zoukankan      html  css  js  c++  java
  • 继续研究 SO_KEEPALIVE 问题

    借助于网上他人文章,研究 SO_KEEPLIVE 问题:http://www.iteye.com/topic/1118643

    client端加了 setsockopt 函数调用。看看能否在服务器端未启动时,或下线时候,一直等待两小时左右。

    #include <sys/types.h>                        
    #include <sys/socket.h>                        
    #include <stdio.h>                        
    #include <netinet/in.h>                        
    #include <arpa/inet.h>                        
    #include <unistd.h>                        
    #include <stdlib.h>                        
    int main(){                        
       int sockfd;                        
       int len;                        
       struct sockaddr_in address;                        
       int result;                        
       int i,byte;                        
       char char_recv,char_send;
       int optval;                        
       socklen_t optlen = sizeof(optval); 
                            
       if((sockfd = socket(AF_INET,SOCK_STREAM,0)) == -1){                        
               perror("socket");                        
               exit(EXIT_FAILURE);                        
       }                        
                            
       /* Set the option active */                        
       optval = 1;                        
       optlen = sizeof(optval);                        
       if(setsockopt(s, SOL_SOCKET, SO_KEEPALIVE, &optval, optlen) < 0){ 
          perror("setsockopt()");                        
          close(s);                        
          exit(EXIT_FAILURE);                        
       }                        
                            
       address.sin_family = AF_INET;                        
       address.sin_addr.s_addr = inet_addr("127.0.0.1");                        
       address.sin_port = 8080;                        
       len = sizeof(address);                        
                            
       if((result = connect(sockfd,(struct sockaddr *)&address,len)) == -1){ 
                perror("connect");                        
                exit(EXIT_FAILURE);                        
       }                        
                            
       printf("please enter the context you want to send to server :"); 
       scanf("%c",&char_send);                        
                            
       if(byte = send(sockfd,&char_send,1,0) == -1){                        
               perror("send");                        
               exit(EXIT_FAILURE);                        
       }                        
                            
       if(byte = recv(sockfd,&char_recv,1,0) == -1){                        
               perror("recv");                        
               exit(EXIT_FAILURE);                        
       }                        
                            
       printf("receive from server %c\n",char_recv); 
       close(sockfd);                        
       exit(0);                        
    }                        

    服务器端逻辑不变:

    #include <sys/types.h>                
    #include <sys/socket.h>                
    #include <stdio.h>                
    #include <netinet/in.h>                
    #include <arpa/inet.h>                
    #include <unistd.h>                
    #include <stdlib.h>                              
    char dict(char temp){                
       if(temp == 'Z'){                
             return 'A';                
       }                
       return temp+1;                
    }              
                    
    int main(){                
          int server_sockfd,client_sockfd;                
          int server_len,client_len;                
          struct sockaddr_in server_address;                
          struct sockaddr_in client_address;                
          int i,btye;                
          char char_recv,char_send;                
                    
          server_address.sin_family = AF_INET;                
          server_address.sin_addr.s_addr = inet_addr("127.0.0.1");                
          server_address.sin_port = 8080;                
          server_len = sizeof(server_address);                
                    
          server_sockfd = socket(AF_INET,SOCK_STREAM,0);
          bind(server_sockfd,(struct sockaddr *)&server_address,server_len);  
          listen(server_sockfd,5);                
          printf("server waiting for connect\n"); 
          client_len = sizeof(client_address);                
          client_sockfd = accept(server_sockfd,
    (struct sockaddr *)&client_address,(socklen_t *)&client_len); if(btye = recv(client_sockfd,&char_recv,1,0) == -1){ perror("recv"); exit(EXIT_FAILURE); } printf("receive from client is %c\n",char_recv); char_send = dict(char_recv); if(btye = send(client_sockfd,&char_send,1,0) == -1){ perror("send"); exit(EXIT_FAILURE); } shutdown(client_sockfd,2); shutdown(server_sockfd,2); return 0; }

    试验结果表明,SO_KEEPLIVE 设定,对此情形无效。

  • 相关阅读:
    169. Majority Element
    283. Move Zeroes
    1331. Rank Transform of an Array
    566. Reshape the Matrix
    985. Sum of Even Numbers After Queries
    1185. Day of the Week
    867. Transpose Matrix
    1217. Play with Chips
    766. Toeplitz Matrix
    1413. Minimum Value to Get Positive Step by Step Sum
  • 原文地址:https://www.cnblogs.com/gaojian/p/2641985.html
Copyright © 2011-2022 走看看