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  • zookeeper心跳机制流程梳理

    zookeeper心跳机制流程梳理

    Processor链Chain

    protected void setupRequestProcessors() {
        RequestProcessor finalProcessor = new FinalRequestProcessor(this);
        RequestProcessor toBeAppliedProcessor = new Leader.ToBeAppliedRequestProcessor(
                finalProcessor, getLeader().toBeApplied);
        commitProcessor = new CommitProcessor(toBeAppliedProcessor,
                Long.toString(getServerId()), false);
        commitProcessor.start();
        ProposalRequestProcessor proposalProcessor = new ProposalRequestProcessor(this,
                commitProcessor);
        proposalProcessor.initialize();
        firstProcessor = new PrepRequestProcessor(this, proposalProcessor);
        ((PrepRequestProcessor)firstProcessor).start();
    }
    

    zookeeper 客户端发送心跳,主要在

    @Override
    public void run() {
        clientCnxnSocket.introduce(this,sessionId);
        clientCnxnSocket.updateNow();
        //最近一次心跳,都设置为当前值
        clientCnxnSocket.updateLastSendAndHeard();
        int to;
        long lastPingRwServer = System.currentTimeMillis();
        final int MAX_SEND_PING_INTERVAL = 10000; //10 seconds
        while (state.isAlive()) {
            try {
            	//不为连接状态则连接
                if (!clientCnxnSocket.isConnected()) {
                    if(!isFirstConnect){
                        try {
                            Thread.sleep(r.nextInt(1000));
                        } catch (InterruptedException e) {
                            LOG.warn("Unexpected exception", e);
                        }
                    }
                    // don't re-establish connection if we are closing
                    if (closing || !state.isAlive()) {
                        break;
                    }
                    //注册OP_CONNECT事件      sockKey = sock.register(selector, SelectionKey.OP_CONNECT);
                    startConnect();
                    //最近一次发送接收时间
                    clientCnxnSocket.updateLastSendAndHeard();
                }
    
                if (state.isConnected()) {
                    // determine whether we need to send an AuthFailed event.
                    if (zooKeeperSaslClient != null) {
                        boolean sendAuthEvent = false;
                        if (zooKeeperSaslClient.getSaslState() == ZooKeeperSaslClient.SaslState.INITIAL) {
                            try {
                                zooKeeperSaslClient.initialize(ClientCnxn.this);
                            } catch (SaslException e) {
                               LOG.error("SASL authentication with Zookeeper Quorum member failed: " + e);
                                state = States.AUTH_FAILED;
                                sendAuthEvent = true;
                            }
                        }
                        KeeperState authState = zooKeeperSaslClient.getKeeperState();
                        if (authState != null) {
                            if (authState == KeeperState.AuthFailed) {
                                // An authentication error occurred during authentication with the Zookeeper Server.
                                state = States.AUTH_FAILED;
                                sendAuthEvent = true;
                            } else {
                                if (authState == KeeperState.SaslAuthenticated) {
                                    sendAuthEvent = true;
                                }
                            }
                        }
    
                        if (sendAuthEvent == true) {
                            eventThread.queueEvent(new WatchedEvent(
                                  Watcher.Event.EventType.None,
                                  authState,null));
                        }
                    }
                    //读超时-读空闲时间
                    to = readTimeout - clientCnxnSocket.getIdleRecv();
                } else {
                	//连接超时-读空闲时间
                    to = connectTimeout - clientCnxnSocket.getIdleRecv();
                }
                
