/**
* Definition for a binary tree node.
* struct TreeNode {
* int val;
* TreeNode *left;
* TreeNode *right;
* TreeNode(int x) : val(x), left(NULL), right(NULL) {}
* };
*/
class Solution {
public:
///unordered_map<TreeNode *,int> m;
int getDepth(TreeNode *node)
{
if(!node)
return 0;
return node->val;
}
bool isBalanced(TreeNode* root) {
if(root==NULL){
return true;
}
if(isBalanced(root->left)==false)
return false;
if(isBalanced(root->right)==false)
return false;
int dep_left = getDepth(root->left);
int dep_right = getDepth(root->right);
if(abs(dep_left-dep_right)>1)
return false;
root->val = 1 + (dep_left > dep_right ? dep_left : dep_right);
return true;
}
};