setBrokenFrames("cz1.mp3",2); /**/ /*<--------------将库中声音放置到时间轴上------------->*/ /** _Name 库声音名称 _Length 时间轴上的第几帧 **/ function setBrokenFrames(_Name, _Length) { var broken; if (fl.getDocumentDOM().library.itemExists(_Name)) { //选帧 fl.getDocumentDOM().getTimeline().setSelectedFrames(0, _Length); //使用convertToBlankKeyframes方法注意,指定帧上面有空白帧,会自动延伸一帧 fl.getDocumentDOM().getTimeline().convertToBlankKeyframes(_Length-1); fl.getDocumentDOM().getTimeline().setFrameProperty('soundName', _Name); fl.getDocumentDOM().getTimeline().layers[0].frames.soundSync = "stream"; fl.getDocumentDOM().getTimeline().layers[0].frames.soundLoopMode = "repeat"; fl.getDocumentDOM().getTimeline().layers[0].frames.soundLoop = 2; } }