package { import flash.display.Sprite; import flash.display.* import flash.events.Event; import flash.filters.DisplacementMapFilter; import flash.geom.* /** * @author:Frost.Yen * @E-mail:871979853@qq.com * @create: 2016-6-28 下午3:37:51 * */ [SWF(width="1024",height="768")] public class FireEffect extends Sprite { private var bmd:BitmapData; private var target:Sprite = createSharp(400, 30,0); private var speed:Number = Math.random() * 4 + 4; private var strengh:Number = Math.random() * 60 + 60; private var size:Number = Math.random() * 17 + 20; private var randomseed:Number = Math.floor(Math.random() * 10); private var offset:Point = new Point(); private var v:Point; private var w:Number = 50; public function FireEffect() { addChild(target); addTo(target); target.x = 0; target.y = 200; } private function createSharp(Number,height:Number,angle:Number):Sprite { var s:Sprite = new Sprite(); s.graphics.beginFill(0, 0); s.graphics.drawRect( -w, -w, width + 2 * w, w); s.graphics.beginFill(0xffffff); s.graphics.drawRect( -w, height, width + 2 * w, w); var fillType:String = GradientType.LINEAR; var colors:Array = [0x900000, 0x900000,0xff9900,0xfffd8a,0xffffff]; var alphas:Array = [0,1,1,1, 1]; var ratios:Array = [0x00,0xff/16,0xff*2/6,0xff*2/3, 0xFF]; var matr:Matrix = new Matrix(); matr.createGradientBox(width, height, Math.PI / 2); var spreadMethod:String = SpreadMethod.PAD; s.graphics.beginGradientFill(fillType, colors, alphas, ratios, matr, spreadMethod); s.graphics.drawRect(0, 0, width, height); return s; } public function addTo(target:Object):void { bmd = new BitmapData(target.width, target.height); v = new Point(Math.random() * (speed / 4) - speed / 8,Math.random() * (speed / 4) + speed / 4 * 3); target.addEventListener(Event.ENTER_FRAME, update); } private function update(e:Event):void { target.filters = [new DisplacementMapFilter(bmd, new Point(), BitmapDataChannel.RED,BitmapDataChannel.RED, 10, strengh, "clamp")]; offset=offset.add(v); bmd.perlinNoise(size / 2, size, 3, randomseed, false, true, 1, true, [offset, offset]); } } }