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  • C#

    1、Task简介【*所有的线程任务都会随着主线程的退出而退出】
    • ThreadPool相比Thread来说具备了很多优势,但是ThreadPool却又存在一些使用上的不方便。比如:
      • ThreadPool不支持线程的取消、完成、失败通知等交互性操作;
      • ThreadPool不支持线程执行的先后次序;
    • 以往,如果开发者要实现上述功能,需要完成很多额外的工作,现在,FCL中提供了一个功能更强大的概念:Task。Task在线程池的基础上进行了优化,并提供了更多的API。在FCL4.0中,如果我们要编写多线程程序,Task显然已经优于传统的方式。
    • 以下是一个简单的任务示例:
    using System;
    using System.Threading;
    using System.Threading.Tasks;
    
    namespace ThreadStudy
    {
        class Task1
        {
            public void TaskMethod1()
            {
                Task t = new Task(() =>
                {
                    Console.WriteLine("任务开始...");
                    Thread.Sleep(5000);
                });
                t.Start();
                t.ContinueWith((task) =>
                {
                    Console.WriteLine("任务完成,完成时的状态为:");
                    Console.WriteLine("IsCanceled={0}	IsCompleted={1}	IsFaulted={2}", task.IsCanceled, task.IsCompleted, task.IsFaulted);
                });
            }
        }
    }
    
    2、Task用法【new只是创建了一个任务,需要Start才会执行,Task.Run是直接开始执行】
    2.1创建任务
    • 不带返回参数的
    using System;
    using System.Threading;
    using System.Threading.Tasks;
    
    namespace ThreadStudy
    {
        class Task2
        {
            public void TaskMethod1(string param)
            {
                Console.WriteLine($"输入参数:{param}");
            }
    
            public void TaskMethod2()
            {
                //方式1
                var t1 = new Task(() => TaskMethod1("无返回值方式1.1"));
                var t2 = new Task(() => TaskMethod1("无返回值方式1.2"));
                t1.Start();
                t2.Start();
                Task.WaitAll(t1, t2);//会等待所有任务结束,主线程才会退出
    
                //方式2
                Task.Run(() => TaskMethod1("无返回值方式2"));
    
                //方式3
                Task.Factory.StartNew(() => TaskMethod1("无返回值方式3"));//异步方法
                //or
                Task t3 = Task.Factory.StartNew(() => TaskMethod1("无返回值方式3"));
                t3.Wait();
            }
        }
    }
    
    • async/await的实现方式
    using System;
    using System.Threading;
    using System.Threading.Tasks;
    
    namespace ThreadStudy
    {
        class Task2
        {
            /// <summary>
            /// async/await的实现方式:
            /// </summary>
            public async void TaskMethod3()
            {
                //Task.Delay方法只会延缓异步方法中后续部分执行时间,当程序执行到await表达时,一方面会立即返回调用方法,执行调用方法中的剩余部分,这一部分程序的执行不会延长。另一方面根据Delay()方法中的参数,延时对异步方法中后续部分的执行。
                await Task.Delay(1000);
                Console.WriteLine("执行异步方法");
                for (int i = 0; i < 10; i++)
                {
                    Console.WriteLine(i);
                }
            }
        }
    }
    

      

    using System;
    
    namespace ThreadStudy
    {
        class Program
        {
            static void Main(string[] args)
            {
                //Task1 task1 = new Task1();
                //task1.TaskMethod1();
    
                Task2 task2 = new Task2();
                Console.WriteLine("主线程执行其他任务...");
                task2.TaskMethod3();
                Console.WriteLine("主线程执行其他处理...");
                for (int i = 0; i < 10; i++)
                {
                    Console.WriteLine("主线程{i}");
                }
    
                Console.ReadKey();
            }
        }
    }
    

    • 带返回值得方式
    using System;
    using System.Collections.Generic;
    using System.Linq;
    using System.Text;
    using System.Threading;
    using System.Threading.Tasks;
    
    namespace ThreadStudy
    {
        public class Task3
        {
            int TestMethod1()
            {
                Console.WriteLine("测试方法");
                Thread.Sleep(2000);
                return 12;
            }
    
            public Task<int> TaskMethod1()
            {
                return Task.Run(() => TestMethod1());//Task<int>.Run(() => TestMethod1()); 简化了<int>
            }
    
            public int TestMethod2()
            {
                int sum = 0;
                Console.WriteLine("执行异步操作");
                for (int i = 0; i < 100; i++)
                {
                    sum += i;
                }
                Thread.Sleep(1000);
                return sum;
            }
        }
    }
    

