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  • stl文件格式解析代码--java版

    代码是参考three.js中的stlLoader.js写的.

    需要注意的地方,java中byte取值-128~127

    package test_stl.test_entry;
    
    import java.io.FileNotFoundException;
    import java.io.IOException;
    import java.io.RandomAccessFile;
    import java.util.regex.Matcher;
    import java.util.regex.Pattern;
    
    /**
     * 注意java byte范围-128~127
     * 
     * @author ephuizi@gmail.com
     *
     */
    public class STLUtils {
        // final private static Pattern ASCII_PATTERN_FACET =
        // Pattern.compile("facet([\s\S]*?)endfacet");
        final private static Pattern ASCII_PATTERN_NORMAL = Pattern
                .compile("normal[\s]+([\-+]?[0-9]+\.?[0-9]*([eE][\-+]?[0-9]+)?)+[\s]+([\-+]?[0-9]*\.?[0-9]+([eE][\-+]?[0-9]+)?)+[\s]+([\-+]?[0-9]*\.?[0-9]+([eE][\-+]?[0-9]+)?)+");
        final private static Pattern ASCII_PATTERN_VERTEX = Pattern
                .compile("vertex[\s]+([\-+]?[0-9]+\.?[0-9]*([eE][\-+]?[0-9]+)?)+[\s]+([\-+]?[0-9]*\.?[0-9]+([eE][\-+]?[0-9]+)?)+[\s]+([\-+]?[0-9]*\.?[0-9]+([eE][\-+]?[0-9]+)?)+");
    
        /**
         * 判断是否stl格式
         * 
         * @param stlPath
         * @return true binary false ascii
         */
        public static boolean isBinary(String stlPath) {
            long expect = 0;// 以binnary方式计算的文件大小;
            int face_size = (32 / 8 * 3) + ((32 / 8 * 3) * 3) + (16 / 8);// 一个三角片大小
            int n_facetNum = 0;// 三角片数量
            RandomAccessFile stl = null;
            try {
                stl = new RandomAccessFile(stlPath, "r");
    
                stl.seek(80);
                byte[] arr = { 0, 0, 0, 0 };
                stl.read(arr);
                n_facetNum = STLFaceNum(arr);
    
                expect = 80 + (32 / 8) + (n_facetNum * face_size);
                if (expect == stl.length()) {
                    stl.close();
                    return true;
                }
    
                // some binary files will have different size from expected,
                // checking characters lower than ASCII to confirm is binary
                long fileLength = stl.length();
                stl.seek(0);
                for (long index = 0; index < fileLength; index++) {
                    if (stl.readByte() < 0) {
                        stl.close();
                        return true;
                    }
                }
    
                stl.close();
                return false;
    
            } catch (FileNotFoundException e) {
                e.printStackTrace();
            } catch (IOException e) {
                e.printStackTrace();
            }
    
            return false;
        }
    
        /**
         * 用于正数,因为负数存储是补码 第81~84四个字节
         * 
         * @param arr
         * @return
         */
        public static int STLFaceNum(byte[] arr) {
            if (arr != null && arr.length == 4) {
                int a = arr[0] & (0xFF);// 防止低位转二进制后是变成负数
                int b = (arr[1] << 8) & (0xFFFF);
                int c = (arr[2] << 16) & (0xFFFFFF);
                int d = (arr[3] << 24) & (0xFFFFFFFF);
                return a + b + c + d;
            }
            return -1;
        }
    
        /**
         * resolve binary stl file
         * 
         * @param stlPath
         * @return
         */
        public static STLFile parseBinary(String stlPath) {
    
            RandomAccessFile stl = null;
            try {
                stl = new RandomAccessFile(stlPath, "r");
    
                stl.seek(80);
                byte[] arr = { 0, 0, 0, 0 };
                stl.read(arr);
                int facetNum = STLFaceNum(arr);
    
                float r = 0, g = 0, b = 0;
                boolean hasColors = false;
                float[] colors = null;
                float defaultR = 0, defaultG = 0, defaultB = 0, alpha = 0;
                // process STL header
                // check for default color in header ("COLOR=rgba" sequence).
    
