (integer) 1 1) "message" 2) "channel1" 3) "welcome!"
PS:redis订阅的缺点是:
- 如果一个客户端订阅了频道,但自己读取消息的速度却不够快的话,那么不断积压的消息会使redis输出缓冲区的体积变得越来越大,这可能使得redis本身的速度变慢,甚至直接崩溃。
- 这和数据传输可靠性有关,如果在订阅方断线,那么他将会丢失所有在短线期间发布者发布的消息。
redis 主从复制
主从复制,是指将一台Redis服务器的数据,复制到其他的Redis服务器。前者称为主节点(Master/Leader),后者称为从节点(Slave/Follower), 数据的复制是单向的!只能由主节点复制到从节点(主节点以写为主、从节点以读为主)。
默认情况下,每台Redis服务器都是主节点,一个主节点可以有0个或者多个从节点,但每个从节点只能由一个主节点。
作用:
数据冗余:主从复制实现了数据的热备份,是持久化之外的一种数据冗余的方式。
故障恢复:当主节点故障时,从节点可以暂时替代主节点提供服务(实现紧急故障恢复),是一种服务冗余的方式
负载均衡:在主从复制的基础上,配合读写分离,由主节点进行写操作,从节点进行读操作,分担服务器的负载;尤其是在多读少写的场景下,通过多个从节点 分担负载,提高并发量。
高可用基石:主从复制还是哨兵和集群能够实施的基础。
用集群的原因:
单台服务器难以负载大量的请求
单台服务器故障率高,系统崩坏概率大
单台服务器内存容量有限。
主从图对应如下:(master主:以写为主,slave从:以读为主)
环境配置
需要模拟多个服务,所以我们需要配置多个文件:
#先查看redis 当前库的基础信息 127.0.0.1:6379> info replication # Replication role:master connected_slaves:0 #可以看到没有从机 master_replid:6e310ed1cfa7504bc8d16ee2fba0b6f1456fabf3 master_replid2:0000000000000000000000000000000000000000 master_repl_offset:0 second_repl_offset:-1 repl_backlog_active:0 repl_backlog_size:1048576 repl_backlog_first_byte_offset:0 repl_backlog_histlen:0 127.0.0.1:6379>
由于担心我可怜的学生机服务器能不能撑住,所以测试从机数量设为2:
操作流程大致如下:
[root@iZbp1hwh629hd4xz80i1z0Z etc]# vim redis79.conf
[root@iZbp1hwh629hd4xz80i1z0Z etc]# vim redis80.conf
[root@iZbp1hwh629hd4xz80i1z0Z etc]# vim redis81.conf
[root@iZbp1hwh629hd4xz80i1z0Z etc]# redis-server redis79.conf
[root@iZbp1hwh629hd4xz80i1z0Z ~]# ps -ef|grep redis root 2676 1 0 13:32 ? 00:00:00 redis-server 127.0.0.1:6381 root 5569 4001 0 13:33 pts/7 00:00:00 grep --color=auto redis root 25964 1 0 13:30 ? 00:00:00 redis-server 127.0.0.1:6379 root 28305 1 0 13:31 ? 00:00:00 redis-server 127.0.0.1:6380
默认情况下,每台Redis服务器都是主节点,如下:
[root@iZbp1hwh629hd4xz80i1z0Z etc]# redis-cli -p 6379 127.0.0.1:6379> auth 123456 (error) ERR Client sent AUTH, but no password is set 127.0.0.1:6379> info replication # Replication role:master connected_slaves:0 master_replid:707c5916fa326b0e87834068cf4327db20f1a79d master_replid2:0000000000000000000000000000000000000000 master_repl_offset:0 second_repl_offset:-1 repl_backlog_active:0 repl_backlog_size:1048576 repl_backlog_first_byte_offset:0 repl_backlog_histlen:0 127.0.0.1:6379>
现在分配从机就好:
可以理解为从机“认主”,配置80,81为从机,79位主机:
现在在窗口2运行客户端6380:
[root@iZbp1hwh629hd4xz80i1z0Z etc]# redis-cli -p 6380 127.0.0.1:6380> slaveof 127.0.0.1 6379 OK 127.0.0.1:6380> info replication # Replication role:slave master_host:127.0.0.1 master_port:6379 master_link_status:up master_last_io_seconds_ago:1 master_sync_in_progress:0 slave_repl_offset:14 slave_priority:100 slave_read_only:1 connected_slaves:0 master_replid:be7144093698e5f64b2b5ebf34ebf6f9af4be9e3 master_replid2:0000000000000000000000000000000000000000 master_repl_offset:14 second_repl_offset:-1 repl_backlog_active:1 repl_backlog_size:1048576 repl_backlog_first_byte_offset:1 repl_backlog_histlen:14 127.0.0.1:6380>
发现本机已变成从机,同理,配置窗口3:从机6381,配置好后观察主机配置:
127.0.0.1:6379> info replication # Replication role:master connected_slaves:2 slave0:ip=127.0.0.1,port=6380,state=online,offset=266,lag=0 slave1:ip=127.0.0.1,port=6381,state=online,offset=266,lag=0 master_replid:be7144093698e5f64b2b5ebf34ebf6f9af4be9e3 master_replid2:0000000000000000000000000000000000000000 master_repl_offset:266 second_repl_offset:-1 repl_backlog_active:1 repl_backlog_size:1048576 repl_backlog_first_byte_offset:1 repl_backlog_histlen:266 127.0.0.1:6379>
已经拥有两台从机了!