      

    using System;
    using System.Threading;
    using System.Threading.Tasks;
    
    namespace ThreadStudy
    {
        class Program
        {
            static void Main(string[] args)
            {
                //方式1
                Task3 task3 = new Task3();
                Task<int> task = task3.TaskMethod1();
                int result = task.Result;//方法执行完,主线程才会结束
                Console.WriteLine($"1 = {result}");
    
                //方式2
                task = task3.TaskMethod1();
                Console.WriteLine(task.Status);
                while (!task.IsCompleted)
                {
                    Console.WriteLine(task.Status);
                    Thread.Sleep(200);
                }
                Console.WriteLine(task.Status); 
                result = task.Result;
                Console.WriteLine($"2 = {result}");
    
                //方式3
                Task<int> task2 = Task.Run(() => task3.TestMethod2());
                Console.WriteLine("主线程执行其他操作");
                //task2.Wait();Result为必须执行完,主线程才结束,所以这里不写Wait不影响
                Console.WriteLine($"3 = {task2.Result}");
            }
        }
    }
    
    •  async/await方式
    using System;
    using System.Threading;
    using System.Threading.Tasks;
    
    namespace ThreadStudy
    {
        class Program
        {
            static void Main(string[] args)
            {
                var task = AsyncMethod1();
                Console.WriteLine("主线程执行其他处理");
                for (int i = 0; i < 3; i++)
                {
                    Console.WriteLine($"Main{i}");
                }
                int result = task.Result;
                Console.WriteLine(result);
            }
    
            async static Task<int> AsyncMethod1()
            {
                await Task.Delay(1000);//立刻返回执行调用方法的后续部分,延迟1秒之后后面的部分
                int sum = 0;
                Console.WriteLine("使用Task执行异步操作.");
                for (int i = 0; i < 1000; i++)
                {
                    sum += i;
                }
                return sum;
            }
        }
    }
    
    2.2组合任务ContinueWith
    • 简单demo
    using System;
    using System.Threading;
    using System.Threading.Tasks;
    
    namespace ThreadStudy
    {
        class Program
        {
            static void Main(string[] args)
            {
                Task<int> task = new Task<int>(() =>
                {
                    int sum = 0;
                    Console.WriteLine("任务1");
                    for (int i = 0; i < 100; i++)
                    {
                        sum += i;
                    }
                    return sum;
                });
                task.Start();
                Console.WriteLine("主线程执行其他任务");
                Task task1 = task.ContinueWith(t =>
                {
                    Thread.Sleep(1000);
                    Console.WriteLine($"task = {t.Result}");
                });
                task1.Wait();//task.Wait();对t.Result不起作用,主线程会直接结束
            }
        }
    }
    
    •  任务的串行【没有研究】
    using System;
    using System.Collections.Concurrent;
    using System.Threading;
    using System.Threading.Tasks;
    
    namespace ThreadStudy
    {
        class Program
        {
            static void Main(string[] args)
            {
                ConcurrentStack<int> stack = new ConcurrentStack<int>();
    
                //t1先串行
                var t1 = Task.Factory.StartNew(() =>
                {
                    stack.Push(1);
                    stack.Push(2);
                });
    
                //t2,t3并行执行
                var t2 = t1.ContinueWith(t =>
                {
                    int result;
                    stack.TryPop(out result);
                    Console.WriteLine("Task t2 result={0},Thread id {1}", result, Thread.CurrentThread.ManagedThreadId);
                });
    
                //t2,t3并行执行
                var t3 = t1.ContinueWith(t =>
                {
                    int result;
                    stack.TryPop(out result);
                    Console.WriteLine("Task t3 result={0},Thread id {1}", result, Thread.CurrentThread.ManagedThreadId);
                });
    
