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  • C语言PIC32 serial bootloader和C#语言bootloader PC端串口通信程序

             了解更多关于bootloader 的C语言实现,请加我QQ: 1273623966 (验证信息请填 bootloader),欢迎咨询或定制bootloader(在线升级程序)。

      今天介绍下我新完成的为Microchip的32位单片机PIC32MZ2048ECH144开发的UART bootloader程序。整个工程分两部分,第一部分是单片机端用XC32编译的bootloader程序PhsBoot_v5.0,另一部分是PC端用C#编译的bootloader通讯程序PhsLoader_v5.0。两者之间采用固定的协定通信合作,如下。

    <STX><CMD><ADDRL><ADDRH><ADDRU><ADDRM><LEN><DATA>...<DATA><ETX>

    STX - Start of packet indicator
    ETX - End of packet indicator
    LEN - The length of true data
    DATA - General data 16 bytes, only first LEN of datas are true
    CMD - Base command
    ADDR - Address up to 32 bits  ( ADDRL , ADDRH , ADDRH, ADDRM)

      具体有以下Base command:

    RD-VER:  0x00 -- Read Version Information (最终版本未实现)
    RD_MEM: 0x01 -- Read Program Memory (最终版本未实现)
    ER_MEM: 0x03 -- Erase Program Memory
    WR_MEM: 0x02 -- Write Program Memory
    WR_CFG: 0x04 -- Write Configuration Registers (最终版本未实现)

      PhsLoader_v5.0

      PhsLoader_v5.0是PC端的程序,负责打开串口,加载应用程序hex文件,并按照上面介绍的协定进行组包然后发送出去。PhsLoader_v5.0是用C#开发的包含UI的程序,UI如下图。

      PhsLoader_v5.0 的主要实现代码如下

     private void btnLoad_Click(object sender, EventArgs e)
            {
                btnDownload.Enabled = false;
                textBoxStatus.AppendText("
    Loading hex file ...
    ");
                OpenFileDialog openDialog = new OpenFileDialog();
                openDialog.Filter = "Hex files (*.hex)|*.hex";
                if (openDialog.ShowDialog() == DialogResult.OK)
                {
                    textBoxFile.Text = openDialog.FileName;
                    string[] pathArray = textBoxFile.Text.Split('\');
                    int pathDeep = pathArray.Count();
                    textBoxStatus.AppendText("Hex file: " + pathArray[pathDeep - 1] + "
    ");
                    textBoxStatus.AppendText("Loading completed
    ");
                    HexParse loaderParse = new HexParse();
                    textBoxStatus.AppendText("Parsing hex file ...
    ");
                    if (loaderParse.IsHexFile(textBoxFile.Text))
                    {
                        btnDownload.Enabled = true;
                        loaderLines = loaderParse.HexLines;
                        textBoxStatus.AppendText("Parsing completed
    ");
                    }
                    else
                    {
                        textBoxStatus.ForeColor = Color.Red;
                        textBoxStatus.AppendText("Parsing failed
    ");
                        textBoxStatus.ForeColor = Color.Black;
                    }
                }
                else
                {
                    textBoxStatus.ForeColor = Color.Red;
                    textBoxStatus.AppendText("Loading failed
    
    ");
                    textBoxStatus.ForeColor = Color.Black;
                }
            }
    
            private void btnDownload_Click(object sender, EventArgs e)
            {
                btnDownload.Enabled = false;
    
                if (!this.connect())
                {
                    btnDownload.Enabled = true;
                    return;
                }
    
                try
                {
                    loaderReader = new StreamReader(textBoxFile.Text);
    
                }
                catch (Exception ex)
                {
                    Debug.WriteLine("Error: " + ex.Message);
                    textBoxStatus.ForeColor = Color.Red;
                    textBoxStatus.AppendText("Read hex file unsuccessfully
    ");
                    textBoxStatus.ForeColor = Color.Black;
                    loaderReader.Close();
                    loaderSerial.Close();
                    btnDownload.Enabled = true;
                    return;
                }
    
                loaderFrame = new SerialFrame();
                if (!erase())
                {
                    textBoxStatus.ForeColor = Color.Red;
                    textBoxStatus.AppendText("Erase unsuccessfully
    ");
                    textBoxStatus.ForeColor = Color.Black;
                    loaderReader.Close();
                    loaderSerial.Close();
                    btnDownload.Enabled = true;
                    return;
                }
    
                pBarLoading.Refresh();
                pBarLoading.Visible = true;
                pBarLoading.Value = 0;
                pBarLoading.Maximum = loaderLines;
                pBarLoading.Step = 1;
    
