zoukankan      html  css  js  c++  java
  • 我的CS脚本autoexec.cfg

    console "1"

    alias dvon "developer 1"
    alias dvoff "developer 0"

    alias buy1 "menuselect 1"
    alias buy2 "menuselect 2"
    alias buy3 "menuselect 3"
    alias buy4 "menuselect 4"
    alias buy5 "menuselect 5"
    alias buy6 "menuselect 6"
    alias buy7 "menuselect 7"
    alias buy8 "menuselect 8"
    alias buy9 "menuselect 9"

    alias w "wait"
    alias wlng "w; w; w; w; slot10; w; w; slot10; w; slot10"
    alias clm "wlng; w; w; slot10; w; slot10"
    alias clmbuy "w; w; w; slot10; w; w; slot10"

    alias +jumpclm "+jump; slot10"
    alias -jumpclm "-jump"

    alias wepitems "buy; buy6; w; slot10"
    alias pistitems "buy; buy7; w; slot10"

    alias buyammop "buy; buy6; clmbuy"
    alias buyammos "buy; buy7; clmbuy"

    alias vest "dvon; dvoff; buyequip; buy1; clmbuy"
    alias helm "dvon; dvoff; buyequip; buy2; clmbuy"
    alias fb "dvon; dvoff; buyequip; buy3; clmbuy"
    alias hegren "dvon; dvoff; buyequip; buy4; clmbuy"
    alias sgren "dvon; dvoff; buyequip; buy5; clmbuy"
    alias defuser "dvon; buyequip; buy6; clmbuy"
    alias nvgs "dvon; dvoff; buyequip; buy7; clmbuy; nightvision"

    alias usp "dvon; dvoff; buy; buy1; buy1; pistitems; clmbuy"
    alias glock "dvon; dvoff; buy; buy1; buy2; pistitems; clmbuy"
    alias deagle "dvon; dvoff; buy; buy1; buy3; pistitems; clmbuy"
    alias p228 "dvon; dvoff; buy; buy1; buy4; pistitems; clmbuy"
    alias b156 "dvon; dvoff; buy; buy1; buy5; buy6; pistitems; clmbuy"

    alias m3 "dvon; dvoff; buy; buy2; buy1; wepitems; clmbuy"
    alias xm1014 "dvon; dvoff; buy; buy2; buy2; wepitems; clmbuy"
    alias b324 "dvon; dvoff; buy; buy3; buy2; buy4; wepitems; clmbuy"
    alias mp5 "dvon; dvoff; buy; buy3; buy1; wepitems; clmbuy"
    alias p90 "dvon; dvoff; buy; buy3; buy3; wepitems; clmbuy"
    alias ump45 "dvon; dvoff; buy; buy3; buy5; wepitems; clmbuy"
    alias b413 "dvon; dvoff; buy; buy4; buy1; buy3; wepitems; clmbuy"
    alias b424 "dvon; dvoff; buy; buy4; buy2; buy4; wepitems; clmbuy"
    alias scout "dvon; dvoff; buy; buy4; buy5; wepitems; clmbuy"
    alias awp "dvon; dvoff; buy; buy4; buy6; buyammo1; clmbuy"
    alias b478 "dvon; dvoff; buy; buy4; buy7; buy8; wepitems; clmbuy"
    alias m249 "dvon; dvoff; buy; buy5; buy1; wepitems; clmbuy"

