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  • JS小游戏极速快跑

    游戏图片:



    源文件下载地址:点击下载


    Javascript部分:

    /** 极速快跑
    *	Author:	fdipzone
    *	Date:	2012-07-15
    *	Ver:	1.0
    */
    
    var gameimg = ['images/start.png', 'images/start_over.png', 'images/go.png', 'images/go_over.png', 'images/running.gif', 'images/run_start1.gif', 'images/run_start2.gif', 'images/run_start3.gif'];
    var speed_obj = new SpeedClass();
    
    window.onload = function(){
    	var callback = function(){
    		speed_obj.init();
    	}
    	img_preload(gameimg, callback);
    }
    
    
    // Speed Class
    function SpeedClass(){
    	this.levelset = [8,5,8,12];	 // 难度参数
    	this.playerlist = null;		// 选手列表
    	this.player = 0;			// 选中的选手
    	this.level = 2;				// 难度
    	this.lock = 0;				// 锁定
    	this.isstart = 0;			// 是否开始
    	this.isover = 0;			// 是否结束
    }
    
    
    // init
    SpeedClass.prototype.init = function(){
    	this.reset();
    	this.create_player();
    	this.create_event();
    }
    
    
    // reset
    SpeedClass.prototype.reset = function(){
    	this.player = 0;
    	this.level = $('level').value;	// level
    	this.playerlist = $_tag('li', 'playerlist');
    	for(var i=0; i<this.playerlist.length; i++){
    		this.playerlist[i].className = '';
    	}
    	disp('start_btn', 'show', 'start_btn');
    	disp('go_btn', 'hide', 'go_btn');
    	this.lock = 0;		// unlock
    	this.isstart = 0;	// unstart
    	this.isover = 0;	// unover
    }
    
    
    // create player
    SpeedClass.prototype.create_player = function(){
    	var runway = [];
    	var playerlist = [];
    	for(var i=1; i<=8; i++){
    		runway[i] = '<li><div id="player' + (9-i) + '" class="run_status1"></div></li>';
    		playerlist[i] = '<li>' + i + '</li>';
    	}
    	$('runway').innerHTML = runway.join('');
    	$('playerlist').innerHTML = playerlist.join('');
    	runway = null;
    	playerlist = null;
    }
    
    
    // create event
    SpeedClass.prototype.create_event = function(){
    	var self = this;
    	this.playerlist = $_tag('li', 'playerlist');
    	for(var i=0; i<this.playerlist.length; i++){
    		this.playerlist[i].onmouseover = function(){
    			if(this.className!='on'){
    				this.className = 'over';
    			}
    		}
    		this.playerlist[i].onmouseout = function(){
    			if(this.className!='on'){
    				this.className = '';
    			}
    		}
    		this.playerlist[i].onclick = function(o,c){
    			return function(){
    				if(self.lock==0){
    					o.playerlist[c].className = 'on';
    					if(o.player!=0 && o.player!=c+1){	// 不等於0且不等於自己
    						o.playerlist[o.player-1].className = '';
    					}
    					o.player = c + 1;
    				}
    			}
    		}(self, i);
    	}
    
    	$('start_btn').onmouseover = function(){
    		this.className = 'start_over_btn';
    	}
    	$('start_btn').onmouseout = function(){
    		this.className = 'start_btn';
    	}
    	$('start_btn').onclick = function(){
    		if(self.player==0){
    			return alert('请选择要支持的选手');
    		}else{
    			self.lock = 1; // locked
    			disp('start_btn','hide');
    			disp('go_btn','show');
    			for(var i=1; i<=8; i++){
    				self.start(i);
    			}
    		}
    	}
    
    	$('go_btn').onmouseover = function(){
    		this.className = 'go_over_btn';	
    	}
    	$('go_btn').onmouseout = function(){
    		this.className = 'go_btn';
    	}
    	$('go_btn').onclick = function(){
    		self.go();
    	}
    }
    
    
    // start game
    SpeedClass.prototype.start = function(c){
    	var o = $('player' + c);
    	var step = 1;
    	var self = this;
    	var exert = 0;
    
    	o.style.marginLeft = '62px'; // init
    	
    	var et = setInterval(function(){
    		if(step<4){	// step 1-3 is ready
    			o.className = 'run_status' + step;
    		}else{
    			// run
    			if(o.className!='running'){
    				o.className = 'running';
    			}
    			// start can go
    			if(self.isstart==0){
    				self.isstart = 1;
    			}
    			// 已有一名选手到达终点
    			if(self.isover==1){
    				clearInterval(et);
    			}else{
    				if(self.player!=c){ // 其他选手
    					exert = Math.floor(Math.random()* self.levelset[self.level])+3;	// 根据level调整
    				}
    				o.style.marginLeft = parseInt(o.style.marginLeft) + Math.floor(Math.random()*8)+4 + exert + 'px';
    				// 到达终点
    				if(parseInt(o.style.marginLeft)>=745){ 
    					clearInterval(et);
    					self.isover = 1;
    					self.gameover(o.id);
    				}
    			}
    		}
    		step ++;
    	}, 350)
    }
    
    
    // go
    SpeedClass.prototype.go = function(){
    	if(this.isstart==1 && this.isover==0){
    		var o = $('player' + this.player);
    		var exert = Math.floor(Math.random()*3)+2; // 2-5
    		o.style.marginLeft = parseInt(o.style.marginLeft) + exert + 'px';
    	}
    	return false;
    }
    
    
    // gameover
    SpeedClass.prototype.gameover = function(id){
    	id = id.replace('player','');
    	var self = this;
    	var msg = '';
    	if(id==this.player){
    		msg = "恭喜你,你支持的选手获得胜利\n\n";
    	}else{
    		msg = "很遗憾,你支持的选手没有获得胜利,获胜的是" + id + "号选\n\n";
    	}
    	if(confirm(msg + '是否重新开始?')==true){
    		setTimeout(function(){
    			self.init();
    		},1000);
    	}else{
    		return false;
    	}
    }
    
    
    /** common function */
    
    // get document.getElementBy(id)
    function $(id){
    	this.id = id;
    	return document.getElementById(id);
    }
    
    
    // get document.getElementsByTagName
    function $_tag(name, id){
    	if(typeof(id)!='undefined'){
    		return $(id).getElementsByTagName(name);
    	}else{
    		return document.getElementsByTagName(name);	
    	}
    }
    
    
    /* div show and hide
    * @param id dom id
    * @param handle show or hide
    * @param classname
    */
    function disp(id, handle, classname){
    	if(handle=='show'){
    		$(id).style.display = 'block';
    	}else{
    		$(id).style.display = 'none';	
    	}
    	if(typeof(classname)!='undefined'){
    		$(id).className = classname;
    	}
    }
    
    
    /* img preload
    * @param img		要加载的图片数组
    * @param callback	图片加载成功后回调方法
    */
    function img_preload(img, callback){
    	var onload_img = 0;
    	var tmp_img = [];
    	for(var i=0,imgnum=img.length; i<imgnum; i++){
    		tmp_img[i] = new Image();
    		tmp_img[i].src = img[i];
    		if(tmp_img[i].complete){
    			onload_img ++;
    		}else{
    			tmp_img[i].onload = function(){
    				onload_img ++;
    			}
    		}
    	}
    	var et = setInterval(
    		function(){
    			if(onload_img==img.length){	// 定时器,判断图片完全加载后调用callback
    				clearInterval(et);
    				callback();
    			}
    		},200);
    }


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  • 原文地址:https://www.cnblogs.com/fdipzone/p/3715159.html
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