                //等待t2和t3执行完
                Task.WaitAll(t2, t3);
    
                //t7串行执行
                var t4 = Task.Factory.StartNew(() =>
                {
                    Console.WriteLine("当前集合元素个数:{0},Thread id {1}", stack.Count, Thread.CurrentThread.ManagedThreadId);
                });
                t4.Wait();
            }
        }
    }
    
    •  子任务
    using System;
    using System.Collections.Concurrent;
    using System.Threading;
    using System.Threading.Tasks;
    
    namespace ThreadStudy
    {
        class Program
        {
            static void Main(string[] args)
            {
                Task<string[]> task = new Task<string[]>(state =>
                {
                    Console.WriteLine("父任务开始");
                    string[] result = new string[2];
                    new Task(() => { result[0] = "子任务1"; }, TaskCreationOptions.AttachedToParent).Start();
                    new Task(() => { result[1] = "子任务2"; }, TaskCreationOptions.AttachedToParent).Start();
                    Thread.Sleep(1000);
                    return result;
                }, "我是父任务,创建了子任务,等子任务执行完才会执行结束");
    
                task.ContinueWith(t =>
                {
                    Array.ForEach(t.Result, r => Console.WriteLine(r));
                });
    
                task.Start();
                task.Wait();
    
            }
        }
    }
    
    • 动态并行(TaskCreationOptions.AttachedToParent) 父任务等待所有子任务完成后 整个任务才算完成【没有研究过】
    using System;
    using System.Threading;
    using System.Threading.Tasks;
    
    namespace ThreadStudy
    {
        class Node
        {
            public Node Left { get; set; }
            public Node Right { get; set; }
            public string Text { get; set; }
        }
    
    
        class Program
        {
            static Node GetNode()
            {
                Node root = new Node
                {
                    Left = new Node
                    {
                        Left = new Node
                        {
                            Text = "L-L"
                        },
                        Right = new Node
                        {
                            Text = "L-R"
                        },
                        Text = "L"
                    },
                    Right = new Node
                    {
                        Left = new Node
                        {
                            Text = "R-L"
                        },
                        Right = new Node
                        {
                            Text = "R-R"
                        },
                        Text = "R"
                    },
                    Text = "Root"
                };
                return root;
            }
    
            static void Main(string[] args)
            {
                Node root = GetNode();
                DisplayTree(root);
            }
    
            static void DisplayTree(Node root)
            {
                var task = Task.Factory.StartNew(() => DisplayNode(root),
                                                CancellationToken.None,
                                                TaskCreationOptions.None,
                                                TaskScheduler.Default);
                task.Wait();
            }
    
            static void DisplayNode(Node current)
            {
    
                if (current.Left != null)
                    Task.Factory.StartNew(() => DisplayNode(current.Left),
                                                CancellationToken.None,
                                                TaskCreationOptions.AttachedToParent,
                                                TaskScheduler.Default);
                if (current.Right != null)
                    Task.Factory.StartNew(() => DisplayNode(current.Right),
                                                CancellationToken.None,
                                                TaskCreationOptions.AttachedToParent,
                                                TaskScheduler.Default);
                Console.WriteLine("当前节点的值为{0};处理的ThreadId={1}", current.Text, Thread.CurrentThread.ManagedThreadId);
            }
        }
    }
    

      

     2.3取消任务 CancellationTokenSource【没研究明白】
    using System;
    using System.Threading;
    using System.Threading.Tasks;
    
    namespace ThreadStudy
    {
        class Program
        {
            private static int TaskMethod(string name, int seconds, CancellationToken token)
            {
                Console.WriteLine("Task {0} is running on a thread id {1}. Is thread pool thread: {2}",
                    name, Thread.CurrentThread.ManagedThreadId, Thread.CurrentThread.IsThreadPoolThread);
                for (int i = 0; i < seconds; i++)
                {
                    Thread.Sleep(TimeSpan.FromSeconds(1));
                    if (token.IsCancellationRequested) return -1;
                }
                return 42 * seconds;
            }
    
