indy10的idHttpServer发送流
先看源码:
procedure TIdIOHandler.Write(AStream: TStream; ASize: TIdStreamSize = 0; AWriteByteCount: Boolean = FALSE); var LBuffer: TIdBytes; LStreamPos: TIdStreamSize; LBufSize: Integer; // LBufferingStarted: Boolean; begin if ASize < 0 then begin //"-1" All from current position LStreamPos := AStream.Position; ASize := AStream.Size - LStreamPos; AStream.Position := LStreamPos; end else if ASize = 0 then begin //"0" ALL ASize := AStream.Size; AStream.Position := 0; end; //else ">0" number of bytes // RLebeau 3/19/2006: DO NOT ENABLE WRITE BUFFERING IN THIS METHOD! // // When sending large streams, especially with LargeStream enabled, // this can easily cause "Out of Memory" errors. It is the caller's // responsibility to enable/disable write buffering as needed before // calling one of the Write() methods. // // Also, forcing write buffering in this method is having major // impacts on TIdFTP, TIdFTPServer, and TIdHTTPServer. if AWriteByteCount then begin if LargeStream then begin Write(Int64(ASize)); end else begin {$IFDEF STREAM_SIZE_64} if ASize > High(Integer) then begin raise EIdIOHandlerRequiresLargeStream.Create(RSRequiresLargeStream); end; {$ENDIF} Write(Int32(ASize)); end; end; BeginWork(wmWrite, ASize); try SetLength(LBuffer, FSendBufferSize); while ASize > 0 do begin LBufSize := IndyMin(ASize, Length(LBuffer)); // Do not use ReadBuffer. Some source streams are real time and will not // return as much data as we request. Kind of like recv() // NOTE: We use .Size - size must be supported even if real time LBufSize := TIdStreamHelper.ReadBytes(AStream, LBuffer, LBufSize); if LBufSize <= 0 then begin raise EIdNoDataToRead.Create(RSIdNoDataToRead); end; Write(LBuffer, LBufSize); // RLebeau: DoWork() is called in WriteDirect() //DoWork(wmWrite, LBufSize); Dec(ASize, LBufSize); end; finally EndWork(wmWrite); LBuffer := nil; end; end;
const GRecvBufferSizeDefault = 32 * 1024; GSendBufferSizeDefault = 32 * 1024;
如果流数据大于32K,会分成多包发送,每包最大32K。