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  • osgViewer

    /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
     *
     * This library is open source and may be redistributed and/or modified under
     * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
     * (at your option) any later version.  The full license is in LICENSE file
     * included with this distribution, and on the openscenegraph.org website.
     *
     * This library is distributed in the hope that it will be useful,
     * but WITHOUT ANY WARRANTY; without even the implied warranty of
     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     * OpenSceneGraph Public License for more details.
    */
    
    #include <stdio.h>
    #include <stdlib.h>
    
    #include <osg/DeleteHandler>
    #include <osg/io_utils>
    #include <osg/os_utils>
    #include <osg/TextureRectangle>
    #include <osg/TextureCubeMap>
    
    #include <osgUtil/RayIntersector>
    
    #include <osgDB/Registry>
    #include <osgDB/ReadFile>
    #include <osgDB/WriteFile>
    #include <osgGA/TrackballManipulator>
    
    #include <osgViewer/Viewer>
    #include <osgViewer/Renderer>
    #include <osgViewer/CompositeViewer>
    
    #include <osgViewer/config/SphericalDisplay>
    #include <osgViewer/config/PanoramicSphericalDisplay>
    #include <osgViewer/config/WoWVxDisplay>
    #include <osgViewer/config/SingleWindow>
    
    
    #include <sstream>
    #include <string.h>
    
    using namespace osgViewer;
    
    
    Viewer::Viewer()
    {
        _viewerBase = this;
    
        constructorInit();
    }
    
    Viewer::Viewer(osg::ArgumentParser& arguments)
    {
        _viewerBase = this;
    
        constructorInit();
    
        // Add help for command-line options read here
        arguments.getApplicationUsage()->addCommandLineOption("--SingleThreaded","Select SingleThreaded threading model for viewer.");
        arguments.getApplicationUsage()->addCommandLineOption("--CullDrawThreadPerContext","Select CullDrawThreadPerContext threading model for viewer.");
        arguments.getApplicationUsage()->addCommandLineOption("--DrawThreadPerContext","Select DrawThreadPerContext threading model for viewer.");
        arguments.getApplicationUsage()->addCommandLineOption("--CullThreadPerCameraDrawThreadPerContext","Select CullThreadPerCameraDrawThreadPerContext threading model for viewer.");
        arguments.getApplicationUsage()->addCommandLineOption("--clear-color <color>","Set the background color of the viewer in the form "r,g,b[,a]".");
        arguments.getApplicationUsage()->addCommandLineOption("--screen <num>","Set the screen to use when multiple screens are present.");
        arguments.getApplicationUsage()->addCommandLineOption("--window <x y w h>","Set the position (x,y) and size (w,h) of the viewer window.");
        arguments.getApplicationUsage()->addCommandLineOption("--borderless-window <x y w h>","Set the position (x,y) and size (w,h) of a borderless viewer window.");
    
        arguments.getApplicationUsage()->addCommandLineOption("--run-on-demand","Set the run methods frame rate management to only rendering frames when required.");
        arguments.getApplicationUsage()->addCommandLineOption("--run-continuous","Set the run methods frame rate management to rendering frames continuously.");
        arguments.getApplicationUsage()->addCommandLineOption("--run-max-frame-rate","Set the run methods maximum permissible frame rate, 0.0 is default and switching off frame rate capping.");
        arguments.getApplicationUsage()->addCommandLineOption("--enable-object-cache","Enable caching of objects, images, etc.");
    
        // FIXME: Uncomment these lines when the options have been documented properly
        //arguments.getApplicationUsage()->addCommandLineOption("--3d-sd","");
        //arguments.getApplicationUsage()->addCommandLineOption("--panoramic-sd","");
        //arguments.getApplicationUsage()->addCommandLineOption("--radius","");
        //arguments.getApplicationUsage()->addCommandLineOption("--collar","");
        //arguments.getApplicationUsage()->addCommandLineOption("--im","");
    
        if (arguments.read("--ico"))
        {
            setIncrementalCompileOperation(new osgUtil::IncrementalCompileOperation());
        }
    
        std::string filename;
        bool readConfig = false;
        while (arguments.read("-c",filename))
        {
            readConfig = readConfiguration(filename) || readConfig;
        }
    
        // Enable caching?
        while (arguments.read("--enable-object-cache"))
        {
            if (osgDB::Registry::instance()->getOptions()==0) osgDB::Registry::instance()->setOptions(new osgDB::Options());
            osgDB::Registry::instance()->getOptions()->setObjectCacheHint(osgDB::Options::CACHE_ALL);
        }
    
        while (arguments.read("--SingleThreaded")) setThreadingModel(SingleThreaded);
        while (arguments.read("--CullDrawThreadPerContext")) setThreadingModel(CullDrawThreadPerContext);
        while (arguments.read("--DrawThreadPerContext")) setThreadingModel(DrawThreadPerContext);
        while (arguments.read("--CullThreadPerCameraDrawThreadPerContext")) setThreadingModel(CullThreadPerCameraDrawThreadPerContext);
    
        osg::DisplaySettings::instance()->readCommandLine(arguments);
        osgDB::readCommandLine(arguments);
    
        std::string colorStr;
        while (arguments.read("--clear-color",colorStr))
        {
            float r, g, b;
            float a = 1.0f;
            int cnt = sscanf( colorStr.c_str(), "%f,%f,%f,%f", &r, &g, &b, &a );
            if( cnt==3 || cnt==4 )
            {
                getCamera()->setClearColor( osg::Vec4(r,g,b,a) );
            }
            else
            {
                OSG_WARN<<"Invalid clear color ""<<colorStr<<"""<<std::endl;
            }
        }
    
    
        while(arguments.read("--run-on-demand")) { setRunFrameScheme(ON_DEMAND); }
        while(arguments.read("--run-continuous")) { setRunFrameScheme(CONTINUOUS); }
    
        double runMaxFrameRate;
        while(arguments.read("--run-max-frame-rate", runMaxFrameRate)) { setRunMaxFrameRate(runMaxFrameRate); }
    
    
        int screenNum = -1;
        while (arguments.read("--screen",screenNum)) {}
    
        int x = -1, y = -1, width = -1, height = -1;
        while (arguments.read("--window",x,y,width,height)) {}
    
