参考网上代码,其中实现哈弗曼树的地方,使用了贪心准则。
template<typename Type>class BinaryTree;
template<typename Type>void Huffman(Type *,int,BinaryTree<Type> &);
template<typename Type>class BinTreeNode
{
public:
friend class BinaryTree<Type>;
friend void Huffman<Type>(Type *,int,BinaryTree<Type> &);
BinTreeNode():m_pleft(NULL),m_pright(NULL){}
BinTreeNode(Type item,BinTreeNode<Type> *left=NULL,BinTreeNode<Type> *right=NULL)
:m_data(item),m_pleft(left),m_pright(right){}
void Destroy(){ //destroy the tree with the root of the node
if(this!=NULL)
{
this->m_pleft->Destroy();
this->m_pright->Destroy();
delete this;
}
}
Type GetData()
{
return m_data;
}
BinTreeNode<Type> *Copy(const BinTreeNode<Type> *copy); //copy the node
private:
BinTreeNode<Type> *m_pleft,*m_pright;
Type m_data;
};
template<typename Type>BinTreeNode<Type>* BinTreeNode<Type>::Copy(const BinTreeNode<Type> *copy)
{
if(copy==NULL)
{
return NULL;
}
BinTreeNode<Type> *temp=new BinTreeNode<Type>(copy->m_data);
temp->m_pleft=Copy(copy->m_pleft);
temp->m_pright=Copy(copy->m_pright);
return temp;
}
#include "BinTreeNode.h"
template<typename Type>void Huffman(Type *,int,BinaryTree<Type> &);
template<typename Type>class BinaryTree
{
public:
BinaryTree(BinaryTree<Type> &bt1,BinaryTree<Type> &bt2)
{
m_proot=new BinTreeNode<Type>(bt1.m_proot->m_data+bt2.m_proot->m_data,bt1.m_proot,bt2.m_proot);
}
BinaryTree(Type item)
{
m_proot=new BinTreeNode<Type>(item);
}
BinaryTree(const BinaryTree<Type> ©)
{
this->m_proot=copy.m_proot;
}
BinaryTree()
{
m_proot=NULL;
}
void Destroy()
{
m_proot->Destroy();
}
~BinaryTree()
{
}
BinaryTree<Type>& operator=(BinaryTree<Type> copy);
friend void Huffman<Type>(Type *,int,BinaryTree<Type> &);
friend bool operator < <Type>(BinaryTree<Type> &l, BinaryTree<Type> & r);
friend bool operator > <Type>(BinaryTree<Type> &l, BinaryTree<Type> & r);
friend bool operator <= <Type>(BinaryTree<Type> &l, BinaryTree<Type> & r);
friend ostream& operator<< <Type>(ostream& ,BinaryTree<Type>&); //output the data
private:
BinTreeNode<Type> *m_proot;
void Print(BinTreeNode<Type> *start,int n=0); //print the tree with the root of start
};
template<typename Type> bool operator <(BinaryTree<Type> &l, BinaryTree<Type> &r){
return l.m_proot->GetData() < r.m_proot->GetData();
}
template<typename Type> bool operator >(BinaryTree<Type> &l, BinaryTree<Type> &r){
return l.m_proot->GetData() > r.m_proot->GetData();
}
template<typename Type> bool operator <=(BinaryTree<Type> &l, BinaryTree<Type> &r){
return l.m_proot->GetData() <= r.m_proot->GetData();
}
template<typename Type> void BinaryTree<Type>::Print(BinTreeNode<Type> *start, int n){
if(start==NULL){
for(int i=0;i<n;i++){
cout<<" ";
}
cout<<"NULL"<<endl;
return;
}
Print(start->m_pright,n+1); //print the right subtree
for(int i=0;i<n;i++){ //print blanks with the height of the node
cout<<" ";
}
if(n>=0){
cout<<start->m_data<<"--->"<<endl;//print the node
}
Print(start->m_pleft,n+1); //print the left subtree
}
template<typename Type> ostream& operator<<(ostream& os,BinaryTree<Type>& out){
out.Print(out.m_proot);
return os;
}
template<typename Type> BinaryTree<Type>& BinaryTree<Type>::operator=(BinaryTree<Type> copy){
m_proot=m_proot->Copy(copy.m_proot);
return *this;
}
#include "BinaryTree.h"
#include "MinHeap.h"
template<typename Type> void Huffman(Type *elements, int n, BinaryTree<Type> &tree){
BinaryTree<Type> first, second;
BinaryTree<Type> node[20];
for (int i=0; i<n; i++){
node[i].m_proot = new BinTreeNode<Type>(elements[i]);
}
MinHeap<BinaryTree<Type> > heap(node, n);
for (int i=0; i<n-1; i++){
heap.DeleteMin(first);
heap.DeleteMin(second);
//using the first and the second minimize element create new tree
if (first.m_proot->GetData() == second.m_proot->GetData()){
tree = *(new BinaryTree<Type>(second, first));
}
else {
tree = *(new BinaryTree<Type>(first, second));
}
heap.Insert(tree);
}
}
测试结果图:
