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  • tcp线程聊天

    1.ServerThread
    package serverclient;
    
    import java.io.BufferedReader;
    import java.io.InputStreamReader;
    import java.io.PrintWriter;
    import java.net.Socket;
    
    
    public class ServerThread extends Thread {
    
        Socket socket = null; //保存与本线程相关的Socket对象  
    
        int clientnum; //保存本进程的客户计数  
    
    
        public ServerThread(Socket socket, int num) { //构造函数  
            this.socket = socket; //初始化socket变量  
            clientnum = num + 1; //初始化clientnum变量  
        }
    
    
        public void run() { //线程主体  
            try {
                String line;
                BufferedReader is = new BufferedReader(new InputStreamReader(socket.getInputStream()));
    //由Socket对象得到输入流,并构造相应的BufferedReader对象  
                PrintWriter os = new PrintWriter(socket.getOutputStream());
    //由Socket对象得到输出流,并构造PrintWriter对象  
                BufferedReader sin = new BufferedReader(new InputStreamReader(System.in));
    //由系统标准输入设备构造BufferedReader对象  
                System.out.println("Client:" + clientnum + is.readLine());
    //在标准输出上打印从客户端读入的字符串  
                line = sin.readLine();
    //从标准输入读入一字符串  
                while (!line.equals("bye")) {
    //如果该字符串为 "bye",则停止循环  
                    os.println(line);
    //向客户端输出该字符串  
                    os.flush();
    //刷新输出流,使Client马上收到该字符串  
                    System.out.println("Server:" + line);
    //在系统标准输出上打印该字符串  
                    System.out.println("Client:" + clientnum + is.readLine());
    //从Client读入一字符串,并打印到标准输出上  
                    line = sin.readLine();
    //从系统标准输入读入一字符串  
                } //继续循环  
                os.close(); //关闭Socket输出流  
                is.close(); //关闭Socket输入流  
                socket.close(); //关闭Socket  
            } catch (Exception e) {
                System.out.println("Error:" + e);
    //出错,打印出错信息  
            }
        }
    }  
    
    
    2.MultiTalkClient
    /**
     * Created by hoobey on 2017/9/13.
     */
    package serverclient;
    
    import java.io.BufferedReader;
    import java.io.InputStreamReader;
    import java.io.PrintWriter;
    import java.net.Socket;
    
    public class MultiTalkClient {
    
    
        public static void main(String args[]) {
            try {
                Socket socket = new Socket("127.0.0.1", 4700);
    //向本机的4700端口发出客户请求
                BufferedReader sin = new BufferedReader(new InputStreamReader(System.in));
    //由系统标准输入设备构造BufferedReader对象
                PrintWriter os = new PrintWriter(socket.getOutputStream());
    //由Socket对象得到输出流,并构造PrintWriter对象
                BufferedReader is = new BufferedReader(new InputStreamReader(socket.getInputStream()));
    //由Socket对象得到输入流,并构造相应的BufferedReader对象
                String readline;
                readline = sin.readLine(); //从系统标准输入读入一字符串
                while (!readline.equals("bye")) {
    //若从标准输入读入的字符串为 "bye"则停止循环
                    os.println(readline);
    //将从系统标准输入读入的字符串输出到Server
                    os.flush();
    //刷新输出流,使Server马上收到该字符串
                    System.out.println("Client:" + readline);
    //在系统标准输出上打印读入的字符串
                    System.out.println("Server:" + is.readLine());
    //从Server读入一字符串,并打印到标准输出上
                    readline = sin.readLine();
    //从系统标准输入读入一字符串
                } //继续循环
                os.close(); //关闭Socket输出流
                is.close(); //关闭Socket输入流
                socket.close(); //关闭Socket
            } catch (Exception e) {
                System.out.println("Error" + e); //出错,则打印出错信息
            }
        }
    }
    
    3.MultiTalkServer
    package serverclient;
    
    import java.io.*;
    import java.net.*;
    
    public class MultiTalkServer {
    
        static int clientnum = 0; // 静态成员变量,记录当前客户的个数
    
        public static void main(String args[]) throws IOException {
            ServerSocket serverSocket = null;
            boolean listening = true;
            try {
                serverSocket = new ServerSocket(4700);
                // 创建一个ServerSocket在端口4700监听客户请求
            } catch (IOException e) {
                System.out.println("Could not listen on port:4700.");
                // 出错,打印出错信息
                System.exit(-1); // 退出
            }
            while (listening) { // 永远循环监听
                new ServerThread(serverSocket.accept(), clientnum).start();
                // 监听到客户请求,根据得到的Socket对象和
                // 客户计数创建服务线程,并启动之
                clientnum++; // 增加客户计数
            }
            serverSocket.close(); // 关闭ServerSocket
        }
    }
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  • 原文地址:https://www.cnblogs.com/hoobey/p/7517629.html
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