        bool ss3d = false;
        bool wowvx20 = false;
        bool wowvx42 = false;
    
        if (arguments.read("--borderless-window",x,y,width,height))
        {
            osg::ref_ptr<osgViewer::SingleWindow> sw = new osgViewer::SingleWindow(x, y, width, height, screenNum);
            sw->setWindowDecoration(false);
            apply(sw.get());
        }
        else if ((wowvx20=arguments.read("--wowvx-20")) || (wowvx42=arguments.read("--wowvx-42")) || arguments.read("--wowvx"))
        {
            osg::ref_ptr<WoWVxDisplay> wow = new WoWVxDisplay;
    
            if (screenNum>=0) wow->setScreenNum(screenNum);
            if (wowvx20) wow->WoWVx20();
            if (wowvx42) wow->WoWVx42();
    
            unsigned int c;
            float v;
            while (arguments.read("--wow-content",c)) { wow->setContent(c); }
            while (arguments.read("--wow-factor",c)) { wow->setFactor(c); }
            while (arguments.read("--wow-offset",c)) { wow->setOffset(c); }
            while (arguments.read("--wow-zd",v)) { wow->setDisparityZD(v); }
            while (arguments.read("--wow-vz",v)) { wow->setDisparityVZ(v); }
            while (arguments.read("--wow-M",v)) { wow->setDisparityM(v); }
            while (arguments.read("--wow-C",v)) { wow->setDisparityC(v); }
    
            apply(wow.get());
        }
        else if ((ss3d=arguments.read("--3d-sd")) || arguments.read("--panoramic-sd"))
        {
            double radius = 1.0;
            while (arguments.read("--radius",radius)) {}
    
            double collar = 0.45;
            while (arguments.read("--collar",collar)) {}
    
            std::string intensityMapFilename;
            while (arguments.read("--im",intensityMapFilename)) {}
    
            osg::ref_ptr<osg::Image> intensityMap = intensityMapFilename.empty() ? 0 : osgDB::readRefImageFile(intensityMapFilename);
    
            if (screenNum<0) screenNum = 0;
    
            if (ss3d)
            {
                //setThreadingModel(SingleThreaded);
                setUpViewFor3DSphericalDisplay(radius, collar, screenNum, intensityMap.get());
            }
            else
            {
                //setThreadingModel(SingleThreaded);
                setUpViewForPanoramicSphericalDisplay(radius, collar, screenNum, intensityMap.get());
            }
        }
        else if (width>0 && height>0)
        {
            if (screenNum>=0) setUpViewInWindow(x, y, width, height, screenNum);
            else setUpViewInWindow(x,y,width,height);
    
        }
        else if (screenNum>=0)
        {
            setUpViewOnSingleScreen(screenNum);
        }
    
    }
    
    Viewer::Viewer(const osgViewer::Viewer& viewer, const osg::CopyOp& copyop):
        osg::Object(viewer, copyop),
        ViewerBase(viewer),
        View(viewer,copyop)
    {
        _viewerBase = this;
    }
    
    void Viewer::constructorInit()
    {
        _eventVisitor = new osgGA::EventVisitor;
        _eventVisitor->setActionAdapter(this);
        _eventVisitor->setFrameStamp(_frameStamp.get());
    
        _updateVisitor = new osgUtil::UpdateVisitor;
        _updateVisitor->setFrameStamp(_frameStamp.get());
    
        setViewerStats(new osg::Stats("Viewer"));
    }
    
    Viewer::~Viewer()
    {
        //OSG_NOTICE<<"Viewer::~Viewer()"<<std::endl;
    
        Threads threads;
        getAllThreads(threads);
    
        OSG_INFO<<"Viewer::~Viewer():: start destructor getThreads = "<<threads.size()<<std::endl;
    
        stopThreading();
    
        if (_scene.valid() && _scene->getDatabasePager())
        {
            _scene->getDatabasePager()->cancel();
            _scene->setDatabasePager(0);
        }
    
        Contexts contexts;
        getContexts(contexts);
    
        // clear out all the previously assigned operations
        for(Contexts::iterator citr = contexts.begin();
            citr != contexts.end();
            ++citr)
        {
            osg::GraphicsContext* gc = *citr;
    
            // Run destroy operation on each context before closing it
            if (_cleanUpOperation.valid() && gc->valid())
            {
                gc->makeCurrent();
    
                (*_cleanUpOperation)(gc);
    
                gc->releaseContext();
            }
    
            gc->close();
        }
    
        //OSG_NOTICE<<"finish Viewer::~Viewer()"<<std::endl;
    
        getAllThreads(threads);
    
        OSG_INFO<<"Viewer::~Viewer() end destructor getThreads = "<<threads.size()<<std::endl;
    }
    
    void Viewer::take(osg::View& rhs)
    {
        osgViewer::View::take(rhs);
    
    #if 1
        osgViewer::Viewer* rhs_viewer = dynamic_cast<osgViewer::Viewer*>(&rhs);
        if (rhs_viewer)
        {
            // variables left to take.
            _done = rhs_viewer->_done;
            _keyEventSetsDone = rhs_viewer->_keyEventSetsDone;
            _quitEventSetsDone = rhs_viewer->_quitEventSetsDone;
            _threadingModel = rhs_viewer->_threadingModel;
            _threadsRunning = rhs_viewer->_threadsRunning;
            _endBarrierPosition = rhs_viewer->_endBarrierPosition;
            _startRenderingBarrier = rhs_viewer->_startRenderingBarrier;
            _endRenderingDispatchBarrier = rhs_viewer->_endRenderingDispatchBarrier;
            _endDynamicDrawBlock = rhs_viewer->_endDynamicDrawBlock;
    
            _eventVisitor = rhs_viewer->_eventVisitor;
            _eventVisitor->setActionAdapter(this);
            _eventVisitor->setFrameStamp(_frameStamp.get());
    
            _updateOperations = rhs_viewer->_updateOperations;
            _updateVisitor = rhs_viewer->_updateVisitor;
    
            _realizeOperation = rhs_viewer->_realizeOperation;
            _cleanUpOperation = rhs_viewer->_cleanUpOperation;
            _currentContext = rhs_viewer->_currentContext;
    
