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  • ping程序的C#实现

    编了一个.Net下的ping控制台程序,虽然简单,但是可见.Net的强大!

    以下是程序源码,望大家多多跟贴,讨论改进,一起成长!
    namespace Cornfield
    {
      using System;
      using System.Net;
      using System.Net.Sockets;


      class MyPing
      {


        public static void Main(string[] argv)
        {
              if(argv.Length==1 || argv.Length==2)
            PingHost(argv);
             else
              {
            Console.WriteLine("Invalid Command.");
            Console.WriteLine("Usage : 1. MyPing <hostname>.") ;
            Console.WriteLine("       2. MyPing <hostname> <client>.");
              }
         
        }
        
        public static void PingHost(string[] hostclient)
        {
        file://初始化Socket套接字
        file://三个参数分别为:
        //    1。解析地址的地址模式,较常用的为AddressFamily.InterNetwork,即IPv4地址。
        //    2。Socket套接字类型,一般为SocketType.Raw原始类型。
        //    3。网络协议类型,这里Ping用的是Internet控制报文协议ProtocolType.Icmp.   
        Socket socket = new Socket(AddressFamily.InterNetwork, SocketType.Raw, ProtocolType.Icmp);
       
        IPHostEntry hostInfo;
        try
        {
          file://解析主机IP入口
          hostInfo = Dns.GetHostByName(hostclient[0]);   
        }
        catch(Exception)
        {
          file://解析主机名错误。
          Console.WriteLine("Unknown host {0}.",hostclient[0]);
          return ;
        }
        // 取主机0号端口
        EndPoint hostPoint= (EndPoint)new IPEndPoint(hostInfo.AddressList[0], 0);   

        IPHostEntry clientInfo;
        try
        {
            if (hostclient.Length==2)
                clientInfo =Dns.GetHostByName(hostclient[1]);
            else
                  clientInfo = Dns.GetHostByName(Dns.GetHostName());
        }
        catch(Exception)
        {
          file://解析主机名错误。
          Console.WriteLine("Unknown client {1}.",hostclient[1]);
          return ;
        }
        // 取客户机0号端口
        file://********************************注意******************************
        file://这里当然可以设置为本地机或其它主机的IP,那样报文将返回到该机IP端口,
        file://实际上这是黑客们惯用的手段之一,即利用报文协议来攻击远程主机
        file://便是利用这样的原理,加上多个无限次的报文攻击即可时远程主机瘫痪
        file://对于将本程序利用于非法的攻击活动,笔者概不负责!!!!!!!!!!!!!!!!
        file://******************************************************************
        EndPoint clientPoint = (EndPoint)new IPEndPoint(clientInfo.AddressList[0], 0);       

        file://设置ICMP报文
        int DataSize = 32; // ICMP数据包大小;
        int PacketSize = DataSize + 8;//总报文长度
            const int ICMP_ECHO = 8;
        IcmpPacket packet = new IcmpPacket(ICMP_ECHO,0,0,45,0,DataSize);
                    
        Byte [] Buffer = new Byte[ PacketSize ];
        int index=packet.ConvertToByte(Buffer);
        file://报文出错
        if( index != PacketSize)
        {
          Console.WriteLine("There is something wrong with Packet Data !");
          return ;
        }

        int cksum_buffer_length =(int)Math.Ceiling( ((Double)index)/ 2);

        UInt16 [] cksum_buffer = new UInt16[cksum_buffer_length];

        int icmp_header_buffer_index = 0;
        for( int i = 0; i < cksum_buffer_length; i++ )
        {
            file://将两个byte转化为一个UInt16
              cksum_buffer[i] = BitConverter.ToUInt16(Buffer,icmp_header_buffer_index);
              icmp_header_buffer_index += 2;
        }

        file://将校验和保存至报文里
        packet.CheckSum =IcmpPacket.SumOfCheck(cksum_buffer);
        // 保存校验和后,再次将报文转化为数据包
        Byte [] SendData = new Byte[ PacketSize ];
        index= packet.ConvertToByte(SendData);
        file://报文出错
        if( index != PacketSize)
        {
          Console.WriteLine("There is something wrong with Packet Data !");
          return ;
        }
                       

        int nBytes=0;
        file://系统计时开始
        int startTime = Environment.TickCount;
        file://发送数据包
        if ((nBytes = socket.SendTo(SendData, PacketSize, SocketFlags.None,(EndPoint) hostPoint)) == -1)
        {       
          Console.WriteLine("Socket can not send packet");
        }


