poj 3304
#include<iostream>
#include<algorithm>
#include<cmath>
#include<cstdio>
using namespace std;
#define ll long long
const int N = 200+10;
const int maxp = 1010;
const double eps = 1e-8;//精度
const double inf = 1e20;
const double pi = acos(-1.0);
int sgn(double x)
{
if(fabs(x) < eps)
return 0;
if(x < 0)
return -1;
else
return 1;
}
struct Point{
double x,y;
Point(){}
Point(double _x,double _y)
{
x = _x;
y = _y;
}
void input()
{
scanf("%lf%lf",&x,&y);
}
void output()
{
printf("%.2f,%.2f
",x,y);
}
bool operator == (Point b)const{
return sgn(x-b.x) == 0 && sgn(y-b.y) == 0;
}
bool operator < (Point b)const{
return sgn(x-b.x)== 0?sgn(y-b.y)<0:x<b.x;
}
Point operator -(const Point &b)const{
return Point(x-b.x,y-b.y);
}
//叉积
double operator ^(const Point &b)const{
return x*b.y - y*b.x;
}
//点积
double operator *(const Point &b)const{
return x*b.x + y*b.y;
}
//返回长度
double len(){
return hypot(x,y);//库函数
}
//返回长度的平方
double len2(){
return x*x + y*y;
}
//返回两点的距离
double distance(Point p){
return hypot(x-p.x,y-p.y);
}
Point operator +(const Point &b)const{
return Point(x+b.x,y+b.y);
}
Point operator *(const double &k)const{
return Point(x*k,y*k);
}
Point operator /(const double &k)const{
return Point(x/k,y/k);
}
//`计算pa 和 pb 的夹角`
//`就是求这个点看a,b 所成的夹角`
//`测试 LightOJ1203`
double rad(Point a,Point b){
Point p = *this;
return fabs(atan2( fabs((a-p)^(b-p)),(a-p)*(b-p) ));
}
//`化为长度为r的向量`
Point trunc(double r){
double l = len();
if(!sgn(l))return *this;
r /= l;
return Point(x*r,y*r);
}
//`逆时针旋转90度`
Point rotleft(){
return Point(-y,x);
}
//`顺时针旋转90度`
Point rotright(){
return Point(y,-x);
}
//`绕着p点逆时针旋转angle`
Point rotate(Point p,double angle){
Point v = (*this) - p;
double c = cos(angle), s = sin(angle);
return Point(p.x + v.x*c - v.y*s,p.y + v.x*s + v.y*c);
}
};
struct Line{
Point s,e;
Line(){}
Line(Point _s,Point _e){
s = _s;
e = _e;
}
bool operator ==(Line v){
return (s == v.s)&&(e == v.e);
}
//`根据一个点和倾斜角angle确定直线,0<=angle<pi`
Line(Point p,double angle){
s = p;
if(sgn(angle-pi/2) == 0){
e = (s + Point(0,1));
}
else{
e = (s + Point(1,tan(angle)));
}
}
//ax+by+c=0
Line(double a,double b,double c){
if(sgn(a) == 0){
s = Point(0,-c/b);
e = Point(1,-c/b);
}
else if(sgn(b) == 0){
s = Point(-c/a,0);
e = Point(-c/a,1);
}
else{
s = Point(0,-c/b);
e = Point(1,(-c-a)/b);
}
}
void input(){
s.input();
e.input();
}
void adjust(){
if(e < s)swap(s,e);
}
//求线段长度
double length(){
return s.distance(e);
}
//`返回直线倾斜角 0<=angle<pi`
double angle(){
double k = atan2(e.y-s.y,e.x-s.x);
if(sgn(k) < 0)k += pi;