    
            // objects to clear
            rhs_viewer->_done = true;
            rhs_viewer->_startRenderingBarrier = 0;
            rhs_viewer->_endRenderingDispatchBarrier = 0;
            rhs_viewer->_endDynamicDrawBlock = 0;
            rhs_viewer->_eventVisitor = 0;
            rhs_viewer->_updateOperations = 0;
            rhs_viewer->_updateVisitor = 0;
            rhs_viewer->_realizeOperation = 0;
            rhs_viewer->_cleanUpOperation = 0;
            rhs_viewer->_currentContext = 0;
    
        }
    #endif
    }
    
    bool Viewer::readConfiguration(const std::string& filename)
    {
        OSG_INFO<<"Viewer::readConfiguration("<<filename<<")"<<std::endl;
    
        osg::ref_ptr<osg::Object> object = osgDB::readRefObjectFile(filename);
        if (!object)
        {
            //OSG_NOTICE<<"Error: Unable to load configuration file ""<<filename<<"""<<std::endl;
            return false;
        }
    
        ViewConfig* config = dynamic_cast<ViewConfig*>(object.get());
        if (config)
        {
            OSG_INFO<<"Using osgViewer::Config : "<<config->className()<<std::endl;
    
            config->configure(*this);
    
            //osgDB::writeObjectFile(*config,"test.osgt");
    
            return true;
        }
    
    
        CompositeViewer* compositeViewer = dynamic_cast<CompositeViewer*>(object.get());
        if (compositeViewer)
        {
            OSG_NOTICE<<"Error: Config file ""<<filename<<"" containing CompositeViewer cannot be loaded by Viewer."<<std::endl;
            return false;
        }
    
        View* view = dynamic_cast<osgViewer::View*>(object.get());
        if (view)
        {
            take(*view);
    
            return true;
        }
        else
        {
            OSG_NOTICE<<"Error: Config file ""<<filename<<"" does not contain a valid Viewer configuration."<<std::endl;
            return false;
        }
    }
    
    bool Viewer::isRealized() const
    {
        Contexts contexts;
        const_cast<Viewer*>(this)->getContexts(contexts);
    
        unsigned int numRealizedWindows = 0;
    
        // clear out all the previously assigned operations
        for(Contexts::iterator citr = contexts.begin();
            citr != contexts.end();
            ++citr)
        {
            if ((*citr)->isRealized()) ++numRealizedWindows;
        }
    
        return numRealizedWindows > 0;
    }
    
    bool Viewer::checkNeedToDoFrame()
    {
        // check if any event handler has prompted a redraw
        if (_requestRedraw) return true;
        if (_requestContinousUpdate) return true;
    
        // check if the view needs to update the scene graph
        if (requiresUpdateSceneGraph()) return true;
    
        // check if the view needs to be redrawn
        if (requiresRedraw()) return true;
    
        // check if events are available and need processing
        if (checkEvents()) return true;
    
        // and check again if any event handler has prompted a redraw
        if (_requestRedraw) return true;
        if (_requestContinousUpdate) return true;
    
        return false;
    }
    
    bool Viewer::checkEvents()
    {
        // check events from any attached sources
        for(Devices::iterator eitr = _eventSources.begin();
            eitr != _eventSources.end();
            ++eitr)
        {
            osgGA::Device* es = eitr->get();
            if (es->getCapabilities() & osgGA::Device::RECEIVE_EVENTS)
            {
                if (es->checkEvents()) return true;
            }
    
        }
    
        // get events from all windows attached to Viewer.
        Windows windows;
        getWindows(windows);
        for(Windows::iterator witr = windows.begin();
            witr != windows.end();
            ++witr)
        {
            if ((*witr)->checkEvents()) return true;
        }
    
        return false;
    }
    
    int Viewer::run()
    {
        if (!getCameraManipulator() && getCamera()->getAllowEventFocus())
        {
            setCameraManipulator(new osgGA::TrackballManipulator());
        }
    
        setReleaseContextAtEndOfFrameHint(false);
    
        return ViewerBase::run();
    }
    
    void Viewer::setStartTick(osg::Timer_t tick)
    {
        View::setStartTick(tick);
    
        Contexts contexts;
        getContexts(contexts,false);
    
        getEventQueue()->setStartTick(_startTick);
        for(Contexts::iterator citr = contexts.begin();
            citr != contexts.end();
            ++citr)
        {
            osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(*citr);
            if (gw)
            {
                gw->getEventQueue()->setStartTick(_startTick);
            }
        }
    }
    
    void Viewer::setReferenceTime(double time)
    {
        osg::Timer_t tick = osg::Timer::instance()->tick();
        double currentTime = osg::Timer::instance()->delta_s(_startTick, tick);
        double delta_ticks = (time-currentTime)/(osg::Timer::instance()->getSecondsPerTick());
        if (delta_ticks>=0) tick += osg::Timer_t(delta_ticks);
        else tick -= osg::Timer_t(-delta_ticks);
    
        // assign the new start tick
        setStartTick(tick);
    }
    
    
    void Viewer::setSceneData(osg::Node* node)
    {
        setReferenceTime(0.0);
    
        View::setSceneData(node);
    }
    
    GraphicsWindowEmbedded* Viewer::setUpViewerAsEmbeddedInWindow(int x, int y, int width, int height)
    {
        setThreadingModel(SingleThreaded);
        osgViewer::GraphicsWindowEmbedded* gw = new osgViewer::GraphicsWindowEmbedded(x,y,width,height);
        getCamera()->setViewport(new osg::Viewport(0,0,width,height));
        getCamera()->setProjectionMatrixAsPerspective(30.0f, static_cast<double>(width)/static_cast<double>(height), 1.0f, 10000.0f);
        getCamera()->setGraphicsContext(gw);
        return gw;
    }
    
    void Viewer::realize()
    {
        //OSG_INFO<<"Viewer::realize()"<<std::endl;
    
        Contexts contexts;
        getContexts(contexts);
    
        if (contexts.empty())
        {
            OSG_INFO<<"Viewer::realize() - No valid contexts found, setting up view across all screens."<<std::endl;
    
