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  • 在 Delphi 下使用 DirectSound (4): 设置音量、相位、播放频率和播放位置


    通过 IDirectSoundBuffer 的 SetVolume、SetPan、SetFrequency、SetCurrentPosition 方法可以简单进行这些设置.
    同时 IDirectSoundBuffer 也有对应的 GetVolume、GetPan、GetFrequency、GetCurrentPosition 方法.

    关键的一点是如果能让缓冲区接受音量、相位和频率的设置, 必须在建立缓冲区时指定相应的标志.

    下面的常量说明了它们的取值范围:
    DSBVOLUME_MAX = 0;      //音量最大值, 保持在控制面板设置的音量
    DSBVOLUME_MIN = -10000; //音量最小值
    
    DSBPAN_LEFT   = -10000; //左声道
    DSBPAN_CENTER = 0;      //均衡
    DSBPAN_RIGHT  = 10000;  //右声道
    
    DSBFREQUENCY_ORIGINAL = 0;      //使用默认
    DSBFREQUENCY_MIN      = 100;    //频率最小值
    DSBFREQUENCY_MAX      = 200000; //频率最大值, 在 DirectSound 9.0 之下的版本, 此值是 100000 
    


    在上一个例子中, 最占篇幅的就是那两个函数; 为了更方便使用, 把它们做在了一个 TReadWaveFile 类里:

    {实现 TReadWaveFile 类的单元}
    unit ReadWaveFile;
    
    interface
    
    uses Windows, Classes, SysUtils, MMSystem;
    
    type
    TReadWaveFile = class
    private
      FFileHandle: HMMIO;
      FFormat: TWaveFormatEx;
      FSize: DWORD;
    public
      constructor Create;
      destructor Destroy; override;
      function Open(FileName: string): Boolean;            //打开文件并读取信息
      function Read(pDest: Pointer; Size: DWORD): Boolean; //读出波形数据
      property Format: TWaveFormatEx read FFormat;         //读出格式数据
      property Size: DWORD read FSize;                     //读出波形数据的大小
    end;
    
    implementation
    
    { TReadWaveFile }
    
    constructor TReadWaveFile.Create;
    begin
      inherited;
    
    end;
    
    destructor TReadWaveFile.Destroy;
    begin
      if FFileHandle > 0 then mmioClose(FFileHandle, 0);
      inherited;
    end;
    
    function TReadWaveFile.Open(FileName: string): Boolean;
    var
      ckiRIFF,ckiFmt,ckiData: TMMCKInfo;
    begin
      Result := False;
      if not FileExists(FileName) then Exit;
    
      FFileHandle := mmioOpen(PChar(FileName), nil, MMIO_READ);
      if FFileHandle = 0 then Exit;
      ZeroMemory(@ckiRIFF, SizeOf(TMMCKInfo));
      mmioDescend(FFileHandle, @ckiRIFF, nil, MMIO_FINDRIFF);
      if (ckiRIFF.ckid <> FOURCC_RIFF) or (ckiRIFF.fccType <> mmioStringToFOURCC('WAVE',0)) then Exit;
    
      ZeroMemory(@FFormat, SizeOf(TWaveFormatEx));
      ZeroMemory(@ckiFmt, SizeOf(TMMCKInfo));
      ckiFmt.ckid := mmioStringToFOURCC('fmt', 0);
    
      ZeroMemory(@ckiData, SizeOf(TMMCKInfo));
      ckiData.ckid := mmioStringToFOURCC('data', 0);
    
      if (mmioDescend(FFileHandle, @ckiFmt, @ckiRIFF, MMIO_FINDCHUNK) = MMSYSERR_NOERROR) then
        mmioRead(FFileHandle, @FFormat, SizeOf(TWaveFormatEx));
    
      mmioAscend(FFileHandle, @ckiFmt, 0);
    
      if (mmioDescend(FFileHandle, @ckiData, @ckiRIFF, MMIO_FINDCHUNK) = MMSYSERR_NOERROR) then
        FSize := ckiData.cksize;
    
      Result := FFormat.wFormatTag = WAVE_FORMAT_PCM;
    end;
    
    function TReadWaveFile.Read(pDest: Pointer; Size: DWORD): Boolean;
    begin
      Result := mmioRead(FFileHandle, pDest, Size) = Size;
    end;
    
    end.
    


