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  • ArcEngine 3D开发图层及常用接口

    1、IGlobe:--Globe控件的globe对象

    2、IGlobeDisplay:Globe控件的显示操作

    3、IGlobeCamera:IGlobeCamera- 控制查看的视角

    4、IGlobeViewer:-控制查看的视点

    5、IGlobeDisplayLayers:提供对控制globe显示图层成员的访问

    描述:

    IGlobeDisplayLayers interface provides access tomembers that affect a layers property. IGlobeDisplaylayers interface has thefollowing properties and methods:

    (IGlobeDisplayLayers接口提供了对影响图层属性成员的访问,其包括以下属性和方法)

    BaseLayers an array containing internal layers used asa source of elevation for Floating Layers, IsLayerVisible indicats if a layeris visible, and LayerTransparency transparency value of the layer between 0 to 100.

    (属性:BasesLayers包含了作为浮动图层高程源的内部图层;是否可见;图层透明度)

     

    ApplyHeightProperties method to apply hieght property(including offset, unit conversion and elevation expression) to a layer,FindGlobeLayerProperties a method to find GlobeLayerProperties, RefreshLayerrefreshes a layer (regenerates the layer cache).

    (方法:ApplyHeightProperties方法应用于图层的高程属性,包括偏移量、单位转换、高程表达式;FindGlobeLayerProperties方法用于查找GlobeLayer的属性;)



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  • 原文地址:https://www.cnblogs.com/giser-whu/p/3720024.html
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