Serialization is the process of converting a data structure or object into a sequence of bits so that it can be stored in a file or memory buffer, or transmitted across a network connection link to be reconstructed later in the same or another computer environment.
Design an algorithm to serialize and deserialize a binary tree. There is no restriction on how your serialization/deserialization algorithm should work. You just need to ensure that a binary tree can be serialized to a string and this string can be deserialized to the original tree structure.
Example:
You may serialize the following tree:
1
/
2 3
/
4 5
as "[1,2,3,null,null,4,5]"
Clarification: The above format is the same as how LeetCode serializes a binary tree. You do not necessarily need to follow this format, so please be creative and come up with different approaches yourself.
Note: Do not use class member/global/static variables to store states. Your serialize and deserialize algorithms should be stateless.
Approach #1: C++.
/**
* Definition for a binary tree node.
* struct TreeNode {
* int val;
* TreeNode *left;
* TreeNode *right;
* TreeNode(int x) : val(x), left(NULL), right(NULL) {}
* };
*/
class Codec {
public:
// Encodes a tree to a single string.
string serialize(TreeNode* root) {
ostringstream out;
serialize(root, out);
return out.str();
}
// Decodes your encoded data to tree.
TreeNode* deserialize(string data) {
istringstream in(data);
return deserialize(in);
}
private:
void serialize(TreeNode* root, ostringstream& out) {
if (!root) {
out << "# ";
return ;
}
out << root->val << " ";
serialize(root->left, out);
serialize(root->right, out);
}
TreeNode* deserialize(istringstream& in) {
string val;
in >> val;
if (val == "#") return nullptr;
TreeNode* root = new TreeNode(stoi(val));
root->left = deserialize(in);
root->right = deserialize(in);
return root;
}
};
// Your Codec object will be instantiated and called as such:
// Codec codec;
// codec.deserialize(codec.serialize(root));
Approach #2: Java.
/**
* Definition for a binary tree node.
* public class TreeNode {
* int val;
* TreeNode left;
* TreeNode right;
* TreeNode(int x) { val = x; }
* }
*/
public class Codec {
private static final String spliter = ",";
private static final String NN = "X";
// Encodes a tree to a single string.
public String serialize(TreeNode root) {
StringBuilder sb = new StringBuilder();
buildString(root, sb);
return sb.toString();
}
private void buildString(TreeNode node, StringBuilder sb) {
if (node == null) sb.append(NN).append(spliter);
else {
sb.append(node.val).append(spliter);
buildString(node.left, sb);
buildString(node.right, sb);
}
}
// Decodes your encoded data to tree.
public TreeNode deserialize(String data) {
Deque<String> nodes = new LinkedList<>();
nodes.addAll(Arrays.asList(data.split(spliter)));
return buildTree(nodes);
}
private TreeNode buildTree(Deque<String> nodes) {
String val = nodes.remove();
if (val.equals(NN)) return null;
else {
TreeNode node = new TreeNode(Integer.valueOf(val));
node.left = buildTree(nodes);
node.right = buildTree(nodes);
return node;
}
}
}
// Your Codec object will be instantiated and called as such:
// Codec codec = new Codec();
// codec.deserialize(codec.serialize(root));
Analysis:
c++ --------> std::istringstream::str
string str() const; void str (const string& s);
The first form (1) returns a string object with a copy of the current contents of the stream.
The second form (2) sets str as the contents of the stream, discarding any previous contents. The object preserves its open mode: if this includes ios_base::ate, the writing position is moved to the end of the new sequence.
Internally, the function calls the str member of its internal string buffer object.
example:
// istringstream::str
#include <string> // std::string
#include <iostream> // std::cout
#include <sstream> // std::istringstream
int main () {
std::istringstream iss;
std::string strvalues = "32 240 2 1450";
iss.str (strvalues);
for (int n=0; n<4; n++)
{
int val;
iss >> val;
std::cout << val << '
';
}
std::cout << "Finished writing the numbers in: ";
std::cout << iss.str() << '
';
return 0;
}
output:
32 240 2 1450 Finished writing the numbers in: 32 240 2 1450