博客转载自:https://blog.csdn.net/u013158492/article/details/50493246
从UML中能够看到,StaticLayer主要是在实现Layer层要求实现的接口。
virtual void onInitialize(); virtual void activate(); virtual void deactivate(); virtual void reset(); virtual void updateBounds(double robot_x, double robot_y, double robot_yaw, double* min_x, double* min_y,double* max_x, double* max_y); virtual void updateCosts(costmap_2d::Costmap2D& master_grid, int min_i, int min_j, int max_i, int max_j); virtual void matchSize();
函数virtual void activate()
void StaticLayer::activate() { onInitialize(); }
而函数onInitialize()
中,首先初始化了一堆参数,然后调用
map_sub_ = g_nh.subscribe(map_topic, 1, &StaticLayer::incomingMap, this);//一旦收到topic 是“map”的消息,就调用`incomingMap`
while (!map_received_ && g_nh.ok()) { ros::spinOnce(); r.sleep(); }//如果map_received_一直是false,则阻塞在这里。而更新map_received_的地方在回调函数incomingMap
接下来判断是否接受static map的更新,如果是则开启对topic为map_topic + "_updates"
的更新。最后开启参数动态配置服务。
函数matchSize
中的操作依然是根据master map的尺寸,更新本层的尺寸:
void StaticLayer::matchSize() { // If we are using rolling costmap, the static map size is // unrelated to the size of the layered costmap if (!layered_costmap_->isRolling()) { Costmap2D* master = layered_costmap_->getCostmap(); resizeMap(master->getSizeInCellsX(), master->getSizeInCellsY(), master->getResolution(), master->getOriginX(), master->getOriginY()); } }
函数interpretValue 则是将参数根据阈值,设定为
NO_INFORMATION FREE_SPACE LETHAL_OBSTACLE FREE_SPACE
或者其他值。
unsigned char StaticLayer::interpretValue(unsigned char value) { // check if the static value is above the unknown or lethal thresholds if (track_unknown_space_ && value == unknown_cost_value_) return NO_INFORMATION; else if (!track_unknown_space_ && value == unknown_cost_value_) return FREE_SPACE; else if (value >= lethal_threshold_) return LETHAL_OBSTACLE; else if (trinary_costmap_) return FREE_SPACE; double scale = (double) value / lethal_threshold_; return scale * LETHAL_OBSTACLE; }
以下分析回调函数incomingMap
void StaticLayer::incomingMap(const nav_msgs::OccupancyGridConstPtr& new_map) { unsigned int size_x = new_map->info.width, size_y = new_map->info.height; ROS_DEBUG("Received a %d X %d map at %f m/pix", size_x, size_y, new_map->info.resolution); // resize costmap if size, resolution or origin do not match //这里判断master map的尺寸是否和获取到的static map一致,如果不一致,则应该修改master map Costmap2D* master = layered_costmap_->getCostmap(); if (!layered_costmap_->isRolling() && (master->getSizeInCellsX() != size_x || master->getSizeInCellsY() != size_y || master->getResolution() != new_map->info.resolution || master->getOriginX() != new_map->info.origin.position.x || master->getOriginY() != new_map->info.origin.position.y || !layered_costmap_->isSizeLocked())) { // Update the size of the layered costmap (and all layers, including this one) ROS_INFO("Resizing costmap to %d X %d at %f m/pix", size_x, size_y, new_map->info.resolution); layered_costmap_->resizeMap(size_x, size_y, new_map->info.resolution, new_map->info.origin.position.x, new_map->info.origin.position.y, true);//修改了master map } //如果本层的数据和订阅到的map尺寸不一致,则更新本层的尺寸 else if (size_x_ != size_x || size_y_ != size_y || resolution_ != new_map->info.resolution || origin_x_ != new_map->info.origin.position.x || origin_y_ != new_map->info.origin.position.y) { // only update the size of the costmap stored locally in this layer ROS_INFO("Resizing static layer to %d X %d at %f m/pix", size_x, size_y, new_map->info.resolution); resizeMap(size_x, size_y, new_map->info.resolution,new_map->info.origin.position.x, new_map->info.origin.position.y); } unsigned int index = 0; // initialize the costmap with static data //这里将订阅拿到的map数据拷贝到了本层static map的数据成员`costmap_` for (unsigned int i = 0; i < size_y; ++i) { for (unsigned int j = 0; j < size_x; ++j) { unsigned char value = new_map->data[index]; costmap_[index] = interpretValue(value); ++index; } } map_frame_ = new_map->header.frame_id; // we have a new map, update full size of map x_ = y_ = 0; width_ = size_x_; height_ = size_y_; map_received_ = true; has_updated_data_ = true; // shutdown the map subscrber if firt_map_only_ flag is on if (first_map_only_) { map_sub_.shutdown(); } }
函数 updateBounds
这里设定为整张static map的大小:
void StaticLayer::updateBounds(double robot_x, double robot_y, double robot_yaw, double* min_x, double* min_y, double* max_x, double* max_y) { if( !layered_costmap_->isRolling() ){ if (!map_received_ || !(has_updated_data_ || has_extra_bounds_)) return; } useExtraBounds(min_x, min_y, max_x, max_y); double wx, wy; mapToWorld(x_, y_, wx, wy); *min_x = std::min(wx, *min_x); *min_y = std::min(wy, *min_y); mapToWorld(x_ + width_, y_ + height_, wx, wy); *max_x = std::max(wx, *max_x); *max_y = std::max(wy, *max_y); has_updated_data_ = false; }
函数 updateCosts
:
void StaticLayer::updateCosts(costmap_2d::Costmap2D& master_grid, int min_i, int min_j, int max_i, int max_j) { if (!map_received_) return; if (!layered_costmap_->isRolling()) { // if not rolling, the layered costmap (master_grid) has same coordinates as this layer这里如果不是rolling 选项,则直接将本层数据copy到master map,因为它们尺寸也一样 if (!use_maximum_) updateWithTrueOverwrite(master_grid, min_i, min_j, max_i, max_j); else updateWithMax(master_grid, min_i, min_j, max_i, max_j); } else { // If rolling window, the master_grid is unlikely to have same coordinates as this layer unsigned int mx, my; double wx, wy; // Might even be in a different frame //首先获得map坐标系相对于global坐标系的位置,这个时候的map坐标系是随着机器人运动而运动的。 tf::StampedTransform transform; try { tf_->lookupTransform(map_frame_, global_frame_, ros::Time(0), transform); } catch (tf::TransformException ex) { ROS_ERROR("%s", ex.what()); return; } // Copy map data given proper transformations for (unsigned int i = min_i; i < max_i; ++i) { for (unsigned int j = min_j; j < max_j; ++j) { // Convert master_grid coordinates (i,j) into global_frame_(wx,wy) coordinates layered_costmap_->getCostmap()->mapToWorld(i, j, wx, wy); // Transform from global_frame_ to map_frame_ tf::Point p(wx, wy, 0); p = transform(p); // Set master_grid with cell from map if (worldToMap(p.x(), p.y(), mx, my)) { if (!use_maximum_) master_grid.setCost(i, j, getCost(mx, my)); else master_grid.setCost(i, j, std::max(getCost(mx, my), master_grid.getCost(i, j))); } } } } }
重点是这两句:
if (worldToMap(p.x(), p.y(), mx, my)) { if (!use_maximum_) master_grid.setCost(i, j, getCost(mx, my));
将static map层的每一点(i,j),都找到对应的master map的(mx,my),这样就可以直接更改master map的对应点了。
OK,静态地图分析到此为止~接下来分析Obstacle 层,这个略微要难点。