                if (to <= 0) {
                    throw new SessionTimeoutException(
                            "Client session timed out, have not heard from server in "
                                    + clientCnxnSocket.getIdleRecv() + "ms"
                                    + " for sessionid 0x"
                                    + Long.toHexString(sessionId));
                }
                if (state.isConnected()) {
                	//1000(1 second) is to prevent race condition missing to send the second ping
                	//also make sure not to send too many pings when readTimeout is small 
                	//减少心跳发送次数,以免过多发送ping
                    int timeToNextPing = readTimeout / 2 - clientCnxnSocket.getIdleSend() - 
                    		((clientCnxnSocket.getIdleSend() > 1000) ? 1000 : 0);
                    //send a ping request either time is due or no packet sent out within MAX_SEND_PING_INTERVAL
                    //写空闲的时候才发送心跳
                    if (timeToNextPing <= 0 || clientCnxnSocket.getIdleSend() > MAX_SEND_PING_INTERVAL) {
                    	/**
                    	 * 发送ping请求,
                    	 * 首次通过queuePacket将请求加入outgoingQueue队列
                    	 * 唤醒sendThread.getClientCnxnSocket().wakeupCnxn();-->selector.wakeup();
                    	 */
                    	sendPing();
                        //最近一次发送时间
                        clientCnxnSocket.updateLastSend();
                    } else {
                        if (timeToNextPing < to) {
                            to = timeToNextPing;
                        }
                    }
                }
    
                // If we are in read-only mode, seek for read/write server
                if (state == States.CONNECTEDREADONLY) {
                    long now = System.currentTimeMillis();
                    int idlePingRwServer = (int) (now - lastPingRwServer);
                    if (idlePingRwServer >= pingRwTimeout) {
                        lastPingRwServer = now;
                        idlePingRwServer = 0;
                        pingRwTimeout =
                            Math.min(2*pingRwTimeout, maxPingRwTimeout);
                        pingRwServer();
                    }
                    to = Math.min(to, pingRwTimeout - idlePingRwServer);
                }
    
                clientCnxnSocket.doTransport(to, pendingQueue, outgoingQueue, ClientCnxn.this);
            } catch (Throwable e) {
                if (closing) {
                    if (LOG.isDebugEnabled()) {
                        // closing so this is expected
                        LOG.debug("An exception was thrown while closing send thread for session 0x"
                                + Long.toHexString(getSessionId())
                                + " : " + e.getMessage());
                    }
                    break;
                } else {
                    // this is ugly, you have a better way speak up
                    if (e instanceof SessionExpiredException) {
                        LOG.info(e.getMessage() + ", closing socket connection");
                    } else if (e instanceof SessionTimeoutException) {
                        LOG.info(e.getMessage() + RETRY_CONN_MSG);
                    } else if (e instanceof EndOfStreamException) {
                        LOG.info(e.getMessage() + RETRY_CONN_MSG);
                    } else if (e instanceof RWServerFoundException) {
                        LOG.info(e.getMessage());
                    } else {
                        LOG.warn(
                                "Session 0x"
                                        + Long.toHexString(getSessionId())
                                        + " for server "
                                        + clientCnxnSocket.getRemoteSocketAddress()
                                        + ", unexpected error"
                                        + RETRY_CONN_MSG, e);
                    }
                    cleanup();
                    if (state.isAlive()) {
                        eventThread.queueEvent(new WatchedEvent(
                                Event.EventType.None,
                                Event.KeeperState.Disconnected,
                                null));
                    }
                    clientCnxnSocket.updateNow();
                    clientCnxnSocket.updateLastSendAndHeard();
                }
            }
        }
        cleanup();
        clientCnxnSocket.close();
        if (state.isAlive()) {
            eventThread.queueEvent(new WatchedEvent(Event.EventType.None,
                    Event.KeeperState.Disconnected, null));
        }
        ZooTrace.logTraceMessage(LOG, ZooTrace.getTextTraceLevel(),
                                 "SendThread exitedloop.");
    }
    

    服务端处理,首先是LeaderZookeeper的处理链

    protected void setupRequestProcessors() {
        RequestProcessor finalProcessor = new FinalRequestProcessor(this);
        RequestProcessor toBeAppliedProcessor = new Leader.ToBeAppliedRequestProcessor(
                finalProcessor, getLeader().toBeApplied);
        commitProcessor = new CommitProcessor(toBeAppliedProcessor,
                Long.toString(getServerId()), false);
        commitProcessor.start();
        ProposalRequestProcessor proposalProcessor = new ProposalRequestProcessor(this,
                commitProcessor);
        proposalProcessor.initialize();
        firstProcessor = new PrepRequestProcessor(this, proposalProcessor);
        ((PrepRequestProcessor)firstProcessor).start();
    }
    