            // no windows are already set up so set up a default view
    
            std::string value;
            if (osg::getEnvVar("OSG_CONFIG_FILE", value))
            {
                readConfiguration(value);
            }
            else
            {
                int screenNum = -1;
                osg::getEnvVar("OSG_SCREEN", screenNum);
    
                int x = -1, y = -1, width = -1, height = -1;
                osg::getEnvVar("OSG_WINDOW", x, y, width, height);
    
                if (osg::getEnvVar("OSG_BORDERLESS_WINDOW", x, y, width, height))
                {
                    osg::ref_ptr<osgViewer::SingleWindow> sw = new osgViewer::SingleWindow(x, y, width, height, screenNum);
                    sw->setWindowDecoration(false);
                    apply(sw.get());
                }
                else if (width>0 && height>0)
                {
                    if (screenNum>=0) setUpViewInWindow(x, y, width, height, screenNum);
                    else setUpViewInWindow(x,y,width,height);
                }
                else if (screenNum>=0)
                {
                    setUpViewOnSingleScreen(screenNum);
                }
                else
                {
                    setUpViewAcrossAllScreens();
                }
            }
    
            getContexts(contexts);
        }
    
        if (contexts.empty())
        {
            OSG_NOTICE<<"Viewer::realize() - failed to set up any windows"<<std::endl;
            _done = true;
            return;
        }
    
        // get the display settings that will be active for this viewer
        osg::DisplaySettings* ds = _displaySettings.valid() ? _displaySettings.get() : osg::DisplaySettings::instance().get();
        osg::GraphicsContext::WindowingSystemInterface* wsi = osg::GraphicsContext::getWindowingSystemInterface();
    
        // pass on the display settings to the WindowSystemInterface.
        if (wsi && wsi->getDisplaySettings()==0) wsi->setDisplaySettings(ds);
    
        unsigned int maxTexturePoolSize = ds->getMaxTexturePoolSize();
        unsigned int maxBufferObjectPoolSize = ds->getMaxBufferObjectPoolSize();
    
        for(Contexts::iterator citr = contexts.begin();
            citr != contexts.end();
            ++citr)
        {
            osg::GraphicsContext* gc = *citr;
    
            if (ds->getSyncSwapBuffers()) gc->setSwapCallback(new osg::SyncSwapBuffersCallback);
    
            // set the pool sizes, 0 the default will result in no GL object pools.
            gc->getState()->setMaxTexturePoolSize(maxTexturePoolSize);
            gc->getState()->setMaxBufferObjectPoolSize(maxBufferObjectPoolSize);
    
            gc->realize();
    
            if (_realizeOperation.valid() && gc->valid())
            {
                gc->makeCurrent();
    
                (*_realizeOperation)(gc);
    
                gc->releaseContext();
            }
        }
    
        // attach contexts to _incrementalCompileOperation if attached.
        if (_incrementalCompileOperation) _incrementalCompileOperation->assignContexts(contexts);
    
        bool grabFocus = true;
        if (grabFocus)
        {
            for(Contexts::iterator citr = contexts.begin();
                citr != contexts.end();
                ++citr)
            {
                osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(*citr);
                if (gw)
                {
                    gw->grabFocusIfPointerInWindow();
                }
            }
        }
    
        // initialize the global timer to be relative to the current time.
        osg::Timer::instance()->setStartTick();
    
        // pass on the start tick to all the associated event queues
        setStartTick(osg::Timer::instance()->getStartTick());
    
        // configure threading.
        setUpThreading();
    
        if (osg::DisplaySettings::instance()->getCompileContextsHint())
        {
            for(unsigned int i=0; i<= osg::GraphicsContext::getMaxContextID(); ++i)
            {
                osg::GraphicsContext* gc = osg::GraphicsContext::getOrCreateCompileContext(i);
    
                if (gc)
                {
                    gc->createGraphicsThread();
                    gc->getGraphicsThread()->startThread();
                }
            }
        }
    #if 0
        osgGA::GUIEventAdapter* eventState = getEventQueue()->getCurrentEventState();
        if (getCamera()->getViewport())
        {
            osg::Viewport* viewport = getCamera()->getViewport();
            eventState->setInputRange( viewport->x(), viewport->y(), viewport->x() + viewport->width(), viewport->y() + viewport->height());
        }
        else
        {
            eventState->setInputRange(-1.0, -1.0, 1.0, 1.0);
        }
    #endif
    }
    
    
    
    void Viewer::advance(double simulationTime)
    {
        if (_done) return;
    
        double previousReferenceTime = _frameStamp->getReferenceTime();
        unsigned int previousFrameNumber = _frameStamp->getFrameNumber();
    
        _frameStamp->setFrameNumber(_frameStamp->getFrameNumber()+1);
    
        _frameStamp->setReferenceTime( osg::Timer::instance()->delta_s(_startTick, osg::Timer::instance()->tick()) );
    
        if (simulationTime==USE_REFERENCE_TIME)
        {
            _frameStamp->setSimulationTime(_frameStamp->getReferenceTime());
        }
        else
        {
            _frameStamp->setSimulationTime(simulationTime);
        }
    
        if (getViewerStats() && getViewerStats()->collectStats("frame_rate"))
        {
            // update previous frame stats
            double deltaFrameTime = _frameStamp->getReferenceTime() - previousReferenceTime;
            getViewerStats()->setAttribute(previousFrameNumber, "Frame duration", deltaFrameTime);
            getViewerStats()->setAttribute(previousFrameNumber, "Frame rate", 1.0/deltaFrameTime);
    
            // update current frames stats
            getViewerStats()->setAttribute(_frameStamp->getFrameNumber(), "Reference time", _frameStamp->getReferenceTime());
        }
    
    
        if (osg::Referenced::getDeleteHandler())
        {
            osg::Referenced::getDeleteHandler()->flush();
            osg::Referenced::getDeleteHandler()->setFrameNumber(_frameStamp->getFrameNumber());
        }
    
    }
    
    void Viewer::generateSlavePointerData(osg::Camera* camera, osgGA::GUIEventAdapter& event)
    {
        osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(event.getGraphicsContext());
        if (!gw) return;
    
        // What type of Camera is it?
        // 1) Master Camera : do nothin extra
        // 2) Slave Camera, Relative RF, Same scene graph as master : transform coords into Master Camera and add to PointerData list
        // 3) Slave Camera, Relative RF, Different scene graph from master : do nothing extra?
        // 4) Slave Camera, Absolute RF, Same scene graph as master : do nothing extra?
        // 5) Slave Camera, Absolute RF, Different scene graph : do nothing extra?
        // 6) Slave Camera, Absolute RF, Different scene graph but a distortion correction subgraph depending upon RTT Camera (slave or master)
        //                              : project ray into RTT Camera's clip space, and RTT Camera's is Relative RF and sharing same scene graph as master then transform coords.
    
