当需要用Lisbbox 来log 一些记录的时候,ObservableCollection 并不可以是记录实时的反应在WPF 的UI上面。
这个时候就需要用一个异步collection 来完成。
/// <summary> /// Represents the asynchronous observable collection. /// </summary> /// <typeparam name="T"></typeparam> public class AsyncObservableCollection<T> : ObservableCollection<T> { /// <summary> /// The _synchronization context /// </summary> private readonly SynchronizationContext synchronizationContext = SynchronizationContext.Current; /// <summary> /// Initializes a new instance of the <see cref="AsyncObservableCollection{T}"/> class. /// </summary> public AsyncObservableCollection() { } /// <summary> /// Initializes a new instance of the <see cref="AsyncObservableCollection{T}"/> class. /// </summary> /// <param name="list">The list.</param> public AsyncObservableCollection(IEnumerable<T> list) : base(list) { } /// <summary> /// Inserts the item. /// </summary> /// <param name="index">The index.</param> /// <param name="item">The item.</param> protected override void InsertItem(int index, T item) { this.ExecuteOnSyncContext(() => base.InsertItem(index, item)); } /// <summary> /// Removes the item. /// </summary> /// <param name="index">The index.</param> protected override void RemoveItem(int index) { this.ExecuteOnSyncContext(() => base.RemoveItem(index)); } /// <summary> /// Sets the item. /// </summary> /// <param name="index">The index.</param> /// <param name="item">The item.</param> protected override void SetItem(int index, T item) { this.ExecuteOnSyncContext(() => base.SetItem(index, item)); } /// <summary> /// Moves the item. /// </summary> /// <param name="oldIndex">The old index.</param> /// <param name="newIndex">The new index.</param> protected override void MoveItem(int oldIndex, int newIndex) { this.ExecuteOnSyncContext(() => base.MoveItem(oldIndex, newIndex)); } /// <summary> /// Clears the items. /// </summary> protected override void ClearItems() { this.ExecuteOnSyncContext(() => base.ClearItems()); } /// <summary> /// Executes the on synchronize context. /// </summary> /// <param name="action">The action.</param> private void ExecuteOnSyncContext(Action action) { if (SynchronizationContext.Current == this.synchronizationContext) { action(); } else { this.synchronizationContext.Send(_ => action(), null); } } }
另外还需要启用一个新的线程来更新collection
后续补充:
UI 编程中只要搞清楚如下两点:
1. UI 线程(主线程,入Dispatcher队,只用于更新UI), 在UI线程里面不要做耗时的操作,所有UI线程里面都是用于更新UI的。
2. 所有的耗时操作全部放到另外的线程里去做。
搞清楚如上两点,这个Listbox的更新可以通过如下代码来实现了。
// Start a non-UI thread to do some works without blocking UI thread. Task.Factory.StartNew(() => { for (int i = 0; i < 5; i++) { // Put UI change enter dispatcher queue. this.Dispatcher.Invoke(() => { ((LoggerListBoxViewModel)(this.DataContext)).Logger.Add("Log~~~~.." + i); }); // Other works. Thread.Sleep(1000); } });
在ViewModel裏面可以如下更新:
private void LogMessage(string message) { // Start a non-UI thread to do some works without blocking UI thread. Task.Factory.StartNew(() => { // Put UI change enter dispatcher queue. Application.Current.Dispatcher.Invoke(() => { this.Logger.Add(message); }); }); }
注意,如上,Disparter.Invoke是UI线程,里面不能做耗时的工作。仅仅用于更新 UI。