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  • zookeeper集群的python代码测试

    上一篇已经讲解了如何安装zookeeper的python客户端,接下来是我在网上搜到的例子,举例应用环境是:

    1.当有两个或者多个服务运行,并且同意时间只有一个服务接受请求(工作),其他服务待命。

    2.当接受请求(工作)的服务异常挂掉时,会从剩下的待命服务中选举出一个服务来接受请求(工作)。


    下面直接上例子,有两个文件组成1.zkclient.py   2.zktest.py


    # coding: utf-8
    # modfied from https://github.com/phunt/zk-smoketest/blob/master/zkclient.py
    # zkclient.py
    
    import zookeeper, time, threading
    from collections import namedtuple
    
    DEFAULT_TIMEOUT = 30000
    VERBOSE = True
    
    ZOO_OPEN_ACL_UNSAFE = {"perms":0x1f, "scheme":"world", "id" :"anyone"}
    
    # Mapping of connection state values to human strings.
    STATE_NAME_MAPPING = {
        zookeeper.ASSOCIATING_STATE: "associating",
        zookeeper.AUTH_FAILED_STATE: "auth-failed",
        zookeeper.CONNECTED_STATE: "connected",
        zookeeper.CONNECTING_STATE: "connecting",
        zookeeper.EXPIRED_SESSION_STATE: "expired",
    }
    
    # Mapping of event type to human string.
    TYPE_NAME_MAPPING = {
        zookeeper.NOTWATCHING_EVENT: "not-watching",
        zookeeper.SESSION_EVENT: "session",
        zookeeper.CREATED_EVENT: "created",
        zookeeper.DELETED_EVENT: "deleted",
        zookeeper.CHANGED_EVENT: "changed",
        zookeeper.CHILD_EVENT: "child", 
    }
    
    class ZKClientError(Exception):
        def __init__(self, value):
            self.value = value
        def __str__(self):
            return repr(self.value)
    
    class ClientEvent(namedtuple("ClientEvent", 'type, connection_state, path')):
        """
        A client event is returned when a watch deferred fires. It denotes
        some event on the zookeeper client that the watch was requested on.
        """
    
        @property
        def type_name(self):
            return TYPE_NAME_MAPPING[self.type]
    
        @property
        def state_name(self):
            return STATE_NAME_MAPPING[self.connection_state]
    
        def __repr__(self):
            return  "<ClientEvent %s at %r state: %s>" % (
                self.type_name, self.path, self.state_name)
    
    
    def watchmethod(func):
        def decorated(handle, atype, state, path):
            event = ClientEvent(atype, state, path)
            return func(event)
        return decorated
    
    class ZKClient(object):
        def __init__(self, servers, timeout=DEFAULT_TIMEOUT):
            self.timeout = timeout
            self.connected = False
            self.conn_cv = threading.Condition( )
            self.handle = -1
    
            self.conn_cv.acquire()
            if VERBOSE: print("Connecting to %s" % (servers))
            start = time.time()
            self.handle = zookeeper.init(servers, self.connection_watcher, timeout)
            self.conn_cv.wait(timeout/1000)
            self.conn_cv.release()
    
            if not self.connected:
                raise ZKClientError("Unable to connect to %s" % (servers))
    
            if VERBOSE:
                print("Connected in %d ms, handle is %d"
                      % (int((time.time() - start) * 1000), self.handle))
    
        def connection_watcher(self, h, type, state, path):
            self.handle = h
            self.conn_cv.acquire()
            self.connected = True
            self.conn_cv.notifyAll()
            self.conn_cv.release()
    
        def close(self):
            return zookeeper.close(self.handle)
        
        def create(self, path, data="", flags=0, acl=[ZOO_OPEN_ACL_UNSAFE]):
            start = time.time()
            result = zookeeper.create(self.handle, path, data, acl, flags)
            if VERBOSE:
                print("Node %s created in %d ms"
                      % (path, int((time.time() - start) * 1000)))
            return result
    
        def delete(self, path, version=-1):
            start = time.time()
            result = zookeeper.delete(self.handle, path, version)
            if VERBOSE:
                print("Node %s deleted in %d ms"
                      % (path, int((time.time() - start) * 1000)))
            return result
    
        def get(self, path, watcher=None):
            return zookeeper.get(self.handle, path, watcher)
    
        def exists(self, path, watcher=None):
            return zookeeper.exists(self.handle, path, watcher)
    