                string recordLine;
                loaderUpperAddr = 0;
                bool isNextLineUserID = false;
                bool isNextLineConfigBits = false;
                textBoxStatus.AppendText("
    Downloading hex file ...
    ");
                try
                {
                    while (loaderReader.Peek() >= 0)
                    {
                        pBarLoading.PerformStep();
                        recordLine = loaderReader.ReadLine();
                        //if (recordLine.Contains(USER_ID_TOKEN) == true)
                        //{
                        //    isNextLineUserID = true;
                        //    continue;
                        //}
                        //else if (recordLine.Contains(CONFIG_BITS_TOKEN) == true)
                        //{
                        //    isNextLineConfigBits = true;
                        //    continue;
                        //}
                        if (recordLine.Contains(EXTEND_TOKEN) == true)
                        {
                            if (recordLine.Contains(USER_ID_TOKEN) == true)
                            {
                                isNextLineUserID = true;
                                continue;
                            }
                            else if (recordLine.Contains(CONFIG_BITS_TOKEN) == true)
                            {
                                const int ADDR_U_START_INDEX = 9;
                                const int ADDR_U_LENGTH = 4;
                                string addrU = recordLine.Substring(ADDR_U_START_INDEX, ADDR_U_LENGTH);
                                loaderUpperAddr = Convert.ToInt32(addrU, 16) << 16;
                                isNextLineConfigBits = true;
                                continue;
                            }
                            else if (recordLine.Contains(DSPIC_CONFIG_BITS_TOKEN) == true)
                            {
                                const int ADDR_U_START_INDEX = 9;
                                const int ADDR_U_LENGTH = 4;
                                string addrU = recordLine.Substring(ADDR_U_START_INDEX, ADDR_U_LENGTH);
                                loaderUpperAddr = Convert.ToInt32(addrU, 16) << 16;
                                isNextLineConfigBits = true;
                                continue;
                            }
                            else if (recordLine.Contains(PIC32_CONFIG_BITS_TOKEN) == true)
                            {
                                const int ADDR_U_START_INDEX = 9;
                                const int ADDR_U_LENGTH = 4;
                                string addrU = recordLine.Substring(ADDR_U_START_INDEX, ADDR_U_LENGTH);
                                loaderUpperAddr = Convert.ToInt32(addrU, 16) << 16;
                                isNextLineConfigBits = true;
                                continue;
                            }
                            else
                            {
                                const int ADDR_U_START_INDEX = 9;
                                const int ADDR_U_LENGTH = 4;
                                string addrU = recordLine.Substring(ADDR_U_START_INDEX, ADDR_U_LENGTH);
                                loaderUpperAddr = Convert.ToInt32(addrU, 16) << 16;
                                continue;
                            }
                        }
                        else if (recordLine.Contains(END_OF_HEX_FILE_TOKEN) == true)
                        {
                            break;
                        }
                        if (isNextLineUserID)
                        {
                            isNextLineUserID = false;
                            // do nothing;
                        }
                        else if (isNextLineConfigBits)
                        {
                            //if (!DownloadConfigLine(recordLine))
                            //{
                            //    Debug.WriteLine("Error found during configuration bits programming");
                            //    loaderReader.Close();
                            //    loaderSerial.Close();
                            //    btnDownload.Enabled = true;
                            //    return;
                            //}
                            DownloadConfigLine(recordLine);
                            isNextLineConfigBits = false;
                        }
                        else
                        {
                            if (!DownloadDataLine(recordLine))
                            {
                                Debug.WriteLine("Error found during data programming");
                                loaderReader.Close();
                                loaderSerial.Close();
                                btnDownload.Enabled = true;
                                return;
                            }
                            //DownloadDataLine(recordLine);
                        }
                    }
                }
                catch (Exception ex)
                {
                    Debug.WriteLine("Error: " + ex.Message);
                    textBoxStatus.ForeColor = Color.Red;
                    textBoxStatus.AppendText("Downloading failed
    ");
                    textBoxStatus.ForeColor = Color.Black;
                    loaderSerial.Close();
                    loaderReader.Close();
                    btnDownload.Enabled = true;
                    return;
                }
                textBoxStatus.AppendText("Downloading completed
    ");
    
                if (!run())
                {
                    textBoxStatus.ForeColor = Color.Red;
                    textBoxStatus.AppendText("Jump to Application unsuccessfully
    ");
                    textBoxStatus.ForeColor = Color.Black;
                    loaderReader.Close();
                    loaderSerial.Close();
                    btnDownload.Enabled = true;
                    return;
                }
                loaderSerial.Close();
                loaderReader.Close();
                btnDownload.Enabled = true;
            }

