zoukankan
html css js c++ java
101 LINQ Samples(from MSDN)
101 LINQ Samples
Restriction Operators
Where - Simple 1
Where - Simple 2
Where - Simple 3
Where - Drilldown
Where - Indexed
Projection Operators
Select - Simple 1
Select - Simple 2
Select - Transformation
Select - Anonymous Types 1
Select - Anonymous Types 2
Select - Anonymous Types 3
Select - Indexed
Select - Filtered
SelectMany - Compound from 1
SelectMany - Compound from 2
SelectMany - Compound from 3
SelectMany - from Assignment
SelectMany - Multiple from
SelectMany - Indexed
Partitioning Operators
Take - Simple
Take - Nested
Skip - Simple
Skip - Nested
TakeWhile - Simple
SkipWhile - Simple
SkipWhile - Indexed
Ordering Operators
OrderBy - Simple 1
OrderBy - Simple 2
OrderBy - Simple 3
OrderBy - Comparer
OrderByDescending - Simple 1
OrderByDescending - Simple 2
OrderByDescending - Comparer
ThenBy - Simple
ThenBy - Comparer
ThenByDescending - Simple
ThenByDescending - Comparer
Reverse
Grouping Operators
GroupBy - Simple 1
GroupBy - Simple 2
GroupBy - Simple 3
GroupBy - Nested
GroupBy - Comparer
GroupBy - Comparer, Mapped
Set Operators
Distinct - 1
Distinct - 2
Union - 1
Union - 2
Intersect - 1
Intersect - 2
Except - 1
Except - 2
Conversion Operators
To Array
To List
To Dictionary
OfType
Element Operators
First - Simple
First - Indexed
FirstOrDefault - Simple
FirstOrDefault - Condition
FirstOrDefault - Indexed
ElementAt
Generation Operators
Range
Repeat
Quantifiers
Any - Simple
Any - Indexed
Any - Grouped
All - Simple
All - Indexed
All - Grouped
Aggregate Operators
Count - Simple
Count - Conditional
Count - Indexed
Count - Nested
Count - Grouped
Sum - Simple
Sum - Projection
Sum - Grouped
Min - Simple
Min - Projection
Min - Grouped
Min - Elements
Max - Simple
Max - Projection
Max - Grouped
Max - Elements
Average - Simple
Average - Projection
Average - Grouped
Fold - Simple
Fold - Seed
Miscellaneous Operators
Concat - 1
Concat - 2
EqualAll - 1
EqualAll - 2
Custom Sequence Operators
Combine
Query Execution
Deferred
Immediate
Query Reuse
原文链接
http://msdn2.microsoft.com/en-us/vcsharp/aa336746.aspx
邀月注:本文版权由邀月和博客园共同所有,转载请注明出处。
助人等于自助!
3w@live.cn
查看全文
相关阅读:
Unity 坐标系及相互转化
Unity 接口&接口类
Unity 场景管理/切换
Unity 光照系统中的阴影
《算法竞赛进阶指南》0x41并查集 银河英雄传说(边带权并查集)
《算法竞赛进阶指南》0x41并查集 NOI2015程序自动分析
《算法竞赛进阶指南》0x38概率与期望 扑克牌
《算法竞赛进阶指南》0x38概率与数学期望 绿豆蛙的归宿
《算法竞赛进阶指南》0x38概率与数学期望 Rainbow
基于Python的模拟退火算法SA 以函数极值+TSP问题为例(gif动态展示)
原文地址:https://www.cnblogs.com/downmoon/p/1096301.html
最新文章
Second My Problem First HDU
是否是平衡的二叉树
go 实现跳表
go chan 实现斐波那契数列
字符串(3)单词搜索
golang:如何在go-mod中指定包的版本号
go 用 Decoder解析数据流
golang 反转字符串
如何查看监听某个端口的进程明细
golang 结构体 字段 map 初始化
热门文章
递归——俗称套娃
悬浮可拖动的控制台窗体
MinGW 和 TDM 的问题
模拟键盘输出
Unity 可视化插件XCharts
Unity 鼠标点击事件
Unity 游戏暂停和继续
Unity 延迟执行函数
Unity 常用的计时器写法
Unity 世界坐标&局部坐标下的旋转
Copyright © 2011-2022 走看看