            private static void Main(string[] args)
            {
                var cts = new CancellationTokenSource();
                var longTask = new Task<int>(() => TaskMethod("Task 1", 10, cts.Token), cts.Token);
                Console.WriteLine(longTask.Status);
                cts.Cancel();
                Console.WriteLine(longTask.Status);
                Console.WriteLine("First task has been cancelled before execution");
                cts = new CancellationTokenSource();
                longTask = new Task<int>(() => TaskMethod("Task 2", 10, cts.Token), cts.Token);
                longTask.Start();
                for (int i = 0; i < 5; i++)
                {
                    Thread.Sleep(TimeSpan.FromSeconds(0.5));
                    Console.WriteLine(longTask.Status);
                }
                cts.Cancel();
                for (int i = 0; i < 5; i++)
                {
                    Thread.Sleep(TimeSpan.FromSeconds(0.5));
                    Console.WriteLine(longTask.Status);
                }
    
                Console.WriteLine("A task has been completed with result {0}.", longTask.Result);
            }
        }
    }
    
    2.4处理任务中的异常
    • 单个任务
    using System;
    using System.Threading;
    using System.Threading.Tasks;
    
    namespace ThreadStudy
    {
        class Program
        {
            static int TaskMethod(string name, int seconds)
            {
                Console.WriteLine("Task {0} is running on a thread id {1}. Is thread pool thread: {2}",
                    name, Thread.CurrentThread.ManagedThreadId, Thread.CurrentThread.IsThreadPoolThread);
                Thread.Sleep(TimeSpan.FromSeconds(seconds));
                throw new Exception("Boom!");
                return 42 * seconds;
            }
    
            static void Main(string[] args)
            {
                try
                {
                    Task<int> task = Task.Run(() => TaskMethod("Task 2", 2));
                    int result = task.GetAwaiter().GetResult();
                    Console.WriteLine("Result: {0}", result);
                }
                catch (Exception ex)
                {
                    Console.WriteLine("Task 2 Exception caught: {0}", ex.Message);
                }
                Console.WriteLine("----------------------------------------------");
                Console.WriteLine();
            }
        }
    }
    
    •  多个任务
    using System;
    using System.Threading;
    using System.Threading.Tasks;
    
    namespace ThreadStudy
    {
        class Program
        {
            static int TaskMethod(string name, int seconds)
            {
                Console.WriteLine("Task {0} is running on a thread id {1}. Is thread pool thread: {2}",
                    name, Thread.CurrentThread.ManagedThreadId, Thread.CurrentThread.IsThreadPoolThread);
                Thread.Sleep(TimeSpan.FromSeconds(seconds));
                throw new Exception(string.Format("Task {0} Boom!", name));
                return 42 * seconds;
            }
            public static void Main(string[] args)
            {
                try
                {
                    var t1 = new Task<int>(() => TaskMethod("Task 3", 3));
                    var t2 = new Task<int>(() => TaskMethod("Task 4", 2));
                    var complexTask = Task.WhenAll(t1, t2);
                    var exceptionHandler = complexTask.ContinueWith(t =>
                            Console.WriteLine("Result: {0}", t.Result),
                            TaskContinuationOptions.OnlyOnFaulted
                        );
                    t1.Start();
                    t2.Start();
                    Task.WaitAll(t1, t2);
                }
                catch (AggregateException ex)
                {
                    ex.Handle(exception =>
                    {
                        Console.WriteLine(exception.Message);
                        return true;
                    });
                }
            }
        }
    }
    
    •  async/await方式
    using System;
    using System.Threading;
    using System.Threading.Tasks;
    
    namespace ThreadStudy
    {
        class Program
        {
            static async Task ThrowNotImplementedExceptionAsync()
            {
                throw new NotImplementedException();
            }
    
            static async Task ThrowInvalidOperationExceptionAsync()
            {
                throw new InvalidOperationException();
            }
    
            static async Task Normal()
            {
                await Fun();
            }
    
            static Task Fun()
            {
                return Task.Run(() =>
                {
                    for (int i = 1; i <= 10; i++)
                    {
                        Console.WriteLine("i={0}", i);
                        Thread.Sleep(200);
                    }
                });
            }
    
            static async Task ObserveOneExceptionAsync()
            {
                var task1 = ThrowNotImplementedExceptionAsync();
                var task2 = ThrowInvalidOperationExceptionAsync();
                var task3 = Normal();
    
    
                try
                {
                    //异步的方式
                    Task allTasks = Task.WhenAll(task1, task2, task3);
                    await allTasks;
                    //同步的方式
                    //Task.WaitAll(task1, task2, task3);
                }
                catch (NotImplementedException ex)
                {
                    Console.WriteLine("task1 任务报错!");
                }
                catch (InvalidOperationException ex)
                {
                    Console.WriteLine("task2 任务报错!");
                }
                catch (Exception ex)
                {
                    Console.WriteLine("任务报错!");
                }
    