                for (int index = 0; index < 80 - 10; index++) {
                    stl.seek(index);
                    // 6字节("COLOR=")
                    if (stl.readInt() == 0x434F4C4F /* COLO */&& (stl.readByte() == 0x52 /* 'R' */)
                            && (stl.readByte() == 0x3D /* '=' */)) {
                        hasColors = true;
    
                        colors = new float[facetNum * 3 * 3];// 一个面三个点每个点(r,b,g)
    
                        defaultR = STLUtils.toFloat(stl.readByte()) / 255;// 6
                        defaultG = STLUtils.toFloat(stl.readByte()) / 255;// 7
                        defaultB = STLUtils.toFloat(stl.readByte()) / 255;// 8
                        alpha = STLUtils.toFloat(stl.readByte()) / 255;// 9
                        break;
                    }
                }
    
                int dataOffset = 84;
                int offset = 0;
    
                float[] vertices = new float[facetNum * 3 * 3];
                float[] normals = new float[facetNum * 3 * 3];// 三角面片法向量的3个分量值数据
    
                byte temp[] = { 0, 0, 0, 0 };
    
                int max = 0;// 第一个三角片z轴高度
                boolean isBegin = true;
    
                stl.seek(dataOffset);
                for (int face = 0; face < facetNum; face++) {
                    // 法向量12个字节
                    stl.read(temp);
                    float normalX = STLUtils.toFloat(temp);// 4
                    stl.read(temp);
                    float normalY = STLUtils.toFloat(temp);// 4
                    stl.read(temp);
                    float normalZ = STLUtils.toFloat(temp);// 4
    
                    // 顶点坐标36字节
                    for (int i = 1; i <= 3; i++) {
                        stl.read(temp);
                        vertices[offset] = STLUtils.toFloat(temp);
                        stl.read(temp);
                        vertices[offset + 1] = STLUtils.toFloat(temp);
                        stl.read(temp);
                        vertices[offset + 2] = STLUtils.toFloat(temp);
                        if (isBegin) {
                            isBegin = false;
                            max = (int) (vertices[offset + 2]);
                        }
    
                        normals[offset] = normalX;
                        normals[offset + 1] = normalY;
                        normals[offset + 2] = normalZ;
    
                        offset += 3;// 增加位移
                    }
                    // color2字节
                    if (hasColors) {
    
                        int packedColor = STLUtils.toInt(stl.readByte()) | STLUtils.toInt(stl.readByte()) << 8 & 0xFFFF;
    
                        if ((packedColor & 0x8000) == 0) { // facet has its own
                                                            // unique color
    
                            r = (packedColor & 0x1F) / 31;
                            g = ((packedColor >> 5) & 0x1F) / 31;
                            b = ((packedColor >> 10) & 0x1F) / 31;
                        } else {
    
                            r = defaultR;
                            g = defaultG;
                            b = defaultB;
                        }
                    } else {
                        // 无颜色 丢弃2字节
                        stl.readByte();
                        stl.readByte();
                    }
    
                    // 补充颜色
                    if (hasColors) {
                        colors[face * 9 + 0] = r;
                        colors[face * 9 + 1] = g;
                        colors[face * 9 + 2] = b;
                        colors[face * 9 + 3] = r;
                        colors[face * 9 + 4] = g;
                        colors[face * 9 + 5] = b;
                        colors[face * 9 + 6] = r;
                        colors[face * 9 + 7] = g;
                        colors[face * 9 + 8] = b;
                    }
    
                }
                stl.close();
                return new STLFile(max, facetNum, alpha, hasColors, vertices, normals, colors);
    
            } catch (FileNotFoundException e) {
                e.printStackTrace();
            } catch (IOException e) {
                e.printStackTrace();
            }
            return null;
    