        def set(self, path, data="", version=-1):
            return zookeeper.set(self.handle, path, data, version)
    
        def set2(self, path, data="", version=-1):
            return zookeeper.set2(self.handle, path, data, version)
    
    
        def get_children(self, path, watcher=None):
            return zookeeper.get_children(self.handle, path, watcher)
    
        def async(self, path = "/"):
            return zookeeper.async(self.handle, path)
    
        def acreate(self, path, callback, data="", flags=0, acl=[ZOO_OPEN_ACL_UNSAFE]):
            result = zookeeper.acreate(self.handle, path, data, acl, flags, callback)
            return result
    
        def adelete(self, path, callback, version=-1):
            return zookeeper.adelete(self.handle, path, version, callback)
    
        def aget(self, path, callback, watcher=None):
            return zookeeper.aget(self.handle, path, watcher, callback)
    
        def aexists(self, path, callback, watcher=None):
            return zookeeper.aexists(self.handle, path, watcher, callback)
    
        def aset(self, path, callback, data="", version=-1):
            return zookeeper.aset(self.handle, path, data, version, callback)
    
    watch_count = 0
    
    """Callable watcher that counts the number of notifications"""
    class CountingWatcher(object):
        def __init__(self):
            self.count = 0
            global watch_count
            self.id = watch_count
            watch_count += 1
    
        def waitForExpected(self, count, maxwait):
            """Wait up to maxwait for the specified count,
            return the count whether or not maxwait reached.
    
            Arguments:
            - `count`: expected count
            - `maxwait`: max milliseconds to wait
            """
            waited = 0
            while (waited < maxwait):
                if self.count >= count:
                    return self.count
                time.sleep(1.0);
                waited += 1000
            return self.count
    
        def __call__(self, handle, typ, state, path):
            self.count += 1
            if VERBOSE:
                print("handle %d got watch for %s in watcher %d, count %d" %
                      (handle, path, self.id, self.count))
    
    """Callable watcher that counts the number of notifications
    and verifies that the paths are sequential"""
    class SequentialCountingWatcher(CountingWatcher):
        def __init__(self, child_path):
            CountingWatcher.__init__(self)
            self.child_path = child_path
    
        def __call__(self, handle, typ, state, path):
            if not self.child_path(self.count) == path:
                raise ZKClientError("handle %d invalid path order %s" % (handle, path))
            CountingWatcher.__call__(self, handle, typ, state, path)
    
    class Callback(object):
        def __init__(self):
            self.cv = threading.Condition()
            self.callback_flag = False
            self.rc = -1
    
        def callback(self, handle, rc, handler):
            self.cv.acquire()
            self.callback_flag = True
            self.handle = handle
            self.rc = rc
            handler()
            self.cv.notify()
            self.cv.release()
    
        def waitForSuccess(self):
            while not self.callback_flag:
                self.cv.wait()
            self.cv.release()
    
            if not self.callback_flag == True:
                raise ZKClientError("asynchronous operation timed out on handle %d" %
                                 (self.handle))
            if not self.rc == zookeeper.OK:
                raise ZKClientError(
                    "asynchronous operation failed on handle %d with rc %d" %
                    (self.handle, self.rc))
    
    
    class GetCallback(Callback):
        def __init__(self):
            Callback.__init__(self)
    
        def __call__(self, handle, rc, value, stat):
            def handler():
                self.value = value
                self.stat = stat
            self.callback(handle, rc, handler)
    
    class SetCallback(Callback):
        def __init__(self):
            Callback.__init__(self)
    
        def __call__(self, handle, rc, stat):
            def handler():
                self.stat = stat
            self.callback(handle, rc, handler)
    
    class ExistsCallback(SetCallback):
        pass
    
    class CreateCallback(Callback):
        def __init__(self):
            Callback.__init__(self)
    
        def __call__(self, handle, rc, path):
            def handler():
                self.path = path
            self.callback(handle, rc, handler)
    
    class DeleteCallback(Callback):
        def __init__(self):
            Callback.__init__(self)
    
        def __call__(self, handle, rc):
            def handler():
                pass
            self.callback(handle, rc, handler)
    
    


    上面的文件是别人封装好的zookeeper接口,下面是测试代码,需要依赖上面的包:


    # coding: utf-8
    # zktest.py
    
    import logging
    from os.path import basename, join
    
    from zkclient import ZKClient, zookeeper, watchmethod
    
    logging.basicConfig(
        level = logging.DEBUG,
        format = "[%(asctime)s] %(levelname)-8s %(message)s"
    )
    
    log = logging
    
    class GJZookeeper(object):
    