        // if camera isn't the master it must be a slave and could need reprojecting.
        if (camera!=getCamera())
        {
            float x = event.getX();
            float y = event.getY();
    
            bool invert_y = event.getMouseYOrientation()==osgGA::GUIEventAdapter::Y_INCREASING_DOWNWARDS;
            if (invert_y && gw->getTraits()) y = gw->getTraits()->height - y;
    
            double master_min_x = -1.0;
            double master_max_x = 1.0;
            double master_min_y = -1.0;
            double master_max_y = 1.0;
    
            osg::Matrix masterCameraVPW = getCamera()->getViewMatrix() * getCamera()->getProjectionMatrix();
            if (getCamera()->getViewport())
            {
                osg::Viewport* viewport = getCamera()->getViewport();
                master_min_x = viewport->x();
                master_min_y = viewport->y();
                master_max_x = viewport->x()+viewport->width();
                master_max_y = viewport->y()+viewport->height();
                masterCameraVPW *= viewport->computeWindowMatrix();
            }
    
            // slave Camera if it shares the same View
            osg::View::Slave* slave = findSlaveForCamera(camera);
            if (slave)
            {
                if (camera->getReferenceFrame()==osg::Camera::RELATIVE_RF && slave->_useMastersSceneData)
                {
                    osg::Viewport* viewport = camera->getViewport();
                    osg::Matrix localCameraVPW = camera->getViewMatrix() * camera->getProjectionMatrix();
                    if (viewport)
                    {
                        localCameraVPW *= viewport->computeWindowMatrix();
                    }
    
                    osg::Matrix matrix( osg::Matrix::inverse(localCameraVPW) * masterCameraVPW );
                    osg::Vec3d new_coord = osg::Vec3d(x,y,0.0) * matrix;
                    event.addPointerData(new osgGA::PointerData(getCamera(), new_coord.x(), master_min_x, master_max_x,
                                                                             new_coord.y(), master_min_y, master_max_y));
                }
                else if (!slave->_useMastersSceneData)
                {
                    // Are their any RTT Camera's that this Camera depends upon for textures?
    
                    osg::ref_ptr<osgUtil::RayIntersector> ray = new osgUtil::RayIntersector(osgUtil::Intersector::WINDOW, x,y);
                    osgUtil::IntersectionVisitor iv(ray.get());
                    camera->accept(iv);
                    if (ray->containsIntersections())
                    {
                        osg::Vec3 tc;
                        osg::Texture* texture = ray->getFirstIntersection().getTextureLookUp(tc);
                        if (texture)
                        {
                            // look up Texture in RTT Camera's.
                            for(unsigned int i=0; i<getNumSlaves();++i)
                            {
                                osg::Camera* slave_camera = getSlave(i)._camera.get();
                                if (slave_camera)
                                {
                                    osg::Camera::BufferAttachmentMap::const_iterator ba_itr = slave_camera->getBufferAttachmentMap().find(osg::Camera::COLOR_BUFFER);
                                    if (ba_itr != slave_camera->getBufferAttachmentMap().end())
                                    {
                                        if (ba_itr->second._texture == texture)
                                        {
                                            osg::TextureRectangle* tr = dynamic_cast<osg::TextureRectangle*>(ba_itr->second._texture.get());
                                            osg::TextureCubeMap* tcm = dynamic_cast<osg::TextureCubeMap*>(ba_itr->second._texture.get());
                                            if (tr)
                                            {
                                                event.addPointerData(new osgGA::PointerData(slave_camera, tc.x(), 0.0f, static_cast<float>(tr->getTextureWidth()),
                                                                                                          tc.y(), 0.0f, static_cast<float>(tr->getTextureHeight())));
                                            }
                                            else if (tcm)
                                            {
                                                OSG_INFO<<"  Slave has matched texture cubemap"<<ba_itr->second._texture.get()<<", "<<ba_itr->second._face<<std::endl;
                                            }
                                            else
                                            {
                                                event.addPointerData(new osgGA::PointerData(slave_camera, tc.x(), 0.0f, 1.0f,
                                                                                                          tc.y(), 0.0f, 1.0f));
                                            }
                                        }
                                    }
                                }
                            }
                        }
                    }
                }
            }
        }
    }
    
    
    void Viewer::generatePointerData(osgGA::GUIEventAdapter& event)
    {
        osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(event.getGraphicsContext());
        if (!gw) return;
    
        float x = event.getX();
        float y = event.getY();
    
        bool invert_y = event.getMouseYOrientation()==osgGA::GUIEventAdapter::Y_INCREASING_DOWNWARDS;
        if (invert_y && gw->getTraits()) y = gw->getTraits()->height - y;
    
        event.addPointerData(new osgGA::PointerData(gw, x, 0, gw->getTraits()->width,
                                                        y, 0, gw->getTraits()->height));
    
        event.setMouseYOrientationAndUpdateCoords(osgGA::GUIEventAdapter::Y_INCREASING_UPWARDS);
    
        typedef std::vector<osg::Camera*> CameraVector;
        CameraVector activeCameras;
    
        osgViewer::View* this_view = dynamic_cast<osgViewer::View*>(this);
        osg::GraphicsContext::Cameras& cameras = gw->getCameras();
        for(osg::GraphicsContext::Cameras::iterator citr = cameras.begin();
            citr != cameras.end();
            ++citr)
        {
            osg::Camera* camera = *citr;
            if (camera->getView()==this_view &&
                camera->getAllowEventFocus() &&
                camera->getRenderTargetImplementation()==osg::Camera::FRAME_BUFFER)
            {
                osg::Viewport* viewport = camera->getViewport();
                if (viewport &&
                    x >= viewport->x() && y >= viewport->y() &&
                    x <= (viewport->x()+viewport->width()) && y <= (viewport->y()+viewport->height()) )
                {
                    activeCameras.push_back(camera);
                }
            }
        }
    
        std::sort(activeCameras.begin(), activeCameras.end(), osg::CameraRenderOrderSortOp());
    
        osg::Camera* camera = activeCameras.empty() ? 0 : activeCameras.back();
    
        if (camera)
        {
            osg::Viewport* viewport = camera->getViewport();
    
            event.addPointerData(new osgGA::PointerData(camera, (x-viewport->x())/viewport->width()*2.0f-1.0f, -1.0, 1.0,
                                                                (y-viewport->y())/viewport->height()*2.0f-1.0f, -1.0, 1.0));
    
