假设有一个flags.plist文件
ZWFlags.h
1 #import <Foundation/Foundation.h> 2 @interface ZWFlags : NSObject 3 /** 国旗名字 */ 4 @property (strong, nonatomic)NSString *name; 5 6 /** 国旗图片 */ 7 @property (strong, nonatomic)NSString *icon; 8 9 + (instancetype)flagsWithDict:(NSDictionary *)dict; 10 11 @end
ZWFlags.m
#import "ZWFlags.h" @interface ZWFlags() @end @implementation ZWFlags + (instancetype)flagsWithDict:(NSDictionary *)dict { ZWFlags *flags = [[self alloc] init]; //此处的self不能用ZWFlags flags.name = dict[@"name"]; flags.icon = dict[@"icon"]; //此处两句也可以直接写成[flags setValuesForKeysWithDictionary:dict]; return flags; } @end
在需要使用的控制器中
1 #import "ViewController.h" 2 #import "ZWFlags.h" 3 /** 所有国旗的数据 */ 4 @property (strong, nonatomic)NSMutableArray *flags; 5 6 @end 7 8 @implementation ViewController 9 10 - (NSMutableArray *)flags 11 { 12 if (_flags == nil) { 13 //装flag模型 14 _flags =[NSMutableArray array]; 15 // 加载plist数据 16 NSString *path = [[NSBundle mainBundle] pathForResource:@"flags.plist" ofType:nil]; 17 NSArray *arr = [NSArray arrayWithContentsOfFile:path]; 18 // 字典转模型 19 for (NSDictionary *dict in arr) { 20 ZWFlags *flag = [ZWFlags flagsWithDict:dict]; 21 [_flags addObject:flag]; 22 } 23 } 24 return _flags; 25 }
经常看到下面一种,不过上面的简单一些
1 #import "ViewController.h" 2 #import "ZWFlags.h" 3 /** 所有国旗的数据 */ 4 @property (strong, nonatomic)NSArray *flags; 5 6 @end 7 @implementation ViewController 8 9 - (NSArray *)flags 10 { 11 if (_flags == nil) { 12 //加载plist文件 13 NSString *path = [[NSBundle mainBundle] pathForResource:@"flags.plist" ofType:nil]; 14 NSArray *dictArr = [NSArray arrayWithContentsOfFile:path]; 15 16 //字典转模型 17 NSMutableArray *flagArray = [NSMutableArray array]; 18 for (NSDictionary *dict in dictArr) { 19 ZWFlags *flag = [ZWFlags flagsWithDict:dict]; 20 [flagArray addObject:flag]; 21 } 22 _flags = flagArray; 23 } 24 return _flags; 25 }