            }
    
            public static void Main()
            {
                Task task = ObserveOneExceptionAsync();
                Console.WriteLine("主线程继续运行........");
                task.Wait();
            }
    
        }
    }
    

      

     2.5Task.FromResult的应用
    using System;
    using System.Collections.Generic;
    using System.Threading;
    using System.Threading.Tasks;
    
    namespace ThreadStudy
    {
        class Program
        {
            static IDictionary<string, string> cache = new Dictionary<string, string>()
            {
                {"0001","A"},
                {"0002","B"},
                {"0003","C"},
                {"0004","D"},
                {"0005","E"},
                {"0006","F"},
            };
    
            public static void Main()
            {
                Task<string> task = GetValueFromCache("0006");
                Console.WriteLine("主程序继续执行。。。。");
                string result = task.Result;
                Console.WriteLine("result={0}", result);
    
            }
    
            private static Task<string> GetValueFromCache(string key)
            {
                Console.WriteLine("GetValueFromCache开始执行。。。。");
                string result = string.Empty;
                //Task.Delay(5000);
                Thread.Sleep(5000);
                Console.WriteLine("GetValueFromCache继续执行。。。。");
                if (cache.TryGetValue(key, out result))
                {
                    return Task.FromResult(result);
                }
                return Task.FromResult("");
            }
        }
    }
    

      

    2.6使用IProgress实现异步编程的进程通知【没有研究】
    • IProgress<in T>只提供了一个方法void Report(T value),通过Report方法把一个T类型的值报告给IProgress,然后IProgress<in T>的实现类Progress<in T>的构造函数接收类型为Action<T>的形参,通过这个委托让进度显示在UI界面中。
    using System;
    using System.Collections.Generic;
    using System.Threading;
    using System.Threading.Tasks;
    
    namespace ThreadStudy
    {
        class Program
        {
            static void DoProcessing(IProgress<int> progress)
            {
                for (int i = 0; i <= 100; ++i)
                {
                    Thread.Sleep(100);
                    if (progress != null)
                    {
                        progress.Report(i);
                    }
                }
            }
    
            static async Task Display()
            {
                //当前线程
                var progress = new Progress<int>(percent =>
                {
                    Console.Clear();
                    Console.Write("{0}%", percent);
                });
                //线程池线程
                await Task.Run(() => DoProcessing(progress));
                Console.WriteLine("");
                Console.WriteLine("结束");
            }
    
            public static void Main()
            {
                Task task = Display();
                task.Wait();
            }
        }
    }
    

     

     2.7 C#Task返回值

    Task返回值,目前有2种情况,一种是异步async返回值,一种是同步返回值

    • 第一种:异步返回值
      • Task方法如果加了async关键字,那么就是异步返回方法,如果是异步返回方法,需要返回一个值时,直接return value,就可以了。
    • 第二种:同步返回值
      • Task方法如果没有加async关键字,需要返回一个值时,使用Task.FromResult方法,Task.FromResult(value)就可以了。
    using System;
    using System.Collections.Generic;
    using System.Threading;
    using System.Threading.Tasks;
    
    namespace ThreadStudy
    {
        class Program
        {
            static void Main(string[] args)
            {
                Console.WriteLine(TaskMethod().Result);
                Console.WriteLine(TaskMethod2().Result);
            }
    
            async static Task<int> TaskMethod()
            {
                return 1;
            }
    
            static Task<int> TaskMethod2()
            {
                return Task.FromResult(2);
            }
        }
    }
    

      

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  • 原文地址:https://www.cnblogs.com/gygtech/p/14664830.html
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