第1步:
在AndroidManifest中将CaptureActivity的screenOrientation属性做如下修改:
android:screenOrientation="portrait"
第2步:
我们要把摄像头预览景调为竖向
CameraConfigurationManager类中的setDesiredCameraParameters()方法中添加如下代码:
// 使摄像头旋转90度
setDisplayOrientation(camera, 90);
然后在CameraConfigurationManager类的最后添加setDisplayOrientation()方法:
/*改变照相机成像的方向的方法*/ protected void setDisplayOrientation(Camera camera, int angle) { Method downPolymorphic = null; try { downPolymorphic = camera.getClass().getMethod("setDisplayOrientation", new Class[] { int.class }); if (downPolymorphic != null) downPolymorphic.invoke(camera, new Object[]{angle}); } catch (NoSuchMethodException e) { e.printStackTrace(); } catch (IllegalArgumentException e) { e.printStackTrace(); } catch (IllegalAccessException e) { e.printStackTrace(); } catch (InvocationTargetException e) { e.printStackTrace(); } }
最后在CameraConfigurationManager中的initFromCameraParameters()方法的Log.d(TAG, "Screen resolution: " + screenResolution);句后面添加如下代码,这段代码是为了解决摄像头竖过来后图像拉伸的问题:
//为竖屏添加 Point screenResolutionForCamera = new Point(); screenResolutionForCamera.x = screenResolution.x; screenResolutionForCamera.y = screenResolution.y; if (screenResolution.x < screenResolution.y) { screenResolutionForCamera.x = screenResolution.y; screenResolutionForCamera.y = screenResolution.x; } // cameraResolution = getCameraResolution(parameters, screenResolutionForCamera); cameraResolution = findBestPreviewSizeValue(parameters, screenResolutionForCamera);
第3步:
CameranManager类中getFramingRectInPreview()方法将:
// 下面为横屏模式 rect.left = rect.left * cameraResolution.x / screenResolution.x; rect.right = rect.right * cameraResolution.x / screenResolution.x; rect.top = rect.top * cameraResolution.y / screenResolution.y; rect.bottom = rect.bottom * cameraResolution.y / screenResolution.y;
改为:
// 下面为竖屏模式 rect.left = rect.left * cameraResolution.y / screenResolution.x; rect.right = rect.right * cameraResolution.y / screenResolution.x; rect.top = rect.top * cameraResolution.x / screenResolution.y; rect.bottom = rect.bottom * cameraResolution.x / screenResolution.y;
第4部:
在DecodeHandler类中的decode(byte[] data, int width, int height)方法中,在buildLuminanceSource调用前添加如下代码:
//竖屏 byte[] rotatedData = new byte[data.length]; for (int y = 0; y < height; y++) { for (int x = 0; x < width; x++) rotatedData[x * height + height - y - 1] = data[x + y * width]; } int tmp = width; // Here we are swapping, that's the difference to #11 width = height; height = tmp; data = rotatedData;
最后:
还是不行的话,就修改PlanarYUVLuminanceSource类,如果没有这个类就从其他地方copy。
PlanarYUVLuminanceSource类中的getRow()方法为识别条形码部分,
getMatrix()方法为识别二维码部分
renderCroppedGreyscaleBitmap()方法为生成获取的码图部分
将getRow()中的:
int offset = (y + top) * dataWidth + left;
getMatrix()中的:
int inputOffset = top * dataWidth + left;
inputOffset += dataWidth;
renderCroppedGreyscaleBitmap()中的:
int inputOffset = top * dataWidth + left;
inputOffset += dataWidth;
这些语句中dataWidth全部替换为dataHeight
同时将PlanarYUVLuminanceSource构造方法中:
if (left + width > dataWidth || top + height > dataHeight) {
throw new IllegalArgumentException("Crop rectangle does not fit within image data.");
}
dataWidth与dateHeight中互换位置即可。