        ZK_HOST = "localhost:2181"
        ROOT = "/app"
        WORKERS_PATH = join(ROOT, "workers")
        MASTERS_NUM = 1
        TIMEOUT = 10000
    
        def __init__(self, verbose = True):
            self.VERBOSE = verbose
            self.masters = []
            self.is_master = False
            self.path = None
    
            self.zk = ZKClient(self.ZK_HOST, timeout = self.TIMEOUT)
            self.say("login ok!")
            # init
            self.__init_zk()
            # register
            self.register()
    
        def __init_zk(self):
            """
            create the zookeeper node if not exist
            """
            nodes = (self.ROOT, self.WORKERS_PATH)
            for node in nodes:
                if not self.zk.exists(node):
                    try:
                        self.zk.create(node, "")
                    except:
                        pass
    
        @property
        def is_slave(self):
            return not self.is_master
    
        def register(self):
            """
            register a node for this worker
            """
            self.path = self.zk.create(self.WORKERS_PATH + "/worker", "1", flags=zookeeper.EPHEMERAL | zookeeper.SEQUENCE)
            self.path = basename(self.path)
            self.say("register ok! I'm %s" % self.path)
            # check who is the master
            self.get_master()
    
        def get_master(self):
            """
            get children, and check who is the smallest child
            """
            @watchmethod
            def watcher(event):
                self.say("child changed, try to get master again.")
                self.get_master()
    
            children = self.zk.get_children(self.WORKERS_PATH, watcher)
            children.sort()
            self.say("%s's children: %s" % (self.WORKERS_PATH, children))
    
            # check if I'm master
            self.masters = children[:self.MASTERS_NUM]
            if self.path in self.masters:
                self.is_master = True
                self.say("I've become master!")
            else:
                self.say("%s is masters, I'm slave" % self.masters)
    
    
        def say(self, msg):
            """
            print messages to screen
            """
            if self.VERBOSE:
                if self.path:
                    if self.is_master:
                        log.info("[ %s(%s) ] %s" % (self.path, "master" , msg))
                    else:
                        log.info("[ %s(%s) ] %s" % (self.path, "slave", msg))
                else:
                    log.info(msg)
    
    def main():
        gj_zookeeper = GJZookeeper()
    
    if __name__ == "__main__":
        main()
        import time
        time.sleep(1000)
    


    下面在两台机器(也可以在同一台)上运行上面的脚本可以看到如下信息:

    [2013-07-03 14:26:12,192] INFO     login ok!
    Node /app/workers/worker created in 1 ms
    [2013-07-03 14:26:12,195] INFO     [ worker0000000016(slave) ] register ok! I'm worker0000000016
    [2013-07-03 14:26:12,196] INFO     [ worker0000000016(slave) ] /app/workers's children: ['worker0000000016']
    [2013-07-03 14:26:12,196] INFO     [ worker0000000016(master) ] I've become master!


    [2013-07-03 14:26:58,277] INFO     login ok!
    Node /app/workers/worker created in 2 ms
    [2013-07-03 14:26:58,281] INFO     [ worker0000000017(slave) ] register ok! I'm worker0000000017
    [2013-07-03 14:26:58,282] INFO     [ worker0000000017(slave) ] /app/workers's children: ['worker0000000016', 'worker0000000017']
    [2013-07-03 14:26:58,282] INFO     [ worker0000000017(slave) ] ['worker0000000016'] is masters, I'm slave


    先然第一台机器做了master。

    下面我们关掉第一个进程,第二台在timeout(10s)时间后,会出现如下信息:

    [2013-07-03 14:28:02,204] INFO     [ worker0000000017(slave) ] child changed, try to get master again.
    [2013-07-03 14:28:02,205] INFO     [ worker0000000017(slave) ] /app/workers's children: ['worker0000000017']
    [2013-07-03 14:28:02,206] INFO     [ worker0000000017(master) ] I've become master!


    显然,第二台机器上的程序变成了master,这就是我们想要实现的功能。


    当然开启多个进程也是可以的,并且可以在程序中选择master的数量,同时本人建议timeout时间可以取小一点,我们先上环境用的是2s。


    之后会更新更多zookeeper的其他应用环境的例子。


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  • 原文地址:https://www.cnblogs.com/dyllove98/p/3170453.html
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