当然,实际应当用配置文件中的replicaof ip port 来配置主从关系~
验证主机写,从机读 :
127.0.0.1:6380> keys * #从机读取主机的key 1) "k1" 127.0.0.1:6380> set k2 v2 (error) READONLY You can't write against a read only slave. 127.0.0.1:6380>
验证主机宕机,从机情况:
step1:shutdown 主机服务,查看当前进程:
step2:配置从机81为主机:
127.0.0.1:6381> slaveof no one OK 127.0.0.1:6381> info replication # Replication role:master connected_slaves:0 master_replid:db65d6dce86c29cd2d54ec8d5621e6aed0bf1ac5 master_replid2:be7144093698e5f64b2b5ebf34ebf6f9af4be9e3 master_repl_offset:976 second_repl_offset:977 repl_backlog_active:1 repl_backlog_size:1048576 repl_backlog_first_byte_offset:253 repl_backlog_histlen:724 127.0.0.1:6381>
不过如果主机宕机恢复,从机不重新认主的话依然是光杆司令的
哨兵模式:监控主机是否故障,指认从机变为主机来扛大梁:(有单哨兵和多哨兵模式)
多哨兵模式:
相比较上面主从复制方法:当主服务器宕机后,需要手动把一台从服务器切换为主服务器,这就需要人工干预,费事费力,还会造成一段时间内服务不可用。这不是一种推荐的方式,更多时候,我们优先考虑哨兵模式。
哨兵模式是一种特殊的模式,首先Redis提供了哨兵的命令,哨兵是一个独立的进程,作为进程,它会独立运行。其原理是哨兵通过发送命令,等待Redis服务器响应,从而监控运行的多个Redis实例。
由于云服务器配置问题,目前用单哨兵来学习哨兵模式:
配置哨兵:
sentinel monitor mymaster 127.0.0.1 6379 #数字1表示 :当一个哨兵主观认为主机断开,就可以客观认为主机故障,然后开始选举新的主机。
启动哨兵:
[root@iZbp1hwh629hd4xz80i1z0Z ~]# redis-sentinel sentinel.conf 14609:X 21 Dec 14:20:33.065 # oO0OoO0OoO0Oo Redis is starting oO0OoO0OoO0Oo 14609:X 21 Dec 14:20:33.065 # Redis version=4.0.6, bits=64, commit=00000000, modified=0, pid=14609, just started 14609:X 21 Dec 14:20:33.065 # Configuration loaded _._ _.-``__ ''-._ _.-`` `. `_. ''-._ Redis 4.0.6 (00000000/0) 64 bit .-`` .-```. ```\/ _.,_ ''-._ ( ' , .-` | `, ) Running in sentinel mode |`-._`-...-` __...-.``-._|'` _.-'| Port: 26379 | `-._ `._ / _.-' | PID: 14609 `-._ `-._ `-./ _.-' _.-' |`-._`-._ `-.__.-' _.-'_.-'| | `-._`-._ _.-'_.-' | http://redis.io `-._ `-._`-.__.-'_.-' _.-' |`-._`-._ `-.__.-' _.-'_.-'| | `-._`-._ _.-'_.-' | `-._ `-._`-.__.-'_.-' _.-' `-._ `-.__.-' _.-' `-._ _.-' `-.__.-' 14609:X 21 Dec 14:20:33.151 # WARNING: The TCP backlog setting of 511 cannot be enforced because /proc/sys/net/core/somaxconn is set to the lower value of 128. 14609:X 21 Dec 14:20:33.182 # Sentinel ID is 1a581b8ad032d3131033abad3fc8e89e81e42c67 14609:X 21 Dec 14:20:33.182 # +monitor master myredis 127.0.0.1 6379 quorum 1 #监控主机ipxx和 6379,主观票数为1
可以看到其端口号默认为26379,#监控主机ipxx和 6379,主观票数为1
我们中断79主机后,发现哨兵打印信息出现变化:
