android studio的CMakeLists.txt写好后,在Studio中编译没问题,在命令编译时则需要配置很多参数才能成功
示例CMakeLists.txt文件:
cmake_minimum_required(VERSION 3.4.1) set(UVC_LIBS UVCCamera uvc usb100 jpeg-turbo1500) FOREACH(UVC_LIB ${UVC_LIBS}) add_library(${UVC_LIB} SHARED IMPORTED) set_target_properties(${UVC_LIB} PROPERTIES IMPORTED_LOCATION ${CMAKE_CURRENT_SOURCE_DIR}/lib/${ANDROID_ABI}/lib${UVC_LIB}.so) ENDFOREACH(UVC_LIB) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DFFFFFFF_DETECTOR_EXPORT -std=c++11") add_library(XXXXX SHARED ${CMAKE_CURRENT_SOURCE_DIR}/src/BBBB/XDFD.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/BBBB/DFDSF.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/BBBB/base64/CBase64.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/BBBB/camera/AAAA.cpp ) target_include_directories(XXXXX PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/inc ${CMAKE_CURRENT_SOURCE_DIR}/src/XXX) target_link_libraries(SL3DCameraCtrl ${UVC_LIBS} android log)
由于使用了STL,整个CMAKE执行的命令行写成如下:
D:10.AndroidSDKcmake3.10.2.4988404incmake.exe -G "Unix Makefiles" -DCMAKE_TOOLCHAIN_FILE="%ANDROID_NDK%uildcmakeandroid.toolchain.cmake" .... -DCMAKE_MAKE_PROGRAM="%ANDROID_NDK%prebuiltwindows-x86_64inmake.exe" -DCMAKE_BUILD_TYPE=Release -DANDROID_ABI=arm64-v8a -DANDROID_PLATFORM=android-21 -DANDROID_STL=c++_static
用于编译的批处理文件如下:
set ANDROID_NDK=D:10.AndroidSDK dkandroid-ndk-r15b mkdir buildarm64-v8a cd buildarm64-v8a D:10.AndroidSDKcmake3.10.2.4988404incmake.exe -G "Unix Makefiles" -DCMAKE_TOOLCHAIN_FILE="%ANDROID_NDK%uildcmakeandroid.toolchain.cmake" .... -DCMAKE_MAKE_PROGRAM="%ANDROID_NDK%prebuiltwindows-x86_64inmake.exe" -DCMAKE_BUILD_TYPE=Release -DANDROID_ABI=arm64-v8a -DANDROID_PLATFORM=android-21 -DANDROID_STL=c++_static D:10.AndroidSDKcmake3.10.2.4988404incmake.exe --build . cd ....