代码缩略如下:
/* * Main entry point for bgwriter process * * This is invoked from AuxiliaryProcessMain, which has already created the * basic execution environment, but not enabled signals yet. */ void BackgroundWriterMain(void) { …… /* * Properly accept or ignore signals the postmaster might send us. * * bgwriter doesn't participate in ProcSignal signalling, but a SIGUSR1 * handler is still needed for latch wakeups. */ pqsignal(SIGHUP, BgSigHupHandler); /* set flag to read config file */ pqsignal(SIGINT, SIG_IGN); pqsignal(SIGTERM, ReqShutdownHandler); /* shutdown */ pqsignal(SIGQUIT, bg_quickdie); /* hard crash time */ pqsignal(SIGALRM, SIG_IGN); pqsignal(SIGPIPE, SIG_IGN); pqsignal(SIGUSR1, bgwriter_sigusr1_handler); pqsignal(SIGUSR2, SIG_IGN); /* * Reset some signals that are accepted by postmaster but not here */ pqsignal(SIGCHLD, SIG_DFL); pqsignal(SIGTTIN, SIG_DFL); pqsignal(SIGTTOU, SIG_DFL); pqsignal(SIGCONT, SIG_DFL); pqsignal(SIGWINCH, SIG_DFL); /* We allow SIGQUIT (quickdie) at all times */ sigdelset(&BlockSig, SIGQUIT); …… /* * Loop forever */ for (;;) { bool can_hibernate; int rc; /* Clear any already-pending wakeups */ ResetLatch(&MyProc->procLatch); if (got_SIGHUP) { got_SIGHUP = false; ProcessConfigFile(PGC_SIGHUP); } if (shutdown_requested) { /* * From here on, elog(ERROR) should end with exit(1), not send * control back to the sigsetjmp block above */ ExitOnAnyError = true; /* Normal exit from the bgwriter is here */ proc_exit(0); /* done */ } /* * Do one cycle of dirty-buffer writing. */ can_hibernate = BgBufferSync(); /* * Send off activity statistics to the stats collector */ pgstat_send_bgwriter(); if (FirstCallSinceLastCheckpoint()) { /* * After any checkpoint, close all smgr files. This is so we * won't hang onto smgr references to deleted files indefinitely. */ smgrcloseall(); } /* * Sleep until we are signaled or BgWriterDelay has elapsed. * * Note: the feedback control loop in BgBufferSync() expects that we * will call it every BgWriterDelay msec. While it's not critical for * correctness that that be exact, the feedback loop might misbehave * if we stray too far from that. Hence, avoid loading this process * down with latch events that are likely to happen frequently during * normal operation. */ rc = WaitLatch(&MyProc->procLatch, WL_LATCH_SET | WL_TIMEOUT | WL_POSTMASTER_DEATH, BgWriterDelay /* ms */ ); /* * If no latch event and BgBufferSync says nothing's happening, extend * the sleep in "hibernation" mode, where we sleep for much longer * than bgwriter_delay says. Fewer wakeups save electricity. When a * backend starts using buffers again, it will wake us up by setting * our latch. Because the extra sleep will persist only as long as no * buffer allocations happen, this should not distort the behavior of * BgBufferSync's control loop too badly; essentially, it will think * that the system-wide idle interval didn't exist. * * There is a race condition here, in that a backend might allocate a * buffer between the time BgBufferSync saw the alloc count as zero * and the time we call StrategyNotifyBgWriter. While it's not * critical that we not hibernate anyway, we try to reduce the odds of * that by only hibernating when BgBufferSync says nothing's happening * for two consecutive cycles. Also, we mitigate any possible * consequences of a missed wakeup by not hibernating forever. */ if (rc == WL_TIMEOUT && can_hibernate && prev_hibernate) { /* Ask for notification at next buffer allocation */ StrategyNotifyBgWriter(&MyProc->procLatch); /* Sleep ... */ rc = WaitLatch(&MyProc->procLatch, WL_LATCH_SET | WL_TIMEOUT | WL_POSTMASTER_DEATH, BgWriterDelay * HIBERNATE_FACTOR); /* Reset the notification request in case we timed out */ StrategyNotifyBgWriter(NULL); } …… } }
我的理解:其中最为关键的就是这一段:
/*
* Do one cycle of dirty-buffer writing.
*/
can_hibernate = BgBufferSync();
其位于 src\backend\storage\buffer 目录下的 bufmgr.c 中。