            // if camera isn't the master it must be a slave and could need reprojecting.
            if (camera!=getCamera())
            {
                generateSlavePointerData(camera, event);
            }
        }
    }
    
    void Viewer::reprojectPointerData(osgGA::GUIEventAdapter& source_event, osgGA::GUIEventAdapter& dest_event)
    {
        osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(dest_event.getGraphicsContext());
        if (!gw) return;
    
        float x = dest_event.getX();
        float y = dest_event.getY();
    
        bool invert_y = dest_event.getMouseYOrientation()==osgGA::GUIEventAdapter::Y_INCREASING_DOWNWARDS;
        if (invert_y && gw->getTraits()) y = gw->getTraits()->height - y;
    
        dest_event.addPointerData(new osgGA::PointerData(gw, x, 0, gw->getTraits()->width,
                                                             y, 0, gw->getTraits()->height));
    
        dest_event.setMouseYOrientationAndUpdateCoords(osgGA::GUIEventAdapter::Y_INCREASING_UPWARDS);
    
        osg::Object* object = (source_event.getNumPointerData()>=2) ? source_event.getPointerData(1)->object.get() : 0;
        osg::Camera* camera = object ? object->asCamera() : 0;
        osg::Viewport* viewport = camera ? camera->getViewport() : 0;
    
        if (!viewport) return;
    
        dest_event.addPointerData(new osgGA::PointerData(camera, (x-viewport->x())/viewport->width()*2.0f-1.0f, -1.0, 1.0,
                                                                 (y-viewport->y())/viewport->height()*2.0f-1.0f, -1.0, 1.0));
    
        // if camera isn't the master it must be a slave and could need reprojecting.
        if (camera!=getCamera())
        {
            generateSlavePointerData(camera, dest_event);
        }
    }
    
    void Viewer::eventTraversal()
    {
        if (_done) return;
    
        double cutOffTime = _frameStamp->getReferenceTime();
    
        double beginEventTraversal = osg::Timer::instance()->delta_s(_startTick, osg::Timer::instance()->tick());
    
        // OSG_NOTICE<<"Viewer::frameEventTraversal()."<<std::endl;
    
        // need to copy events from the GraphicsWindow's into local EventQueue;
        osgGA::EventQueue::Events events;
    
        Contexts contexts;
        getContexts(contexts);
    
        // set done if there are no windows
        checkWindowStatus(contexts);
        if (_done) return;
    
        osgGA::GUIEventAdapter* eventState = getEventQueue()->getCurrentEventState();
    
        // get events from user Devices attached to Viewer.
        for(Devices::iterator eitr = _eventSources.begin();
            eitr != _eventSources.end();
            ++eitr)
        {
            osgGA::Device* es = eitr->get();
            if (es->getCapabilities() & osgGA::Device::RECEIVE_EVENTS)
                es->checkEvents();
    
            // open question, will we need to reproject mouse coordinates into current view's coordinate frame as is down for GraphicsWindow provided events?
            // for now assume now and just get the events directly without any reprojection.
            es->getEventQueue()->takeEvents(events, cutOffTime);
        }
    
        // get events from all windows attached to Viewer.
        for(Contexts::iterator citr = contexts.begin();
            citr != contexts.end();
            ++citr)
        {
            osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(*citr);
            if (gw)
            {
                gw->checkEvents();
    
                osgGA::EventQueue::Events gw_events;
                gw->getEventQueue()->takeEvents(gw_events, cutOffTime);
    
                osgGA::EventQueue::Events::iterator itr;
                for(itr = gw_events.begin();
                    itr != gw_events.end();
                    ++itr)
                {
                    osgGA::GUIEventAdapter* event = (*itr)->asGUIEventAdapter();
                    if (!event) continue;
    
                    event->setGraphicsContext(gw);
    
                    switch(event->getEventType())
                    {
                        case(osgGA::GUIEventAdapter::PUSH):
                        case(osgGA::GUIEventAdapter::RELEASE):
                        case(osgGA::GUIEventAdapter::DOUBLECLICK):
                        case(osgGA::GUIEventAdapter::MOVE):
                        case(osgGA::GUIEventAdapter::DRAG):
                        {
                            if (event->getEventType()!=osgGA::GUIEventAdapter::DRAG ||
                                eventState->getGraphicsContext()!=event->getGraphicsContext() ||
                                eventState->getNumPointerData()<2)
                            {
                                generatePointerData(*event);
                            }
                            else
                            {
                                reprojectPointerData(*eventState, *event);
                            }
    
    
                            eventState->copyPointerDataFrom(*event);
    
                            break;
                        }
                        default:
                            event->copyPointerDataFrom(*eventState);
                            break;
                    }
    
                    events.push_back(event);
                }
    
                for(itr = gw_events.begin();
                    itr != gw_events.end();
                    ++itr)
                {
                    osgGA::GUIEventAdapter* event = (*itr)->asGUIEventAdapter();
                    if (!event) continue;
                    switch(event->getEventType())
                    {
                        case(osgGA::GUIEventAdapter::CLOSE_WINDOW):
                        {
                            bool wasThreading = areThreadsRunning();
                            if (wasThreading) stopThreading();
    
                            gw->close();
                            _currentContext = NULL;
    
                            if (wasThreading) startThreading();
    
                            break;
                        }
                        default:
                            break;
                    }
                }
    