    //End
    precache       "1"
    gl_texturemode "gl_linear_mipmap_nearest"
    console        "1.0"
    hpk_maxsize    "0.1"
    crosshair      "1.000000"
    model          "31337"
    topcolor       "30"
    bottomcolor    "6"
    tracker        "0"
    +mlook
    cl_bob      "0"
    cl_bobup    "0"
    m_filter    "1"
    sensitivity "2.00000"
    lookstrafe "0"
    lookspring "0"
    sv_aim      "0"
    joystick    "0.000000"
    m_pitch     "0.022"
    m_yaw       "0.022"
    hud_deathnotice_time "15"
    hud_fastswitch       "1"
    hud_saytext_time     "5"
    hud_takesshots       "1"
    hud_capturemouse     "1"
    hud_centerid         "0"
    hud_classautokill    "1"
    con_color         "255 255 255"
    scr_conspeed      "9999"
    scr_centertime    "5"
    scr_transparentui "1"
    developer       "1"
    net_graph       "0"
    net_graphwidth  "115"
    net_scale       "5"
    net_graphpos    "2"
    net_graphsolid  "1"
    violence_ablood "1"
    violence_hblood "1"
    violence_agibs  "1"
    violence_hgibs  "1"  
    texgamma   "2.5"
    lightgamma "0.1"
    brightness "31377"
    gamma      "31377"
    r_mmx             "1"
    r_decals          "0"
    r_polyoffset      "0"
    r_picmip          "1"
    r_mirroralpha     "0"
    r_wateralpha      "0"
    r_shadows         "0"
    r_drawviewmodel   "1"
    r_dynamic         "0"
    r_bmodelhighfrac  "5.0"
    max_smokepuffs    "0"
    max_shells        "0"
    gl_dither         "1"
    gl_keeptjunctions "0"
    gl_max_size       "256"
    gl_wateramp       "0"
    gl_playermip      "1000.000"
    gl_monolights     "0"
    gl_lightholes     "0"
    gl_picmip         "0.4"
    gl_ztrick         "1"
    gl_cull           "1"
    gl_round_down     "6"
    gl_palette_tex    "0"
    gl_flipmatrix     "0"
    gl_alphamin       "0.25"
    gl_spriteblend    "999"
    gl_overbright     "0"
    gl_monolights     "0"
    gl_texsort        "0"
    gl_polyoffset     "0.1"
    gl_affinemodels   "0"
    mp_decals         "0"
    gunsmoke          "0"
    fps_max           "100"
    fps_modem         "100"
    fastsprites       "0"
    viewsize          "110"
    cl_forwardspeed    "400"
    cl_backspeed       "400"
    cl_upspeed         "400"
    cl_downspeed       "400"
    cl_sidespeed       "400"
    cl_fixtimerate     "7.5"
    cl_allowdownload   "0"
    cl_allowupload     "0"
    cl_cmdrate         "60"
    cl_updaterate      "60"
    cl_cmdbackup       "2"
    cl_download_ingame "1"
    cl_himodels        "0"
    cl_waterdist       "4"
    cl_resend          "2"
    cl_timeout         "35"
    cl_solid_players   "1"
    cl_gaitestimation  "1"
    cl_rate            "21000.666016"
    cl_gibcount        "1"
    cl_giblife         "0"
    cl_gibvelscale     "3"
    cl_lw              "1"
    cl_lb        "0"
    cl_lc              "1"
    cl_dlmax           "128"
    cl_idealpitchscale "0.8"
    cl_vsmoothing      "0.05"
    cl_smoothtime      "0.1"
    cl_nosmooth        "1"
    setinfo ah           "1"
    setinfo autohelp     "1"                 
    setinfo dm           "0"                 
    setinfo ghosts       "0"                 
    setinfo lefthand     "0"                 
    setinfo vgui_menus   "0"
    s_a3d               "0"
    s_eax               "1"
    s_rolloff           "1"
    s_doppler           "0"
    s_distance          "60"
    s_automin_distance  "1"
    s_automax_distance  "1000"
    s_min_distance      "1"
    s_max_distance      "1000"
    s_leafnum           "0"
    s_refgain           "0.34"
    s_refdelay          "4"
    s_polykeep          "1000000000"
    s_polysize          "10000000"
    s_numpolys          "200"
    s_bloat             "2"
    s_verbwet           "0.25"
    s_geometry          "0"
    s_geom_reverb       "0"
    s_occ_epsilon       "0"
    s_occfactor         "1"
    s_occlude           "1"
    s_reflect           "0"
    s_reverb            "0"
    s_usepvs            "0"
    s_showtossed        "0"
    s_2dvolume          "1"
    s_materials         "0"
    volume              "0.80"
    suitvolume          "0.250000"
    hisound             "1"
    bgmvolume           "0"
    snd_mixahead        "0.1"
    _snd_mixahead       "0.1"
    rate                "10002.2451"
    cl_latency          "-29.0521"
    sv_cheats           "0"
    ex_interp           "0.02"
    ex_maxerrordistance "0"
    ex_maxaccel         "2000"
    ex_maxspeed         "750"
    ex_diminishextrap   "0"
    ex_correct          "0"
    ex_extrapmax        "2"
    ex_minvelocity      "0"
    hostname       "Acient Gun 'Demi3'"
    sv_cheats      "0"
    mp_roundtime   "3.68"
    mp_maxround    "0"
    mp_winlimit    "0"
    maxplayers     "11"
    mp_timelimit   "0"
    mp_freezetime  "0"
    mp_limitteams  "10"
    mp_autoteambalance "0"
    sv_gravity     "16000"
    name         "x"

    mp_buytime    "0.25"
    mp_chasecam   "0"
    sv_rcon_maxfailures 3
    r_3dsky     "0"
    zoom_sensitivity_ratio "1.5"

  • 相关阅读:
    Pascal Analyzer 4 代码分析使用简要说明
    界面动态配置:持久化反持久化
    (Sql Server)数据的拆分和合并
    javascript中的promise和deferred:实践(二)
    对面向接口编程、按分层建项目的反思和新的分层结构思路
    revel框架教程之权限控制
    等待与通知机制
    实现代码编辑器
    自定义html标签
    javascript生成自定义的arcgis simpletoolbar
  • 原文地址:https://www.cnblogs.com/flying_bat/p/155337.html
Copyright © 2011-2022 走看看