zoukankan      html  css  js  c++  java
  • 继续研究 SO_KEEPALIVE 问题

    借助于网上他人文章,研究 SO_KEEPLIVE 问题:http://www.iteye.com/topic/1118643

    client端加了 setsockopt 函数调用。看看能否在服务器端未启动时,或下线时候,一直等待两小时左右。

    #include <sys/types.h>                        
    #include <sys/socket.h>                        
    #include <stdio.h>                        
    #include <netinet/in.h>                        
    #include <arpa/inet.h>                        
    #include <unistd.h>                        
    #include <stdlib.h>                        
    int main(){                        
       int sockfd;                        
       int len;                        
       struct sockaddr_in address;                        
       int result;                        
       int i,byte;                        
       char char_recv,char_send;
       int optval;                        
       socklen_t optlen = sizeof(optval); 
                            
       if((sockfd = socket(AF_INET,SOCK_STREAM,0)) == -1){                        
               perror("socket");                        
               exit(EXIT_FAILURE);                        
       }                        
                            
       /* Set the option active */                        
       optval = 1;                        
       optlen = sizeof(optval);                        
       if(setsockopt(s, SOL_SOCKET, SO_KEEPALIVE, &optval, optlen) < 0){ 
          perror("setsockopt()");                        
          close(s);                        
          exit(EXIT_FAILURE);                        
       }                        
                            
       address.sin_family = AF_INET;                        
       address.sin_addr.s_addr = inet_addr("127.0.0.1");                        
       address.sin_port = 8080;                        
       len = sizeof(address);                        
                            
       if((result = connect(sockfd,(struct sockaddr *)&address,len)) == -1){ 
                perror("connect");                        
                exit(EXIT_FAILURE);                        
       }                        
                            
       printf("please enter the context you want to send to server :"); 
       scanf("%c",&char_send);                        
                            
       if(byte = send(sockfd,&char_send,1,0) == -1){                        
               perror("send");                        
               exit(EXIT_FAILURE);                        
       }                        
                            
       if(byte = recv(sockfd,&char_recv,1,0) == -1){                        
               perror("recv");                        
               exit(EXIT_FAILURE);                        
       }                        
                            
       printf("receive from server %c\n",char_recv); 
       close(sockfd);                        
       exit(0);                        
    }                        

    服务器端逻辑不变:

    #include <sys/types.h>                
    #include <sys/socket.h>                
    #include <stdio.h>                
    #include <netinet/in.h>                
    #include <arpa/inet.h>                
    #include <unistd.h>                
    #include <stdlib.h>                              
    char dict(char temp){                
       if(temp == 'Z'){                
             return 'A';                
       }                
       return temp+1;                
    }              
                    
    int main(){                
          int server_sockfd,client_sockfd;                
          int server_len,client_len;                
          struct sockaddr_in server_address;                
          struct sockaddr_in client_address;                
          int i,btye;                
          char char_recv,char_send;                
                    
          server_address.sin_family = AF_INET;                
          server_address.sin_addr.s_addr = inet_addr("127.0.0.1");                
          server_address.sin_port = 8080;                
          server_len = sizeof(server_address);                
                    
          server_sockfd = socket(AF_INET,SOCK_STREAM,0);
          bind(server_sockfd,(struct sockaddr *)&server_address,server_len);  
          listen(server_sockfd,5);                
          printf("server waiting for connect\n"); 
          client_len = sizeof(client_address);                
          client_sockfd = accept(server_sockfd,
    (struct sockaddr *)&client_address,(socklen_t *)&client_len); if(btye = recv(client_sockfd,&char_recv,1,0) == -1){ perror("recv"); exit(EXIT_FAILURE); } printf("receive from client is %c\n",char_recv); char_send = dict(char_recv); if(btye = send(client_sockfd,&char_send,1,0) == -1){ perror("send"); exit(EXIT_FAILURE); } shutdown(client_sockfd,2); shutdown(server_sockfd,2); return 0; }

    试验结果表明,SO_KEEPLIVE 设定,对此情形无效。

  • 相关阅读:
    VMwareTools安装+CentOS分辨率调整
    WSDL文件示例及说明
    CentOS 5.4 服务器配置 yum安装Apache+php+Mysql+phpmyadmin
    linuxVi使用方法(备查)
    C++ 泛型算法定制操作
    C++ 迭代器分类
    求最长回文串的长度
    C++ 关联容器
    html标签之label
    转载div+css命名规范标准
  • 原文地址:https://www.cnblogs.com/gaojian/p/2641985.html
Copyright © 2011-2022 走看看