            }
        }
    
        // create a frame event for the new frame.
        {
            osg::ref_ptr<osgGA::GUIEventAdapter> event = _eventQueue->frame( getFrameStamp()->getReferenceTime() );
    
            if (!eventState || eventState->getNumPointerData()<2)
            {
                generatePointerData(*event);
            }
            else
            {
                reprojectPointerData(*eventState, *event);
            }
        }
    
        // OSG_NOTICE<<"mouseEventState Xmin = "<<eventState->getXmin()<<" Ymin="<<eventState->getYmin()<<" xMax="<<eventState->getXmax()<<" Ymax="<<eventState->getYmax()<<std::endl;
    
        _eventQueue->takeEvents(events, cutOffTime);
    
        // OSG_NOTICE<<"Events "<<events.size()<<std::endl;
    
        if ((_keyEventSetsDone!=0) || _quitEventSetsDone)
        {
            for(osgGA::EventQueue::Events::iterator itr = events.begin();
                itr != events.end();
                ++itr)
            {
                osgGA::GUIEventAdapter* event = (*itr)->asGUIEventAdapter();
                if (!event) continue;
    
                // ignore event if it's already been handled.
                if (event->getHandled()) continue;
    
                switch(event->getEventType())
                {
                    case(osgGA::GUIEventAdapter::KEYUP):
                        if (_keyEventSetsDone && event->getKey()==_keyEventSetsDone) _done = true;
                        break;
    
                    case(osgGA::GUIEventAdapter::QUIT_APPLICATION):
                        if (_quitEventSetsDone) _done = true;
                        break;
    
                    default:
                        break;
                }
            }
        }
    
        if (_done) return;
    
        if (_eventVisitor.valid() && getSceneData())
        {
            _eventVisitor->setFrameStamp(getFrameStamp());
            _eventVisitor->setTraversalNumber(getFrameStamp()->getFrameNumber());
    
            for(osgGA::EventQueue::Events::iterator itr = events.begin();
                itr != events.end();
                ++itr)
            {
                osgGA::GUIEventAdapter* event = (*itr)->asGUIEventAdapter();
                if (!event) continue;
    
                _eventVisitor->reset();
                _eventVisitor->addEvent( event );
    
                getSceneData()->accept(*_eventVisitor);
    
                // Do EventTraversal for slaves with their own subgraph
                for(unsigned int i=0; i<getNumSlaves(); ++i)
                {
                    osg::View::Slave& slave = getSlave(i);
                    osg::Camera* camera = slave._camera.get();
                    if(camera && !slave._useMastersSceneData)
                    {
                        camera->accept(*_eventVisitor);
                    }
                }
    
    
                // call any camera event callbacks, but only traverse that callback, don't traverse its subgraph
                // leave that to the scene update traversal.
                osg::NodeVisitor::TraversalMode tm = _eventVisitor->getTraversalMode();
                _eventVisitor->setTraversalMode(osg::NodeVisitor::TRAVERSE_NONE);
    
                if (_camera.valid()) _camera->accept(*_eventVisitor);
    
                for(unsigned int i=0; i<getNumSlaves(); ++i)
                {
                    osg::View::Slave& slave = getSlave(i);
                    osg::Camera* camera = slave._camera.get();
                    if (camera && slave._useMastersSceneData)
                    {
                        camera->accept(*_eventVisitor);
                    }
                }
    
                _eventVisitor->setTraversalMode(tm);
    
            }
        }
    
    
        for(osgGA::EventQueue::Events::iterator itr = events.begin();
            itr != events.end();
            ++itr)
        {
            osgGA::Event* event = itr->get();
            for(EventHandlers::iterator hitr = _eventHandlers.begin();
                hitr != _eventHandlers.end();
                ++hitr)
            {
                (*hitr)->handle( event, 0, _eventVisitor.get());
            }
    
        }
    
        for(osgGA::EventQueue::Events::iterator itr = events.begin();
            itr != events.end();
            ++itr)
        {
            osgGA::Event* event = itr->get();
            if (event && _cameraManipulator.valid())
            {
                _cameraManipulator->handle( event, 0, _eventVisitor.get());
            }
        }
    
        if (getViewerStats() && getViewerStats()->collectStats("event"))
        {
            double endEventTraversal = osg::Timer::instance()->delta_s(_startTick, osg::Timer::instance()->tick());
    
            // update current frames stats
            getViewerStats()->setAttribute(_frameStamp->getFrameNumber(), "Event traversal begin time", beginEventTraversal);
            getViewerStats()->setAttribute(_frameStamp->getFrameNumber(), "Event traversal end time", endEventTraversal);
            getViewerStats()->setAttribute(_frameStamp->getFrameNumber(), "Event traversal time taken", endEventTraversal-beginEventTraversal);
        }
    
    }
    
    void Viewer::updateTraversal()
    {
        if (_done) return;
    
        double beginUpdateTraversal = osg::Timer::instance()->delta_s(_startTick, osg::Timer::instance()->tick());
    
        _updateVisitor->reset();
        _updateVisitor->setFrameStamp(getFrameStamp());
        _updateVisitor->setTraversalNumber(getFrameStamp()->getFrameNumber());
    
        _scene->updateSceneGraph(*_updateVisitor);
    
        // if we have a shared state manager prune any unused entries
        if (osgDB::Registry::instance()->getSharedStateManager())
            osgDB::Registry::instance()->getSharedStateManager()->prune();
    
        // update the Registry object cache.
        osgDB::Registry::instance()->updateTimeStampOfObjectsInCacheWithExternalReferences(*getFrameStamp());
        osgDB::Registry::instance()->removeExpiredObjectsInCache(*getFrameStamp());
    
    
        if (_updateOperations.valid())
        {
            _updateOperations->runOperations(this);
        }
    
        if (_incrementalCompileOperation.valid())
        {
            // merge subgraphs that have been compiled by the incremental compiler operation.
            _incrementalCompileOperation->mergeCompiledSubgraphs(getFrameStamp());
        }
    
        {
            // Do UpdateTraversal for slaves with their own subgraph
            for(unsigned int i=0; i<getNumSlaves(); ++i)
            {
                osg::View::Slave& slave = getSlave(i);
                osg::Camera* camera = slave._camera.get();
                if(camera && !slave._useMastersSceneData)
                {
                    camera->accept(*_updateVisitor);
                }
            }
        }
    