        }
    
        public static STLFile parseASCII(String stlPath) {
            int facetNum = asciiFacetNum(stlPath);
    
            RandomAccessFile stl = null;
            try {
                stl = new RandomAccessFile(stlPath, "r");
                float[] vertices = new float[facetNum * 3 * 3];
                float[] normals = new float[facetNum * 3 * 3];// 三角面片法向量的3个分量值数据
    
                final String FACET_END = "endfacet";
                StringBuffer bf = new StringBuffer();// record one-facet
    
                int facetIndex = 0;
                String line = null;
                while ((line = stl.readLine()) != null) {
                    bf.append(line);
                    if (line.length() > 8 && line.length() < 15 && line.contains(FACET_END)) {
                        // one facet
                        String oneFacet = bf.toString();
                        Matcher nMatcher = ASCII_PATTERN_NORMAL.matcher(oneFacet);
                        if (!nMatcher.find())
                            continue;
                        String normal = nMatcher.group();
    
                        Matcher mV = ASCII_PATTERN_VERTEX.matcher(oneFacet);
                        if (!mV.find())
                            continue;
                        String v1 = mV.group();// 第一个顶点
                        if (!mV.find())
                            continue;
                        String v2 = mV.group();// 第二个顶点
                        if (!mV.find())
                            continue;
                        String v3 = mV.group();// 第三个顶点
    
                        // 解析法向量
                        String GAP = " ";
    
                        int nfIndex = facetIndex * 9;
                        String[] n_f_arr = normal.split(GAP);
                        normals[nfIndex + 6] = normals[nfIndex + 3] = normals[nfIndex] = Float.parseFloat(n_f_arr[1]);
                        normals[nfIndex + 1 + 6] = normals[nfIndex + 1 + 3] = normals[nfIndex + 1] = Float
                                .parseFloat(n_f_arr[2]);
                        normals[nfIndex + 2 + 6] = normals[nfIndex + 2 + 3] = normals[nfIndex + 2] = Float
                                .parseFloat(n_f_arr[3]);
                        // 解析顶点
                        String[] v1_f_arr = v1.split(GAP);
                        vertices[nfIndex + 0] = Float.parseFloat(v1_f_arr[1]);// x
                        vertices[nfIndex + 1] = Float.parseFloat(v1_f_arr[2]);// y
                        vertices[nfIndex + 2] = Float.parseFloat(v1_f_arr[3]);// z
    
                        String[] v2_f_arr = v2.split(GAP);
                        vertices[nfIndex + 3] = Float.parseFloat(v2_f_arr[1]);
                        vertices[nfIndex + 4] = Float.parseFloat(v2_f_arr[2]);
                        vertices[nfIndex + 5] = Float.parseFloat(v2_f_arr[3]);
    
                        String[] v3_f_arr = v3.split(GAP);
                        vertices[nfIndex + 6] = Float.parseFloat(v3_f_arr[1]);
                        vertices[nfIndex + 7] = Float.parseFloat(v3_f_arr[2]);
                        vertices[nfIndex + 8] = Float.parseFloat(v3_f_arr[3]);
    
                        // set bf count=0
                        facetIndex++;
                        bf.setLength(0);
                    }
                }
    
                stl.close();
                int max = (int) vertices[2];
                return new STLFile(max, facetNum, 0, false, vertices, normals, null);
    
            } catch (FileNotFoundException e) {
                e.printStackTrace();
            } catch (IOException e) {
                e.printStackTrace();
            }
            return null;
        }
    
        /**
         * 计算ascii-stl-file三角片数量
         * 
         * @param stlPath
         * @return
         */
        public static final int asciiFacetNum(String stlPath) {
    
            RandomAccessFile stl = null;
            int facetNum = 0;
            try {
                stl = new RandomAccessFile(stlPath, "r");
    
                int lineNum = 0;
    
                int c = 0;
                while (c != -1) {
                    switch (c = stl.read()) {
                    case -1:
                    case '
    ':
                        lineNum++;
                        break;
                    case '
    ':
                        stl.read();// to skip '
    '
                        lineNum++;
                        break;
                    default:
                        break;
                    }
                }
    
                facetNum = lineNum / 7;
                stl.close();
    
