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  • OpenGL——折线图柱状图饼图绘制

    折线图绘制代码:

    #include<iostream>
    
    //旧版本 固定管线
    #include<Windows.h>
    #include <GL/glut.h>
    //新版本 可编程管线
    /*#define GLEW_STATIC
    #include <GL/glew.h>
    #include<GLFWglfw3.h>
    */
    
    using namespace std;
    
    GLsizei winWidth = 610, winHeight = 500;
    GLint xRaster = 25, yRaster = 150;
    
    GLubyte label[36] = { 'J','a','n', 'F','e','b', 'M','a','r', 'A','p','r',
                            'M','a','y', 'J','u','n', 'J','u','l', 'A','u','g',
                            'S','e','p', 'O','c','t', 'N','o','v', 'D','e','c' };
    
    GLint dataValue[12] = { 420,342,324,310,262,185,190,196,217,240,312,438 };
    
    void init()
    {
        //窗口背景为白色
        glClearColor(1, 1, 1, 1);
        glMatrixMode(GL_PROJECTION);
        gluOrtho2D(0.0, 610.0, 0.0, 500.0);
    }
    
    void lineGraph()
    {
        GLint month, k;
        GLint x = 30;
    
        glClear(GL_COLOR_BUFFER_BIT);
        //蓝色
        glColor3f(0.0, 0.0, 1.0);
        glBegin(GL_LINE_STRIP);   //画出折线段
        for (k = 0; k < 12; k++) {
            glVertex2i(x + k * 50, dataValue[k]);
        }
        glEnd();
        
        //红色
        glColor3f(1.0, 0.0, 0.0);     //标注各点
        for (k = 0; k < 12; k++) {
            glRasterPos2i(xRaster + k * 50, dataValue[k] - 4);
            glutBitmapCharacter(GLUT_BITMAP_9_BY_15, '*');
        }
        
        //黑色
        glColor3f(0.0, 0.0, 0.0);      //横坐标说明
        xRaster = 20;          
        for (month = 0; month < 12; month++) {
            glRasterPos2i(xRaster, yRaster);
            for (k = 3 * month;k < 3 * month + 3;k++) {
                glutBitmapCharacter(GLUT_BITMAP_HELVETICA_12, label[k]);
                xRaster += 17;
            }
        }
        glFlush();
    }
    
    void winReshapeFcn(GLint newWidth, GLint newHeight)
    {
        glMatrixMode(GL_PROJECTION);
        glLoadIdentity();
        gluOrtho2D(0, GLdouble(newWidth), 0, GLdouble(newHeight));
        glClear(GL_COLOR_BUFFER_BIT);
    }
    
    int main(int argc, char* argv[])
    {
        
        //对GLUT进行初始化,并处理所有的命令行参数
        glutInit(&argc, argv);
        //指定使用RGBA模式还是颜色索引模式,还可指定使用单缓冲还是双缓冲窗口
        glutInitDisplayMode(GLUT_RGB | GLUT_SINGLE);
        //指定了窗口左上角在屏幕上的位置
        glutInitWindowPosition(100, 100);
        //制定了窗口大小(以像素为单位)
        glutInitWindowSize(winWidth, winHeight);
        //创建支持opengl渲染的窗口,在调用glutMainLoop函数前,窗口没有显示
        glutCreateWindow("折线图");
        init();
        //显示回调函数
        //每当GLUT确定一个窗口的内容需要重新显示时,通过glutDisplayFunc()注册的那个回调函数就会被执行
        glutDisplayFunc(lineGraph);
        glutReshapeFunc(winReshapeFcn);
        //启动程序,所有窗口这时显示
        glutMainLoop();
    
        system("pause");
        return 0;
    
    
    }

    运行结果:

    柱状图代码:

    void barChart()
    {
        GLint month, k;
    
        glClear(GL_COLOR_BUFFER_BIT);
    
        //红色
        glColor3f(1.0, 0.0, 0.0);     
        for (k = 0; k < 12; k++) {
            glRecti(20 + k * 50, 165, 40 + k * 50, dataValue[k]);
        }
    
        //黑色
        glColor3f(0.0, 0.0, 0.0);      //横坐标说明
        xRaster = 20;
        for (month = 0; month < 12; month++) {
            glRasterPos2i(xRaster, yRaster);
            for (k = 3 * month;k < 3 * month + 3;k++) {
                glutBitmapCharacter(GLUT_BITMAP_HELVETICA_12, label[k]);
                xRaster += 17;
            }
        }
        glFlush();
    }

    运行结果:

    饼图代码:

    #include<iostream>
    #include <math.h>
    //旧版本 固定管线
    #include<Windows.h>
    #include <GL/glut.h>
    //新版本 可编程管线
    /*#define GLEW_STATIC
    #include <GL/glew.h>
    #include<GLFWglfw3.h>
    */
    
    using namespace std;
    
    const GLdouble twoPi = 6.283185;
    
    class scrPt {
    public:
        scrPt() {
            x = y = 0;
        }
        GLint x, y;
        void setCoords(GLint xCoordValue, GLint yCorrdValue) {
            x = xCoordValue;
            y = yCorrdValue;
        }
        GLint getx() const {
            return x;
        }
        GLint gety() const {
            return y;
        }
        void incrementx() {
            x++;
        }
        void incrementy() {
            y--;
        }
        