    ping请求主要在PrepRequestProcessor和FinalRequestProcessor处理
    PrepRequestProcessor中感觉没做啥啊,checkSession()

     case OpCode.ping:
                case OpCode.setWatches:
                    zks.sessionTracker.checkSession(request.sessionId,
                            request.getOwner());
                    break;
    

    checkSession方法判断sesion是不是close状态,

    synchronized public void checkSession(long sessionId, Object owner) throws KeeperException.SessionExpiredException, KeeperException.SessionMovedException {
        SessionImpl session = sessionsById.get(sessionId);
        if (session == null || session.isClosing()) {
            throw new KeeperException.SessionExpiredException();
        }
        if (session.owner == null) {
            session.owner = owner;
        } else if (session.owner != owner) {
            throw new KeeperException.SessionMovedException();
        }
    }
    

    session的这个closing会在两种情况下设置为true,是否需要关闭

    case OpCode.closeSession:
    zks.sessionTracker.setSessionClosing(request.sessionId);
    

    还有一个是在SessionTrackerImpl的run()方法中

    synchronized public void run() {
        try {
            while (running) {
                currentTime = System.currentTimeMillis();
                if (nextExpirationTime > currentTime) {
                    this.wait(nextExpirationTime - currentTime);
                    continue;
                }
                SessionSet set;
                set = sessionSets.remove(nextExpirationTime);
                if (set != null) {
                    for (SessionImpl s : set.sessions) {
                    	//将session的isClosing状态设置为true
                        setSessionClosing(s.sessionId);
                        /**
                         * submitRequest发送close请求,OpCode.closeSession=-11,
                         */
                        expirer.expire(s);
                    }
                }
                nextExpirationTime += expirationInterval;
            }
        } catch (InterruptedException e) {
            LOG.error("Unexpected interruption", e);
        }
        LOG.info("SessionTrackerImpl exited loop!");
    }
    

    Zookeeper

    public void expire(Session session) {
        long sessionId = session.getSessionId();
        LOG.info("Expiring session 0x" + Long.toHexString(sessionId)
                + ", timeout of " + session.getTimeout() + "ms exceeded");
        close(sessionId);
    }
    
    private void close(long sessionId) {
        submitRequest(null, sessionId, OpCode.closeSession, 0, null, null);
    }
    
    private void submitRequest(ServerCnxn cnxn, long sessionId, int type,
            int xid, ByteBuffer bb, List<Id> authInfo) {
    	//type为OpCode.closeSession==-11,xid为0,这里xid, type有点坑,居然是反的
        Request si = new Request(cnxn, sessionId, xid, type, bb, authInfo);
        submitRequest(si);
    }
    

    再来看看FinalRequestProcessor中的处理,回复心跳响应

    case OpCode.ping: {
                zks.serverStats().updateLatency(request.createTime);
                lastOp = "PING";
                cnxn.updateStatsForResponse(request.cxid, request.zxid, lastOp,
                        request.createTime, System.currentTimeMillis());
                //发送心跳包响应
                cnxn.sendResponse(new ReplyHeader(-2,
                        zks.getZKDatabase().getDataTreeLastProcessedZxid(), 0), null, "response");
                return;
            }
    

    回到客户端,在 doIO(pendingQueue, outgoingQueue, cnxn);主循环中,调用了sendThread.readResponse(incomingBuffer);来接受响应

    sendThread.readResponse(incomingBuffer);
    

    在中,可以看到,当客户端收到心跳(replyHdr.getXid() == -2与服务端发送的Xid一致)是啥也不错了,只是打印log

    if (replyHdr.getXid() == -2) {
                    // -2 is the xid for pings
                    if (LOG.isDebugEnabled()) {
                        LOG.debug("Got ping response for sessionid: 0x"
                                + Long.toHexString(sessionId)
                                + " after "
                                + ((System.nanoTime() - lastPingSentNs) / 1000000)
                                + "ms");
                    }
                    return;
                }
    
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  • 原文地址:https://www.cnblogs.com/donganwangshi/p/4233538.html
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