17526:X 21 Dec 14:26:47.444 # +monitor master myredis 127.0.0.1 6379 quorum 1 17526:X 21 Dec 14:26:47.475 * +slave slave 127.0.0.1:6380 127.0.0.1 6380 @ myredis 127.0.0.1 6379 17526:X 21 Dec 14:26:47.524 * +slave slave 127.0.0.1:6381 127.0.0.1 6381 @ myredis 127.0.0.1 6379 17526:X 21 Dec 14:27:25.515 # +sdown master myredis 127.0.0.1 6379 17526:X 21 Dec 14:27:25.515 # +odown master myredis 127.0.0.1 6379 #quorum 1/1 17526:X 21 Dec 14:27:25.515 # +new-epoch 2 17526:X 21 Dec 14:27:25.515 # +try-failover master myredis 127.0.0.1 6379 17526:X 21 Dec 14:27:25.543 # +vote-for-leader 1a581b8ad032d3131033abad3fc8e89e81e42c67 2 17526:X 21 Dec 14:27:25.543 # +elected-leader master myredis 127.0.0.1 6379 17526:X 21 Dec 14:27:25.543 # +failover-state-select-slave master myredis 127.0.0.1 6379 17526:X 21 Dec 14:27:25.617 # +selected-slave slave 127.0.0.1:6381 127.0.0.1 6381 @ myredis 127.0.0.1 6379 17526:X 21 Dec 14:27:25.617 * +failover-state-send-slaveof-noone slave 127.0.0.1:6381 127.0.0.1 6381 @ myredis 127.0.0.1 6379 17526:X 21 Dec 14:27:25.709 * +failover-state-wait-promotion slave 127.0.0.1:6381 127.0.0.1 6381 @ myredis 127.0.0.1 6379 17526:X 21 Dec 14:27:25.942 # +promoted-slave slave 127.0.0.1:6381 127.0.0.1 6381 @ myredis 127.0.0.1 6379 17526:X 21 Dec 14:27:25.942 # +failover-state-reconf-slaves master myredis 127.0.0.1 6379 17526:X 21 Dec 14:27:25.994 * +slave-reconf-sent slave 127.0.0.1:6380 127.0.0.1 6380 @ myredis 127.0.0.1 6379 17526:X 21 Dec 14:27:27.051 * +slave-reconf-inprog slave 127.0.0.1:6380 127.0.0.1 6380 @ myredis 127.0.0.1 6379 17526:X 21 Dec 14:27:27.051 * +slave-reconf-done slave 127.0.0.1:6380 127.0.0.1 6380 @ myredis 127.0.0.1 6379 17526:X 21 Dec 14:27:27.103 # +failover-end master myredis 127.0.0.1 6379 17526:X 21 Dec 14:27:27.103 # +switch-master myredis 127.0.0.1 6379 127.0.0.1 6381 17526:X 21 Dec 14:27:27.103 * +slave slave 127.0.0.1:6380 127.0.0.1 6380 @ myredis 127.0.0.1 6381 17526:X 21 Dec 14:27:27.103 * +slave slave 127.0.0.1:6379 127.0.0.1 6379 @ myredis 127.0.0.1 6381 17526:X 21 Dec 14:27:57.178 # +sdown slave 127.0.0.1:6379 127.0.0.1 6379 @ myredis 127.0.0.1 6381
我们看到了:switch-master myredis 127.0.0.1 6379 127.0.0.1 6381这一句,可以猜测6381被选为了新的主机,事实上确实如此:
127.0.0.1:6381> info replication # Replication role:master connected_slaves:1 slave0:ip=127.0.0.1,port=6380,state=online,offset=10038,lag=1 master_replid:5949eecb506754b4e2fa6491837b82233bfb1921 master_replid2:f37ab726110e0d6dde051c109d7ac603c1a3917b master_repl_offset:10038 second_repl_offset:462 repl_backlog_active:1 repl_backlog_size:1048576 repl_backlog_first_byte_offset:1 repl_backlog_histlen:10038
如果这个时候我们把主机79重新启动,会发现哨兵输出如下:
17526:X 21 Dec 14:32:41.861 * +convert-to-slave slave 127.0.0.1:6379 127.0.0.1 6379 @ myredis 127.0.0.1 6381
6379被降为81的从机了,这点其实和主从复制类似,区别只是主从中,主机重连后不会被自动分配为从机。