        {
            // call any camera update callbacks, but only traverse that callback, don't traverse its subgraph
            // leave that to the scene update traversal.
            osg::NodeVisitor::TraversalMode tm = _updateVisitor->getTraversalMode();
            _updateVisitor->setTraversalMode(osg::NodeVisitor::TRAVERSE_NONE);
    
            if (_camera.valid()) _camera->accept(*_updateVisitor);
    
            for(unsigned int i=0; i<getNumSlaves(); ++i)
            {
                osg::View::Slave& slave = getSlave(i);
                osg::Camera* camera = slave._camera.get();
                if (camera && slave._useMastersSceneData)
                {
                    camera->accept(*_updateVisitor);
                }
            }
    
            _updateVisitor->setTraversalMode(tm);
        }
    
        if (_cameraManipulator.valid())
        {
            setFusionDistance( getCameraManipulator()->getFusionDistanceMode(),
                                getCameraManipulator()->getFusionDistanceValue() );
    
            _cameraManipulator->updateCamera(*_camera);
        }
    
        updateSlaves();
    
        if (getViewerStats() && getViewerStats()->collectStats("update"))
        {
            double endUpdateTraversal = osg::Timer::instance()->delta_s(_startTick, osg::Timer::instance()->tick());
    
            // update current frames stats
            getViewerStats()->setAttribute(_frameStamp->getFrameNumber(), "Update traversal begin time", beginUpdateTraversal);
            getViewerStats()->setAttribute(_frameStamp->getFrameNumber(), "Update traversal end time", endUpdateTraversal);
            getViewerStats()->setAttribute(_frameStamp->getFrameNumber(), "Update traversal time taken", endUpdateTraversal-beginUpdateTraversal);
        }
    }
    
    void Viewer::getScenes(Scenes& scenes, bool /*onlyValid*/)
    {
        scenes.clear();
        scenes.push_back(_scene.get());
    }
    
    void Viewer::getViews(Views& views, bool /*onlyValid*/)
    {
        views.clear();
        views.push_back(this);
    }
    
    void Viewer::getAllThreads(Threads& threads, bool onlyActive)
    {
        threads.clear();
    
        OperationThreads operationThreads;
        getOperationThreads(operationThreads);
    
        for(OperationThreads::iterator itr = operationThreads.begin();
            itr != operationThreads.end();
            ++itr)
        {
            threads.push_back(*itr);
        }
    
    
        if (_scene.valid())
        {
            osgDB::DatabasePager* dp = _scene->getDatabasePager();
            if (dp)
            {
                for(unsigned int i=0; i<dp->getNumDatabaseThreads(); ++i)
                {
                    osgDB::DatabasePager::DatabaseThread* dt = dp->getDatabaseThread(i);
                    if (!onlyActive || dt->isRunning())
                    {
                        threads.push_back(dt);
                    }
                }
            }
        }
    }
    
    
    void Viewer::getOperationThreads(OperationThreads& threads, bool onlyActive)
    {
        threads.clear();
    
        Contexts contexts;
        getContexts(contexts);
        for(Contexts::iterator gcitr = contexts.begin();
            gcitr != contexts.end();
            ++gcitr)
        {
            osg::GraphicsContext* gc = *gcitr;
            if (gc->getGraphicsThread() &&
                (!onlyActive || gc->getGraphicsThread()->isRunning()) )
            {
                threads.push_back(gc->getGraphicsThread());
            }
        }
    
        Cameras cameras;
        getCameras(cameras);
        for(Cameras::iterator citr = cameras.begin();
            citr != cameras.end();
            ++citr)
        {
            osg::Camera* camera = *citr;
            if (camera->getCameraThread() &&
                (!onlyActive || camera->getCameraThread()->isRunning()) )
            {
                threads.push_back(camera->getCameraThread());
            }
        }
    
    }
    
    void Viewer::getContexts(Contexts& contexts, bool onlyValid)
    {
        typedef std::set<osg::GraphicsContext*> ContextSet;
        ContextSet contextSet;
    
        contexts.clear();
    
        if (_camera.valid() &&
            _camera->getGraphicsContext() &&
            (_camera->getGraphicsContext()->valid() || !onlyValid))
        {
            contextSet.insert(_camera->getGraphicsContext());
            contexts.push_back(_camera->getGraphicsContext());
        }
    
        for(unsigned int i=0; i<getNumSlaves(); ++i)
        {
            Slave& slave = getSlave(i);
            osg::GraphicsContext* sgc = slave._camera.valid() ? slave._camera->getGraphicsContext() : 0;
            if (sgc && (sgc->valid() || !onlyValid))
            {
                if (contextSet.count(sgc)==0)
                {
                    contextSet.insert(sgc);
                    contexts.push_back(sgc);
                }
            }
        }
    }
    
    void Viewer::getCameras(Cameras& cameras, bool onlyActive)
    {
        cameras.clear();
    
        if (_camera.valid() &&
            (!onlyActive || (_camera->getGraphicsContext() && _camera->getGraphicsContext()->valid())) ) cameras.push_back(_camera.get());
    
        for(Slaves::iterator itr = _slaves.begin();
            itr != _slaves.end();
            ++itr)
        {
            if (itr->_camera.valid() &&
                (!onlyActive || (itr->_camera->getGraphicsContext() && itr->_camera->getGraphicsContext()->valid())) ) cameras.push_back(itr->_camera.get());
        }
    }
    
    
    double Viewer::elapsedTime()
    {
        return osg::Timer::instance()->delta_s(_startTick, osg::Timer::instance()->tick());
    }
    
    
    void Viewer::getUsage(osg::ApplicationUsage& usage) const
    {
        if (_cameraManipulator.valid())
        {
            _cameraManipulator->getUsage(usage);
        }
    
        for(EventHandlers::const_iterator hitr = _eventHandlers.begin();
            hitr != _eventHandlers.end();
            ++hitr)
        {
            (*hitr)->getUsage(usage);
        }
    }
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  • 原文地址:https://www.cnblogs.com/herd/p/11426091.html
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