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  • Java并发包中CyclicBarrier的源码分析和使用

    CyclicBarrier的介绍和源码分析
    CyclicBarrier的字母意思是可循环(Cyclic)使用的屏障(Barrier)。它要做的事情是,让一组线程到达一个屏障(也可以叫做同步点)时被阻塞,直到最后一个线程到达屏障,屏障才会开门,所有被屏障拦截的线程才会继续干活。线程进入屏障通过CyclicBarrier的await()方法。
     
    CyclicBarrier默认的构造方法是CyclicBarrier(int parties)。其参数表示屏障拦截的线程数量,每个线程调用await方法告诉CyclicBarrier我已经到达屏障,然后当前线程被阻塞。
     
    CyclicBarrier还提供一个更高级的构造函数CyclicBarrier(int parties,Runnable barrier Action),用于在线程到达屏障时,优先执行barrier Action这个Runnable对象,方便处理更复杂的业务场景。
     
     public CyclicBarrier(int parties) {
            this(parties, null);
        }
     
     public CyclicBarrier(int parties, Runnable barrierAction) {
            if (parties <= 0) throw new IllegalArgumentException();
            this.parties = parties;
            this.count = parties;
            this.barrierCommand = barrierAction;
        }
     
    实现原理,在CyclicBarrier的内部定义了一个Lock对象(ReentrantLock),每当一个线程调用CyclicBarrier的await()方法时,将剩余拦截的线程数减一,然后判断剩余拦截数是否为0,如果不是,进入Lock对象的条件队列等待。如果是,执行barrierAction对象的Runnable方法,然后将所的条件队列中的所有线程放入锁等待队列中,这些线程会依次获取锁,释放锁,接着先从await()方法返回,在从CyclicBarrier的await()方法返回。
     
    /** The lock for guarding barrier entry */
        private final ReentrantLock lock = new ReentrantLock();
     
    await()源码:
     
    public int await() throws InterruptedException, BrokenBarrierException {
            try {
                return dowait(false, 0L);
            } catch (TimeoutException toe) {
                throw new Error(toe); // cannot happen
            }
        }
    dowait源码:
     
    /**
         * Main barrier code, covering the various policies.
         */
        private int dowait(boolean timed, long nanos)
            throws InterruptedException, BrokenBarrierException,
                   TimeoutException {
            final ReentrantLock lock = this.lock;
            lock.lock();
            try {
                final Generation g = generation;
                if (g.broken)
                    throw new BrokenBarrierException();
                if (Thread.interrupted()) {
                    breakBarrier();
                    throw new InterruptedException();
                }
                int index = --count;
                if (index == 0) {  // tripped
                    boolean ranAction = false;
                    try {
                        final Runnable command = barrierCommand;
                        if (command != null)
                            command.run();
                        ranAction = true;
                        nextGeneration();
                        return 0;
                    } finally {
                        if (!ranAction)
                            breakBarrier();
                    }
                }
                // loop until tripped, broken, interrupted, or timed out
                for (;;) {
                    try {
                        if (!timed)
                            trip.await();
                        else if (nanos > 0L)
                            nanos = trip.awaitNanos(nanos);
                    } catch (InterruptedException ie) {
                        if (g == generation && ! g.broken) {
                            breakBarrier();
                            throw ie;
                        } else {
                            // We're about to finish waiting even if we had not
                            // been interrupted, so this interrupt is deemed to
                            // "belong" to subsequent execution.
                            Thread.currentThread().interrupt();
                        }
                    }
                    if (g.broken)
                        throw new BrokenBarrierException();
                    if (g != generation)
                        return index;
                    if (timed && nanos <= 0L) {
                        breakBarrier();
                        throw new TimeoutException();
                    }
                }
            } finally {
                lock.unlock();
            }
        }
     