            } catch (FileNotFoundException e) {
                e.printStackTrace();
            } catch (IOException e) {
                e.printStackTrace();
            }
            return facetNum;
        }
    
        /**
         * -1 原码1000,0001 反码1111,1110 补码1111,1111 所以无符号值 255
         * 
         * @param b
         * @return
         */
        public static int toInt(byte b) {
            return (int) (b & 0xFF);
        }
    
        /**
         * -1 原码1000,0001 反码1111,1110 补码1111,1111 所以无符号值 255 带符号位
         * 
         * @param b
         * @return
         */
        public static float toFloat(byte b) {
            return (float) (b & 0xFF);
        }
    
        /**
         * 字节转换为浮点
         * 
         * @param b
         *            字节(至少4个字节)
         * @param index
         *            开始位置
         * @return
         */
        public static float toFloat(byte[] b) {
            int l;
            l = b[0];
            l &= 0xff;
            l |= ((int) b[1] << 8);
            l &= 0xffff;
            l |= ((int) b[2] << 16);
            l &= 0xffffff;
            l |= ((int) b[3] << 24);
            return Float.intBitsToFloat(l);
        }
    
        /**
         * 浮点转换为字节
         * 
         * @param f
         * @return
         */
        public static byte[] toByteArr(float f) {
    
            // 把float转换为byte[]
            int fbit = Float.floatToIntBits(f);
    
            byte[] b = new byte[4];
            for (int i = 0; i < 4; i++) {
                b[i] = (byte) (fbit >> (24 - i * 8));
            }
    
            // 翻转数组
            int len = b.length;
            // 建立一个与源数组元素类型相同的数组
            byte[] dest = new byte[len];
            // 为了防止修改源数组,将源数组拷贝一份副本
            System.arraycopy(b, 0, dest, 0, len);
            byte temp;
            // 将顺位第i个与倒数第i个交换
            for (int i = 0; i < len / 2; ++i) {
                temp = dest[i];
                dest[i] = dest[len - i - 1];
                dest[len - i - 1] = temp;
            }
    
            return dest;
    
        }
    
        public static void main(String args[]) {
    
            String path = "F:\three.js-master\examples\models\stl\ascii\pr2_head_pan.stl";// ascii
            path = "F:\three.js-master\examples\models\stl\binary\pr2_head_pan.stl";//
            // binary
            path = "F:\three.js-master\examples\models\stl\binary\colored.stl";//
            // binary-with-color
            // path = "D:\用户目录\下载\4s-keychain-keychain-kickstand-hHkUg.stl";
    
            if (STLUtils.isBinary(path)) {
                System.out.println(true);
                STLUtils.parseBinary(path);
            } else {
                STLUtils.parseASCII(path);
            }
    
        }
    }
    package test_stl.test_entry;
    
    /**
     * 
     * @author ephuizi@gmail.com
     *
     */
    public class STLFile {
        int max;// 第一个三角片的z高度
        int facetNum;// 三角片数量
        float alpha;
        boolean hasColors = false;
        float[] vertices;// 点 length=[faces * 3 * 3]
        float[] normals;// 三角面片法向量的3个分量值数据length=[faces * 3 * 3]
        float[] colors = null;// 点[r,g,b]
    
        public STLFile(int max, int facetNum, float alpha, boolean hasColors, float[] vertices, float[] normals,
                float[] colors) {
            this.max = max;
            this.facetNum = facetNum;
            this.alpha = alpha;
            this.hasColors = hasColors;
            this.vertices = vertices;
            this.normals = normals;
            this.colors = colors;
        }
    
    }
    给笨笨的自己提个醒>_<~
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  • 原文地址:https://www.cnblogs.com/ephuizi/p/4676271.html
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