/** * Definition for a binary tree node. * struct TreeNode { * int val; * TreeNode *left; * TreeNode *right; * TreeNode(int x) : val(x), left(NULL), right(NULL) {} * }; */ class Solution { public: ///unordered_map<TreeNode *,int> m; int getDepth(TreeNode *node) { if(!node) return 0; return node->val; } bool isBalanced(TreeNode* root) { if(root==NULL){ return true; } if(isBalanced(root->left)==false) return false; if(isBalanced(root->right)==false) return false; int dep_left = getDepth(root->left); int dep_right = getDepth(root->right); if(abs(dep_left-dep_right)>1) return false; root->val = 1 + (dep_left > dep_right ? dep_left : dep_right); return true; } };