案例:龟兔赛跑
package com.hao.Demo01;
//模拟龟兔赛跑
public class Race implements Runnable {
//定义一个胜利者
private String winner;
@Override
public void run() {
for (int i = 0; i <= 100; i++) {
//模拟兔子休息
// if (Thread.currentThread().getName().equals("兔子") && i%10==0){
// try {
// Thread.sleep(10);
// } catch (InterruptedException e) {
// e.printStackTrace();
// }
// }
//判断比赛是否结束
boolean flag = gameOver(i);
if (flag){
break;
}
System.out.println(Thread.currentThread().getName()+"--->跑了"+i+"步");
}
}
//判断是否完成比赛
private boolean gameOver (int step) {
if (winner != null) {
return true;
}{
if (step >= 100) {
winner = Thread.currentThread().getName();
System.out.println("winner is " + winner);
return true;
}
}
return false;
}
public static void main(String[] args) {
Race race = new Race();
new Thread(race,"兔子").start();
new Thread(race,"乌龟").start();
}
}