zoukankan      html  css  js  c++  java
  • c#读取INI文件

    using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO;

    namespace 读写ini文件 {     public class Ini     {         // 声明INI文件的写操作函数 WritePrivateProfileString()

            [System.Runtime.InteropServices.DllImport("kernel32")]

            private static extern long WritePrivateProfileString(string section, string key, string val, string filePath);

            // 声明INI文件的读操作函数 GetPrivateProfileString()

            [System.Runtime.InteropServices.DllImport("kernel32")]

            private static extern int GetPrivateProfileString(string section, string key, string def, System.Text.StringBuilder retVal, int size, string filePath);

            private string sPath = null;         public Ini(string path)         {             this.sPath = path;         }

            public void Writue(string section, string key, string value)         {

                // section=配置节,key=键名,value=键值,path=路径

                WritePrivateProfileString(section, key, value, sPath);

            }         public string ReadValue(string section, string key)         {

                // 每次从ini中读取多少字节

                System.Text.StringBuilder temp = new System.Text.StringBuilder(255);

                // section=配置节,key=键名,temp=上面,path=路径

                GetPrivateProfileString(section, key, "", temp, 255, sPath);

                return temp.ToString();

            }

        }     class Program     {         static void Main(string[] args)         {             string Current;

                Current = Directory.GetCurrentDirectory();//获取当前根目录             Console.WriteLine("Current directory {0}", Current);             // 写入ini             Ini ini=new Ini(Current+"/config.ini");             ini.Writue("Setting","key1","hello word!");             ini.Writue("Setting","key2","hello ini!");             ini.Writue("SettingImg", "Path", "IMG.Path");             // 读取ini             string stemp = ini.ReadValue("Setting","key2");             Console.WriteLine(stemp);

                Console.ReadKey();         }            } }

  • 相关阅读:
    [go]go addressable 详解
    [go]灵活的处理json与go结构体
    [django]django内置的用户模型
    [go]文件读写&io操作
    *2.3.2_加入env
    UVM_INFO
    uvm_config_db在UVM验证环境中的应用
    *2.2.4 加入virtual interface
    *2.2.3 加入objection机制
    2.2.2 加入factory机制
  • 原文地址:https://www.cnblogs.com/fengyingwang/p/3777826.html
Copyright © 2011-2022 走看看