    };
    
    GLsizei winWidth = 400, winHeight = 300;
    
    
    void init()
    {
        //窗口背景为白色
        glClearColor(1, 1, 1, 1);
        glMatrixMode(GL_PROJECTION);
        gluOrtho2D(0.0, 200.0, 0.0, 150.0);
    }
    
    void setPixel(GLint xCoord, GLint yCoord) 
    {
        glBegin(GL_POINTS);
        glVertex2i(xCoord, yCoord);
        glEnd();
    }
    
    
    void circlePlotPoints(GLint xc, GLint yc, scrPt circPt)
    {
        setPixel(xc + circPt.getx(), yc + circPt.gety());
        setPixel(xc - circPt.getx(), yc + circPt.gety());
        setPixel(xc + circPt.getx(), yc - circPt.gety());
        setPixel(xc - circPt.getx(), yc - circPt.gety());
        setPixel(xc + circPt.gety(), yc + circPt.getx());
        setPixel(xc - circPt.gety(), yc + circPt.getx());
        setPixel(xc + circPt.gety(), yc - circPt.getx());
        setPixel(xc - circPt.gety(), yc - circPt.getx());
    }
    
    //中心画圆算法
    void circleMidpoint(GLint xc, GLint yc, GLint radius) 
    {
        scrPt circPt;
        GLint p = 1 - radius;//中点参数初值
        circPt.setCoords(0, radius);
        circlePlotPoints(xc, yc, circPt);
        while (circPt.getx() < circPt.gety()) {
            circPt.incrementx();
            if (p < 0)
                p += 2 * circPt.getx() + 1;
            else {
                circPt.incrementy();
                p += 2 * (circPt.getx() - circPt.gety()) + 1;
            }
            circlePlotPoints(xc, yc, circPt);
        }
    }
    
    
    
    void pieChart()
    {
        scrPt circCtr, piePt;
        GLint radius = winWidth / 4;
        GLdouble sliceAngle, previousSliceAngle = 0.0;
    
        GLint k, nSlices = 12;
    
        GLfloat dataValues[12] = { 10.0,7.0,13.0,5.0,13.0,14.0,
                                3.0,16.0,5.0,3.0,17.0,8.0 };
        GLfloat dataSum = 0.0;
    
        circCtr.x = winWidth / 2;
        circCtr.y = winHeight / 2;
        circleMidpoint(circCtr.x,circCtr.y, radius);
    
        for (k = 0;k < nSlices;k++) {
            dataSum += dataValues[k];
        }
    
        for (k = 0; k < 12; k++) {
            sliceAngle = twoPi * dataValues[k] / dataSum + previousSliceAngle;
            piePt.x = circCtr.x + radius * cos(sliceAngle);
            piePt.y = circCtr.y + radius * sin(sliceAngle);
            glBegin(GL_LINES);
            glVertex2i(circCtr.x, circCtr.y);
            glVertex2i(piePt.x, piePt.y);
            glEnd();
            previousSliceAngle = sliceAngle;
        }
        
    }
    
    void displayFcn()
    {    
        glClear(GL_COLOR_BUFFER_BIT);
        glColor3f(0.0, 0.0, 1.0);
        pieChart();
        glFlush();
    }
    
    void winReshapeFcn(GLint newWidth, GLint newHeight)
    {
        glMatrixMode(GL_PROJECTION);
        glLoadIdentity();
        gluOrtho2D(0.0, GLdouble(newWidth), 0.0, GLdouble(newHeight));
        glClear(GL_COLOR_BUFFER_BIT);
    
        winWidth = newWidth;
        winHeight = newHeight;
    }
    
    int main(int argc, char* argv[])
    {
        
        //对GLUT进行初始化,并处理所有的命令行参数
        glutInit(&argc, argv);
        //指定使用RGBA模式还是颜色索引模式,还可指定使用单缓冲还是双缓冲窗口
        glutInitDisplayMode(GLUT_RGB | GLUT_SINGLE);
        //指定了窗口左上角在屏幕上的位置
        glutInitWindowPosition(100, 100);
        //制定了窗口大小(以像素为单位)
        glutInitWindowSize(winWidth, winHeight);
        //创建支持opengl渲染的窗口,在调用glutMainLoop函数前,窗口没有显示
        glutCreateWindow("Pie");
        init();
        //显示回调函数
        //每当GLUT确定一个窗口的内容需要重新显示时,通过glutDisplayFunc()注册的那个回调函数就会被执行
        glutDisplayFunc(displayFcn);
        glutReshapeFunc(winReshapeFcn);
        //启动程序,所有窗口这时显示
        glutMainLoop();
    
        system("pause");
        return 0;
    
    
    }

    运行结果:

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  • 原文地址:https://www.cnblogs.com/farewell-farewell/p/9403487.html
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