      PhsBoot_v5.0

      PhsBoot_v5.0是PIC32单片机端程序,放置在程序存储器中,放置的位置和我上一款PIC32 bootloader(HyperBootloader_PIC32)一样。所以他们的linker script也使用一样的。PhsBoot_v5.0主要功能是接收PhsLoader_v5.0发送过来的数据包,按照通信协定进行解包,分离出其中的地址和数据,并将数据按照PIC32的烧写时序烧录到对应的地址中。PhsBoot_v5.0 是用XC32开发的,主要的实现代码如下。

            if (lineReceived)
            {
                if ((frameBuffer[0] == STX) && (frameBuffer[BUFFER_MAX-1] == ETX))
                {
                    switch (frameBuffer[CMD_INDEX])
                    {
                    case WR_MEM:
                        SourceAddr.byte.LB = frameBuffer[ADDRL_INDEX];
                        SourceAddr.byte.HB = frameBuffer[ADDRH_INDEX];
                        SourceAddr.byte.UB = frameBuffer[ADDRU_INDEX];
                        SourceAddr.byte.MB = frameBuffer[ADDRM_INDEX];
                        if ((SourceAddr.word.HW == 0x1fc0)) 
                        {
                            SendResponse();
                            break;
                        }
                        int ix;
                        for (ix=0;ix<frameBuffer[LEN_INDEX];)
                        {
                            pData.byte.LB = frameBuffer[LEN_INDEX+1+ix++];
                            pData.byte.HB = frameBuffer[LEN_INDEX+1+ix++];
                            pData.byte.UB = frameBuffer[LEN_INDEX+1+ix++];
                            pData.byte.MB = frameBuffer[LEN_INDEX+1+ix++];
                            NVMWriteWord(SourceAddr.Val, pData.Val);
                            SourceAddr.Val += 4;
                        }
                        //Uart_Putc(0x55);      //for debug
                        SendResponse();
                        break;
                    case WR_CFG:
                        //WriteWordMem(CM_WORD_WRITE);
                        //Uart_Putc(0x00);     // for debug
                        SendResponse();
                        break;
                    case ER_MEM:
                        //EraseMem();
                        for (EraseAddr.Val = ERASE_FLASH_BASE_ADDRESS; EraseAddr.Val < ERASE_FLASH_END_ADDRESS;)
                        {
                            NVMErasePage(EraseAddr.Val);
                            EraseAddr.Val += PAGE_SIZE;
                        }
                        //Uart_Putc(0xaa);      // for debug
                        SendResponse();
                        break;
                    case RUN_APP:
                        //Uart_Putc(0xff);      // for debug
                        SendResponse();
                        TRISCSET = 0x2000; // RC13 Input
                        LATCCLR = 0x6000;  // Clear LATC 
                        IPC28CLR = 0x1F00; // Clear IPC28
                        LATHCLR = (1<<0);
                        TRISHSET = (1<<0);
                        CoreT_DelayMs(10);
                        U1MODE = 0x0;
                        U1STA = 0x0;
                        (*((void(*)(void))USER_APP_RESET_ADDRESS))();
                    default:
                        break;
                    }
                }
                lineReceived = 0;
                lineBytes = 0;
                readBytes = 0;
            }

      如何使用PhsLoader_v5.0和PhsBoot_v5.0

          1. 使用XC32编译PhsBoot_v5.0(编译前,需先修改linker script)。

      2. 使用pickit3烧录PhsBoot_v5.0的Hex文件到目标板中。

      3. 拔除pickit3烧录器

      4. 连接目标板与PC的串口,打开PhsLoader_v5.0,选择COM端口,BAUD RATE。

      5. 点击PhsLoader_v5.0用户界面上的“.."按钮加载需要烧录的应用程序Hex文件(编译前,需先修改linker script)

      6. 重启目标板,等到LED1 灯亮了,立刻在PhsLoader_v4.0界面上点击Download按钮。如果超时未点击Download按钮,会自动跳转到上次烧录的应用程序中去。

      7. 烧录完毕,再次重启目标板, 6秒后目标板开始正常运行应用程序。

      之后每次更新应用程序,只需重复步骤 4 ~ 7 就可以了。注意,整个烧录过程未能实现Configuration Bits的烧写,所以需要保持应用程序的Configuration Bits和Bootloader的Configuration Bits一致。

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  • 原文地址:https://www.cnblogs.com/geekygeek/p/pic32_serialbootloader.html
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