    测试程序用到了四个 Button 和三个 TrackBar 还有它们的默认事件:

    unit Unit1;
    
    interface
    
    uses
      Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
      Dialogs, StdCtrls, ComCtrls;
    
    type
      TForm1 = class(TForm)
        Button1: TButton;     //打开并播放
        Button2: TButton;     //反复播放
        Button3: TButton;     //暂停
        Button4: TButton;     //从头播放
        TrackBar1: TTrackBar; //用于音量调节
        TrackBar2: TTrackBar; //用于相位调节
        TrackBar3: TTrackBar; //用于频率调节
        procedure FormCreate(Sender: TObject);
        procedure FormDestroy(Sender: TObject);
        procedure Button1Click(Sender: TObject);
        procedure Button2Click(Sender: TObject);
        procedure Button3Click(Sender: TObject);
        procedure Button4Click(Sender: TObject);
        procedure TrackBar1Change(Sender: TObject);
        procedure TrackBar2Change(Sender: TObject);
        procedure TrackBar3Change(Sender: TObject);
      end;
    
    var
      Form1: TForm1;
    
    implementation
    
    {$R *.dfm}
    
    uses DirectSound, ReadWaveFile; // ReadWaveFile 是 TReadWaveFile 类所在的单元
    
    var
      myDSound: IDirectSound8;
      buf: IDirectSoundBuffer;
    
    procedure TForm1.FormCreate(Sender: TObject);
    begin
      TrackBar1.Min := DSBVOLUME_MIN;
      TrackBar1.Max := DSBVOLUME_MAX;
    
      TrackBar2.Min := DSBPAN_LEFT;
      TrackBar2.Max := DSBPAN_RIGHT;
    
      TrackBar3.Min := 100;
      TrackBar3.Max := 100000;
    
      Button1.Caption := '打开并播放';
      Button2.Caption := '反复播放';
      Button3.Caption := '暂停';
      Button4.Caption := '从头播放';
      System.ReportMemoryLeaksOnShutdown := true;
    end;
    
    procedure TForm1.Button1Click(Sender: TObject);
    var
      bufDesc: TDSBufferDesc;
      p1: Pointer;
      n1: DWORD;
      wavPath: string;
      wav: TReadWaveFile; //
    begin
      buf := nil;
      myDSound := nil;
      with TOpenDialog.Create(nil) do begin
        Filter := 'Wave File(*.wav)|*.wav';
        if Execute then wavPath := FileName;
        Free;
      end;
    
      wav := TReadWaveFile.Create;
      if not wav.Open(wavPath) then
      begin
        ShowMessage('只能是 PCM 格式的 WAVE 文件');
        wav.Free;
        Exit;
      end;
    
      DirectSoundCreate8(nil, myDSound, nil);
      myDSound.SetCooperativeLevel(Self.Handle, DSSCL_NORMAL);
    
      ZeroMemory(@bufDesc, SizeOf(TDSBufferDesc));
      bufDesc.dwSize := SizeOf(TDSBufferDesc);
      {指定缓冲区允许音量、相位和频率调节}
      bufDesc.dwFlags := DSBCAPS_STATIC or DSBCAPS_CTRLVOLUME or DSBCAPS_CTRLPAN or DSBCAPS_CTRLFREQUENCY;
      bufDesc.dwBufferBytes := wav.Size;
      bufDesc.lpwfxFormat := @wav.Format;
    
      myDSound.CreateSoundBuffer(bufDesc, buf, nil);
      buf.Lock(0, 0, @p1, @n1, nil, nil, DSBLOCK_ENTIREBUFFER);
      wav.Read(p1, n1);
    
      buf.Unlock(p1, n1, nil, 0);
      buf.Play(0, 0, 0);
    
      TrackBar1.Position := 0;
      TrackBar2.Position := 0;
      TrackBar3.Position := wav.Format.nSamplesPerSec;
      wav.Free;
    end;
    
    procedure TForm1.Button2Click(Sender: TObject);
    begin
      if buf <> nil then buf.Play(0, 0, DSBPLAY_LOOPING);
    end;
    
    procedure TForm1.Button3Click(Sender: TObject);
    begin
      if buf <> nil then buf.Stop;
    end;
    
    {从头播放}
    procedure TForm1.Button4Click(Sender: TObject);
    begin
      if buf = nil then Exit;
      buf.Stop;
      buf.SetCurrentPosition(0);
      buf.Play(0, 0, 0);
    end;
    
    {音量调节}
    procedure TForm1.TrackBar1Change(Sender: TObject);
    begin
      if buf <> nil then buf.SetVolume(TTrackBar(Sender).Position);
    end;
    
    {相位调节}
    procedure TForm1.TrackBar2Change(Sender: TObject);
    begin
      if buf <> nil then buf.SetPan(TTrackBar(Sender).Position);
    end;
    
    {频率调节}
    procedure TForm1.TrackBar3Change(Sender: TObject);
    begin
      if buf <> nil then buf.SetFrequency(TTrackBar(Sender).Position);
    end;
    
    procedure TForm1.FormDestroy(Sender: TObject);
    begin
      buf := nil;
      myDSound := nil;
    end;
    
    end.
    

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  • 原文地址:https://www.cnblogs.com/del/p/1936942.html
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