if(sgn(k-pi) == 0)k -= pi;
return k;
}
//`点和直线关系`
//`1 在左侧`
//`2 在右侧`
//`3 在直线上`
int relation(Point p){
int c = sgn((p-s)^(e-s));
if(c < 0)return 1;
else if(c > 0)return 2;
else return 3;
}
// 点在线段上的判断
bool pointonseg(Point p){
return sgn((p-s)^(e-s)) == 0 && sgn((p-s)*(p-e)) <= 0;
}
//`两向量平行(对应直线平行或重合)`
bool parallel(Line v){
return sgn((e-s)^(v.e-v.s)) == 0;
}
//`两线段相交判断`
//`2 规范相交`
//`1 非规范相交`
//`0 不相交`
int segcrossseg(Line v){
int d1 = sgn((e-s)^(v.s-s));
int d2 = sgn((e-s)^(v.e-s));
int d3 = sgn((v.e-v.s)^(s-v.s));
int d4 = sgn((v.e-v.s)^(e-v.s));
if( (d1^d2)==-2 && (d3^d4)==-2 )return 2;
return (d1==0 && sgn((v.s-s)*(v.s-e))<=0) ||
(d2==0 && sgn((v.e-s)*(v.e-e))<=0) ||
(d3==0 && sgn((s-v.s)*(s-v.e))<=0) ||
(d4==0 && sgn((e-v.s)*(e-v.e))<=0);
}
//`直线和线段相交判断`
//`-*this line -v seg`
//`2 规范相交`
//`1 非规范相交`
//`0 不相交`
int linecrossseg(Line v){
int d1 = sgn((e-s)^(v.s-s));
int d2 = sgn((e-s)^(v.e-s));
if((d1^d2)==-2) return 2;
return (d1==0||d2==0);
}
//`两直线关系`
//`0 平行`
//`1 重合`
//`2 相交`
int linecrossline(Line v){
if((*this).parallel(v))
return v.relation(s)==3;
return 2;
}
//`求两直线的交点`
//`要保证两直线不平行或重合`
Point crosspoint(Line v){
double a1 = (v.e-v.s)^(s-v.s);
double a2 = (v.e-v.s)^(e-v.s);
return Point((s.x*a2-e.x*a1)/(a2-a1),(s.y*a2-e.y*a1)/(a2-a1));
}
//点到直线的距离
double dispointtoline(Point p){
return fabs((p-s)^(e-s))/length();
}
//点到线段的距离
double dispointtoseg(Point p){
if(sgn((p-s)*(e-s))<0 || sgn((p-e)*(s-e))<0)
return min(p.distance(s),p.distance(e));
return dispointtoline(p);
}
//`返回线段到线段的距离`
//`前提是两线段不相交,相交距离就是0了`
double dissegtoseg(Line v){
return min(min(dispointtoseg(v.s),dispointtoseg(v.e)),min(v.dispointtoseg(s),v.dispointtoseg(e)));
}
//`返回点p在直线上的投影`
Point lineprog(Point p){
return s + ( ((e-s)*((e-s)*(p-s)))/((e-s).len2()) );
}
//`返回点p关于直线的对称点`
Point symmetrypoint(Point p){
Point q = lineprog(p);
return Point(2*q.x-p.x,2*q.y-p.y);
}
};
Line line[1005];
int n;
int check(Point s,Point e)
{
Line l1 = Line(s,e);
if(sgn(l1.length()) == 0)
return 0;
for(int i=1;i<=n;i++)
{
if(l1.linecrossseg(line[i]) == 0)
{
return 0;
}
}
return 1;
}
void solve()
{
cin >> n;
for(int i=1;i<=n;i++)
{
line[i].input();
}
int flag = 0;
for(int i=1;i<=n;i++)
{
if(flag == 1)
break;
for(int j=1;j<=n;j++)
{
if(check(line[i].s,line[j].s) || check(line[i].s,line[j].e) ||
check(line[i].e,line[j].s) || check(line[i].e,line[j].e))
{
flag = 1;
break;
}
}
}
if(flag)
{
puts("Yes!");
}
else
{
puts("No!");
}
}
int main()
{
int T;
scanf("%d",&T);
while(T--)
{
solve();
}
return 0;
}