     
     
      private void nextGeneration() {
            // signal completion of last generation
            trip.signalAll();
            // set up next generation
            count = parties;
            generation = new Generation();
        }
        /**
         * Sets current barrier generation as broken and wakes up everyone.
         * Called only while holding lock.
         */
        private void breakBarrier() {
            generation.broken = true;
            count = parties;
            trip.signalAll();
        }
     
    nextGeneration和breakBarrier方法都可以停止阻塞。
    CyclicBarrier主要用于一组线程之间的相互等待,而CountDownLatch一般用于一组线程等待另一组线程。实际上可以通过CountDownLatch的countDown()和await()来实现CyclicBarrier的功能。
    即CountDownLatch中的countDown()和await() = CyclicBarrier中的await()。注意在一个线程中先调用countDown()再调用await()
     
    CyclicBarrier对象可以重复使用,重用之前应当调用CyclicBarrier的reset方法:
     
        public void reset() {
            final ReentrantLock lock = this.lock;
            lock.lock();
            try {
                breakBarrier();   // break the current generation
                nextGeneration(); // start a new generation
            } finally {
                lock.unlock();
            }
        }
    CyclicBarrier使用:
     
    package com.fpc.Test;
    import java.util.concurrent.BrokenBarrierException;
    import java.util.concurrent.CyclicBarrier;
    import java.util.concurrent.ExecutorService;
    import java.util.concurrent.Executors;
    import java.util.Random;
    public class CyclicBarrierTest {
         private CyclicBarrier cyclicBarrier = new CyclicBarrier(4);
         private Random rnd = new Random();
         
         class taskDemo implements Runnable{
               private String taskId;
               
               public taskDemo( String taskId ) {
                    this.taskId = taskId;
               }
               
               @Override
               public void run() {
                    try {
                         int time = rnd.nextInt(1000);
                         Thread.sleep(time);
                         System.out.println(" Thread : " + taskId + " sleep : " + time + "ms");
                         try {
                               cyclicBarrier.await();
                               System.out.println(" Thread : " + taskId + " sleep is over");
                         } catch (BrokenBarrierException e) {
                               // TODO Auto-generated catch block
                               e.printStackTrace();
                         }
                    } catch (InterruptedException e) {
                         // TODO Auto-generated catch block
                         e.printStackTrace();
                    }
               }
         }
    //   CyclicBarrier cyclicBarrier = new CyclicBarrier();
         public static void main( String[] args ) {
               CyclicBarrierTest c = new CyclicBarrierTest();
               
               ExecutorService pool = Executors.newCachedThreadPool();
               pool.submit(c.new taskDemo("1"));
               pool.submit(c.new taskDemo("2"));
               pool.submit(c.new taskDemo("3"));
               pool.submit(c.new taskDemo("4"));
         }
    }
    运行结果:
     
     Thread : 1 sleep : 102ms
     Thread : 3 sleep : 254ms
     Thread : 4 sleep : 394ms
     Thread : 2 sleep : 943ms
     Thread : 2 sleep is over
     Thread : 1 sleep is over
     Thread : 4 sleep is over
     Thread : 3 sleep is over
     
    如果构造CyclicBarrier时,给传的大小是5,但是你进入屏障的线程数只有4个,那么会发生什么现象?
    这些4个线程都无法结束,因为CyclicBarrier还在等待第5个线程结束,但此时根本没有第5个线程,所以之前的4个线程根本无法结束。
     Thread : 3 sleep : 166ms
     Thread : 4 sleep : 281ms
     Thread : 2 sleep : 444ms
     Thread : 1 sleep : 776ms
    那么如果构造CyclicBarrier时,给传递的参数是3呢,但此时有4个线程进入屏障呢?
    结果是其中三个线程会执行然后结束,第四个线程永远无法结束,这是因为CyclicBarrier是可以循环利用的。
    执行结果:
     Thread : 3 sleep : 500ms
     Thread : 1 sleep : 567ms
     Thread : 2 sleep : 912ms
     Thread : 2 sleep is over
     Thread : 3 sleep is over
     Thread : 1 sleep is over
     Thread : 4 sleep : 988ms
     
     
     
     
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  • 原文地址:https://www.cnblogs.com/fangpengchengbupter/p/9293600.html
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