CreateMutex(
LPSECURITY_ATTRIBUTES 【lpMutexAttributes】, //指向安全属性的指针
BOOL 【bInitialOwner】, //标志初始所有权
LPCTSTR 【lpName】 //指向mutex对象名称的指针
);
// Mutex0616.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include <WINDOWS.H>
int main(int argc, char* argv[])
{
//创建互斥体
HANDLE hMutex = CreateMutex(NULL,FALSE,"xyz");
//获取令牌
WaitForSingleObject(hMutex,INFINITE);
for (int i =0;i<10;i++)
{
Sleep(1000);
printf("A进程的X线程:%d\n",i);
}
ReleaseMutex(hMutex);
return 0;
}
// Mutex0616.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include <WINDOWS.H>
int main(int argc, char* argv[])
{
//创建互斥体
HANDLE hMutex = CreateMutex(NULL,FALSE,"xyz");
//获取令牌
WaitForSingleObject(hMutex,INFINITE);
for (int i =0;i<10;i++)
{
Sleep(1000);
printf("B进程的Y线程:%d\n",i);
}
ReleaseMutex(hMutex);
return 0;
}
// Mutex0616.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include <WINDOWS.H>
int main(int argc, char* argv[])
{
//创建互斥体
HANDLE hMutex = CreateMutex(NULL,FALSE,"xyz");
DWORD dret = GetLastError();
if(hMutex)
{
if (ERROR_ALREADY_EXISTS == dret)
{
CloseHandle(hMutex);
return 0;
}
}
else
{
printf("创建失败!程序退出!");
CloseHandle(hMutex);
return 0;
}
//获取令牌
//WaitForSingleObject(hMutex,INFINITE);
for (;;)
{
Sleep(1000);
printf("A进程的X线程\n");
}
//ReleaseMutex(hMutex);
return 0;
}
.