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  • (转载)iOS属性和方法扩展之扩展机制category与associative

    category与associative作为objective-c的扩展机制的两个特性,category即类型,可以通过它来扩展方法;associative,可以通过它来扩展属性;在iOS开发中,可能category比较常见,相对的associative,就用的比较少,要用它必须使用<objc/runtime.h>的头文件,然后就可以自由使用objc_getAssociatedObject以及objc_setAssociatedObject,我们来看下这两个方法:

    OBJC_EXPORT void objc_setAssociatedObject(id objectconst void *key, id value, objc_AssociationPolicy policy)
    __OSX_AVAILABLE_STARTING(__MAC_10_6, __IPHONE_3_1);
    OBJC_EXPORT id objc_getAssociatedObject(id objectconst void *key)
    __OSX_AVAILABLE_STARTING(__MAC_10_6, __IPHONE_3_1);

    另外还有一个方法:

    OBJC_EXPORT void objc_removeAssociatedObjects(id object)
    __OSX_AVAILABLE_STARTING(__MAC_10_6, __IPHONE_3_1);

    objc_getAssociatedObject、objc_setAssociatedObject、objc_removeAssociatedObjects都是Obj-c中的外联方法,object 参数作为待扩展的对象实例,key作为该对象实例的属性的键,而value就是对象实例的属性的值,policy作为关联的策略,它的枚举包括:

    复制代码
    enum {
    OBJC_ASSOCIATION_ASSIGN = 0,
    OBJC_ASSOCIATION_RETAIN_NONATOMIC = 1,
    OBJC_ASSOCIATION_COPY_NONATOMIC = 3,
    OBJC_ASSOCIATION_RETAIN = 01401,
    OBJC_ASSOCIATION_COPY = 01403
    };
    复制代码

    具体我就多说了,可以看得懂的。

    另外,objc_removeAssociatedObjects可以删除指定对象实例的所有扩展属性。

    现在看一个简单的例子:(引用网上的例子:http://code4app.com/ios/Block-UI/504fe65d6803faa33f000003 )

    201209122351.jpg

    这里,定义了一个"alert view"的按钮:

    UIButton *button = [UIButton buttonWithType:UIButtonTypeRoundedRect];
    [viewController.view addSubview:button];
    button.frame = CGRectMake(505010044);
    [button setTitle:@"alert view" forState:UIControlStateNormal];

    现在对UIButton通过使用category对其进行方法扩展:

    复制代码
    @implementation UIControl (BUIControl)
    …...
    - (void)handleControlEvent:(UIControlEvents)event withBlock:(void(^)(id sender))block {
    NSString *methodName = [UIControl eventName:event];
    NSMutableDictionary *opreations = (NSMutableDictionary*)objc_getAssociatedObject(self, &OperationKey);
    if(opreations == nil)
    {
    opreations = [[NSMutableDictionary alloc] init];
    objc_setAssociatedObject(self, &OperationKey, opreations, OBJC_ASSOCIATION_RETAIN);
    }
    [opreations setObject:block forKey:methodName];
    [self addTarget:self action:NSSelectorFromString(methodName) forControlEvents:event];
    }
    复制代码

    objc_getAssociatedObject,objc_setAssociatedObject进行属性扩展:

    OperationKey是一个字符类型,这里表示一个键,如果Opreations为空,会setAssociatedObject一个新的opreations对象到对应键的值中间。

    addTarget:action:forControlEvents对于触摸事件进行目标绑定。

    NSSelectorFromString(methodName) 将触发方法:

    复制代码
    -(void)UIControlEventTouchDown{[self callActionBlock:UIControlEventTouchDown];}
    -(void)UIControlEventTouchDownRepeat{[self callActionBlock:UIControlEventTouchDownRepeat];}
    -(void)UIControlEventTouchDragInside{[self callActionBlock:UIControlEventTouchDragInside];}
    -(void)UIControlEventTouchDragOutside{[self callActionBlock:UIControlEventTouchDragOutside];}
    -(void)UIControlEventTouchDragEnter{[self callActionBlock:UIControlEventTouchDragEnter];}
    -(void)UIControlEventTouchDragExit{[self callActionBlock:UIControlEventTouchDragExit];}
    -(void)UIControlEventTouchUpInside{[self callActionBlock:UIControlEventTouchUpInside];}
    -(void)UIControlEventTouchUpOutside{[self callActionBlock:UIControlEventTouchUpOutside];}
    -(void)UIControlEventTouchCancel{[self callActionBlock:UIControlEventTouchCancel];}
    -(void)UIControlEventValueChanged{[self callActionBlock:UIControlEventValueChanged];}
    -(void)UIControlEventEditingDidBegin{[self callActionBlock:UIControlEventEditingDidBegin];}
    -(void)UIControlEventEditingChanged{[self callActionBlock:UIControlEventEditingChanged];}
    -(void)UIControlEventEditingDidEnd{[self callActionBlock:UIControlEventEditingDidEnd];}
    -(void)UIControlEventEditingDidEndOnExit{[self callActionBlock:UIControlEventEditingDidEndOnExit];}
    -(void)UIControlEventAllTouchEvents{[self callActionBlock:UIControlEventAllTouchEvents];}
    -(void)UIControlEventAllEditingEvents{[self callActionBlock:UIControlEventAllEditingEvents];}
    -(void)UIControlEventApplicationReserved{[self callActionBlock:UIControlEventApplicationReserved];}
    -(void)UIControlEventSystemReserved{[self callActionBlock:UIControlEventSystemReserved];}
    -(void)UIControlEventAllEvents{[self callActionBlock:UIControlEventAllEvents];}
    复制代码

    注意到这里会去执行callActionBlock:方法:

    - (void)callActionBlock:(UIControlEvents)event {
    NSMutableDictionary *opreations = (NSMutableDictionary*)objc_getAssociatedObject(self, &OperationKey);
    if(opreations == nil) return;
    void(^block)(id sender) = [opreations objectForKey:[UIControl eventName:event]];
    if (block) block(self);
    }

    最终会从扩展属性中得到^block,关于^block可以参考:http://blog.csdn.net/pjk1129/article/details/6577097

    最后调用:

    复制代码
    [button handleControlEvent:UIControlEventTouchUpInside withBlock:^(id sender) {
    UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"alert"
    message:nil
    delegate:nil
    cancelButtonTitle:@"ok"
    otherButtonTitles:@"other",nil];
    }];
    复制代码

    点击按钮就会触发一个block函数。

    201209130006.jpg

    这样就实现了objective-c的两种扩展机制。


    作者:Leepy
     
    邮箱:sunleepy(AT)gmail.com
     
        
    本文版权归作者和博客园共有,欢迎转载,但未经作者同意必须保留此段声明,且在文章页面明显位置给出原文链接,否则保留追究法律责任的权利。
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  • 原文地址:https://www.cnblogs.com/greywolf/p/2815607.html
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