        Byte [] ReceiveData = new Byte[256];     file://接收数据
        nBytes = 0;

        int timeout=0 ;
        int timeConsume=0;

        while(true)
        {
          nBytes = socket.ReceiveFrom(ReceiveData, 256,SocketFlags.None,ref clientPoint);
          if (nBytes == -1)
          {
            Console.WriteLine("Host not Responding") ;
            break;
          }
          else if(nBytes>0)
          {
            timeConsume = System.Environment.TickCount - startTime;
            Console.WriteLine("Reply from "+hostPoint.ToString()+" in "
            +timeConsume+"MS :Bytes Received"+nBytes);
            break;
          }
          timeConsume=Environment.TickCount - startTime;
          if(timeout>1000)
          {
            Console.WriteLine("Time Out") ;
            break;
          }
            }
                   
        file://关闭套接字
        socket.Close();    
          }
       }

        public class IcmpPacket
        {
           private Byte  _type;            // 报文类型
           private Byte  _subCode;        // 字代码类型
           private UInt16 _checkSum;       // 报文校验和
           private UInt16 _identifier;      // 识别符
           private UInt16 _sequenceNumber;     // 序列号 
           private Byte [] _data;         file://数据包

        ///***********************************************************
        ///初始化报文
        ///***********************************************************
        public IcmpPacket(Byte type,Byte subCode,UInt16 checkSum,UInt16 identifier,UInt16 sequenceNumber,int dataSize)
        {
            _type=type;
            _subCode=subCode;
            _checkSum=checkSum;
            _identifier=identifier;
            _sequenceNumber=sequenceNumber;
            _data=new Byte[dataSize];
            for (int i = 0; i < dataSize; i++)
            {
                  _data[i] = (byte)'#';
            }
              }
        public UInt16 CheckSum
        {
            get
            {
                return _checkSum;
            }
            set
            {
                _checkSum=value;
            }
        }
           
          ///************************************************************
          ///将整个ICMP报文信息和数据转化为Byte数据包   
          ///************************************************************
          public int ConvertToByte(Byte[] buffer)
          {

        Byte [] b_type = new Byte[1]{_type};
        Byte [] b_code = new Byte[1]{_subCode};
        Byte [] b_cksum = BitConverter.GetBytes(_checkSum);
        Byte [] b_id = BitConverter.GetBytes(_identifier);
        Byte [] b_seq = BitConverter.GetBytes(_sequenceNumber);
               
        int i=0;

        Array.Copy( b_type, 0, buffer, i, b_type.Length );
        i+= b_type.Length;
               
        Array.Copy( b_code, 0, buffer, i, b_code.Length );
        i+= b_code.Length;

        Array.Copy( b_cksum, 0, buffer,i, b_cksum.Length );
        i += b_cksum.Length;

        Array.Copy( b_id, 0, buffer, i, b_id.Length );
        i+= b_id.Length;

        Array.Copy( b_seq, 0, buffer, i, b_seq.Length );
        i += b_seq.Length;

        Array.Copy(_data, 0, buffer, i, _data.Length );
        i += _data.Length;

        return i;

          }
          public static UInt16 SumOfCheck( UInt16[] buffer )
          {
        int cksum = 0;
        for(int i=0;i<buffer.Length;i++)
          cksum += (int) buffer[i];

        cksum = (cksum >> 16) + (cksum & 0xffff);
        cksum += (cksum >> 16);
        return (UInt16)(~cksum);
         
          }


        }

    }
     

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  • 原文地址:https://www.cnblogs.com/dajianshi/p/2827110.html
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