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  • 设置WPF窗口相对于非WPF窗口的位置

    在前一个Post当中,指出了在WPF的WindowInteropHelper类中的一个BUG:通过WindowInteropHelper的Owner属性不能实现把WPF窗口的Owner属性设置为一个非WPF窗口的句柄。

    在我的Post帖出后不到一天,在WPF SDK的Blog上,就针对这个BUG给出了一个非常完美的解决方案。既然不同通过设置WindowStartupLocation.CenterOwner来改变窗口的位置。那么我们就用WindowStartupLocation.Manual来手动计算设置窗口的位置。大致的代码如下:

    using System.Windows;
    using System.Windows.Interop; // WindowInteropHelper

    ...

    // Instantiate the owned WPF window
    Window cw = new Window();

    // Set the owned WPF window’s owner with the non-WPF owner window
    IntPtr ownerWindowHandle = ...;
     
    // Set the owned WPF window’s owner with the non-WPF owner window

    WindowInteropHelper helper = new WindowInteropHelper(cw);
    helper.Owner = ownerWindowHandle;

    // Manually calculate Top/Left to appear centered
    int nonWPFOwnerLeft = ...;  // Get non-WPF owner’s Left
    int nonWPFOwnerWidth = ...;  // Get non-WPF owner’s Width
    int nonWPFOwnerTop = ...;  // Get non-WPF owner’s Top
    int nonWPFOwnerHeight = ...;  // Get non-WPF owner’s Height

    cw.WindowStartupLocation = WindowStartupLocation.Manual;
    cw.Left = nonWPFOwnerLeft + (nonWPFOwnerWidth - cw.Width) / 2;
    cw.Top = nonWPFOwnerTop + (nonWPFOwnerHeight - cw.Height) / 2;

    // Show the owned WPF window
    cw.Show();

    这段代码理论上没有什么问题呢?但是WPF是支持设备独立的。因此,在非WPF Owner窗口的某些情况下可能会因为DPI的而不能正常工作。解决这个问题,可以利用HwndSource类进行窗口位置的设备独立计算:

    using System.Windows; // Window, WindowStartupLocation, Point
    using System.Windows.Interop; // WindowInteropHelper, HwndSource
    using System.Windows.Media; // Matrix

    ...

    // Instantiate the owned WPF window
    CenteredWindow cw = new CenteredWindow();

    // Get the handle to the non-WPF owner window
    IntPtr ownerWindowHandle = ...; // Get hWnd for non-WPF window
     
    // Set the owned WPF window’s owner with the non-WPF owner window
    WindowInteropHelper helper = new WindowInteropHelper(cw);
    helper.Owner = ownerWindowHandle;
     

    // Center window
    // Note - Need to use HwndSource to get handle to WPF owned window,
    //        and the handle only exists when SourceInitialized has been
    //        raised

    cw.SourceInitialized += delegate
    {
        // Get WPF size and location for non-WPF owner window
        int nonWPFOwnerLeft = ...; // Get non-WPF owner’s Left
        int nonWPFOwnerWidth = ...; // Get non-WPF owner’s Width
        int nonWPFOwnerTop = ...; // Get non-WPF owner’s Top
        int nonWPFOwnerHeight = ...; // Get non-WPF owner’s Height

        // Get transform matrix to transform non-WPF owner window
        // size and location units into device-independent WPF
        // size and location units

        HwndSource source = HwndSource.FromHwnd(helper.Handle);
        if (source == null) return;
        Matrix matrix = source.CompositionTarget.TransformFromDevice;
        Point ownerWPFSize = matrix.Transform(
          new Point(nonWPFOwnerWidth, nonWPFOwnerHeight));
        Point ownerWPFPosition = matrix.Transform(
          new Point(nonWPFOwnerLeft, nonWPFOwnerTop));

        // Center WPF window
        cw.WindowStartupLocation = WindowStartupLocation.Manual;
        cw.Left = ownerWPFPosition.X + (ownerWPFSize.X - cw.Width) / 2;
        cw.Top = ownerWPFPosition.Y + (ownerWPFSize.Y - cw.Height) / 2;

    };

    // Show WPF owned window
    cw.Show();

    在上面的代码中需要注意的是HwndSource的使用。这个类需要一个窗口句柄,因此它的代码被放在一个SourceInitialized的事件委派函数中执行。

    最后,除了上面这种方法,其实我们还可以用Win32 API函数来实现,在ATL的CWindow类中,就有这样的一个函数,我直接把放在下面,有兴趣的朋友参考其中的实现原理: 

    BOOL CenterWindow(HWND hWndCenter = NULL) throw()
    {
        ATLASSERT(::IsWindow(m_hWnd));

        
    // determine owner window to center against
        DWORD dwStyle = GetStyle();
        
    if(hWndCenter == NULL)
        
    {
            
    if(dwStyle & WS_CHILD)
                hWndCenter 
    = ::GetParent(m_hWnd);
            
    else
                hWndCenter 
    = ::GetWindow(m_hWnd, GW_OWNER);
        }


        
    // get coordinates of the window relative to its parent
        RECT rcDlg;
        ::GetWindowRect(m_hWnd, 
    &rcDlg);
        RECT rcArea;
        RECT rcCenter;
        HWND hWndParent;
        
    if(!(dwStyle & WS_CHILD))
        
    {
            
    // don't center against invisible or minimized windows
            if(hWndCenter != NULL)
            
    {
                DWORD dwStyleCenter 
    = ::GetWindowLong(hWndCenter, GWL_STYLE);
                
    if(!(dwStyleCenter & WS_VISIBLE) || (dwStyleCenter & WS_MINIMIZE))
                    hWndCenter 
    = NULL;
            }


            
    // center within screen coordinates
            ::SystemParametersInfo(SPI_GETWORKAREA, NULL, &rcArea, NULL);
            
    if(hWndCenter == NULL)
                rcCenter 
    = rcArea;
            
    else
                ::GetWindowRect(hWndCenter, 
    &rcCenter);
        }

        
    else
        
    {
            
    // center within parent client coordinates
            hWndParent = ::GetParent(m_hWnd);
            ATLASSERT(::IsWindow(hWndParent));

            ::GetClientRect(hWndParent, 
    &rcArea);
            ATLASSERT(::IsWindow(hWndCenter));
            ::GetClientRect(hWndCenter, 
    &rcCenter);
            ::MapWindowPoints(hWndCenter, hWndParent, (POINT
    *)&rcCenter, 2);
        }


        
    int DlgWidth = rcDlg.right - rcDlg.left;
        
    int DlgHeight = rcDlg.bottom - rcDlg.top;

        
    // find dialog's upper left based on rcCenter
        int xLeft = (rcCenter.left + rcCenter.right) / 2 - DlgWidth / 2;
        
    int yTop = (rcCenter.top + rcCenter.bottom) / 2 - DlgHeight / 2;

        
    // if the dialog is outside the screen, move it inside
        if(xLeft < rcArea.left)
            xLeft 
    = rcArea.left;
        
    else if(xLeft + DlgWidth > rcArea.right)
            xLeft 
    = rcArea.right - DlgWidth;

        
    if(yTop < rcArea.top)
            yTop 
    = rcArea.top;
        
    else if(yTop + DlgHeight > rcArea.bottom)
            yTop 
    = rcArea.bottom - DlgHeight;

        
    // map screen coordinates to child coordinates
        return ::SetWindowPos(m_hWnd, NULL, xLeft, yTop, -1-1,
            SWP_NOSIZE 
    | SWP_NOZORDER | SWP_NOACTIVATE);
    }
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  • 原文地址:https://www.cnblogs.com/hehe520/p/6330082.html
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